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authorSven Gothel <[email protected]>2012-02-15 13:56:43 +0100
committerSven Gothel <[email protected]>2012-02-15 13:56:43 +0100
commit7d87ace890d584675081eaade3b0685dc52bf8a5 (patch)
tree6d7af10e3982be0c00059ac7af2efa56b888a32c /make
parentfb31bd24d8f607b18ab3eef6b90a1e1e20a5ec82 (diff)
OpenGL EGL, ES1 and ES2 Header Sync incl. subsuming common extensions.
- New EGL/ES headers from 2012-01-xx - Subsuming ES extensions to core, allowing aliasing of more enums/funcs to GL or GL2ES1/GL2ES2: GL_EXT_color_buffer_half_float GL_EXT_occlusion_query_boolean GL_EXT_robustness GL_ARB_robustness GL_EXT_separate_shader_objects GL_EXT_shadow_samplers GL_EXT_sRGB GL_EXT_texture_array GL_EXT_texture_rg GL_EXT_texture_type_2_10_10_10_REV GL_NV_draw_buffers GL_NV_fbo_color_attachments GL_EXT_packed_float GL_EXT_texture_storage
Diffstat (limited to 'make')
-rw-r--r--make/config/jogl/gl-common-extensions.cfg33
-rw-r--r--make/config/jogl/gl-common.cfg4
-rw-r--r--make/config/jogl/gl-if-CustomJavaCode-gl2_es2.java2
-rw-r--r--make/config/jogl/gl-if-CustomJavaCode-gl2_gl3.java3
-rw-r--r--make/config/jogl/gl-if-gl-ignores.cfg133
-rw-r--r--make/config/jogl/gl-if-gl.cfg5
-rw-r--r--make/config/jogl/gl-if-gl2.cfg10
-rw-r--r--make/config/jogl/gl-if-gl2_es1.cfg7
-rw-r--r--make/config/jogl/gl-if-gl2_es2.cfg7
-rw-r--r--make/config/jogl/gl-if-gl2_gl3.cfg7
-rw-r--r--make/config/jogl/gl-if-gl3-ignores.cfg2
-rw-r--r--make/config/jogl/gl-if-gl3-subset.cfg2
-rw-r--r--make/config/jogl/gl-if-gl3.cfg5
-rw-r--r--make/config/jogl/gl-if-gl3bc.cfg3
-rw-r--r--make/config/jogl/gl-if-gl4.cfg3
-rw-r--r--make/scripts/gluegen-gl.sh93
-rw-r--r--make/stub_includes/egl/EGL/eglext.h72
-rw-r--r--make/stub_includes/opengl/GL3/gl3ext.h133
-rw-r--r--make/stub_includes/opengl/GLES/glext.h126
-rw-r--r--make/stub_includes/opengl/GLES2/gl2.h2
-rw-r--r--make/stub_includes/opengl/GLES2/gl2ext.h588
21 files changed, 1024 insertions, 216 deletions
diff --git a/make/config/jogl/gl-common-extensions.cfg b/make/config/jogl/gl-common-extensions.cfg
index 1f294ee69..194d45346 100644
--- a/make/config/jogl/gl-common-extensions.cfg
+++ b/make/config/jogl/gl-common-extensions.cfg
@@ -48,7 +48,6 @@ IgnoreExtension GL_NV_vertex_program
IgnoreExtension GL_NV_present_video
# For the time being, ignore these extensions which are in the ES 2.0 spec
-IgnoreExtension GL_NV_coverage_sample
IgnoreExtension GL_NV_framebuffer_vertex_attrib_array
# Remove extension suffixes from extensions which are common between OpenGL and OpenGL ES
@@ -74,6 +73,38 @@ RenameExtensionIntoCore GL_OES_texture_cube_map
