aboutsummaryrefslogtreecommitdiffstats
path: root/make
diff options
context:
space:
mode:
authorSven Gothel <[email protected]>2012-10-28 22:56:21 +0100
committerSven Gothel <[email protected]>2012-10-28 22:56:21 +0100
commit9b6448b1d54716fd455c0cad0c6133c0edeb3bb8 (patch)
treebd163d415d35f865e7f717dabe334a195caf067f /make
parent17d47c83bb976b6185b1562a2c332ecfef258c48 (diff)
GLRendererQuirks: Add RequiresBoundVAO (w/ impl.), GLSLBuggyDiscard (todo) ; GLContextImpl: Bind default VAO if having quirk RequiresBoundVAO.
OSX w/ OpenGL >= 3 core context implementation requires a bound VAO for vertex attribute operations, i.e. VertexAttributePointer(..). This has been experienced on OSX 10.7.5, OpenGL 3.2 core w/ Nvidia GPU and in several forum posts. Such 'behavior' violates the GL 3.2 core specification, which does not state this requirement, hence it is a bug. (Please correct me if I am wrong!) GLContextImpl works around this quirk, by generating a default VAO and binds it at 1st makeCurrent (@creation) and deletes it at destroy. This is minimal invasive since no action is required for subsequent makeCurrent or release. We assume if a user uses and binds a VAO herself, she will mind this quirk. Note: We could enhance this workaround by quering for a currently bound VAO at makeCurrent() and bind our default if none. However, we refrain from this operation to minimize the workaround and complexity.
Diffstat (limited to 'make')
-rwxr-xr-xmake/scripts/tests.sh4
1 files changed, 2 insertions, 2 deletions
diff --git a/make/scripts/tests.sh b/make/scripts/tests.sh
index 0db48b289..92a492c74 100755
--- a/make/scripts/tests.sh
+++ b/make/scripts/tests.sh
@@ -245,7 +245,7 @@ function testawtswt() {
#testnoawt com.jogamp.newt.opengl.GLWindow $*
#testnoawt com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT $*
#testnoawt com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT $*
-#testnoawt com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT $*
+testnoawt com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT $*
#testnoawt com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT $*
#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestFloatUtil01MatrixMatrixMultNOUI $*
#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT $*
@@ -378,7 +378,7 @@ function testawtswt() {
#testawt com.jogamp.opengl.test.junit.newt.TestKeyEventOrderNEWT $*
#testawt com.jogamp.opengl.test.junit.newt.TestKeyEventAutoRepeatNEWT $*
#testawt com.jogamp.opengl.test.junit.newt.TestKeyPressReleaseUnmaskRepeatNEWT $*
-testawt com.jogamp.opengl.test.junit.newt.TestKeyCodeNEWT $*
+#testawt com.jogamp.opengl.test.junit.newt.TestKeyCodeNEWT $*
#testawt com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT
#testawt com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT $*
#testawt com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT $*