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authorSven Gothel <[email protected]>2010-12-19 00:45:18 +0100
committerSven Gothel <[email protected]>2010-12-19 00:45:18 +0100
commit5166d6a6b617ccb15c40fcb8d4eac2800527aa7b (patch)
tree7a9debae4db5929e4e9e8351e2c5cd778c40c64c /make/stub_includes
parent5f67805a1cba7390cde0f862cbe4d4fcce3396ee (diff)
Adding NVIDIA 'Threaded optimization' workaround/fix at initialization on Windows for javaws/applets.
It has been observed that for some combinations, eg: - Windows 7 64bit (other variants may apply too) - NVIDIA 8600M GT - 260.99 the NVIDIA setting of 'Threaded optimization' := 'auto' (default) causes the JVM to simply crash in case of javaws and [jnlp] applets. 'Threaded Optimization' := 'off' works reliable 'Threaded Optimization' := 'on' never works with javaws and applets on the above configuration A user could workaround this by setting 'Threaded Optimization' := 'off', however, this would disable many users on the spot, since you cannot ask the average user for such a task, if she only wants to see a web page. This patch 'fixes' the 'auto' mode by running the eager GL profile initialization within a block of single CPU affinity: SetProcessAffinityMask(pid, 1); try { initProfilesForDeviceImpl(device); } finally { SetProcessAffinityMask(pid, sysValue); } Hopefully we can remove this hack with a driver fix. However this workaround is as little invasive as possible.
Diffstat (limited to 'make/stub_includes')
-rw-r--r--make/stub_includes/win32/windows.h5
-rw-r--r--make/stub_includes/win32/wingdi.h5
2 files changed, 9 insertions, 1 deletions
diff --git a/make/stub_includes/win32/windows.h b/make/stub_includes/win32/windows.h
index 5abf792d1..ddee94c06 100644
--- a/make/stub_includes/win32/windows.h
+++ b/make/stub_includes/win32/windows.h
@@ -12,7 +12,7 @@
typedef int BOOL;
typedef unsigned char BYTE;
typedef char CHAR;
-typedef unsigned int DWORD;
+typedef unsigned __int32 DWORD;
typedef int INT;
typedef __int32 INT32;
typedef __int64 INT64;
@@ -29,12 +29,15 @@ typedef HANDLE HWND;
typedef __int32 LONG;
typedef const char* LPCSTR;
typedef void* LPVOID;
+typedef unsigned __int64 ULONG_PTR;
typedef struct _proc* PROC;
typedef unsigned int* PUINT;
typedef unsigned int UINT;
typedef unsigned short USHORT;
typedef unsigned short WORD;
typedef unsigned short ATOM;
+typedef intptr_t DWORD_PTR;
+typedef intptr_t* PDWORD_PTR;
/* Necessary handle typedefs for parsing wglext.h */
diff --git a/make/stub_includes/win32/wingdi.h b/make/stub_includes/win32/wingdi.h
index 7862b5533..b169621f5 100644
--- a/make/stub_includes/win32/wingdi.h
+++ b/make/stub_includes/win32/wingdi.h
@@ -194,6 +194,11 @@ WINUSERAPI int WINAPI ReleaseDC(HWND hWnd, HDC hDC);
WINUSERAPI BOOL WINAPI DestroyWindow(HWND hWnd);
WINUSERAPI DWORD WINAPI GetObjectType(HGDIOBJ h);
+WINUSERAPI HANDLE WINAPI GetCurrentProcess(void);
+WINUSERAPI BOOL WINAPI GetProcessAffinityMask(HANDLE hProcess,PDWORD_PTR lpProcessAffinityMask,PDWORD_PTR lpSystemAffinityMask);
+WINUSERAPI BOOL WINAPI SetProcessAffinityMask(HANDLE hProcess,DWORD_PTR dwProcessAffinityMask);
+
+
// Routines for changing gamma ramp of display device
WINGDIAPI BOOL WINAPI GetDeviceGammaRamp(HDC,LPVOID);
WINGDIAPI BOOL WINAPI SetDeviceGammaRamp(HDC,LPVOID);