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authorSven Gothel <[email protected]>2010-06-10 09:35:06 +0200
committerSven Gothel <[email protected]>2010-06-10 09:35:06 +0200
commit1d333a771ce0bc7c8594e21d031703f698f06a46 (patch)
tree933d470582896320855fa1d98c1a917edc412c24 /make
parent4512900ddcb9ce9a498411d257b1b6d6010ec006 (diff)
Fix: Locking/Threading; Common IntIntHashMap and Buffers; Fix: glMap*Buffer*; GLX/WGL/CgGL: All runtime dynamic; Misc ..
TODO: Compile and test on MacOSX .. Fix: ===== Multithreading/Locking: See jogl/doc/Implementation/MultiThreading.txt - Locking layer is not platform agnostic, ie GLContextImpl, GLDrawableImpl, .. and NEWT: Window/Display - No more use of JAWT global lock necessary, removed. - No need for X11 Display lock, on the contrary, this made the NV driver hang. - Use common window/surface lock - All NativeWindow surfaceLock's are recursive now glMapBuffer: If size is 0, don't do cont with the native call. glMapBufferRange: Fix capacity. glNamedBufferDataEXT: Track the size. glMapNamedBufferEXT: Manual impl. - use the tracked size glXGetVisualFromFBConfig, glXChooseFBConfig, glXChooseVisual: Instead of ignoring and implement a renamed version (*Copied), we just use ManualImplementation for the proper copy-result code. DesktopGLDynamicLookupHelper: Initialize _hasGLBinding* attributes in the determing loadGLJNILibrary() method, which is called by super(). Otherwise static init will overwrite them after the super() call. X11GLXDrawableFactory: Don't release anything at shutdown (removed sharedContext.destroy()), since this caused a freeze/SEGV sometimes. Fixed NEWT's reparentWindow() functionality incl NewtCanvasAWT usage. - Native: if not visible, don't focus, etc - NewtCanvasAWT: Use the container size to start with - Run the command on the EDT Using GlueGen's new DynamicLibraryBundle utility: - X11, Windows and MacOSX OpenGL adapted to DynamicLibraryBundleInfo. - X11GLXDynamicLookupHelper -> X11GLXDynamicLibraryBundleInfo - Remove all path from lib names. - GL order: libGL.so.1, libGL.so, GL - shallLinkGlobal: true -> to server some 'old' DRI systems -> http://dri.sourceforge.net/doc/DRIuserguide.html - shallLookupGlobal: false - Try both : glXGetProcAddressARB and glXGetProcAddress - Using bootstrap: GLX.glXGetProcAddress(long glxGetProcAddressHandle, String glFuncName) Found the issue with LIBGL_DRIVERS_PATH, ie if not set no valid GL instance can be found (ie ATI fglrx/DRI). This may happen if using a differen user than the desktop user for whom the env var is set within some /etc/X11/Xsession.d/ script. Enhancements: ============= GLBufferSizeTracker: Use IntIntHashMap and add DirectState size tracking. GLBufferStateTracker: Use IntIntHashMap. GLStateTracker: Use IntIntHashMap. GLDynamicLookupHelper: More generic (global loading/lookup and GetProcAddress function name list), remove redundant code. FIXME: MacOSXCGLDynamicLookupHelper: - Not tested - Not using NSImage lookup anymore as recommended by OSX API Doc, so dlsym is used always (to be tested) WindowsWGLDynamicLookupHelper: - Not tested GLX/WGL/CgGL is all runtime-dynamic as now, ie loaded and looked-up at runtime, no compile time dependencies to GL anymore, nor a need to specify CgGL. Split up WGL in GDI and WGL, to allow proper dynamic runtime linkage of OpenGL32 while using static binding to GDI32 NEWT events generated by native code are enqueued and not send directly. This should ease locking mechanisms .. if any are necessary. NEWT: More platform specific code moved to *Impl method, simplifying the generic code of the superclass and impl protocol. Cleanup: ========= Replace all InternalBufferUtil's with com.jogamp.common.nio.Buffers Removed all InternalBufferUtil's from repository Removed GLContextImpl notion of 'optimized' surface locking, where the surface gets unlocked during makeCurrent/release. This just makes no sense and would impact multithreading in a horrible way.
Diffstat (limited to 'make')
-rw-r--r--make/build-jogl.xml44
-rwxr-xr-xmake/config/jogl/cg-common-CustomJavaCode.java21
-rw-r--r--make/config/jogl/cg-common.cfg11
-rw-r--r--make/config/jogl/cgl-macosx.cfg2
-rwxr-xr-xmake/config/jogl/egl.cfg2
-rwxr-xr-xmake/config/jogl/gdi-CustomCCode.c (renamed from make/config/jogl/wgl-CustomCCode.c)0
-rw-r--r--make/config/jogl/gdi-win32.cfg26
-rw-r--r--make/config/jogl/gl-common.cfg3
-rwxr-xr-xmake/config/jogl/gl-desktop.cfg8
-rwxr-xr-xmake/config/jogl/gl-es1.cfg2
-rwxr-xr-xmake/config/jogl/gl-es2.cfg2
-rw-r--r--make/config/jogl/gl-gl2es12.cfg7
-rw-r--r--make/config/jogl/gl-gl4bc.cfg11
-rw-r--r--make/config/jogl/gl-impl-CustomCCode-gl4bc.c15
-rw-r--r--make/config/jogl/gl-impl-CustomJavaCode-gl2es12.java7
-rw-r--r--make/config/jogl/gl-impl-CustomJavaCode-gl4.java339
-rw-r--r--make/config/jogl/gl-impl-CustomJavaCode-gl4bc.java34
-rwxr-xr-xmake/config/jogl/gl-impl-CustomJavaCode-gles1.java7
-rwxr-xr-xmake/config/jogl/gl-impl-CustomJavaCode-gles2.java7
-rwxr-xr-xmake/config/jogl/gl3-desktop.cfg8
-rwxr-xr-xmake/config/jogl/glu-CustomJavaCode-base.java6
-rw-r--r--make/config/jogl/glu-CustomJavaCode-gl2.java14
-rwxr-xr-xmake/config/jogl/glu-CustomJavaCode-gl2es1.java14
-rwxr-xr-xmake/config/jogl/glx-CustomCCode.c71
-rw-r--r--make/config/jogl/glx-CustomJavaCode.java30
-rw-r--r--make/config/jogl/glx-x11.cfg32
-rwxr-xr-xmake/config/jogl/glxext.cfg1
-rw-r--r--make/config/jogl/wgl-win32.cfg27
-rw-r--r--make/config/jogl/wglext.cfg3
-rwxr-xr-xmake/config/nativewindow/jawt-CustomJavaCode.java2
-rw-r--r--make/config/nativewindow/x11-CustomJavaCode.java6
-rw-r--r--make/jogl.compiler.xml1
-rw-r--r--make/jogl.properties11
-rw-r--r--make/nativewindow.compiler.xml1
-rw-r--r--make/newt.compiler.xml1
-rwxr-xr-xmake/scripts/java-run-all.sh17
-rwxr-xr-xmake/scripts/java-run-newt.sh3
-rw-r--r--make/scripts/make.jogl.all.linux-x86.sh18
-rw-r--r--make/scripts/make.jogl.all.linux-x86_64.sh16
-rw-r--r--make/scripts/make.jogl.all.win32.bat4
-rw-r--r--make/scripts/make.jogl.all.win64.bat4
-rwxr-xr-xmake/stub_includes/egl/window-system1.c (renamed from make/stub_includes/egl/window-system.c)0
-rw-r--r--make/stub_includes/macosx/window-system1.c (renamed from make/stub_includes/macosx/window-system.c)0
-rw-r--r--make/stub_includes/win32/window-system0.c (renamed from make/stub_includes/win32/window-system.c)0
-rw-r--r--make/stub_includes/win32/window-system1.c2
-rw-r--r--make/stub_includes/win32/windows.h8
-rw-r--r--make/stub_includes/win32/wingdi.h50
-rw-r--r--make/stub_includes/win32/winwgl.h72
-rw-r--r--make/stub_includes/x11/window-system1.c (renamed from make/stub_includes/x11/window-system.c)0
49 files changed, 415 insertions, 555 deletions
diff --git a/make/build-jogl.xml b/make/build-jogl.xml
index 9203542a7..74b9da089 100644
--- a/make/build-jogl.xml
+++ b/make/build-jogl.xml
@@ -38,11 +38,6 @@
- Optional properties:
- -Djogl.cg=1 when combined with the build or javadoc targets will cause
- the experimental binding to NVidia's Cg language to be built.
- - Then you need to define the location of your CG libraries:
- - -Dwindows.cg.lib32=<PATH> for Windows x32 and
- - -Dwindows.cg.lib64=<PATH> for Windows x64 and
- - -Dx11.cg.lib32=<PATH> for X11/Unix x32
- - -Dx11.cg.lib64=<PATH> for X11/Unix x64
-
- Thanks to Rob Grzywinski and Artur Biesiadowski for the bulk of the
- ANT build, including the GlueGen and StaticGLInfo tasks, the building of
@@ -299,7 +294,6 @@
<target name="setup.javacdc">
<copy file="../src/jogl/classes/com/jogamp/opengl/impl/SystemUtil.java.javame_cdc_fp" tofile="${src.generated.java-cdc}/com/jogamp/opengl/impl/SystemUtil.java" />
- <copy file="../src/jogl/classes/com/jogamp/opengl/impl/InternalBufferUtil.java.javame_cdc_fp" tofile="${src.generated.java-cdc}/com/jogamp/opengl/impl/InternalBufferUtil.java" />
<copy file="../src/jogl/classes/com/jogamp/opengl/util/texture/TextureIO.java.javame_cdc_fp" tofile="${src.generated.java-cdc}/com/jogamp/opengl/util/texture/TextureIO.java" />
<copy file="../src/jogl/classes/com/jogamp/opengl/util/texture/spi/DDSImage.java.javame_cdc_fp" tofile="${src.generated.java-cdc}/com/jogamp/opengl/util/texture/spi/DDSImage.java" />
<copy file="../src/jogl/classes/com/jogamp/opengl/util/texture/spi/TGAImage.java.javame_cdc_fp" tofile="${src.generated.java-cdc}/com/jogamp/opengl/util/texture/spi/TGAImage.java" />
@@ -307,7 +301,6 @@
<target name="setup.javase">
<copy file="../src/jogl/classes/com/jogamp/opengl/impl/SystemUtil.java.javase" tofile="${src.generated.java}/com/jogamp/opengl/impl/SystemUtil.java" />
- <copy file="../src/jogl/classes/com/jogamp/opengl/impl/InternalBufferUtil.java.javase" tofile="${src.generated.java}/com/jogamp/opengl/impl/InternalBufferUtil.java" />
<copy file="../src/jogl/classes/com/jogamp/opengl/util/texture/TextureIO.java.javase" tofile="${src.generated.java}/com/jogamp/opengl/util/texture/TextureIO.java" />
<copy file="../src/jogl/classes/com/jogamp/opengl/util/texture/spi/DDSImage.java.javase" tofile="${src.generated.java}/com/jogamp/opengl/util/texture/spi/DDSImage.java" />
<copy file="../src/jogl/classes/com/jogamp/opengl/util/texture/spi/TGAImage.java.javase" tofile="${src.generated.java}/com/jogamp/opengl/util/texture/spi/TGAImage.java" />
@@ -622,7 +615,7 @@
<echo message="Generating EGL implementation class" />
<antcall target="java.generate.copy2temp" inheritRefs="true" />
<dirset id="stub.includes.fileset.platform" dir="." includes="${stub.includes}/${window.es.system}/** ${stub.includes}/common/**" />
- <gluegen src="${stub.includes}/${window.es.system}/window-system.c"
+ <gluegen src="${stub.includes}/${window.es.system}/window-system1.c"
outputRootDir="${build.jogl}"
config="${window.es.cfg}"
includeRefid="stub.includes.fileset.platform"
@@ -644,12 +637,24 @@
</gluegen>
</target>
- <target name="java.generate.window.system.os" if="window.os.cfg">
+ <target name="java.generate.window.system.os0" if="window.os0.cfg">
<echo message="Generating window system glue impl: ${window.os.system}" />
<antcall target="java.generate.copy2temp" inheritRefs="true" />
- <gluegen src="${stub.includes}/${window.os.system}/window-system.c"
+ <gluegen src="${stub.includes}/${window.os.system}/window-system0.c"
outputRootDir="${build.jogl}"
- config="${window.os.cfg}"
+ config="${window.os0.cfg}"
+ includeRefid="stub.includes.fileset.platform"
+ emitter="com.sun.gluegen.opengl.GLEmitter">
+ <classpath refid="gluegen.classpath" />
+ </gluegen>
+ </target>
+
+ <target name="java.generate.window.system.os1" if="window.os1.cfg">
+ <echo message="Generating window system glue impl: ${window.os.system}" />
+ <antcall target="java.generate.copy2temp" inheritRefs="true" />
+ <gluegen src="${stub.includes}/${window.os.system}/window-system1.c"
+ outputRootDir="${build.jogl}"
+ config="${window.os1.cfg}"
includeRefid="stub.includes.fileset.platform"
emitter="com.sun.gluegen.opengl.GLEmitter">
<classpath refid="gluegen.classpath" />
@@ -659,7 +664,8 @@
<target name="java.generate.gl.platforms" >
<dirset id="stub.includes.fileset.platform" dir="." includes="${stub.includes}/${window.os.system}/** ${stub.includes}/${window.es.system}/** ${stub.includes}/common/** ${stub.includes}/opengl/**" />
- <antcall target="java.generate.window.system.os" inheritRefs="true" />
+ <antcall target="java.generate.window.system.os0" inheritRefs="true" />