RenameExtensionIntoCore GL_OES_texture_half_float
RenameExtensionIntoCore GL_OES_texture_mirrored_repeat
RenameExtensionIntoCore GL_OES_vertex_type_10_10_10_2
+RenameExtensionIntoCore GL_EXT_color_buffer_half_float
+RenameExtensionIntoCore GL_EXT_occlusion_query_boolean
+RenameExtensionIntoCore GL_EXT_robustness
+RenameExtensionIntoCore GL_ARB_robustness
+RenameExtensionIntoCore GL_EXT_separate_shader_objects
+RenameExtensionIntoCore GL_EXT_shadow_samplers
+RenameExtensionIntoCore GL_EXT_sRGB
+RenameExtensionIntoCore GL_EXT_texture_array
+RenameExtensionIntoCore GL_EXT_texture_rg
+RenameExtensionIntoCore GL_EXT_texture_type_2_10_10_10_REV
+RenameExtensionIntoCore GL_NV_draw_buffers
+RenameExtensionIntoCore GL_NV_fbo_color_attachments
+RenameExtensionIntoCore GL_EXT_packed_float
+
+# A mess w/ the ES2 definition .. sadly
+# RenameExtensionIntoCore GL_EXT_texture_storage
+RenameJavaSymbol glTexStorage1DEXT glTexStorage1D
+RenameJavaSymbol glTexStorage2DEXT glTexStorage2D
+RenameJavaSymbol glTexStorage3DEXT glTexStorage3D
+RenameJavaSymbol GL_TEXTURE_IMMUTABLE_FORMAT_EXT GL_TEXTURE_IMMUTABLE_FORMAT
+RenameJavaSymbol GL_RGBA32F_EXT GL_RGBA32F
+RenameJavaSymbol GL_RGB32F_EXT GL_RGB32F
+RenameJavaSymbol GL_ALPHA32F_EXT GL_ALPHA32F_ARB
+RenameJavaSymbol GL_LUMINANCE32F_EXT GL_LUMINANCE32F_ARB
+RenameJavaSymbol GL_LUMINANCE_ALPHA32F_EXT GL_LUMINANCE_ALPHA32F_ARB
+RenameJavaSymbol GL_RGB16F_EXT GL_RGB16F
+RenameJavaSymbol GL_ALPHA16F_EXT GL_ALPHA16F_ARB
+RenameJavaSymbol GL_LUMINANCE16F_EXT GL_LUMINANCE16F_ARB
+RenameJavaSymbol GL_LUMINANCE_ALPHA16F_EXT GL_LUMINANCE_ALPHA16F_ARB
+RenameJavaSymbol GL_RGB10_A2_EXT GL_RGB10_A2
+RenameJavaSymbol GL_RGB10_EXT GL_RGB10
+
# The following extensions have some differences requiring us to
# manually rename some symbols and leave others alone for best
diff --git a/make/config/jogl/gl-common.cfg b/make/config/jogl/gl-common.cfg
index 026b25695..046ff1a79 100644
--- a/make/config/jogl/gl-common.cfg
+++ b/make/config/jogl/gl-common.cfg
@@ -232,7 +232,9 @@ IgnoreExtension GL_EXT_framebuffer_object
RenameExtensionIntoCore GL_NV_half_float
RenameExtensionIntoCore GL_ARB_half_float_pixel
-RenameExtensionIntoCore GL_EXT_framebuffer_multisample
+# naming collision w/ GL_EXT_multisampled_render_to_texture, but included anyways
+# RenameExtensionIntoCore GL_EXT_framebuffer_multisample
+IgnoreExtension GL_EXT_framebuffer_multisample
RenameExtensionIntoCore GL_EXT_framebuffer_blit
#Big gap of promoted tokens and functions: GL_EXT_texture_integer
diff --git a/make/config/jogl/gl-if-CustomJavaCode-gl2_es2.java b/make/config/jogl/gl-if-CustomJavaCode-gl2_es2.java
index 1599a89ca..4522d34c8 100644
--- a/make/config/jogl/gl-if-CustomJavaCode-gl2_es2.java
+++ b/make/config/jogl/gl-if-CustomJavaCode-gl2_es2.java
@@ -1,3 +1,5 @@
+ /** Part of <code>GL_ARB_separate_shader_objects</code>, <code>GL_EXT_separate_shader_objects</code> */
+ public static final int GL_ALL_SHADER_BITS = 0xFFFFFFFF ;
/** Start: GL_ARB_ES2_compatibility functions, which are part of ES2 core as well */
diff --git a/make/config/jogl/gl-if-CustomJavaCode-gl2_gl3.java b/make/config/jogl/gl-if-CustomJavaCode-gl2_gl3.java
index e7351076b..97fd6c4a6 100644
--- a/make/config/jogl/gl-if-CustomJavaCode-gl2_gl3.java
+++ b/make/config/jogl/gl-if-CustomJavaCode-gl2_gl3.java
@@ -5,9 +5,6 @@ public static final int GL_INVALID_INDEX = 0xFFFFFFFF ;
/** Part of <code>GL_ARB_sync</code> */
public static final long GL_TIMEOUT_IGNORED = 0xFFFFFFFFFFFFFFFFL ;
-/** Part of <code>GL_ARB_separate_shader_objects</code> */
-public static final int GL_ALL_SHADER_BITS = 0xFFFFFFFF ;
-
/** Part of <code>GL_ARB_shader_image_load_store</code> */
public static final int GL_ALL_BARRIER_BITS = 0xFFFFFFFF ;
diff --git a/make/config/jogl/gl-if-gl-ignores.cfg b/make/config/jogl/gl-if-gl-ignores.cfg
index 94e26d856..220bd74bf 100644
--- a/make/config/jogl/gl-if-gl-ignores.cfg
+++ b/make/config/jogl/gl-if-gl-ignores.cfg
@@ -18,13 +18,140 @@ IgnoreExtension GL_EXT_discard_framebuffer
IgnoreExtension GL_OES_compressed_paletted_texture
IgnoreExtension GL_OES_get_program_binary
IgnoreExtension GL_OES_standard_derivatives
-# subsumed, so ignore the aliased ones
IgnoreExtension GL_OES_vertex_type_10_10_10_2
-Ignore GL_UNSIGNED_INT_10_10_10_2
-Ignore GL_INT_10_10_10_2
+IgnoreExtension GL_EXT_texture_type_2_10_10_10_REV
+IgnoreExtension GL_EXT_color_buffer_half_float
+IgnoreExtension GL_EXT_occlusion_query_boolean
+IgnoreExtension GL_EXT_separate_shader_objects
+IgnoreExtension GL_EXT_shadow_samplers
+IgnoreExtension GL_EXT_sRGB
+IgnoreExtension GL_EXT_texture_array
+IgnoreExtension GL_EXT_texture_rg
+IgnoreExtension GL_OES_compressed_ETC1_RGB8_texture
+IgnoreExtension GL_EXT_debug_marker
+IgnoreExtension GL_EXT_debug_label
+IgnoreExtension GL_EXT_multisampled_render_to_texture
+IgnoreExtension GL_EXT_framebuffer_multisample
+# IgnoreExtension GL_EXT_texture_storage
+IgnoreExtension GL_NV_draw_buffers
+IgnoreExtension GL_NV_fbo_color_attachments
IgnoreExtension GL_OES_vertex_array_object
IgnoreExtension GL_OES_texture_3D
+# above ext are subsumed, so ignore the aliased ones
+Ignore GL_ACTIVE_PROGRAM
+Ignore GL_ALPHA16F
+Ignore GL_ALPHA32F
+Ignore GL_ALPHA8
+Ignore GL_ANY_SAMPLES_PASSED
+Ignore GL_ANY_SAMPLES_PASSED_CONSERVATIVE
+Ignore GL_BGRA8
+Ignore GL_BGRA8_EXT
+Ignore GL_BUFFER_OBJECT_EXT
+Ignore GL_COLOR_ATTACHMENT1
+Ignore GL_COLOR_ATTACHMENT10
+Ignore GL_COLOR_ATTACHMENT11
+Ignore GL_COLOR_ATTACHMENT12
+Ignore GL_COLOR_ATTACHMENT13
+Ignore GL_COLOR_ATTACHMENT14
+Ignore GL_COLOR_ATTACHMENT15
+Ignore GL_COLOR_ATTACHMENT2
+Ignore GL_COLOR_ATTACHMENT3
+Ignore GL_COLOR_ATTACHMENT4
+Ignore GL_COLOR_ATTACHMENT5
+Ignore GL_COLOR_ATTACHMENT6
+Ignore GL_COLOR_ATTACHMENT7
+Ignore GL_COLOR_ATTACHMENT8
+Ignore GL_COLOR_ATTACHMENT9
+Ignore GL_COMPARE_REF_TO_TEXTURE
+Ignore GL_CONTEXT_ROBUST_ACCESS
+Ignore GL_CURRENT_QUERY
+Ignore GL_DRAW_BUFFER0
+Ignore GL_DRAW_BUFFER1
+Ignore GL_DRAW_BUFFER10
+Ignore GL_DRAW_BUFFER11
+Ignore GL_DRAW_BUFFER12
+Ignore GL_DRAW_BUFFER13
+Ignore GL_DRAW_BUFFER14
+Ignore GL_DRAW_BUFFER15
+Ignore GL_DRAW_BUFFER2
+Ignore GL_DRAW_BUFFER3
+Ignore GL_DRAW_BUFFER4
+Ignore GL_DRAW_BUFFER5
+Ignore GL_DRAW_BUFFER6
+Ignore GL_DRAW_BUFFER7
+Ignore GL_DRAW_BUFFER8
+Ignore GL_DRAW_BUFFER9
+Ignore GL_FRAGMENT_SHADER_BIT
+Ignore GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING
+Ignore GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE
+Ignore GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT
+Ignore GL_INT_10_10_10_2
+Ignore GL_LUMINANCE16F
+Ignore GL_LUMINANCE32F
+Ignore GL_LUMINANCE8
+Ignore GL_LUMINANCE8_ALPHA8
+Ignore GL_LUMINANCE_ALPHA16F
+Ignore GL_LUMINANCE_ALPHA32F
+Ignore GL_MAX_COLOR_ATTACHMENTS
+Ignore GL_MAX_DRAW_BUFFERS
+Ignore GL_PROGRAM_OBJECT_EXT
+Ignore GL_PROGRAM_PIPELINE_BINDING
+Ignore GL_PROGRAM_PIPELINE_OBJECT_EXT
+Ignore GL_PROGRAM_SEPARABLE
+Ignore GL_QUERY_OBJECT_EXT
+Ignore GL_QUERY_RESULT
+Ignore GL_QUERY_RESULT_AVAILABLE
+Ignore GL_R16F
+Ignore GL_R8
+Ignore GL_RED
+Ignore GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES
+Ignore GL_RG
+Ignore GL_RG16F
+Ignore GL_RG8
+Ignore GL_RGB16F
+Ignore GL_RGBA16F
+Ignore GL_SAMPLER_2D_SHADOW
+Ignore GL_SAMPLER_EXTERNAL_OES
+Ignore GL_SHADER_BINARY_DMP
+Ignore GL_SHADER_OBJECT_EXT
+Ignore GL_TEXTURE_BINDING_EXTERNAL_OES
+Ignore GL_TEXTURE_COMPARE_FUNC
+Ignore GL_TEXTURE_COMPARE_MODE
+Ignore GL_TEXTURE_EXTERNAL_OES
+Ignore GL_UNPACK_ROW_LENGTH
+Ignore GL_UNPACK_SKIP_PIXELS
+Ignore GL_UNPACK_SKIP_ROWS
+Ignore GL_UNSIGNED_INT_10_10_10_2
+Ignore GL_UNSIGNED_INT_2_10_10_10_REV
+Ignore GL_UNSIGNED_NORMALIZED
+Ignore GL_VERTEX_ARRAY_OBJECT_EXT
+Ignore GL_VERTEX_SHADER_BIT
+Ignore glFramebufferTexture2DMultisampleEXT
+Ignore glGetObjectLabelEXT
+Ignore glInsertEventMarkerEXT
+Ignore glLabelObjectEXT
+Ignore glPopGroupMarkerEXT
+Ignore glProgramUniform1f
+Ignore glProgramUniform1fv
+Ignore glProgramUniform1i
+Ignore glProgramUniform1iv
