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authorSven Gothel <[email protected]>2011-09-25 04:38:59 +0200
committerSven Gothel <[email protected]>2011-09-25 04:38:59 +0200
commite5ab975727134d8249277f4df707b2b14a7788f3 (patch)
tree296ff9712f24df60c6840f169313ec87c2bfeff0 /make/stub_includes
parentb72bedc93e4dca6d3c55cae0cc811cb4baac13e0 (diff)
NEWT/JOGL: MacOSX Update
Feature related: - Added always-on-top - Added translucency - Child Window Position - AWT parent: manual traverse up the tree and calc position on screen (Problem: the parent view rect is not at the proper position, but covers the whole frame) EDTUtil related: - Works now w/ AWT ot headless (again) - OSX native JNI callbacks gathering JNIEnv properly and attaches/detaches thread. - AWT case: using AWT-Event which properly dispatches our cocoa events - MainThread (headless) case: Fork off thread w/ main class and kick off NSApp run(). This leads to same behavior as w/ AWT case. - Using DefaultEDTUtil - Cleanup MainThread (implements EDTUtil) - Currently not used as EDTUtil (osx), just as launcher - Removed EDTUtil impl code, reuse DefaultEDTUtil - Cleanup AWTEDTUtil (implements EDTUtil) - Currently not used as EDTUtil (osx)
Diffstat (limited to 'make/stub_includes')
-rw-r--r--make/stub_includes/opengl/macosx-window-system.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/make/stub_includes/opengl/macosx-window-system.h b/make/stub_includes/opengl/macosx-window-system.h
index 7d2704be4..18cf6c719 100644
--- a/make/stub_includes/opengl/macosx-window-system.h
+++ b/make/stub_includes/opengl/macosx-window-system.h
@@ -24,6 +24,7 @@ void *getNSView(void* nsContext);
void* createContext(void* shareContext,
void* nsView,
void* pixelFormat,
+ Bool opaque,
int* viewNotReady);
void *getCGLContext(void* nsContext);
Bool makeCurrentContext(void* nsContext);