+ <antcall target="java.generate.window.system.os1" inheritRefs="true" />
<antcall target="java.generate.platform.glext" inheritRefs="true" />
</target>
@@ -688,21 +694,22 @@
<antcall target="java.generate.gl.platforms" inheritRefs="true">
<param name="window.os.system" value="x11"/>
- <param name="window.os.cfg" value="${config.jogl}/glx-x11.cfg" />
+ <param name="window.os1.cfg" value="${config.jogl}/glx-x11.cfg" />
<param name="glext.platform.cfg" value="${config.jogl}/glxext.cfg" />
<param name="glext.platform.header" value="${stub.includes}/x11/glxext.c" />
</antcall>
<antcall target="java.generate.gl.platforms" inheritRefs="true">
<param name="window.os.system" value="win32"/>
- <param name="window.os.cfg" value="${config.jogl}/wgl-win32.cfg" />
+ <param name="window.os0.cfg" value="${config.jogl}/gdi-win32.cfg" />
+ <param name="window.os1.cfg" value="${config.jogl}/wgl-win32.cfg" />
<param name="glext.platform.cfg" value="${config.jogl}/wglext.cfg" />
<param name="glext.platform.header" value="${stub.includes}/win32/wglext.c" />
</antcall>
<antcall target="java.generate.gl.platforms" inheritRefs="true">
<param name="window.os.system" value="macosx"/>
- <param name="window.os.cfg" value="${config.jogl}/cgl-macosx.cfg" />
+ <param name="window.os1.cfg" value="${config.jogl}/cgl-macosx.cfg" />
<param name="glext.platform.cfg" value="${config.jogl}/cglext.cfg" />
<param name="glext.platform.header" value="${stub.includes}/macosx/cglext.c" />
</antcall>
@@ -754,7 +761,7 @@
outputRootDir="${build.jogl}"
config="${config.jogl}/cg-common.cfg"
includeRefid="stub.includes.cg.fileset.all"
- emitter="com.sun.gluegen.JavaEmitter">
+ emitter="com.sun.gluegen.procaddress.ProcAddressEmitter">
<classpath refid="gluegen.classpath" />
</gluegen>
</target>
@@ -1108,10 +1115,6 @@
<syslibset libs="Xxf86vm" />
</linker>
- <linker id="linker.cfg.linux.jogl.cg" extends="linker.cfg.linux.jogl.x11">
- <syslibset dir="${x11.cg.lib32}" libs="Cg, CgGL"/>
- </linker>
-
<linker id="linker.cfg.linux.amd64.jogl.x11" extends="linker.cfg.linux.amd64">
<syslibset libs="X11"/>
<syslibset libs="Xxf86vm" />
@@ -1288,6 +1291,7 @@
<include name="${rootrel.generated.c.jogl}/gl2/GLUgl2_JNI.c"/>
<include name="${rootrel.generated.c.jogl}/X11/GLX*.c" if="isX11"/>
<include name="${rootrel.generated.c.jogl}/MacOSX/CGL*.c" if="isOSX"/>
+ <include name="${rootrel.generated.c.jogl}/Windows/GDI*.c" if="isWindows"/>
<include name="${rootrel.generated.c.jogl}/Windows/WGL*.c" if="isWindows"/>
</patternset>
diff --git a/make/config/jogl/cg-common-CustomJavaCode.java b/make/config/jogl/cg-common-CustomJavaCode.java
index d1e4f8bf5..cdaa6f2b2 100755
--- a/make/config/jogl/cg-common-CustomJavaCode.java
+++ b/make/config/jogl/cg-common-CustomJavaCode.java
@@ -1,7 +1,26 @@
+private static DynamicLookupHelper cgDynamicLookupHelper;
+private static CgProcAddressTable cgProcAddressTable;
+
static {
- com.jogamp.opengl.impl.GLJNILibLoader.loadCgImpl();
+ cgProcAddressTable = new CgProcAddressTable();
+ if(null==cgProcAddressTable) {
+ throw new RuntimeException("Couldn't instantiate CgProcAddressTable");
+ }
+ DynamicLibraryBundle cgDynamicLookupHelper = new DynamicLibraryBundle(new CgDynamicLibraryBundleInfo());
+ if(null==cgDynamicLookupHelper) {
+ throw new RuntimeException("Null CgDynamicLookupHelper");
+ }
+ if(!cgDynamicLookupHelper.isToolLibLoaded()) {
+ throw new RuntimeException("Couln't load native Cg or CgGL library");
+ }
+ if(!cgDynamicLookupHelper.isGlueLibLoaded(CgDynamicLibraryBundleInfo.getCgGlueLibIndex())) {
+ throw new RuntimeException("Couln't load native GLue/JNI library");
+ }
+ cgProcAddressTable.reset(cgDynamicLookupHelper);
}
+public static CgProcAddressTable getCgProcAddressTable() { return cgProcAddressTable; }
+
/** A convenience method which reads all available data from the InputStream and then calls cgCreateProgram. */
public static CGprogram cgCreateProgramFromStream(CGcontext ctx, int program_type, java.io.InputStream stream, int profile, java.lang.String entry, java.lang.String[] args) throws java.io.IOException {
if (stream == null) {
diff --git a/make/config/jogl/cg-common.cfg b/make/config/jogl/cg-common.cfg
index 927d233a8..ae29d3f80 100644
--- a/make/config/jogl/cg-common.cfg
+++ b/make/config/jogl/cg-common.cfg
@@ -7,6 +7,14 @@ JavaOutputDir gensrc/classes
NativeOutputDir gensrc/native/jogl_cg
HierarchicalNativeOutput false
+ForceProcAddressGen __ALL__
+LocalProcAddressCallingConvention __ALL__ APIENTRY
+
+EmitProcAddressTable true
+ProcAddressTableClassName CgProcAddressTable
+GetProcAddressTableExpr cgProcAddressTable
+ProcAddressNameExpr PFN $UPPERCASE({0}) PROC
+
#
# Map const char* return values to Java strings for these functions
#
@@ -94,6 +102,9 @@ Ignore cgGetProgramOptions
# And NativeLibLoader for help loading the native libraries
Import com.jogamp.opengl.impl.*
+Import com.jogamp.common.os.DynamicLookupHelper;
+Import com.jogamp.common.os.DynamicLibraryBundle;
+Import com.jogamp.opengl.cg.CgDynamicLibraryBundleInfo;
#
# NIODirectOnly directives for routines requiring them for semantic reasons
diff --git a/make/config/jogl/cgl-macosx.cfg b/make/config/jogl/cgl-macosx.cfg
index f2af29e00..2b28d3c68 100644
--- a/make/config/jogl/cgl-macosx.cfg
+++ b/make/config/jogl/cgl-macosx.cfg
@@ -5,7 +5,7 @@ NativeOutputDir gensrc/native/jogl/MacOSX
Package com.jogamp.opengl.impl.macosx.cgl
JavaClass CGL
-Style allstatic
+Style AllStatic
Include gl-common.cfg
Include gl-common-extensions.cfg
Include gl-desktop.cfg
diff --git a/make/config/jogl/egl.cfg b/make/config/jogl/egl.cfg
index 94984a305..c194de2d0 100755
--- a/make/config/jogl/egl.cfg
+++ b/make/config/jogl/egl.cfg
@@ -5,7 +5,7 @@ NativeOutputDir gensrc/native/jogl/egl
Package com.jogamp.opengl.impl.egl
JavaClass EGL
-Style allstatic
+Style AllStatic
# Shouldn't matter which one of these we pick up
Include egl-common.cfg
diff --git a/make/config/jogl/wgl-CustomCCode.c b/make/config/jogl/gdi-CustomCCode.c
index 0fe9ee628..0fe9ee628 100755
--- a/make/config/jogl/wgl-CustomCCode.c
+++ b/make/config/jogl/gdi-CustomCCode.c
diff --git a/make/config/jogl/gdi-win32.cfg b/make/config/jogl/gdi-win32.cfg
new file mode 100644
index 000000000..7d831c7b9
--- /dev/null
+++ b/make/config/jogl/gdi-win32.cfg
@@ -0,0 +1,26 @@
+# This .cfg file is used to generate the interface to the wgl routines
+# used internally by the WindowsGLContext implementation.
+JavaOutputDir gensrc/classes
+NativeOutputDir gensrc/native/jogl/Windows
+
+Package com.jogamp.opengl.impl.windows.wgl
+JavaClass GDI
+Style AllStatic
+Include gl-common.cfg
+Include gl-common-extensions.cfg
+Include gl-desktop.cfg
+
+GLHeader wingdi.h
+
+AllowNonGLExtensions true
+
+CustomCCode #define WIN32_LEAN_AND_MEAN
+CustomCCode #include <windows.h>
+CustomCCode #undef WIN32_LEAN_AND_MEAN
+
+CustomCCode #include <wingdi.h>
+CustomCCode #include <stddef.h>
+
+Include ../intptr.cfg
+
+IncludeAs CustomCCode gdi-CustomCCode.c
diff --git a/make/config/jogl/gl-common.cfg b/make/config/jogl/gl-common.cfg
index 8d726c4bf..2c8e79e75 100644
--- a/make/config/jogl/gl-common.cfg
+++ b/make/config/jogl/gl-common.cfg
@@ -39,6 +39,7 @@ Ignore glTracePointerRangeMESA
# Manually implement glMapBuffer as the size of the returned buffer
# can only be computed by calling another routine
ManuallyImplement glMapBuffer
+ForceProcAddressGen glMapBuffer
# Ignore the ATI_map_object_buffer extension for now unless someone
# claims they need it, as it will undoubtedly require a similar
@@ -347,6 +348,8 @@ NIODirectOnly glXFreeMemoryNV
ReturnValueCapacity wglAllocateMemoryNV {0}
ReturnValueCapacity glXAllocateMemoryNV {0}
+ReturnValueCapacity glMapBufferRange {2}
+
# Pass arguments to ARB_vertex_program, ARB_fragment_program,
# ARB_shader_objects, NV_vertex_program, NV_fragment_program, and
# ARB_vertex_shader as Strings
diff --git a/make/config/jogl/gl-desktop.cfg b/make/config/jogl/gl-desktop.cfg
index f35ed254b..ce2fefe2f 100755
--- a/make/config/jogl/gl-desktop.cfg
+++ b/make/config/jogl/gl-desktop.cfg
@@ -51,19 +51,11 @@ Opaque long Visual *
# traversed)
Ignore Display
Ignore Visual
-# Implement the first argument to glXGetProcAddress as String instead
-# of byte[]
ArgumentIsString glXGetProcAddress 0
ArgumentIsString glXGetProcAddressARB 0
ReturnsString glXQueryExtensionsString
ReturnsString glXQueryServerString
ReturnsString glXGetClientString
-TemporaryCVariableDeclaration glXChooseFBConfig int count;
-TemporaryCVariableAssignment glXChooseFBConfig count = _ptr3[0];
-ReturnValueCapacity glXChooseFBConfig count * sizeof(GLXFBConfig)
-TemporaryCVariableDeclaration glXChooseFBConfigSGIX int count;
-TemporaryCVariableAssignment glXChooseFBConfigSGIX count = _ptr3[0];
-ReturnValueCapacity glXChooseFBConfigSGIX count * sizeof(GLXFBConfig)
TemporaryCVariableDeclaration glXGetFBConfigs int count;
TemporaryCVariableAssignment glXGetFBConfigs count = _nelements_ptr[0];
ReturnValueCapacity glXGetFBConfigs count * sizeof(GLXFBConfig)
diff --git a/make/config/jogl/gl-es1.cfg b/make/config/jogl/gl-es1.cfg
index da2267186..63905dfff 100755
--- a/make/config/jogl/gl-es1.cfg
+++ b/make/config/jogl/gl-es1.cfg
@@ -97,4 +97,4 @@ IncludeAs CustomCCode gl-impl-CustomCCode-gles1.c
Import javax.media.opengl.GLES1
Import javax.media.opengl.GLES2
Import javax.media.opengl.GL2
-Import com.jogamp.opengl.impl.InternalBufferUtil
+Import com.jogamp.common.nio.Buffers;
diff --git a/make/config/jogl/gl-es2.cfg b/make/config/jogl/gl-es2.cfg
index fd11ffcf0..cdfd7fef8 100755
--- a/make/config/jogl/gl-es2.cfg
+++ b/make/config/jogl/gl-es2.cfg
@@ -79,6 +79,6 @@ Import javax.media.opengl.GLES2
Import javax.media.opengl.GL2
Import javax.media.opengl.GLArrayData
Import javax.media.opengl.GLUniformData
-Import com.jogamp.opengl.impl.InternalBufferUtil
+Import com.jogamp.common.nio.Buffers;
Import java.io.PrintStream
diff --git a/make/config/jogl/gl-gl2es12.cfg b/make/config/jogl/gl-gl2es12.cfg
index 3942b1419..ec121d777 100644
--- a/make/config/jogl/gl-gl2es12.cfg
+++ b/make/config/jogl/gl-gl2es12.cfg
@@ -22,11 +22,6 @@ Include gl-common.cfg
Include gl-common-extensions.cfg
Include gl-desktop.cfg
-# Because we're manually implementing glMapBuffer but only producing
-# the implementing class, GlueGen doesn't notice that it has to emit a
-# proc address table entry for it. Force it to here.
-ForceProcAddressGen glMapBuffer
-
# Force all of the methods to be emitted using dynamic linking so we
# don't need to link against any emulation library on the desktop or
# depend on the presence of an import library for a particular device
@@ -86,5 +81,5 @@ IncludeAs CustomCCode gl-impl-CustomCCode-gl2es12.c
Import javax.media.opengl.GLES1
Import javax.media.opengl.GLES2
-Import com.jogamp.opengl.impl.InternalBufferUtil
+Import com.jogamp.common.nio.Buffers;
Import java.io.PrintStream
diff --git a/make/config/jogl/gl-gl4bc.cfg b/make/config/jogl/gl-gl4bc.cfg
index 3a3e02041..ccd9723e6 100644
--- a/make/config/jogl/gl-gl4bc.cfg
+++ b/make/config/jogl/gl-gl4bc.cfg
@@ -46,10 +46,11 @@ Include gl3-common.cfg
Include gl4-common.cfg
Include gl3-desktop.cfg
-# Because we're manually implementing glMapBuffer but only producing
-# the implementing class, GlueGen doesn't notice that it has to emit a
-# proc address table entry for it. Force it to here.
-ForceProcAddressGen glMapBuffer
+# Manually implement glMapNamedBufferEXT as the size of the returned buffer
+# can only be computed by calling another routine
+ManuallyImplement glMapNamedBufferEXT
+ForceProcAddressGen glMapNamedBufferEXT
+JavaEpilogue glNamedBufferDataEXT bufferSizeTracker.setDirectStateBufferSize({0}, this, {1});
# Force all of the methods to be emitted using dynamic linking so we
# don't need to link against any emulation library on the desktop or
@@ -106,5 +107,5 @@ Import javax.media.opengl.GL2
Import javax.media.opengl.GL3
Import javax.media.opengl.GL3bc
Import javax.media.opengl.GL4
-Import com.jogamp.opengl.impl.InternalBufferUtil
+Import com.jogamp.common.nio.Buffers;
Import java.io.PrintStream
diff --git a/make/config/jogl/gl-impl-CustomCCode-gl4bc.c b/make/config/jogl/gl-impl-CustomCCode-gl4bc.c
index bcda20fa4..0bd8b68da 100644
--- a/make/config/jogl/gl-impl-CustomCCode-gl4bc.c
+++ b/make/config/jogl/gl-impl-CustomCCode-gl4bc.c
@@ -15,6 +15,21 @@ Java_com_jogamp_opengl_impl_gl4_GL4bcImpl_dispatch_1glMapBuffer(JNIEnv *env, job
/* Java->C glue code:
* Java package: com.jogamp.opengl.impl.gl4.GL4bcImpl
+ * Java method: long dispatch_glMapNamedBufferEXT(int target, int access)
+ * C function: void * glMapNamedBufferEXT(GLenum target, GLenum access);
+ */
+JNIEXPORT jlong JNICALL
+Java_com_jogamp_opengl_impl_gl4_GL4bcImpl_dispatch_1glMapNamedBufferEXT(JNIEnv *env, jobject _unused, jint target, jint access, jlong glProcAddress) {
+ PFNGLMAPNAMEDBUFFEREXTPROC ptr_glMapNamedBufferEXT;
+ void * _res;
+ ptr_glMapNamedBufferEXT = (PFNGLMAPNAMEDBUFFEREXTPROC) (intptr_t) glProcAddress;
+ assert(ptr_glMapNamedBufferEXT != NULL);
+ _res = (* ptr_glMapNamedBufferEXT) ((GLenum) target, (GLenum) access);
+ return (jlong) (intptr_t) _res;
+}
+
+/* Java->C glue code:
+ * Java package: com.jogamp.opengl.impl.gl4.GL4bcImpl
* Java method: ByteBuffer newDirectByteBuffer(long addr, int capacity);
* C function: jobject newDirectByteBuffer(jlong addr, jint capacity);
*/
diff --git a/make/config/jogl/gl-impl-CustomJavaCode-gl2es12.java b/make/config/jogl/gl-impl-CustomJavaCode-gl2es12.java
index 4bc39b076..cb0d01312 100644
--- a/make/config/jogl/gl-impl-CustomJavaCode-gl2es12.java
+++ b/make/config/jogl/gl-impl-CustomJavaCode-gl2es12.java
@@ -339,16 +339,19 @@ public java.nio.ByteBuffer glMapBuffer(int target, int access) {
int sz = bufferSizeTracker.getBufferSize(bufferStateTracker,
target,
this);
+ if (0 == sz) {
+ return null;
+ }
long addr;
addr = dispatch_glMapBuffer(target, access, __addr_);
- if (addr == 0 || sz == 0) {
+ if (0 == addr) {
return null;
}
ARBVBOKey key = new ARBVBOKey(addr, sz);
ByteBuffer _res = (ByteBuffer) arbVBOCache.get(key);
if (_res == null) {
_res = newDirectByteBuffer(addr, sz);
- InternalBufferUtil.nativeOrder(_res);
+ Buffers.nativeOrder(_res);
arbVBOCache.put(key, _res);
}
_res.position(0);
diff --git a/make/config/jogl/gl-impl-CustomJavaCode-gl4.java b/make/config/jogl/gl-impl-CustomJavaCode-gl4.java
deleted file mode 100644
index a2c70eeee..000000000
--- a/make/config/jogl/gl-impl-CustomJavaCode-gl4.java
+++ /dev/null
@@ -1,339 +0,0 @@
-// Tracks glBegin/glEnd calls to determine whether it is legal to
-// query Vertex Buffer Object state
-private boolean inBeginEndPair;
-
-/* FIXME: refactor dependence on Java 2D / JOGL bridge
-
-// Tracks creation and destruction of server-side OpenGL objects when
-// the Java2D/OpenGL pipeline is enabled and it is using frame buffer
-// objects (FBOs) to do its rendering
-private GLObjectTracker tracker;
-
-public void setObjectTracker(GLObjectTracker tracker) {
- this.tracker = tracker;
-}
-
-*/
-
-public GL3Impl(GLProfile glp, GLContextImpl context) {
- this._context = context;
- this.bufferSizeTracker = context.getBufferSizeTracker();
- this.bufferStateTracker = context.getBufferStateTracker();
- this.glStateTracker = context.getGLStateTracker();
- this.glProfile = glp;
-}
-
-/**
- * Provides platform-independent access to the wglAllocateMemoryNV /
- * glXAllocateMemoryNV extension.
- */
-public java.nio.ByteBuffer glAllocateMemoryNV(int arg0, float arg1, float arg2, float arg3) {
- return _context.glAllocateMemoryNV(arg0, arg1, arg2, arg3);
-}
-
-//
-// Helpers for ensuring the correct amount of texture data
-//
-
-/** Returns the number of bytes required to fill in the appropriate
- texture. This is computed as closely as possible based on the
- pixel pack or unpack parameters. The logic in this routine is
- based on code in the SGI OpenGL sample implementation. */
-
-private int imageSizeInBytes(int format, int type, int w, int h, int d,
- boolean pack) {
- int elements = 0;
- int esize = 0;
-
- if (w < 0) return 0;
- if (h < 0) return 0;
- if (d < 0) return 0;
- switch (format) {
- case GL_STENCIL_INDEX:
- elements = 1;
- break;
- case GL_RED:
- case GL_GREEN:
- case GL_BLUE:
- case GL_ALPHA:
- case GL_LUMINANCE:
- case GL_DEPTH_COMPONENT:
- elements = 1;
- break;
- case GL_LUMINANCE_ALPHA:
- elements = 2;
- break;
- case GL_RGB:
- case GL_BGR:
- elements = 3;
- break;
- case GL_RGBA:
- case GL_BGRA:
- elements = 4;
- break;
- /* FIXME ??
- case GL_HILO_NV:
- elements = 2;
- break; */
- default:
- return 0;
- }
- switch (type) {
- case GL_BYTE:
- case GL_UNSIGNED_BYTE:
- esize = 1;
- break;
- case GL_UNSIGNED_BYTE_3_3_2:
- case GL_UNSIGNED_BYTE_2_3_3_REV:
- esize = 1;
- elements = 1;
- break;
- case GL_SHORT:
- case GL_UNSIGNED_SHORT:
- esize = 2;
- break;
- case GL_UNSIGNED_SHORT_5_6_5:
- case GL_UNSIGNED_SHORT_5_6_5_REV:
- case GL_UNSIGNED_SHORT_4_4_4_4:
- case GL_UNSIGNED_SHORT_4_4_4_4_REV:
- case GL_UNSIGNED_SHORT_5_5_5_1:
- case GL_UNSIGNED_SHORT_1_5_5_5_REV:
- esize = 2;
- elements = 1;
- break;
- case GL_INT:
- case GL_UNSIGNED_INT:
- case GL_FLOAT:
- esize = 4;
- break;
- case GL_UNSIGNED_INT_8_8_8_8:
- case GL_UNSIGNED_INT_8_8_8_8_REV:
- case GL_UNSIGNED_INT_10_10_10_2:
- case GL_UNSIGNED_INT_2_10_10_10_REV:
- esize = 4;
- elements = 1;
- break;
- default:
- return 0;
- }
- return imageSizeInBytes(elements * esize, w, h, d, pack);
-}
-
-private GLBufferSizeTracker bufferSizeTracker;
-private GLBufferStateTracker bufferStateTracker;
-private GLStateTracker glStateTracker;
-
-private boolean bufferObjectExtensionsInitialized = false;
-private boolean haveARBPixelBufferObject;
-private boolean haveEXTPixelBufferObject;
-private boolean haveGL15;
-private boolean haveGL21;
-private boolean haveARBVertexBufferObject;
-
-private void initBufferObjectExtensionChecks() {
- if (bufferObjectExtensionsInitialized)
- return;
- bufferObjectExtensionsInitialized = true;
- haveARBPixelBufferObject = isExtensionAvailable("GL_ARB_pixel_buffer_object");
- haveEXTPixelBufferObject = isExtensionAvailable("GL_EXT_pixel_buffer_object");
- haveGL15 = isExtensionAvailable("GL_VERSION_1_5");
- haveGL21 = isExtensionAvailable("GL_VERSION_2_1");
- haveARBVertexBufferObject = isExtensionAvailable("GL_ARB_vertex_buffer_object");
-}
-
-private boolean checkBufferObject(boolean extension1,
- boolean extension2,
- boolean extension3,
- boolean enabled,
- int state,
- String kind, boolean throwException) {
- if (inBeginEndPair) {
- throw new GLException("May not call this between glBegin and glEnd");
- }
- boolean avail = (extension1 || extension2 || extension3);
- if (!avail) {
- if (!enabled)
- return true;
- if(throwException) {
- throw new GLException("Required extensions not available to call this function");
- }
- return false;
- }
- int buffer = bufferStateTracker.getBoundBufferObject(state, this);
- if (enabled) {
- if (buffer == 0) {
- if(throwException) {
- throw new GLException(kind + " must be enabled to call this method");
- }
- return false;
- }
- } else {
- if (buffer != 0) {
- if(throwException) {
- throw new GLException(kind + " must be disabled to call this method");
- }
- return false;
- }
- }
- return true;
-}
-
-private boolean checkArrayVBODisabled(boolean throwException) {
- initBufferObjectExtensionChecks();
- return checkBufferObject(haveGL15,
- haveARBVertexBufferObject,
- false,
- false,
- GL.GL_ARRAY_BUFFER,
- "array vertex_buffer_object", throwException);
-}
-
-private boolean checkArrayVBOEnabled(boolean throwException) {
- initBufferObjectExtensionChecks();
- return checkBufferObject(haveGL15,
- haveARBVertexBufferObject,
- false,
- true,
- GL.GL_ARRAY_BUFFER,
- "array vertex_buffer_object", throwException);
-}
-
-private boolean checkElementVBODisabled(boolean throwException) {
- initBufferObjectExtensionChecks();
- return checkBufferObject(haveGL15,
- haveARBVertexBufferObject,
- false,
- false,
- GL.GL_ELEMENT_ARRAY_BUFFER,
- "element vertex_buffer_object", throwException);
-}
-
-private boolean checkElementVBOEnabled(boolean throwException) {
- initBufferObjectExtensionChecks();
- return checkBufferObject(haveGL15,
- haveARBVertexBufferObject,
- false,
- true,
- GL.GL_ELEMENT_ARRAY_BUFFER,
- "element vertex_buffer_object", throwException);
-}
-
-private boolean checkUnpackPBODisabled(boolean throwException) {
- initBufferObjectExtensionChecks();
- return checkBufferObject(haveARBPixelBufferObject,
- haveEXTPixelBufferObject,
- haveGL21,
- false,
- GL2.GL_PIXEL_UNPACK_BUFFER,
- "unpack pixel_buffer_object", throwException);
-}
-
-private boolean checkUnpackPBOEnabled(boolean throwException) {
- initBufferObjectExtensionChecks();
- return checkBufferObject(haveARBPixelBufferObject,
- haveEXTPixelBufferObject,
- haveGL21,
- true,
- GL2.GL_PIXEL_UNPACK_BUFFER,
- "unpack pixel_buffer_object", throwException);
-}
-
-private boolean checkPackPBODisabled(boolean throwException) {
- initBufferObjectExtensionChecks();
- return checkBufferObject(haveARBPixelBufferObject,
- haveEXTPixelBufferObject,
- haveGL21,
- false,
- GL2.GL_PIXEL_PACK_BUFFER,
- "pack pixel_buffer_object", throwException);
-}
-
-private boolean checkPackPBOEnabled(boolean throwException) {
- initBufferObjectExtensionChecks();
- return checkBufferObject(haveARBPixelBufferObject,
- haveEXTPixelBufferObject,
- haveGL21,
- true,
- GL2.GL_PIXEL_PACK_BUFFER,
- "pack pixel_buffer_object", throwException);
-}
-
-public boolean glIsPBOPackEnabled() {
- return checkPackPBOEnabled(false);
-}
-
-public boolean glIsPBOUnpackEnabled() {
- return checkUnpackPBOEnabled(false);
-}
-
-// Attempt to return the same ByteBuffer object from glMapBuffer if
-// the vertex buffer object's base address and size haven't changed
-private static class ARBVBOKey {
- private long addr;
- private int capacity;
-
- ARBVBOKey(long addr, int capacity) {
- this.addr = addr;
- this.capacity = capacity;
- }
-
- public int hashCode() {
- return (int) addr;
- }
-
- public boolean equals(Object o) {
- if ((o == null) || (!(o instanceof ARBVBOKey))) {
- return false;
- }
-
- ARBVBOKey other = (ARBVBOKey) o;
- return ((addr == other.addr) && (capacity == other.capacity));
- }
-}
-
-private Map/*<ARBVBOKey, ByteBuffer>*/ arbVBOCache = new HashMap();
-
-/** Entry point to C language function: <br> <code> LPVOID glMapBuffer(GLenum target, GLenum access); </code> */
-public java.nio.ByteBuffer glMapBuffer(int target, int access) {
- final long __addr_ = ((GL3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapBuffer;
- if (__addr_ == 0) {
- throw new GLException("Method \"glMapBuffer\" not available");
- }
- int sz = bufferSizeTracker.getBufferSize(bufferStateTracker,
- target,
- this);
- long addr;
- addr = dispatch_glMapBuffer(target, access, __addr_);
- if (addr == 0 || sz == 0) {
- return null;
- }
- ARBVBOKey key = new ARBVBOKey(addr, sz);
- ByteBuffer _res = (ByteBuffer) arbVBOCache.get(key);
- if (_res == null) {
- _res = newDirectByteBuffer(addr, sz);
- InternalBufferUtil.nativeOrder(_res);
- arbVBOCache.put(key, _res);
- }
- _res.position(0);
- return _res;
-}
-
-/** Encapsulates function pointer for OpenGL function <br>: <code> LPVOID glMapBuffer(GLenum target, GLenum access); </code> */
-native private long dispatch_glMapBuffer(int target, int access, long glProcAddress);
-
-native private ByteBuffer newDirectByteBuffer(long addr, int capacity);
-
- /** Dummy implementation for the ES 2.0 function: <br> <code> void {@native glShaderBinary}(GLint n, const GLuint * shaders, GLenum binaryformat, const void * binary, GLint length); </code> <br> Always throws a GLException! */
- public void glShaderBinary(int n, java.nio.IntBuffer shaders, int binaryformat, java.nio.Buffer binary, int length) {
- throw new GLException("Method \"glShaderBinary\" not available");
- }
-
- /** Dummy implementation for the ES 2.0 function: <br> <code> void {@native glShaderBinary}(GLint n, const GLuint * shaders, GLenum binaryformat, const void * binary, GLint length); </code> <br> Always throws a GLException! */
- public void glShaderBinary(int n, int[] shaders, int shaders_offset, int binaryformat, java.nio.Buffer binary, int length) {
- throw new GLException("Method \"glShaderBinary\" not available");
- }
-
- public void glReleaseShaderCompiler() {
- // nothing to do
- }
-
diff --git a/make/config/jogl/gl-impl-CustomJavaCode-gl4bc.java b/make/config/jogl/gl-impl-CustomJavaCode-gl4bc.java
index bceb12fe5..aa176738a 100644
--- a/make/config/jogl/gl-impl-CustomJavaCode-gl4bc.java
+++ b/make/config/jogl/gl-impl-CustomJavaCode-gl4bc.java
@@ -308,19 +308,20 @@ public java.nio.ByteBuffer glMapBuffer(int target, int access) {
if (__addr_ == 0) {
throw new GLException("Method \"glMapBuffer\" not available");
}
- int sz = bufferSizeTracker.getBufferSize(bufferStateTracker,
- target,
- this);
+ int sz = bufferSizeTracker.getBufferSize(bufferStateTracker, target, this);
+ if (0 == sz) {
+ return null;
+ }
long addr;
addr = dispatch_glMapBuffer(target, access, __addr_);
- if (addr == 0 || sz == 0) {
+ if (0 == addr) {
return null;
}
ARBVBOKey key = new ARBVBOKey(addr, sz);
ByteBuffer _res = (ByteBuffer) arbVBOCache.get(key);
if (_res == null) {
_res = newDirectByteBuffer(addr, sz);
- InternalBufferUtil.nativeOrder(_res);
+ Buffers.nativeOrder(_res);
arbVBOCache.put(key, _res);
}
_res.position(0);
@@ -330,6 +331,29 @@ public java.nio.ByteBuffer glMapBuffer(int target, int access) {
/** Encapsulates function pointer for OpenGL function <br>: <code> LPVOID glMapBuffer(GLenum target, GLenum access); </code> */
native private long dispatch_glMapBuffer(int target, int access, long glProcAddress);
+/** Entry point to C language function: <code> GLvoid * {@native glMapNamedBufferEXT}(GLuint buffer, GLenum access); </code> <br>Part of <code>GL_EXT_direct_state_access</code> */
+public java.nio.ByteBuffer glMapNamedBufferEXT(int buffer, int access) {
+ final long __addr_ = ((GL4bcProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapNamedBufferEXT;
+ if (__addr_ == 0) {
+ throw new GLException("Method \"glMapNamedBufferEXT\" not available");
+ }
+ int sz = bufferSizeTracker.getDirectStateBufferSize(buffer, this);
+ if (0 == sz) {
+ return null;
+ }
+ long addr;
+ addr = dispatch_glMapNamedBufferEXT(buffer, access, __addr_);
+ if (0 == addr) {
+ return null;
+ }
+ ByteBuffer _res = newDirectByteBuffer(addr, sz);
+ Buffers.nativeOrder(_res);
+ _res.position(0);
+ return _res;
+}
+
+private native long dispatch_glMapNamedBufferEXT(int buffer, int access, long procAddress);
+
native private ByteBuffer newDirectByteBuffer(long addr, int capacity);
/** Dummy implementation for the ES 2.0 function: <br> <code> void {@native glShaderBinary}(GLint n, const GLuint * shaders, GLenum binaryformat, const void * binary, GLint length); </code> <br> Always throws a GLException! */
diff --git a/make/config/jogl/gl-impl-CustomJavaCode-gles1.java b/make/config/jogl/gl-impl-CustomJavaCode-gles1.java
index b4efac8a1..d29fe1645 100755
--- a/make/config/jogl/gl-impl-CustomJavaCode-gles1.java
+++ b/make/config/jogl/gl-impl-CustomJavaCode-gles1.java
@@ -285,16 +285,19 @@ public java.nio.ByteBuffer glMapBuffer(int target, int access) {
int sz = bufferSizeTracker.getBufferSize(bufferStateTracker,
target,
this);
+ if (0 == sz) {
+ return null;
+ }
long addr;
addr = dispatch_glMapBuffer(target, access, __addr_);
- if (addr == 0 || sz == 0) {
+ if (0 == addr) {
return null;
}
ARBVBOKey key = new ARBVBOKey(addr, sz);
java.nio.ByteBuffer _res = (java.nio.ByteBuffer) arbVBOCache.get(key);
if (_res == null) {
_res = newDirectByteBuffer(addr, sz);
- InternalBufferUtil.nativeOrder(_res);
+ Buffers.nativeOrder(_res);
arbVBOCache.put(key, _res);
}
_res.position(0);
diff --git a/make/config/jogl/gl-impl-CustomJavaCode-gles2.java b/make/config/jogl/gl-impl-CustomJavaCode-gles2.java
index bb8ddb7ef..e65c491a2 100755
--- a/make/config/jogl/gl-impl-CustomJavaCode-gles2.java
+++ b/make/config/jogl/gl-impl-CustomJavaCode-gles2.java
@@ -295,16 +295,19 @@ public java.nio.ByteBuffer glMapBuffer(int target, int access) {
int sz = bufferSizeTracker.getBufferSize(bufferStateTracker,
target,
this);
+ if (0 == sz) {
+ return null;
+ }
long addr;
addr = dispatch_glMapBuffer(target, access, __addr_);
- if (addr == 0 || sz == 0) {
+ if (0 == addr) {
return null;
}
ARBVBOKey key = new ARBVBOKey(addr, sz);
java.nio.ByteBuffer _res = (java.nio.ByteBuffer) arbVBOCache.get(key);
if (_res == null) {
_res = newDirectByteBuffer(addr, sz);
- InternalBufferUtil.nativeOrder(_res);
+ Buffers.nativeOrder(_res);
arbVBOCache.put(key, _res);
}
_res.position(0);
diff --git a/make/config/jogl/gl3-desktop.cfg b/make/config/jogl/gl3-desktop.cfg
index ee741089e..19eef4270 100755
--- a/make/config/jogl/gl3-desktop.cfg
+++ b/make/config/jogl/gl3-desktop.cfg
@@ -47,19 +47,11 @@ Opaque long Visual *
# traversed)
Ignore Display
Ignore Visual
-# Implement the first argument to glXGetProcAddress as String instead
-# of byte[]
ArgumentIsString glXGetProcAddress 0
ArgumentIsString glXGetProcAddressARB 0
ReturnsString glXQueryExtensionsString
ReturnsString glXQueryServerString
ReturnsString glXGetClientString
-TemporaryCVariableDeclaration glXChooseFBConfig int count;
-TemporaryCVariableAssignment glXChooseFBConfig count = _ptr3[0];
-ReturnValueCapacity glXChooseFBConfig count * sizeof(GLXFBConfig)
-TemporaryCVariableDeclaration glXChooseFBConfigSGIX int count;
-TemporaryCVariableAssignment glXChooseFBConfigSGIX count = _ptr3[0];
-ReturnValueCapacity glXChooseFBConfigSGIX count * sizeof(GLXFBConfig)
TemporaryCVariableDeclaration glXGetFBConfigs int count;
TemporaryCVariableAssignment glXGetFBConfigs count = _nelements_ptr[0];
ReturnValueCapacity glXGetFBConfigs count * sizeof(GLXFBConfig)
diff --git a/make/config/jogl/glu-CustomJavaCode-base.java b/make/config/jogl/glu-CustomJavaCode-base.java
index 480f5d117..7aee33ae1 100755
--- a/make/config/jogl/glu-CustomJavaCode-base.java
+++ b/make/config/jogl/glu-CustomJavaCode-base.java
@@ -1382,21 +1382,21 @@ public void gluLookAt(double eyeX, double eyeY, double eyeZ, double centerX, dou
* <P> Accepts the outgoing window coordinates as a single array.
*/
public boolean gluProject(double objX, double objY, double objZ, double[] model, int model_offset, double[] proj, int proj_offset, int[] view, int view_offset, double[] winPos, int winPos_offset) {
- return project.gluProject((float)objX, (float)objY, (float)objZ, InternalBufferUtil.getFloatArray(model), model_offset, InternalBufferUtil.getFloatArray(proj), proj_offset, view, view_offset, InternalBufferUtil.getFloatArray(winPos), winPos_offset);
+ return project.gluProject((float)objX, (float)objY, (float)objZ, Buffers.getFloatArray(model), model_offset, Buffers.getFloatArray(proj), proj_offset, view, view_offset, Buffers.getFloatArray(winPos), winPos_offset);
}
/** Interface to C language function: <br> <code> GLint gluUnProject(GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble * model, const GLdouble * proj, const GLint * view, GLdouble * objX, GLdouble * objY, GLdouble * objZ); </code>
* <P> Accepts the outgoing object coordinates (a 3-vector) as a single array.
*/
public boolean gluUnProject(double winX, double winY, double winZ, double[] model, int model_offset, double[] proj, int proj_offset, int[] view, int view_offset, double[] objPos, int objPos_offset) {
- return project.gluUnProject((float)winX, (float)winY, (float)winZ, InternalBufferUtil.getFloatArray(model), model_offset, InternalBufferUtil.getFloatArray(proj), proj_offset, view, view_offset, InternalBufferUtil.getFloatArray(objPos), objPos_offset);
+ return project.gluUnProject((float)winX, (float)winY, (float)winZ, Buffers.getFloatArray(model), model_offset, Buffers.getFloatArray(proj), proj_offset, view, view_offset, Buffers.getFloatArray(objPos), objPos_offset);
}
/** Interface to C language function: <br> <code> GLint gluUnProject4(GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble * model, const GLdouble * proj, const GLint * view, GLdouble nearVal, GLdouble farVal, GLdouble * objX, GLdouble * objY, GLdouble * objZ, GLdouble * objW); </code>
* <P> Accepts the outgoing object coordinates (a 4-vector) as a single array.