+Ignore glProgramUniform2f
+Ignore glProgramUniform2fv
+Ignore glProgramUniform2i
+Ignore glProgramUniform2iv
+Ignore glProgramUniform3f
+Ignore glProgramUniform3fv
+Ignore glProgramUniform3i
+Ignore glProgramUniform3iv
+Ignore glProgramUniform4f
+Ignore glProgramUniform4fv
+Ignore glProgramUniform4i
+Ignore glProgramUniform4iv
+Ignore glProgramUniformMatrix2fv
+Ignore glProgramUniformMatrix3fv
+Ignore glProgramUniformMatrix4fv
+Ignore glPushGroupMarkerEXT
# isn't included in GL2
Ignore GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET
diff --git a/make/config/jogl/gl-if-gl.cfg b/make/config/jogl/gl-if-gl.cfg
index 2f7932b67..89233330a 100644
--- a/make/config/jogl/gl-if-gl.cfg
+++ b/make/config/jogl/gl-if-gl.cfg
@@ -21,12 +21,15 @@ Ignore ^gl.*x
Ignore ^gl.*xOES
Ignore glEGL.*
+# dummy procaddress config / force procaddress for comments
EmitProcAddressTable false
ProcAddressTableClassName DontGenerateProcAddressTableStuff
GetProcAddressTableExpr DontGenerateProcAddressTableStuff
+ForceProcAddressGen __ALL__
# Inform the glue code generator of the association between #defines
-# and functions and the extensions in which they are defined
+# and functions and the extensions in which they are defined.
+# This also gives a better API doc since it includes all extension names.
GLHeader GLES2/gl2.h
GLHeader GLES2/gl2ext.h
GLHeader GL/gl.h
diff --git a/make/config/jogl/gl-if-gl2.cfg b/make/config/jogl/gl-if-gl2.cfg
index d9bddae53..c58b73dfd 100644
--- a/make/config/jogl/gl-if-gl2.cfg
+++ b/make/config/jogl/gl-if-gl2.cfg
@@ -28,6 +28,12 @@ Include gl-if-gl4-ignores.cfg
# Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums
TagNativeBinding true
+# dummy procaddress config / force procaddress for comments
+EmitProcAddressTable false
+ProcAddressTableClassName DontGenerateProcAddressTableStuff
+GetProcAddressTableExpr DontGenerateProcAddressTableStuff
+ForceProcAddressGen __ALL__
+
# Ignore extensions that are already picked up via the GL2ES1 interface
IgnoreExtension GL_EXT_point_parameters
@@ -36,7 +42,3 @@ CustomJavaCode GL2 public boolean glIsPBOUnpackEnabled();
Include gl-headers.cfg
-EmitProcAddressTable false
-ProcAddressTableClassName DontGenerateProcAddressTableStuff
-GetProcAddressTableExpr DontGenerateProcAddressTableStuff
-
diff --git a/make/config/jogl/gl-if-gl2_es1.cfg b/make/config/jogl/gl-if-gl2_es1.cfg
index db3389064..ad8bbea7d 100644
--- a/make/config/jogl/gl-if-gl2_es1.cfg
+++ b/make/config/jogl/gl-if-gl2_es1.cfg
@@ -35,6 +35,7 @@ DropUniqVendorExtensions VIV
IgnoreExtension GL_EXT_discard_framebuffer
IgnoreExtension GL_OES_compressed_paletted_texture
