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authorSven Gothel <[email protected]>2015-01-27 00:49:51 +0100
committerSven Gothel <[email protected]>2015-01-27 00:49:51 +0100
commit6516a52d3da5cced924db63b64af911d55355325 (patch)
treefe4404bbd72d4db624722459c76a520019cfb4ca /make
parent26f965bbe7b40968158901c3f4ef2f54e821ac70 (diff)
Bug 1120 - Refine HiDPI Support ( Part-2 ) (API CHANGE)
- Use float[2] for pixel-scale. Utilize simple integer rounding: int-pixel-units = (int) ( int-window-units * pixel-scale + 0.5f ) - Provide minimum and maximum allowed pixel-scale values to be set by platform, supporting generic pixel-scale validation. - Remove 'OSXUtil.GetPixelScale(final RectangleImmutable r, final int[] screenIndexOut)', implementation for all platforms would cause huge redundancy of Screen and MonitorDevice code (duplication of NEWT). - instead, add 'float[2] pixelScale' to NEWT's MonitorDevice - Detect change of pixel-scale and propagate accordingly. This allows GLCanvas, GLJPanel and NewtCanvasAWT instances to be dragged between monitor devices w/ different pixel-scale. - OSX: Handle native triggered reshape events off-thread to avoid EDT congestion due to locked window when consuming deferred events on EDT.
Diffstat (limited to 'make')
-rw-r--r--make/scripts/tests.sh4
1 files changed, 2 insertions, 2 deletions
diff --git a/make/scripts/tests.sh b/make/scripts/tests.sh
index 8711384de..5c440501d 100644
--- a/make/scripts/tests.sh
+++ b/make/scripts/tests.sh
@@ -161,7 +161,7 @@ function jrun() {
#D_ARGS="-Djogl.debug.GLContext -Djogl.debug.GLDrawable -Dnativewindow.debug.ProxySurface -Djogl.debug.GLProfile"
#D_ARGS="-Djogl.disable.surfacelesscontext -Djogl.debug.GLContext -Djogl.debug.GLDrawable -Djogl.debug.GLJPanel -Djogl.debug.DebugGL"
#D_ARGS="-Djogl.debug.GLContext -Djogl.debug.GLJPanel -Djogl.debug.DebugGL"
- D_ARGS="-Djogl.debug.GLContext -Djogl.debug.GLJPanel"
+ #D_ARGS="-Djogl.debug.GLContext -Djogl.debug.GLJPanel"
#D_ARGS="-Djogl.debug.GLDrawable -Djogl.debug.GLContext -Djogl.debug.GLJPanel"
#D_ARGS="-Djogl.debug.GLJPanel"
#D_ARGS="-Djogl.debug.GLContext.NoProfileAliasing"
@@ -231,7 +231,7 @@ function jrun() {
#D_ARGS="-Dnewt.debug.EDT"
#D_ARGS="-Dnewt.debug.Window -Dnewt.debug.Display -Dnewt.debug.EDT -Djogl.debug.GLContext"
#D_ARGS="-Dnewt.debug.Window -Djogl.debug.Animator -Dnewt.debug.Screen"
- #D_ARGS="-Dnativewindow.debug.JAWT -Dnewt.debug.Window -Djogl.debug.GLJPanel -Djogl.debug.GLCanvas"
+ D_ARGS="-Dnativewindow.debug.JAWT -Dnewt.debug.Window -Djogl.debug.GLJPanel -Djogl.debug.GLCanvas"
#D_ARGS="-Dnewt.debug.Window.KeyEvent"
#D_ARGS="-Dnewt.debug.Window.MouseEvent"
#D_ARGS="-Dnewt.debug.Window.MouseEvent -Dnewt.debug.Window.KeyEvent"