*/
public boolean gluUnProject4(double winX, double winY, double winZ, double clipW, double[] model, int model_offset, double[] proj, int proj_offset, int[] view, int view_offset, double nearVal, double farVal, double[] objPos, int objPos_offset) {
- return project.gluUnProject4((float)winX, (float)winY, (float)winZ, (float)clipW, InternalBufferUtil.getFloatArray(model), model_offset, InternalBufferUtil.getFloatArray(proj), proj_offset, view, view_offset, (float)nearVal, (float)farVal, InternalBufferUtil.getFloatArray(objPos), objPos_offset);
+ return project.gluUnProject4((float)winX, (float)winY, (float)winZ, (float)clipW, Buffers.getFloatArray(model), model_offset, Buffers.getFloatArray(proj), proj_offset, view, view_offset, (float)nearVal, (float)farVal, Buffers.getFloatArray(objPos), objPos_offset);
}
public void gluPickMatrix(double x, double y, double delX, double delY, int[] viewport, int viewport_offset) {
diff --git a/make/config/jogl/glu-CustomJavaCode-gl2.java b/make/config/jogl/glu-CustomJavaCode-gl2.java
index 3367b2f69..4dcb5691e 100644
--- a/make/config/jogl/glu-CustomJavaCode-gl2.java
+++ b/make/config/jogl/glu-CustomJavaCode-gl2.java
@@ -218,13 +218,13 @@ private final ByteBuffer copyToByteBuffer(Buffer buf) {
if (buf.position() == 0) {
return (ByteBuffer) buf;
}
- return InternalBufferUtil.copyByteBuffer((ByteBuffer) buf);
+ return Buffers.copyByteBuffer((ByteBuffer) buf);
} else if (buf instanceof ShortBuffer) {
- return InternalBufferUtil.copyShortBufferAsByteBuffer((ShortBuffer) buf);
+ return Buffers.copyShortBufferAsByteBuffer((ShortBuffer) buf);
} else if (buf instanceof IntBuffer) {
- return InternalBufferUtil.copyIntBufferAsByteBuffer((IntBuffer) buf);
+ return Buffers.copyIntBufferAsByteBuffer((IntBuffer) buf);
} else if (buf instanceof FloatBuffer) {
- return InternalBufferUtil.copyFloatBufferAsByteBuffer((FloatBuffer) buf);
+ return Buffers.copyFloatBufferAsByteBuffer((FloatBuffer) buf);
} else {
throw new IllegalArgumentException("Unsupported buffer type (must be one of byte, short, int, or float)");
}
@@ -239,11 +239,11 @@ private final int gluScaleImageJava( int format, int widthin, int heightin,
if( dataout instanceof ByteBuffer ) {
out = (ByteBuffer)dataout;
} else if( dataout instanceof ShortBuffer ) {
- out = InternalBufferUtil.newByteBuffer(dataout.remaining() * InternalBufferUtil.SIZEOF_SHORT);
+ out = Buffers.newDirectByteBuffer(dataout.remaining() * Buffers.SIZEOF_SHORT);
} else if ( dataout instanceof IntBuffer ) {
- out = InternalBufferUtil.newByteBuffer(dataout.remaining() * InternalBufferUtil.SIZEOF_INT);
+ out = Buffers.newDirectByteBuffer(dataout.remaining() * Buffers.SIZEOF_INT);
} else if ( dataout instanceof FloatBuffer ) {
- out = InternalBufferUtil.newByteBuffer(dataout.remaining() * InternalBufferUtil.SIZEOF_FLOAT);
+ out = Buffers.newDirectByteBuffer(dataout.remaining() * Buffers.SIZEOF_FLOAT);
} else {
throw new IllegalArgumentException("Unsupported destination buffer type (must be byte, short, int, or float)");
}
diff --git a/make/config/jogl/glu-CustomJavaCode-gl2es1.java b/make/config/jogl/glu-CustomJavaCode-gl2es1.java
index d3c8ab3d1..742f7c240 100755
--- a/make/config/jogl/glu-CustomJavaCode-gl2es1.java
+++ b/make/config/jogl/glu-CustomJavaCode-gl2es1.java
@@ -99,13 +99,13 @@ private final java.nio.ByteBuffer copyToByteBuffer(java.nio.Buffer buf) {
if (buf.position() == 0) {
return (java.nio.ByteBuffer) buf;
}
- return InternalBufferUtil.copyByteBuffer((java.nio.ByteBuffer) buf);
+ return Buffers.copyByteBuffer((java.nio.ByteBuffer) buf);
} else if (buf instanceof java.nio.ShortBuffer) {
- return InternalBufferUtil.copyShortBufferAsByteBuffer((java.nio.ShortBuffer) buf);
+ return Buffers.copyShortBufferAsByteBuffer((java.nio.ShortBuffer) buf);
} else if (buf instanceof java.nio.IntBuffer) {
- return InternalBufferUtil.copyIntBufferAsByteBuffer((java.nio.IntBuffer) buf);
+ return Buffers.copyIntBufferAsByteBuffer((java.nio.IntBuffer) buf);
} else if (buf instanceof java.nio.FloatBuffer) {
- return InternalBufferUtil.copyFloatBufferAsByteBuffer((java.nio.FloatBuffer) buf);
+ return Buffers.copyFloatBufferAsByteBuffer((java.nio.FloatBuffer) buf);
} else {
throw new IllegalArgumentException("Unsupported buffer type (must be one of byte, short, int, or float)");
}
@@ -124,11 +124,11 @@ public final int gluScaleImage( int format, int widthin, int heightin,
if( dataout instanceof java.nio.ByteBuffer ) {
out = (java.nio.ByteBuffer)dataout;
} else if( dataout instanceof java.nio.ShortBuffer ) {
- out = InternalBufferUtil.newByteBuffer(dataout.remaining() * InternalBufferUtil.SIZEOF_SHORT);
+ out = Buffers.newDirectByteBuffer(dataout.remaining() * Buffers.SIZEOF_SHORT);
} else if ( dataout instanceof java.nio.IntBuffer ) {
- out = InternalBufferUtil.newByteBuffer(dataout.remaining() * InternalBufferUtil.SIZEOF_INT);
+ out = Buffers.newDirectByteBuffer(dataout.remaining() * Buffers.SIZEOF_INT);
} else if ( dataout instanceof java.nio.FloatBuffer ) {
- out = InternalBufferUtil.newByteBuffer(dataout.remaining() * InternalBufferUtil.SIZEOF_FLOAT);
+ out = Buffers.newDirectByteBuffer(dataout.remaining() * Buffers.SIZEOF_FLOAT);
} else {
throw new IllegalArgumentException("Unsupported destination buffer type (must be byte, short, int, or float)");
}
diff --git a/make/config/jogl/glx-CustomCCode.c b/make/config/jogl/glx-CustomCCode.c
index 1b30a7da6..dec3f4583 100755
--- a/make/config/jogl/glx-CustomCCode.c
+++ b/make/config/jogl/glx-CustomCCode.c
@@ -15,28 +15,28 @@
/* We expect glXGetProcAddressARB to be defined */
extern void (*glXGetProcAddressARB(const GLubyte *procname))();
-static const char * clazzNameInternalBufferUtil = "com/jogamp/opengl/impl/InternalBufferUtil";
-static const char * clazzNameInternalBufferUtilStaticCstrName = "copyByteBuffer";
-static const char * clazzNameInternalBufferUtilStaticCstrSignature = "(Ljava/nio/ByteBuffer;)Ljava/nio/ByteBuffer;";
+static const char * clazzNameBuffers = "com/jogamp/common/nio/Buffers";
+static const char * clazzNameBuffersStaticCstrName = "copyByteBuffer";
+static const char * clazzNameBuffersStaticCstrSignature = "(Ljava/nio/ByteBuffer;)Ljava/nio/ByteBuffer;";
static const char * clazzNameByteBuffer = "java/nio/ByteBuffer";
-static jclass clazzInternalBufferUtil = NULL;
-static jmethodID cstrInternalBufferUtil = NULL;
+static jclass clazzBuffers = NULL;
+static jmethodID cstrBuffers = NULL;
static jclass clazzByteBuffer = NULL;
static void _initClazzAccess(JNIEnv *env) {
jclass c;
- if(NULL!=cstrInternalBufferUtil) return ;
+ if(NULL!=cstrBuffers) return ;
- c = (*env)->FindClass(env, clazzNameInternalBufferUtil);
+ c = (*env)->FindClass(env, clazzNameBuffers);
if(NULL==c) {
- fprintf(stderr, "FatalError: Java_com_jogamp_opengl_impl_x11_glx_GLX: can't find %s\n", clazzNameInternalBufferUtil);
- (*env)->FatalError(env, clazzNameInternalBufferUtil);
+ fprintf(stderr, "FatalError: Java_com_jogamp_opengl_impl_x11_glx_GLX: can't find %s\n", clazzNameBuffers);
+ (*env)->FatalError(env, clazzNameBuffers);
}
- clazzInternalBufferUtil = (jclass)(*env)->NewGlobalRef(env, c);
- if(NULL==clazzInternalBufferUtil) {
- fprintf(stderr, "FatalError: Java_com_jogamp_opengl_impl_x11_glx_GLX: can't use %s\n", clazzNameInternalBufferUtil);
- (*env)->FatalError(env, clazzNameInternalBufferUtil);
+ clazzBuffers = (jclass)(*env)->NewGlobalRef(env, c);
+ if(NULL==clazzBuffers) {
+ fprintf(stderr, "FatalError: Java_com_jogamp_opengl_impl_x11_glx_GLX: can't use %s\n", clazzNameBuffers);
+ (*env)->FatalError(env, clazzNameBuffers);
}
c = (*env)->FindClass(env, clazzNameByteBuffer);
if(NULL==c) {
@@ -49,13 +49,13 @@ static void _initClazzAccess(JNIEnv *env) {
(*env)->FatalError(env, clazzNameByteBuffer);
}
- cstrInternalBufferUtil = (*env)->GetStaticMethodID(env, clazzInternalBufferUtil,
- clazzNameInternalBufferUtilStaticCstrName, clazzNameInternalBufferUtilStaticCstrSignature);
- if(NULL==cstrInternalBufferUtil) {
+ cstrBuffers = (*env)->GetStaticMethodID(env, clazzBuffers,
+ clazzNameBuffersStaticCstrName, clazzNameBuffersStaticCstrSignature);
+ if(NULL==cstrBuffers) {
fprintf(stderr, "FatalError: Java_com_jogamp_opengl_impl_x11_glx_GLX:: can't create %s.%s %s\n",
- clazzNameInternalBufferUtil,
- clazzNameInternalBufferUtilStaticCstrName, clazzNameInternalBufferUtilStaticCstrSignature);
- (*env)->FatalError(env, clazzNameInternalBufferUtilStaticCstrName);
+ clazzNameBuffers,
+ clazzNameBuffersStaticCstrName, clazzNameBuffersStaticCstrSignature);
+ (*env)->FatalError(env, clazzNameBuffersStaticCstrName);
}
}
@@ -65,18 +65,21 @@ static void _initClazzAccess(JNIEnv *env) {
* C function: XVisualInfo * glXGetVisualFromFBConfig(Display * dpy, GLXFBConfig config);
*/
JNIEXPORT jobject JNICALL
-Java_com_jogamp_opengl_impl_x11_glx_GLX_glXGetVisualFromFBConfigCopied0__JJ(JNIEnv *env, jclass _unused, jlong dpy, jlong config) {
+Java_com_jogamp_opengl_impl_x11_glx_GLX_dispatch_1glXGetVisualFromFBConfig(JNIEnv *env, jclass _unused, jlong dpy, jlong config, jlong procAddress) {
+ typedef XVisualInfo* (APIENTRY*_local_PFNGLXGETVISUALFROMFBCONFIG)(Display * dpy, GLXFBConfig config);
+ _local_PFNGLXGETVISUALFROMFBCONFIG ptr_glXGetVisualFromFBConfig;
XVisualInfo * _res;
jobject jbyteSource;
jobject jbyteCopy;
- _res = glXGetVisualFromFBConfig((Display *) (intptr_t) dpy, (GLXFBConfig) (intptr_t) config);
+ ptr_glXGetVisualFromFBConfig = (_local_PFNGLXGETVISUALFROMFBCONFIG) (intptr_t) procAddress;
+ assert(ptr_glXGetVisualFromFBConfig != NULL);
+ _res = (* ptr_glXGetVisualFromFBConfig) ((Display *) (intptr_t) dpy, (GLXFBConfig) (intptr_t) config);
if (_res == NULL) return NULL;
_initClazzAccess(env);
jbyteSource = (*env)->NewDirectByteBuffer(env, _res, sizeof(XVisualInfo));
- jbyteCopy = (*env)->CallStaticObjectMethod(env,
- clazzInternalBufferUtil, cstrInternalBufferUtil, jbyteSource);
+ jbyteCopy = (*env)->CallStaticObjectMethod(env, clazzBuffers, cstrBuffers, jbyteSource);
(*env)->DeleteLocalRef(env, jbyteSource);
XFree(_res);
@@ -90,20 +93,24 @@ Java_com_jogamp_opengl_impl_x11_glx_GLX_glXGetVisualFromFBConfigCopied0__JJ(JNIE
* C function: GLXFBConfig * glXChooseFBConfig(Display * dpy, int screen, const int * attribList, int * nitems);
*/
JNIEXPORT jobject JNICALL
-Java_com_jogamp_opengl_impl_x11_glx_GLX_glXChooseFBConfigCopied1__JILjava_lang_Object_2ILjava_lang_Object_2I(JNIEnv *env, jclass _unused, jlong dpy, jint screen, jobject attribList, jint attribList_byte_offset, jobject nitems, jint nitems_byte_offset) {
+Java_com_jogamp_opengl_impl_x11_glx_GLX_dispatch_1glXChooseFBConfig(JNIEnv *env, jclass _unused, jlong dpy, jint screen, jobject attribList, jint attribList_byte_offset, jobject nitems, jint nitems_byte_offset, jlong procAddress) {
+ typedef GLXFBConfig* (APIENTRY*_local_PFNGLXCHOOSEFBCONFIG)(Display * dpy, int screen, const int * attribList, int * nitems);
+ _local_PFNGLXCHOOSEFBCONFIG ptr_glXChooseFBConfig;
int * _ptr2 = NULL;
int * _ptr3 = NULL;
GLXFBConfig * _res;
int count;
jobject jbyteSource;
jobject jbyteCopy;
+ ptr_glXChooseFBConfig = (_local_PFNGLXCHOOSEFBCONFIG) (intptr_t) procAddress;
+ assert(ptr_glXChooseFBConfig != NULL);
if (attribList != NULL) {
_ptr2 = (int *) (((char*) (*env)->GetPrimitiveArrayCritical(env, attribList, NULL)) + attribList_byte_offset);
}
if (nitems != NULL) {
_ptr3 = (int *) (((char*) (*env)->GetPrimitiveArrayCritical(env, nitems, NULL)) + nitems_byte_offset);
}
- _res = glXChooseFBConfig((Display *) (intptr_t) dpy, (int) screen, (int *) _ptr2, (int *) _ptr3);
+ _res = (*ptr_glXChooseFBConfig)((Display *) (intptr_t) dpy, (int) screen, (int *) _ptr2, (int *) _ptr3);
count = _ptr3[0];
if (attribList != NULL) {
(*env)->ReleasePrimitiveArrayCritical(env, attribList, _ptr2, 0);
@@ -116,8 +123,7 @@ Java_com_jogamp_opengl_impl_x11_glx_GLX_glXChooseFBConfigCopied1__JILjava_lang_O
_initClazzAccess(env);
jbyteSource = (*env)->NewDirectByteBuffer(env, _res, count * sizeof(GLXFBConfig));
- jbyteCopy = (*env)->CallStaticObjectMethod(env,
- clazzInternalBufferUtil, cstrInternalBufferUtil, jbyteSource);
+ jbyteCopy = (*env)->CallStaticObjectMethod(env, clazzBuffers, cstrBuffers, jbyteSource);
(*env)->DeleteLocalRef(env, jbyteSource);
XFree(_res);
@@ -130,15 +136,19 @@ Java_com_jogamp_opengl_impl_x11_glx_GLX_glXChooseFBConfigCopied1__JILjava_lang_O
* C function: XVisualInfo * glXChooseVisual(Display * dpy, int screen, int * attribList);
*/
JNIEXPORT jobject JNICALL
