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authorSven Gothel <[email protected]>2009-10-05 02:54:59 -0700
committerSven Gothel <[email protected]>2009-10-05 02:54:59 -0700
commit76bf2e5a7f23def0a3bf2b688791b593ecb283ab (patch)
tree84b7b2a25cc38450dc83a78d1f1ed165195a599e /make
parent59257476777104ff3f117d87a8205161cb800abf (diff)
GLDrawableFactory Cleanup (-> On- Offscreen and PBuffer)
- Base all PBuffer/Offscreen GLDrawable creators on a prev. created 'NativeWindow + SurfaceChangeable' instance. Simplifies implementation path. This also removes the almost cyclic referencing of GLWindow -> OffscreenWindow GLWindow -> Drawable -> NullWindow -> OffscreenWindow Now it is just GLWindow -> OffscreenWindow GLWindow -> Drawable -> OffscreenWindow - createGLDrawable() shall be used for all types now, especially if you want to pass the offscreen NativeWindow and benefit from the surfaceChangedListener etc .. - Add public createOffscreenDrawable(..) - EGLDrawable: - Query surface only if not 0 - [re]create surface only if needed, using 'ownEGL*' flag for destruction only.
Diffstat (limited to 'make')
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