diff options
author | Kenneth Russel <[email protected]> | 2006-01-22 00:26:44 +0000 |
---|---|---|
committer | Kenneth Russel <[email protected]> | 2006-01-22 00:26:44 +0000 |
commit | ae26492c30051eb7c6c883b3c6397390f91afcae (patch) | |
tree | 4160bafed956bc8572091cb5431a31df1c214dd8 /make/stub_includes | |
parent | 8d13e4a3fd50545def562749c2abe9f10372edaf (diff) |
Cleaned up how declarations for Mac OS X window system wrapper
functions are specified. Now have their own header (which
unfortunately could not be placed in the macosx stub_includes
subdirectory due to build problems) in
make/stub_includes/opengl/macosx-window-system.h. Deleted manual
declarations for these functions from cgl-macosx.cfg.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@556 232f8b59-042b-4e1e-8c03-345bb8c30851
Diffstat (limited to 'make/stub_includes')
-rw-r--r-- | make/stub_includes/macosx/window-system.c | 41 | ||||
-rw-r--r-- | make/stub_includes/opengl/macosx-window-system.h | 46 |
2 files changed, 47 insertions, 40 deletions
diff --git a/make/stub_includes/macosx/window-system.c b/make/stub_includes/macosx/window-system.c index e53300830..f2738b454 100644 --- a/make/stub_includes/macosx/window-system.c +++ b/make/stub_includes/macosx/window-system.c @@ -1,40 +1 @@ -/* C routines encapsulating small amounts of Objective C code to allow - nsContext creation and manipulation to occur from Java */ - -typedef int Bool; - -void* createContext(void* shareContext, void* nsView, - int doubleBuffer, - int stereo, - int redBits, - int greenBits, - int blueBits, - int alphaBits, - int depthBits, - int stencilBits, - int accumRedBits, - int accumGreenBits, - int accumBlueBits, - int accumAlphaBits, - int sampleBuffers, - int numSamples, - int pbuffer, - int floatingPoint, - int* viewNotReady); -Bool makeCurrentContext(void* nsContext, void* nsView); -Bool clearCurrentContext(void* nsContext, void* nsView); -Bool deleteContext(void* nsContext, void* nsView); -Bool flushBuffer(void* nsContext, void* nsView); -void updateContext(void* nsContext, void* nsView); - -void* updateContextRegister(void* nsContext, void* nsView); -void updateContextUnregister(void* nsContext, void* nsView, void* updater); - -void* createPBuffer(int renderTarget, int internalFormat, int width, int height); -Bool destroyPBuffer(void* nsContext, void* pBuffer); -void setContextPBuffer(void* nsContext, void* pBuffer); -void setContextTextureImageToPBuffer(void* nsContext, void* pBuffer, int colorBuffer); - -void* getProcAddress(const char *procName); - -void setSwapInterval(void* nsContext, int interval); +#include "macosx-window-system.h" diff --git a/make/stub_includes/opengl/macosx-window-system.h b/make/stub_includes/opengl/macosx-window-system.h new file mode 100644 index 000000000..46ee1c45d --- /dev/null +++ b/make/stub_includes/opengl/macosx-window-system.h @@ -0,0 +1,46 @@ +/* C routines encapsulating small amounts of Objective C code to allow + nsContext creation and manipulation to occur from Java + + It's unfortunate this couldn't be placed in the macosx + stub_includes directory, but due to the presence of the jni.h stub + headers in that directory, if that is in the include path during + compilation then the build fails. +*/ + +typedef int Bool; + +void* createContext(void* shareContext, void* nsView, + int doubleBuffer, + int stereo, + int redBits, + int greenBits, + int blueBits, + int alphaBits, + int depthBits, + int stencilBits, + int accumRedBits, + int accumGreenBits, + int accumBlueBits, + int accumAlphaBits, + int sampleBuffers, + int numSamples, + int pbuffer, + int floatingPoint, + int* viewNotReady); +Bool makeCurrentContext(void* nsContext, void* nsView); +Bool clearCurrentContext(void* nsContext, void* nsView); +Bool deleteContext(void* nsContext, void* nsView); +Bool flushBuffer(void* nsContext, void* nsView); +void updateContext(void* nsContext, void* nsView); + +void* updateContextRegister(void* nsContext, void* nsView); +void updateContextUnregister(void* nsContext, void* nsView, void* updater); + +void* createPBuffer(int renderTarget, int internalFormat, int width, int height); +Bool destroyPBuffer(void* nsContext, void* pBuffer); +void setContextPBuffer(void* nsContext, void* pBuffer); +void setContextTextureImageToPBuffer(void* nsContext, void* pBuffer, int colorBuffer); + +void* getProcAddress(const char *procName); + +void setSwapInterval(void* nsContext, int interval); |