IgnoreExtension GL_OES_vertex_array_object
+IgnoreExtension GL_OES_EGL_image_external
IgnoreExtension GL_OES_compressed_ETC1_RGB8_texture
IgnoreExtension GL_OES_draw_texture
@@ -44,6 +45,10 @@ IgnoreExtension GL_OES_point_size_array
IgnoreExtension GL_OES_query_matrix
IgnoreExtension GL_OES_vertex_half_float
+IgnoreExtension GL_EXT_debug_marker
+IgnoreExtension GL_EXT_debug_label
+IgnoreExtension GL_EXT_multisampled_render_to_texture
+
# isn't included in GL2
# includes GL_STATE_RESTORE, which hasn't the QCOM suffix
IgnoreExtension GL_QCOM_extended_get
@@ -101,9 +106,11 @@ Ignore glGetFixedv
CustomJavaCode GL2ES1 public void glOrtho(double left, double right, double bottom, double top, double near_val, double far_val);
CustomJavaCode GL2ES1 public void glFrustum(double left, double right, double bottom, double top, double zNear, double zFar);
+# dummy procaddress config / force procaddress for comments
EmitProcAddressTable false
ProcAddressTableClassName DontGenerateProcAddressTableStuff
GetProcAddressTableExpr DontGenerateProcAddressTableStuff
+ForceProcAddressGen __ALL__
# Inform the glue code generator of the association between #defines
# and functions and the extensions in which they are defined
diff --git a/make/config/jogl/gl-if-gl2_es2.cfg b/make/config/jogl/gl-if-gl2_es2.cfg
index 95c89eb37..6a8aef06b 100644
--- a/make/config/jogl/gl-if-gl2_es2.cfg
+++ b/make/config/jogl/gl-if-gl2_es2.cfg
@@ -35,6 +35,10 @@ IgnoreExtension GL_EXT_discard_framebuffer
IgnoreExtension GL_OES_compressed_paletted_texture
IgnoreExtension GL_OES_compressed_ETC1_RGB8_texture
IgnoreExtension GL_OES_vertex_array_object
+IgnoreExtension GL_OES_EGL_image_external
+IgnoreExtension GL_EXT_debug_marker
+IgnoreExtension GL_EXT_debug_label
+IgnoreExtension GL_EXT_multisampled_render_to_texture
# isn't included in GL2
# includes GL_STATE_RESTORE, which hasn't the QCOM suffix
@@ -61,12 +65,15 @@ CustomJavaCode GL2ES2 public void glDepthRange(double zNear, double zFar);
IncludeAs CustomJavaCode GL2ES2 gl-if-CustomJavaCode-gl2_es2.java
+# dummy procaddress config / force procaddress for comments
EmitProcAddressTable false
ProcAddressTableClassName DontGenerateProcAddressTableStuff
GetProcAddressTableExpr DontGenerateProcAddressTableStuff
+ForceProcAddressGen __ALL__
# Inform the glue code generator of the association between #defines
# and functions and the extensions in which they are defined
+# This also gives a better API doc since it includes all extension names.
GLHeader GLES2/gl2.h
GLHeader GLES2/gl2ext.h
GLHeader GL/gl.h
diff --git a/make/config/jogl/gl-if-gl2_gl3.cfg b/make/config/jogl/gl-if-gl2_gl3.cfg