-Java_com_jogamp_opengl_impl_x11_glx_GLX_glXChooseVisualCopied1__JILjava_lang_Object_2I(JNIEnv *env, jclass _unused, jlong dpy, jint screen, jobject attribList, jint attribList_byte_offset) {
+Java_com_jogamp_opengl_impl_x11_glx_GLX_dispatch_1glXChooseVisual(JNIEnv *env, jclass _unused, jlong dpy, jint screen, jobject attribList, jint attribList_byte_offset, jlong procAddress) {
+ typedef XVisualInfo* (APIENTRY*_local_PFNGLXCHOOSEVISUAL)(Display * dpy, int screen, int * attribList);
+ _local_PFNGLXCHOOSEVISUAL ptr_glXChooseVisual;
int * _ptr2 = NULL;
XVisualInfo * _res;
jobject jbyteSource;
jobject jbyteCopy;
+ ptr_glXChooseVisual = (_local_PFNGLXCHOOSEVISUAL) (intptr_t) procAddress;
+ assert(ptr_glXChooseVisual != NULL);
if (attribList != NULL) {
_ptr2 = (int *) (((char*) (*env)->GetPrimitiveArrayCritical(env, attribList, NULL)) + attribList_byte_offset);
}
- _res = glXChooseVisual((Display *) (intptr_t) dpy, (int) screen, (int *) _ptr2);
+ _res = (*ptr_glXChooseVisual)((Display *) (intptr_t) dpy, (int) screen, (int *) _ptr2);
if (attribList != NULL) {
(*env)->ReleasePrimitiveArrayCritical(env, attribList, _ptr2, 0);
}
@@ -147,8 +157,7 @@ Java_com_jogamp_opengl_impl_x11_glx_GLX_glXChooseVisualCopied1__JILjava_lang_Obj
_initClazzAccess(env);
jbyteSource = (*env)->NewDirectByteBuffer(env, _res, sizeof(XVisualInfo));
- jbyteCopy = (*env)->CallStaticObjectMethod(env,
- clazzInternalBufferUtil, cstrInternalBufferUtil, jbyteSource);
+ jbyteCopy = (*env)->CallStaticObjectMethod(env, clazzBuffers, cstrBuffers, jbyteSource);
(*env)->DeleteLocalRef(env, jbyteSource);
XFree(_res);
diff --git a/make/config/jogl/glx-CustomJavaCode.java b/make/config/jogl/glx-CustomJavaCode.java
index fe81cd64a..0c3693b8b 100644
--- a/make/config/jogl/glx-CustomJavaCode.java
+++ b/make/config/jogl/glx-CustomJavaCode.java
@@ -1,46 +1,58 @@
/** Interface to C language function: <br> - Alias for: <br> <code> XVisualInfo * glXGetVisualFromFBConfigSGIX, glXGetVisualFromFBConfig(Display * dpy, GLXFBConfig config); </code> */
- public static XVisualInfo glXGetVisualFromFBConfigCopied(long dpy, long config)
+ public static XVisualInfo glXGetVisualFromFBConfig(long dpy, long config)
{
+ final long __addr_ = glxProcAddressTable._addressof_glXGetVisualFromFBConfig;
+ if (__addr_ == 0) {
+ throw new GLException("Method \"glXGetVisualFromFBConfig\" not available");
+ }
java.nio.ByteBuffer _res;
- _res = glXGetVisualFromFBConfigCopied0(dpy, config);
+ _res = dispatch_glXGetVisualFromFBConfig(dpy, config, __addr_);
if (_res == null) return null;
return XVisualInfo.create(_res);
}
/** Entry point to C language function: - Alias for: <br> <code> XVisualInfo * glXGetVisualFromFBConfigSGIX, glXGetVisualFromFBConfig(Display * dpy, GLXFBConfig config); </code> */
- private static native java.nio.ByteBuffer glXGetVisualFromFBConfigCopied0(long dpy, long config);
+ private static native java.nio.ByteBuffer dispatch_glXGetVisualFromFBConfig(long dpy, long config, long procAddr);
/** Interface to C language function: <br> - Alias for: <br> <code> GLXFBConfig * glXChooseFBConfigSGIX, glXChooseFBConfig(Display * dpy, int screen, const int * attribList, int * nitems); </code> */
- public static com.jogamp.common.nio.PointerBuffer glXChooseFBConfigCopied(long dpy, int screen, int[] attribList, int attribList_offset, int[] nitems, int nitems_offset)
+ public static com.jogamp.common.nio.PointerBuffer glXChooseFBConfig(long dpy, int screen, int[] attribList, int attribList_offset, int[] nitems, int nitems_offset)
{
+ final long __addr_ = glxProcAddressTable._addressof_glXChooseFBConfig;
+ if (__addr_ == 0) {
+ throw new GLException("Method \"glXGetVisualFromFBConfig\" not available");
+ }
if(attribList != null && attribList.length <= attribList_offset)
throw new GLException("array offset argument \"attribList_offset\" (" + attribList_offset + ") equals or exceeds array length (" + attribList.length + ")");
if(nitems != null && nitems.length <= nitems_offset)
throw new GLException("array offset argument \"nitems_offset\" (" + nitems_offset + ") equals or exceeds array length (" + nitems.length + ")");
java.nio.ByteBuffer _res;
- _res = glXChooseFBConfigCopied1(dpy, screen, attribList, Buffers.SIZEOF_INT * attribList_offset, nitems, Buffers.SIZEOF_INT * nitems_offset);
+ _res = dispatch_glXChooseFBConfig(dpy, screen, attribList, Buffers.SIZEOF_INT * attribList_offset, nitems, Buffers.SIZEOF_INT * nitems_offset, __addr_);
if (_res == null) return null;
return PointerBuffer.wrap(_res);
}
/** Entry point to C language function: - Alias for: <br> <code> GLXFBConfig * glXChooseFBConfigSGIX, glXChooseFBConfig(Display * dpy, int screen, const int * attribList, int * nitems); </code> */
- private static native java.nio.ByteBuffer glXChooseFBConfigCopied1(long dpy, int screen, Object attribList, int attribList_byte_offset, Object nitems, int nitems_byte_offset);
+ private static native java.nio.ByteBuffer dispatch_glXChooseFBConfig(long dpy, int screen, Object attribList, int attribList_byte_offset, Object nitems, int nitems_byte_offset, long procAddr);
/** Interface to C language function: <br> - Alias for: <br> <code> XVisualInfo * glXChooseVisual(Display * dpy, int screen, int * attribList); </code> */
- public static XVisualInfo glXChooseVisualCopied(long dpy, int screen, int[] attribList, int attribList_offset)
+ public static XVisualInfo glXChooseVisual(long dpy, int screen, int[] attribList, int attribList_offset)
{
+ final long __addr_ = glxProcAddressTable._addressof_glXChooseVisual;
+ if (__addr_ == 0) {
+ throw new GLException("Method \"glXChooseVisual\" not available");
+ }
if(attribList != null && attribList.length <= attribList_offset)
throw new GLException("array offset argument \"attribList_offset\" (" + attribList_offset + ") equals or exceeds array length (" + attribList.length + ")");
java.nio.ByteBuffer _res;
- _res = glXChooseVisualCopied1(dpy, screen, attribList, Buffers.SIZEOF_INT * attribList_offset);
+ _res = dispatch_glXChooseVisual(dpy, screen, attribList, Buffers.SIZEOF_INT * attribList_offset, __addr_);
if (_res == null) return null;
return XVisualInfo.create(_res);
}
/** Entry point to C language function: - Alias for: <br> <code> XVisualInfo * glXChooseVisual(Display * dpy, int screen, int * attribList); </code> */
- private static native java.nio.ByteBuffer glXChooseVisualCopied1(long dpy, int screen, Object attribList, int attribList_byte_offset);
+ private static native java.nio.ByteBuffer dispatch_glXChooseVisual(long dpy, int screen, Object attribList, int attribList_byte_offset, long procAddr);
diff --git a/make/config/jogl/glx-x11.cfg b/make/config/jogl/glx-x11.cfg
index f451fa7f3..dee1d015f 100644
--- a/make/config/jogl/glx-x11.cfg
+++ b/make/config/jogl/glx-x11.cfg
@@ -5,7 +5,7 @@ NativeOutputDir gensrc/native/jogl/X11
Package com.jogamp.opengl.impl.x11.glx
JavaClass GLX
-Style allstatic
+Style AllStatic
Include gl-common.cfg
Include gl-common-extensions.cfg
Include gl-desktop.cfg
@@ -13,16 +13,17 @@ Include gl-desktop.cfg
GLHeader GL/glx.h
GLHeader GL/glxext.h
+ForceProcAddressGen __ALL__
+LocalProcAddressCallingConvention __ALL__ APIENTRY
+
+AllowNonGLExtensions true
EmitProcAddressTable true
ProcAddressTableClassName GLXProcAddressTable
GetProcAddressTableExpr glxProcAddressTable
-# This must be present for bootstrapping
-SkipProcAddressGen glXGetProcAddressARB
Import com.jogamp.nativewindow.impl.x11.*
Import com.jogamp.gluegen.runtime.opengl.GLProcAddressResolver
-
CustomJavaCode GLX private static GLXProcAddressTable glxProcAddressTable = new GLXProcAddressTable(new GLProcAddressResolver());
CustomJavaCode GLX public static GLXProcAddressTable getGLXProcAddressTable() { return glxProcAddressTable; }
@@ -36,13 +37,16 @@ Opaque long GLXFBConfig
Ignore glXCreateContextAttribsARB
#
-# We have Custom code for the following
-Ignore glXGetVisualFromFBConfig
+# We have manual code for the following (copying the return values)
Ignore glXGetVisualFromFBConfigSGIX
-Ignore glXChooseFBConfig
-Ignore glXChooseVisual
-
-# Ignore everything not in the GLX core (up through GLX 1.4) aside from glXGetProcAddress
+ManuallyImplement glXGetVisualFromFBConfig
+ManuallyImplement glXChooseFBConfig
+ManuallyImplement glXChooseVisual
+ForceProcAddressGen glXGetVisualFromFBConfig
+ForceProcAddressGen glXChooseFBConfig
+ForceProcAddressGen glXChooseVisual
+
+# Ignore everything not in the GLX core (up through GLX 1.4)
# FIXME: this needs to be kept in sync with the stub headers more than usual
Ignore glXFreeContextEXT
Ignore glXGetContextIDEXT
@@ -86,3 +90,11 @@ Ignore GLXHyperpipeConfigSGIX
Ignore GLXPipeRect
Ignore GLXPipeRectLimits
+CustomJavaCode GLX protected static long glXGetProcAddress(long glXGetProcAddressHandle, java.lang.String procname)
+CustomJavaCode GLX {
+CustomJavaCode GLX if (glXGetProcAddressHandle == 0) {
+CustomJavaCode GLX throw new GLException("Passed null pointer for method \"glXGetProcAddress\"");
+CustomJavaCode GLX }
+CustomJavaCode GLX return dispatch_glXGetProcAddress1(procname, glXGetProcAddressHandle);
+CustomJavaCode GLX }
+
diff --git a/make/config/jogl/glxext.cfg b/make/config/jogl/glxext.cfg
index 1dfc8fccd..aeed3af4e 100755
--- a/make/config/jogl/glxext.cfg
+++ b/make/config/jogl/glxext.cfg
@@ -95,7 +95,6 @@ Ignore glXGetCurrentReadDrawable
Ignore glXQueryContext
Ignore glXSelectEvent
Ignore glXGetSelectedEvent
-Ignore glXGetProcAddress
# Ignore a few extensions that bring in data types we don't want to
# expose in the public API (and that are useless anyway without
diff --git a/make/config/jogl/wgl-win32.cfg b/make/config/jogl/wgl-win32.cfg
index 69f8c75fa..97938a853 100644
--- a/make/config/jogl/wgl-win32.cfg
+++ b/make/config/jogl/wgl-win32.cfg
@@ -5,16 +5,27 @@ NativeOutputDir gensrc/native/jogl/Windows
Package com.jogamp.opengl.impl.windows.wgl
JavaClass WGL
-Style allstatic
+Style AllStatic
Include gl-common.cfg
Include gl-common-extensions.cfg
Include gl-desktop.cfg
-AllowNonGLExtensions true
-
GLHeader wingdi.h
GLHeader GL/wglext.h
+ForceProcAddressGen __ALL__
+LocalProcAddressCallingConvention __ALL__ APIENTRY
+
+AllowNonGLExtensions true
+EmitProcAddressTable true
+ProcAddressTableClassName WGLProcAddressTable
+GetProcAddressTableExpr wglProcAddressTable
+
+Import com.jogamp.gluegen.runtime.opengl.GLProcAddressResolver
+
+CustomJavaCode WGL private static WGLProcAddressTable wglProcAddressTable = new WGLProcAddressTable(new GLProcAddressResolver());
+CustomJavaCode WGL public static WGLProcAddressTable getWGLProcAddressTable() { return wglProcAddressTable; }
+
# Implement the first argument to wglGetProcAddress as String instead
# of byte[]
ArgumentIsString wglGetProcAddress 0
@@ -28,8 +39,6 @@ CustomCCode #include <stddef.h>
Include ../intptr.cfg
-IncludeAs CustomCCode wgl-CustomCCode.c
-
DropUniqVendorExtensions AMD
# We need GL_APPLE_float_pixels for our pbuffer implementation
# DropUniqVendorExtensions APPLE
@@ -45,3 +54,11 @@ DropUniqVendorExtensions SGIX
DropUniqVendorExtensions SUN
DropUniqVendorExtensions WIN
+CustomJavaCode WGL protected static long wglGetProcAddress(long wglGetProcAddressHandle, java.lang.String procname)
+CustomJavaCode WGL {
+CustomJavaCode WGL if (wglGetProcAddressHandle == 0) {
+CustomJavaCode WGL throw new GLException("Passed null pointer for method \"wglGetProcAddress\"");
+CustomJavaCode WGL }
+CustomJavaCode WGL return dispatch_wglGetProcAddress1(procname, wglGetProcAddressHandle);
+CustomJavaCode WGL }
+
diff --git a/make/config/jogl/wglext.cfg b/make/config/jogl/wglext.cfg
index 35c43cb86..aca757b1c 100644
--- a/make/config/jogl/wglext.cfg
+++ b/make/config/jogl/wglext.cfg
@@ -36,6 +36,9 @@ GLHeader GL/wglext.h
IgnoreExtension WGL_OML_sync_control
IgnoreExtension WGL_NV_gpu_affinity
+IgnoreExtension WGL_EXT_make_current_read
+RenameExtensionIntoCore WGL_ARB_make_current_read
+
CustomJavaCode WGLExt public boolean isFunctionAvailable(String glFunctionName);
CustomJavaCode WGLExt public boolean isExtensionAvailable(String glExtensionName);
diff --git a/make/config/nativewindow/jawt-CustomJavaCode.java b/make/config/nativewindow/jawt-CustomJavaCode.java
index 87d08241b..3223a74b1 100755
--- a/make/config/nativewindow/jawt-CustomJavaCode.java
+++ b/make/config/nativewindow/jawt-CustomJavaCode.java
@@ -5,7 +5,7 @@ public static JAWT getJAWT() {
if (jawt == null) {
synchronized (JAWT.class) {
if (jawt == null) {
- JAWTUtil.init();
+ JAWTUtil.initSingleton();
// Workaround for 4845371.
