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author | Sven Gothel <[email protected]> | 2020-01-04 17:03:22 +0100 |
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committer | Sven Gothel <[email protected]> | 2020-01-04 17:03:22 +0100 |
commit | 3b60cb464cea77a22f866155c14c8786dea360ba (patch) | |
tree | fcc93f1fdad8a56ef29b90f9cc3e9b303b21fdf4 /make | |
parent | e6d53e29f05a6928192f6c4a988b2aa558be8d65 (diff) |
Bug 1358: NewtCanvasSWT High-DPI: Use window-units where required instead of pixel-units
Commit ca7f0fb61b0a608b6e684a5bbde71f6ecb6e3fe0
did one thing wrong: Using the pixel-unit size for
NEWT child window operations where window-units are required.
Diffstat (limited to 'make')
0 files changed, 0 insertions, 0 deletions