index 12de7afd3..0c51dfe9c 100644
--- a/make/config/jogl/gl-if-gl2_gl3.cfg
+++ b/make/config/jogl/gl-if-gl2_gl3.cfg
@@ -27,20 +27,17 @@ NativeOutputDir gensrc/native/jogl
# Same name but different signature ..
# No collisions found .. good!
+# dummy procaddress config / force procaddress for comments
EmitProcAddressTable false
ProcAddressTableClassName DontGenerateProcAddressTableStuff
GetProcAddressTableExpr DontGenerateProcAddressTableStuff
+ForceProcAddressGen __ALL__
# Inform the glue code generator of the association between #defines
# and functions and the extensions in which they are defined
GLHeader GL/gl.h
GLHeader GL/glext.h
-# Force all of the methods to be emitted using dynamic linking so we
-# don't need to link against any emulation library on the desktop or
-# depend on the presence of an import library for a particular device
-ForceProcAddressGen __ALL__
-
# Also force the calling conventions of the locally generated function
# pointer typedefs for these routines to APIENTRY
LocalProcAddressCallingConvention __ALL__ APIENTRY
diff --git a/make/config/jogl/gl-if-gl3-ignores.cfg b/make/config/jogl/gl-if-gl3-ignores.cfg
index 672c62278..a84f7fb05 100644
--- a/make/config/jogl/gl-if-gl3-ignores.cfg
+++ b/make/config/jogl/gl-if-gl3-ignores.cfg
@@ -7,7 +7,7 @@
# OpenGL 3.x dependencies
#
# We allow GL_VERSION_3_0 within GL2
-IgnoreExtension GL_VERSION_3_1
+# IgnoreExtension GL_VERSION_3_1 - contains common tokens
IgnoreExtension GL_VERSION_3_2
IgnoreExtension GL_VERSION_3_3
IgnoreExtension GL_VERSION_3_4
diff --git a/make/config/jogl/gl-if-gl3-subset.cfg b/make/config/jogl/gl-if-gl3-subset.cfg
index 85797894d..dae38ec0c 100644
--- a/make/config/jogl/gl-if-gl3-subset.cfg
+++ b/make/config/jogl/gl-if-gl3-subset.cfg
@@ -10,6 +10,8 @@ Include gl3-desktop.cfg
Include gl-if-gl3-ignores.cfg
Include gl-if-gl4-ignores.cfg
+# dummy procaddress config / force procaddress for comments
EmitProcAddressTable false
ProcAddressTableClassName DontGenerateProcAddressTableStuff
GetProcAddressTableExpr DontGenerateProcAddressTableStuff
+ForceProcAddressGen __ALL__
diff --git a/make/config/jogl/gl-if-gl3.cfg b/make/config/jogl/gl-if-gl3.cfg
index 88cf57d04..649b35165 100644
--- a/make/config/jogl/gl-if-gl3.cfg
+++ b/make/config/jogl/gl-if-gl3.cfg
@@ -25,14 +25,13 @@ Include gl-common-extensions.cfg
Include gl3-desktop.cfg
Include gl-if-gl4-ignores.cfg
-EmitProcAddressTable false
-
# Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums
TagNativeBinding true
Include gl3-headers.cfg
+# dummy procaddress config / force procaddress for comments
EmitProcAddressTable false
ProcAddressTableClassName DontGenerateProcAddressTableStuff
GetProcAddressTableExpr DontGenerateProcAddressTableStuff
-
+ForceProcAddressGen __ALL__
diff --git a/make/config/jogl/gl-if-gl3bc.cfg b/make/config/jogl/gl-if-gl3bc.cfg
index 3381051c6..f07a9a417 100644
--- a/make/config/jogl/gl-if-gl3bc.cfg
+++ b/make/config/jogl/gl-if-gl3bc.cfg
@@ -39,7 +39,8 @@ IgnoreExtension GL_EXT_point_parameters
Include gl-headers.cfg
Include gl3ext-headers.cfg
+# dummy procaddress config / force procaddress for comments
