diff options
author | Sven Gothel <[email protected]> | 2013-10-07 07:41:30 +0200 |
---|---|---|
committer | Sven Gothel <[email protected]> | 2013-10-07 07:41:30 +0200 |
commit | 929cae9a5ba01a382d17387ff289d74ee029f090 (patch) | |
tree | 04c4d48d4ffb9053d41222ae5382c558f34fe994 /make | |
parent | c15d33e4f63abe18bbe1ded8125b5ad90e5c6adf (diff) |
NEWT/Fullscreen (Bug 836): Exit re-parenting fullscreen w/ [invisible-exit-visible] (-> like reparent); Always force focus; X11: Always use ALWAYSONTOP.
- Remove unused 'fullscreenUseSpanningMode' state
- Exit re-parenting fullscreen w/ [invisible-exit-visible] (-> like reparent)
solves X11 issue, where the NEWT window doesn't 'return to it's parent'.
Probably also fixes Bug 836!
- Always force focus when enter and exit FS
- X11: Always use ALWAYSONTOP
No reason to behave different (spanning and normal-fs)
Diffstat (limited to 'make')
-rw-r--r-- | make/scripts/tests.sh | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/make/scripts/tests.sh b/make/scripts/tests.sh index 81f89d531..5c693f33c 100644 --- a/make/scripts/tests.sh +++ b/make/scripts/tests.sh @@ -144,7 +144,7 @@ function jrun() { #D_ARGS="-Djogl.debug.GLDrawable" #D_ARGS="-Dnewt.debug.Screen -Dnewt.debug.Window" #D_ARGS="-Dnewt.debug.Screen" - #D_ARGS="-Dnewt.debug.Window" + D_ARGS="-Dnewt.debug.Window" #D_ARGS="-Dnewt.test.Screen.disableRandR13" #D_ARGS="-Dnewt.test.Screen.disableScreenMode -Dnewt.debug.Screen" #D_ARGS="-Dnewt.debug.Screen -Djogl.debug.Animator" @@ -298,7 +298,7 @@ function testawtswt() { #testawt com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT $* #testawt com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT $* #testawt com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT $* -#testawt com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasAWT $* +testawt com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasAWT $* #testawt com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestLandscapeES2NewtCanvasAWT $* #testnoawt com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT $* #testnoawt com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestLandscapeES2NEWT $* @@ -457,7 +457,7 @@ function testawtswt() { #testawt com.jogamp.opengl.test.junit.jogl.awt.TestBug816OSXCALayerPos01AWT $* #testawt com.jogamp.opengl.test.junit.jogl.awt.TestBug816OSXCALayerPos02AWT $* #testawt com.jogamp.opengl.test.junit.jogl.awt.TestBug816OSXCALayerPos03aAWT $* -testawt com.jogamp.opengl.test.junit.jogl.awt.TestBug816OSXCALayerPos03bAWT $* +#testawt com.jogamp.opengl.test.junit.jogl.awt.TestBug816OSXCALayerPos03bAWT $* #testawt com.jogamp.opengl.test.junit.jogl.awt.TestBug816OSXCALayerPos03cAWT $* #testawt com.jogamp.opengl.test.junit.jogl.awt.TestBug816OSXCALayerPos04aAWT $* #testawt com.jogamp.opengl.test.junit.jogl.awt.TestBug816OSXCALayerPos04bAWT $* |