// Make sure the first reference to the JNI GetDirectBufferAddress is done
// from a privileged context so the VM's internal class lookups will succeed.
diff --git a/make/config/nativewindow/x11-CustomJavaCode.java b/make/config/nativewindow/x11-CustomJavaCode.java
index 5919ddc40..41f726916 100644
--- a/make/config/nativewindow/x11-CustomJavaCode.java
+++ b/make/config/nativewindow/x11-CustomJavaCode.java
@@ -3,12 +3,12 @@
}
/** Interface to C language function: <br> <code> XVisualInfo * XGetVisualInfo(Display * , long, XVisualInfo * , int * ); </code> */
- public static XVisualInfo[] XGetVisualInfoCopied(long arg0, long arg1, XVisualInfo arg2, int[] arg3, int arg3_offset)
+ public static XVisualInfo[] XGetVisualInfo(long arg0, long arg1, XVisualInfo arg2, int[] arg3, int arg3_offset)
{
if(arg3 != null && arg3.length <= arg3_offset)
throw new RuntimeException("array offset argument \"arg3_offset\" (" + arg3_offset + ") equals or exceeds array length (" + arg3.length + ")");
java.nio.ByteBuffer _res;
- _res = XGetVisualInfoCopied1(arg0, arg1, ((arg2 == null) ? null : arg2.getBuffer()), arg3, Buffers.SIZEOF_INT * arg3_offset);
+ _res = XGetVisualInfo1(arg0, arg1, ((arg2 == null) ? null : arg2.getBuffer()), arg3, Buffers.SIZEOF_INT * arg3_offset);
if (_res == null) return null;
Buffers.nativeOrder(_res);
@@ -25,7 +25,7 @@
}
/** Entry point to C language function: <code> XVisualInfo * XGetVisualInfo(Display * , long, XVisualInfo * , int * ); </code> */
- private static native java.nio.ByteBuffer XGetVisualInfoCopied1(long arg0, long arg1, java.nio.ByteBuffer arg2, Object arg3, int arg3_byte_offset);
+ private static native java.nio.ByteBuffer XGetVisualInfo1(long arg0, long arg1, java.nio.ByteBuffer arg2, Object arg3, int arg3_byte_offset);
public static native long DefaultVisualID(long display, int screen);
diff --git a/make/jogl.compiler.xml b/make/jogl.compiler.xml
index 1033a2851..413920e97 100644
--- a/make/jogl.compiler.xml
+++ b/make/jogl.compiler.xml
@@ -8,7 +8,6 @@
<linker id="linker.cfg.linux.jogl.gl2" extends="linker.cfg.linux.jogl.x11">
<syslibset dir="/devtools/i686-unknown-linux-gnu/xfree86-4.3.0-linux-ix86-glibc23/lib" libs="GL"/>
- <syslibset dir="${x11.cg.lib}" libs="Cg, CgGL" if="c.compiler.use-cglib"/>
</linker>
</target>
</project>
diff --git a/make/jogl.properties b/make/jogl.properties
index 1a123d7dc..7945cecc5 100644
--- a/make/jogl.properties
+++ b/make/jogl.properties
@@ -9,14 +9,3 @@
# home directory alongside this file and that copy also modified appropriately.
# See that file for additional properties required by the build.
#
-
-#
-# If you are building the Cg binding (by specifying -Djogl.cg=1 to the
-# Ant build) and have installed the Cg SDK in somewhere other than the
-# default location, modify the appropriate variable to point to the
-# absolute path of the lib directory
-#
-windows.cg.lib32=C:/Cg-2.2/bin
-windows.cg.lib64=C:/Cg-2.2/bin.x64
-x11.cg.lib32=/usr/lib32
-x11.cg.lib64=/usr/lib64
diff --git a/make/nativewindow.compiler.xml b/make/nativewindow.compiler.xml
index b60f9c707..21fd52eac 100644
--- a/make/nativewindow.compiler.xml
+++ b/make/nativewindow.compiler.xml
@@ -8,7 +8,6 @@
<linker id="linker.cfg.linux.nwi.gl2" extends="linker.cfg.linux.nwi.x11">
<syslibset dir="/devtools/i686-unknown-linux-gnu/xfree86-4.3.0-linux-ix86-glibc23/lib" libs="GL"/>
- <syslibset dir="${x11.cg.lib}" libs="Cg, CgGL" if="c.compiler.use-cglib"/>
</linker>
</target>
</project>
diff --git a/make/newt.compiler.xml b/make/newt.compiler.xml
index 973ef9654..ab405153b 100644
--- a/make/newt.compiler.xml
+++ b/make/newt.compiler.xml
@@ -8,7 +8,6 @@
<linker id="linker.cfg.linux.newt.gl2" extends="linker.cfg.linux.newt.x11">
<syslibset dir="/devtools/i686-unknown-linux-gnu/xfree86-4.3.0-linux-ix86-glibc23/lib" libs="GL"/>
- <syslibset dir="${x11.cg.lib}" libs="Cg, CgGL" if="c.compiler.use-cglib"/>
</linker>
</target>
</project>
diff --git a/make/scripts/java-run-all.sh b/make/scripts/java-run-all.sh
index 622ed1bae..0188ae5d2 100755
--- a/make/scripts/java-run-all.sh
+++ b/make/scripts/java-run-all.sh
@@ -17,6 +17,11 @@ if [ "$1" = "-libdir" ] ; then
shift
LD_LIBRARY_PATH=$PRELIB:$LD_LIBRARY_PATH
export LD_LIBRARY_PATH
+ # Mesa/Gallium EGL driver
+ EGL_DRIVER=$PRELIB/egl_glx.so
+ export EGL_DRIVER
+ # unset DRI/ATI ..
+ unset LIBGL_DRIVERS_PATH
fi
if [ -z "$1" ] ; then
@@ -31,19 +36,27 @@ shift
MOSX=0
uname -a | grep -i Darwin && MOSX=1
-D_ARGS="-Dgluegen.debug.ProcAddressHelper=true -Dgluegen.debug.NativeLibrary=true -Djogl.debug=all"
-# D_ARGS="-Dgluegen.debug.ProcAddressHelper=true -Dgluegen.debug.NativeLibrary=true -Dnativewindow.debug=all -Djogl.debug=all -Dnewt.debug=all"
+# D_ARGS="-Djogamp.debug.ProcAddressHelper=true -Djogamp.debug.NativeLibrary=true -Djogl.debug=all"
+# D_ARGS="-Djogamp.debug.ProcAddressHelper=true -Djogamp.debug.NativeLibrary=true -Dnativewindow.debug=all -Djogl.debug=all -Dnewt.debug=all"
# D_ARGS="-Dnativewindow.debug=all -Djogl.debug=all -Dnewt.debug=all -Djogl.debug.GLSLState"
# D_ARGS="-Dnativewindow.debug.X11Util=true -Djogl.debug.GLDrawableFactory=true"
# D_ARGS="-Dnativewindow.debug.X11Util=true"
# D_ARGS="-Dnewt.debug=all -Dnativewindow.debug=all"
+# D_ARGS="-Djogl.debug=all -Dnewt.debug=all -Dnativewindow.debug=all"
# D_ARGS="-Dnewt.debug=all"
# D_ARGS="-Dnewt.debug.Window"
# D_ARGS="-Dnewt.debug.Display"
+# D_ARGS="-Djogl.debug=all -Djogl.debug.DynamicLookup=true -Djogamp.debug.NativeLibrary=true"
# D_ARGS="-Djogl.debug=all"
+# D_ARGS="-Djogamp.debug.JNILibLoader=true -Djogamp.debug.NativeLibrary=true -Djogamp.debug.NativeLibrary.Lookup=true -Djogl.debug.GLProfile=true"
rm -f java-run.log
+# export LIBGL_DRIVERS_PATH=/usr/lib/fglrx/dri:/usr/lib32/fglrx/dri
+# export LIBGL_DEBUG=verbose
echo LIBXCB_ALLOW_SLOPPY_LOCK: $LIBXCB_ALLOW_SLOPPY_LOCK 2>&1 | tee -a java-run.log
+echo LIBGL_DRIVERS_PATH: $LIBGL_DRIVERS_PATH 2>&1 | tee -a java-run.log
+echo LIBGL_DEBUG: $LIBGL_DEBUG 2>&1 | tee -a java-run.log
echo java $X_ARGS $D_ARGS $* 2>&1 | tee -a java-run.log
java $X_ARGS $D_ARGS $* 2>&1 | tee -a java-run.log
+
diff --git a/make/scripts/java-run-newt.sh b/make/scripts/java-run-newt.sh
index 796e22da4..9fbe4e583 100755
--- a/make/scripts/java-run-newt.sh
+++ b/make/scripts/java-run-newt.sh
@@ -38,7 +38,8 @@ fi
# D_ARGS="-Dgluegen.debug.ProcAddressHelper=true -Dgluegen.debug.NativeLibrary=true -Dnativewindow.debug=all -Djogl.debug=all -Dnewt.debug=all"
# D_ARGS="-Dnativewindow.debug=all -Djogl.debug=all -Dnewt.debug=all -Djogl.debug.GLSLState"
# D_ARGS="-Dnativewindow.debug.X11Util=true -Djogl.debug.GLDrawableFactory=true"
-# D_ARGS="-Dnativewindow.debug.X11Util=true"
+# D_ARGS="-Dnativewindow.debug.X11Util=true -Dnewt.debug.Display=true"
# D_ARGS="-Dnewt.debug=all"
+# D_ARGS="-Dnativewindow.debug=all -Djogl.debug=all -Dnewt.debug=all"
java $X_ARGS -Djava.awt.headless=true $D_ARGS com.jogamp.newt.util.MainThread $* 2>&1 | tee java-run-newt.log
diff --git a/make/scripts/make.jogl.all.linux-x86.sh b/make/scripts/make.jogl.all.linux-x86.sh
index 5033f5f3a..76b46a03b 100644
--- a/make/scripts/make.jogl.all.linux-x86.sh
+++ b/make/scripts/make.jogl.all.linux-x86.sh
@@ -28,7 +28,7 @@ if [ "$1" = "-libdir" ] ; then
fi
-# -Djogl.cg=1 -Dx11.cg.lib=../../lib-linux-x86_64
+# -Djogl.cg=1
# -Dc.compiler.debug=true
# -DuseOpenMAX=true \
# -Dbuild.noarchives=true
@@ -37,19 +37,29 @@ fi
# -DisLinux=true \
# -DisLinuxX86=true \
# -DisX11=true \
-# -Djogl.cg=1 -Dx11.cg.lib=../../lib-linux-x86 \
+# -Djogl.cg=1 \
#LD_LIBRARY_PATH=/opt-linux-x86_64/mesa-7.8.1/lib64
#export LD_LIBRARY_PATH
+LOGF=make.jogl.all.linux-x86.log
+rm -f $LOGF
+
+# export LIBGL_DRIVERS_PATH=/usr/lib/fglrx/dri:/usr/lib32/fglrx/dri
+# export LIBGL_DEBUG=verbose
+echo LIBXCB_ALLOW_SLOPPY_LOCK: $LIBXCB_ALLOW_SLOPPY_LOCK 2>&1 | tee -a $LOGF
+echo LIBGL_DRIVERS_PATH: $LIBGL_DRIVERS_PATH 2>&1 | tee -a $LOGF
+echo LIBGL_DEBUG: $LIBGL_DEBUG 2>&1 | tee -a $LOGF
+
ant \
$CUSTOMLIBDIR \
-Dbuild.noarchives=true \
-Dgluegen-cpptasks.file=`pwd`/../../gluegen/make/lib/gluegen-cpptasks-linux-32bit.xml \
-Dbuild.noarchives=true \
- -Djogl.cg=1 -Dx11.cg.lib=../../lib-linux-x86 \
+ -Djogl.cg=1 \
-Drootrel.build=build-x86 \
-Dos.arch=x86 \
-DuseKD=true \
-DuseOpenMAX=true \
- $* 2>&1 | tee make.jogl.all.linux-x86.log
+ $* 2>&1 | tee -a $LOGF
+
diff --git a/make/scripts/make.jogl.all.linux-x86_64.sh b/make/scripts/make.jogl.all.linux-x86_64.sh
index b17cd2f15..220848693 100644
--- a/make/scripts/make.jogl.all.linux-x86_64.sh
+++ b/make/scripts/make.jogl.all.linux-x86_64.sh
@@ -27,7 +27,7 @@ if [ "$1" = "-libdir" ] ; then
shift
fi
-# -Djogl.cg=1 -Dx11.cg.lib=../../lib-linux-x86_64
+# -Djogl.cg=1
# -Dc.compiler.debug=true \
# -Dbuild.noarchives=true \
@@ -41,11 +41,21 @@ fi
#LD_LIBRARY_PATH=/opt-linux-x86_64/mesa-7.8.1/lib64
#export LD_LIBRARY_PATH
+LOGF=make.jogl.all.linux-x86_64.log
+rm -f $LOGF
+
+# export LIBGL_DRIVERS_PATH=/usr/lib/fglrx/dri:/usr/lib32/fglrx/dri
+# export LIBGL_DEBUG=verbose
+echo LIBXCB_ALLOW_SLOPPY_LOCK: $LIBXCB_ALLOW_SLOPPY_LOCK 2>&1 | tee -a $LOGF
+echo LIBGL_DRIVERS_PATH: $LIBGL_DRIVERS_PATH 2>&1 | tee -a $LOGF
+echo LIBGL_DEBUG: $LIBGL_DEBUG 2>&1 | tee -a $LOGF
+
ant \
$CUSTOMLIBDIR \
-Dbuild.noarchives=true \
- -Djogl.cg=1 -Dx11.cg.lib=../../lib-linux-x86_64 \
+ -Djogl.cg=1 \
-Drootrel.build=build-x86_64 \
-DuseKD=true \
-DuseOpenMAX=true \
- $* 2>&1 | tee make.jogl.all.linux-x86_64.log
+ $* 2>&1 | tee -a $LOGF
+
diff --git a/make/scripts/make.jogl.all.win32.bat b/make/scripts/make.jogl.all.win32.bat
index cea1317a5..528e153aa 100644
--- a/make/scripts/make.jogl.all.win32.bat
+++ b/make/scripts/make.jogl.all.win32.bat
@@ -11,7 +11,7 @@ set CLASSPATH=.;%THISDIR%\build-win32\classes
REM -Dc.compiler.debug=true
REM -DuseOpenMAX=true
REM -DuseKD=true
-REM -Djogl.cg=1 -D-Dwindows.cg.lib=C:\Cg-2.2
+REM -Djogl.cg=1
REM -Dbuild.noarchives=true
-ant -Dbuild.noarchives=true -Drootrel.build=build-win32 -Djogl.cg=1 -Dwindows.cg.lib=C:\Cg-2.2\bin %1 %2 %3 %4 %5 %6 %7 %8 %9 > make.jogl.all.win32.log 2>&1
+ant -Dbuild.noarchives=true -Drootrel.build=build-win32 -Djogl.cg=1 %1 %2 %3 %4 %5 %6 %7 %8 %9 > make.jogl.all.win32.log 2>&1
diff --git a/make/scripts/make.jogl.all.win64.bat b/make/scripts/make.jogl.all.win64.bat
index 5ce53e4a1..b8d8cc662 100644
--- a/make/scripts/make.jogl.all.win64.bat
+++ b/make/scripts/make.jogl.all.win64.bat
@@ -11,7 +11,7 @@ set CLASSPATH=.;%THISDIR%\build-win64\classes
REM -Dc.compiler.debug=true
REM -DuseOpenMAX=true
REM -DuseKD=true
-REM -Djogl.cg=1 -D-Dwindows.cg.lib=C:\Cg-2.2
+REM -Djogl.cg=1
REM -Dbuild.noarchives=true
-ant -Dbuild.noarchives=true -Drootrel.build=build-win64 -Djogl.cg=1 -Dwindows.cg.lib=C:\Cg-2.2\bin.x64 %1 %2 %3 %4 %5 %6 %7 %8 %9 > make.jogl.all.win64.log 2>&1
+ant -Dbuild.noarchives=true -Drootrel.build=build-win64 -Djogl.cg=1 %1 %2 %3 %4 %5 %6 %7 %8 %9 > make.jogl.all.win64.log 2>&1
diff --git a/make/stub_includes/egl/window-system.c b/make/stub_includes/egl/window-system1.c
index fbd0f0cde..fbd0f0cde 100755
--- a/make/stub_includes/egl/window-system.c
+++ b/make/stub_includes/egl/window-system1.c
diff --git a/make/stub_includes/macosx/window-system.c b/make/stub_includes/macosx/window-system1.c
index 787d265ed..787d265ed 100644
--- a/make/stub_includes/macosx/window-system.c
+++ b/make/stub_includes/macosx/window-system1.c
diff --git a/make/stub_includes/win32/window-system.c b/make/stub_includes/win32/window-system0.c
index c5c5d37b9..c5c5d37b9 100644
--- a/make/stub_includes/win32/window-system.c
+++ b/make/stub_includes/win32/window-system0.c
diff --git a/make/stub_includes/win32/window-system1.c b/make/stub_includes/win32/window-system1.c
new file mode 100644
index 000000000..f74488c63
--- /dev/null
+++ b/make/stub_includes/win32/window-system1.c
@@ -0,0 +1,2 @@
+#include <windows.h>
+#include <winwgl.h>
diff --git a/make/stub_includes/win32/windows.h b/make/stub_includes/win32/windows.h
index 647a5733d..20d424a79 100644
--- a/make/stub_includes/win32/windows.h
+++ b/make/stub_includes/win32/windows.h
@@ -34,14 +34,6 @@ typedef unsigned int UINT;
typedef unsigned short USHORT;
typedef unsigned short WORD;
-typedef struct tagRECT
- {
- LONG left;
- LONG top;
- LONG right;
- LONG bottom;
- } RECT;
-
/* Necessary handle typedefs for parsing wglext.h */
typedef HANDLE HPBUFFERARB;
diff --git a/make/stub_includes/win32/wingdi.h b/make/stub_includes/win32/wingdi.h
index a0a4194b5..4a034e81c 100644
--- a/make/stub_includes/win32/wingdi.h
+++ b/make/stub_includes/win32/wingdi.h
@@ -8,6 +8,15 @@
#ifndef WGL_GDI_VERSION_1_X
+/**
+typedef struct tagRECT
+ {
+ LONG left;
+ LONG top;
+ LONG right;
+ LONG bottom;
+ } RECT; */
+
typedef struct tagRGBQUAD {
BYTE rgbBlue;
BYTE rgbGreen;
@@ -85,37 +94,6 @@ typedef struct tagPIXELFORMATDESCRIPTOR
#define PFD_MAIN_PLANE 0
#define PFD_OVERLAY_PLANE 1
#define PFD_UNDERLAY_PLANE (-1)
-#define WGL_SWAP_MAIN_PLANE 1
-#define WGL_SWAP_OVERLAY1 2
-#define WGL_SWAP_OVERLAY2 4
-#define WGL_SWAP_OVERLAY3 8
-#define WGL_SWAP_OVERLAY4 16
-#define WGL_SWAP_OVERLAY5 32
-#define WGL_SWAP_OVERLAY6 64
-#define WGL_SWAP_OVERLAY7 128
-#define WGL_SWAP_OVERLAY8 256
-#define WGL_SWAP_OVERLAY9 512
-#define WGL_SWAP_OVERLAY10 1024
-#define WGL_SWAP_OVERLAY11 2048
-#define WGL_SWAP_OVERLAY12 4096
-#define WGL_SWAP_OVERLAY13 8192
-#define WGL_SWAP_OVERLAY14 16384
-#define WGL_SWAP_OVERLAY15 32768
-#define WGL_SWAP_UNDERLAY1 65536
-#define WGL_SWAP_UNDERLAY2 0x20000
-#define WGL_SWAP_UNDERLAY3 0x40000
-#define WGL_SWAP_UNDERLAY4 0x80000
-#define WGL_SWAP_UNDERLAY5 0x100000
-#define WGL_SWAP_UNDERLAY6 0x200000
-#define WGL_SWAP_UNDERLAY7 0x400000
-#define WGL_SWAP_UNDERLAY8 0x800000
-#define WGL_SWAP_UNDERLAY9 0x1000000
-#define WGL_SWAP_UNDERLAY10 0x2000000
-#define WGL_SWAP_UNDERLAY11 0x4000000
-#define WGL_SWAP_UNDERLAY12 0x8000000
-#define WGL_SWAP_UNDERLAY13 0x10000000
-#define WGL_SWAP_UNDERLAY14 0x20000000
-#define WGL_SWAP_UNDERLAY15 0x40000000
/* PIXELFORMATDESCRIPTOR flags */
#define PFD_DOUBLEBUFFER 0x00000001
@@ -178,16 +156,7 @@ WINGDIAPI int WINAPI ChoosePixelFormat(HDC, CONST PIXELFORMATDESCRIPTOR *);
WINGDIAPI int WINAPI DescribePixelFormat(HDC, int, UINT, LPPIXELFORMATDESCRIPTOR);
WINGDIAPI int WINAPI GetPixelFormat(HDC);
WINGDIAPI BOOL WINAPI SetPixelFormat(HDC, int, CONST PIXELFORMATDESCRIPTOR *);
-WINGDIAPI BOOL WINAPI wglCopyContext(HGLRC, HGLRC, UINT);
-WINGDIAPI HGLRC WINAPI wglCreateContext(HDC);
-WINGDIAPI BOOL WINAPI wglDeleteContext(HGLRC);
-WINGDIAPI HGLRC WINAPI wglGetCurrentContext(VOID);
-WINGDIAPI HDC WINAPI wglGetCurrentDC(VOID);
-WINGDIAPI BOOL WINAPI wglMakeCurrent(HDC, HGLRC);
-WINGDIAPI BOOL WINAPI wglShareLists(HGLRC, HGLRC);
WINGDIAPI BOOL WINAPI SwapBuffers(HDC);
-WINGDIAPI PROC WINAPI wglGetProcAddress(LPCSTR);
-WINGDIAPI BOOL WINAPI wglSwapLayerBuffers(HDC,UINT);
/* --- FIXME: need to handle these entry points!
WINGDIAPI HGLRC WINAPI wglCreateLayerContext(HDC, int);
@@ -221,3 +190,4 @@ WINGDIAPI BOOL WINAPI GetDeviceGammaRamp(HDC,LPVOID);
WINGDIAPI BOOL WINAPI SetDeviceGammaRamp(HDC,LPVOID);
#endif /* WGL_GDI_VERSION_1_X */
+
diff --git a/make/stub_includes/win32/winwgl.h b/make/stub_includes/win32/winwgl.h
new file mode 100644
index 000000000..27b43f915
--- /dev/null
+++ b/make/stub_includes/win32/winwgl.h
@@ -0,0 +1,72 @@
+/*
+ * Essential wgl and supporting routines and data structures extracted
+ * from WINGDI.H.
+ *
+ * Copyright (c) 1985-1997, Microsoft Corp. All rights reserved.
+ *
+ */
+
+#ifndef WGL_GDI_VERSION_1_X
+
+/* layer types */
+#define WGL_SWAP_MAIN_PLANE 1
+#define WGL_SWAP_OVERLAY1 2
+#define WGL_SWAP_OVERLAY2 4
+#define WGL_SWAP_OVERLAY3 8
+#define WGL_SWAP_OVERLAY4 16
+#define WGL_SWAP_OVERLAY5 32
+#define WGL_SWAP_OVERLAY6 64
+#define WGL_SWAP_OVERLAY7 128
+#define WGL_SWAP_OVERLAY8 256
+#define WGL_SWAP_OVERLAY9 512
+#define WGL_SWAP_OVERLAY10 1024
+#define WGL_SWAP_OVERLAY11 2048
+#define WGL_SWAP_OVERLAY12 4096
+#define WGL_SWAP_OVERLAY13 8192
+#define WGL_SWAP_OVERLAY14 16384
+#define WGL_SWAP_OVERLAY15 32768
+#define WGL_SWAP_UNDERLAY1 65536
+#define WGL_SWAP_UNDERLAY2 0x20000
+#define WGL_SWAP_UNDERLAY3 0x40000
+#define WGL_SWAP_UNDERLAY4 0x80000
+#define WGL_SWAP_UNDERLAY5 0x100000
+#define WGL_SWAP_UNDERLAY6 0x200000
+#define WGL_SWAP_UNDERLAY7 0x400000
+#define WGL_SWAP_UNDERLAY8 0x800000
+#define WGL_SWAP_UNDERLAY9 0x1000000
+#define WGL_SWAP_UNDERLAY10 0x2000000
+#define WGL_SWAP_UNDERLAY11 0x4000000
+#define WGL_SWAP_UNDERLAY12 0x8000000
+#define WGL_SWAP_UNDERLAY13 0x10000000
+#define WGL_SWAP_UNDERLAY14 0x20000000
+#define WGL_SWAP_UNDERLAY15 0x40000000
+
+#endif /* WGL_GDI_VERSION_1_X */
+
+#ifndef WGL_GDI_VERSION_1_X
+#define WGL_GDI_VERSION_1_X
+
+// OpenGL-related routines
+WINGDIAPI BOOL WINAPI wglCopyContext(HGLRC, HGLRC, UINT);
+WINGDIAPI HGLRC WINAPI wglCreateContext(HDC);
+WINGDIAPI BOOL WINAPI wglDeleteContext(HGLRC);
+WINGDIAPI HGLRC WINAPI wglGetCurrentContext(VOID);
+WINGDIAPI HDC WINAPI wglGetCurrentDC(VOID);
+WINGDIAPI BOOL WINAPI wglMakeCurrent(HDC, HGLRC);
+WINGDIAPI BOOL WINAPI wglShareLists(HGLRC, HGLRC);
+WINGDIAPI PROC WINAPI wglGetProcAddress(LPCSTR);
+WINGDIAPI BOOL WINAPI wglSwapLayerBuffers(HDC,UINT);
+
+/* --- FIXME: need to handle these entry points!
+WINGDIAPI HGLRC WINAPI wglCreateLayerContext(HDC, int);
+WINGDIAPI BOOL WINAPI wglUseFontBitmapsA(HDC, DWORD, DWORD, DWORD);
+WINGDIAPI BOOL WINAPI wglUseFontBitmapsW(HDC, DWORD, DWORD, DWORD);
+#ifdef UNICODE
+#define wglUseFontBitmaps wglUseFontBitmapsW
+#else
+#define wglUseFontBitmaps wglUseFontBitmapsA
+#endif // !UNICODE
+*/
+
+#endif /* WGL_GDI_VERSION_1_X */
+
diff --git a/make/stub_includes/x11/window-system.c b/make/stub_includes/x11/window-system1.c
index e718aee97..e718aee97 100644
--- a/make/stub_includes/x11/window-system.c
+++ b/make/stub_includes/x11/window-system1.c