EmitProcAddressTable false
ProcAddressTableClassName DontGenerateProcAddressTableStuff
GetProcAddressTableExpr DontGenerateProcAddressTableStuff
-
+ForceProcAddressGen __ALL__
diff --git a/make/config/jogl/gl-if-gl4.cfg b/make/config/jogl/gl-if-gl4.cfg
index 5b4d45200..1e920ac7c 100644
--- a/make/config/jogl/gl-if-gl4.cfg
+++ b/make/config/jogl/gl-if-gl4.cfg
@@ -20,10 +20,11 @@ Include gl-common.cfg
Include gl-common-extensions.cfg
Include gl3-desktop.cfg
+# dummy procaddress config / force procaddress for comments
EmitProcAddressTable false
ProcAddressTableClassName DontGenerateProcAddressTableStuff
GetProcAddressTableExpr DontGenerateProcAddressTableStuff
-
+ForceProcAddressGen __ALL__
# Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums
TagNativeBinding true
diff --git a/make/scripts/gluegen-gl.sh b/make/scripts/gluegen-gl.sh
new file mode 100644
index 000000000..111b70710
--- /dev/null
+++ b/make/scripts/gluegen-gl.sh
@@ -0,0 +1,93 @@
+#! /bin/bash
+
+rootrel=build-x86_64
+
+builddir=../$rootrel
+buildtmp=../build-temp
+
+function copy_temp() {
+ mkdir -p $buildtmp/gensrc/classes
+ cp -a $builddir/jogl/gensrc/classes/* $buildtmp/gensrc/classes/
+}
+
+function gluegen_if_gl() {
+java \
+-classpath \
+../../gluegen/$rootrel/gluegen.jar:../$rootrel/jogl/gluegen-gl.jar \
+com.jogamp.gluegen.GlueGen \
+--debug \
+--dumpCPP \
+-O../$rootrel/jogl \
+-Ecom.jogamp.gluegen.opengl.GLEmitter \
+-C./config/jogl/gl-if-gl.cfg \
+-Istub_includes/jni \
+-Istub_includes/jni/macosx \
+-Istub_includes/jni/win32 \
+-Istub_includes/jni/x11 \
+-Istub_includes/khr \
+-Istub_includes/khr/KD \
+-Istub_includes/khr/KHR \
+-Istub_includes/macosx \
+-Istub_includes/macosx/AppKit \
+-Istub_includes/macosx/OpenGL \
+-Istub_includes/macosx/QuartzCore \
+-Istub_includes/opengl \
+-Istub_includes/opengl/GL \
+-Istub_includes/opengl/GL3 \
+-Istub_includes/opengl/GLES \
+-Istub_includes/opengl/GLES2 \
+-Istub_includes/win32 \
+-Istub_includes/x11 \
+-Istub_includes/x11/X11 \
+-Istub_includes/x11/X11/extensions \
+-I../../gluegen/make/stub_includes/gluegen \
+stub_includes/opengl/gles2.c \
+
+copy_temp
+
+}
+
+function gluegen_es2() {
+java \
+-classpath \
+../../gluegen/$rootrel/gluegen.jar:../$rootrel/jogl/gluegen-gl.jar \
+com.jogamp.gluegen.GlueGen \
+--debug \
+--dumpCPP \
+-O../$rootrel/jogl \
+-Ecom.jogamp.gluegen.opengl.GLEmitter \
+-C./config/jogl/gl-es2.cfg \
+-Istub_includes/jni \
+-Istub_includes/jni/macosx \
+-Istub_includes/jni/win32 \
+-Istub_includes/jni/x11 \
+-Istub_includes/khr \
+-Istub_includes/khr/KD \
+-Istub_includes/khr/KHR \
+-Istub_includes/macosx \
+-Istub_includes/macosx/AppKit \
+-Istub_includes/macosx/OpenGL \
+-Istub_includes/macosx/QuartzCore \
+-Istub_includes/opengl \
+-Istub_includes/opengl/GL \
+-Istub_includes/opengl/GL3 \
+-Istub_includes/opengl/GLES \
+-Istub_includes/opengl/GLES2 \
+-Istub_includes/win32 \
+-Istub_includes/x11 \
+-Istub_includes/x11/X11 \
+-Istub_includes/x11/X11/extensions \
+-I../../gluegen/make/stub_includes/gluegen \
+stub_includes/opengl/gles2.c \
+
+copy_temp
+
+}
+
+function gluegen_all() {
+ gluegen_if_gl
+# gluegen_es2
+}
+
+gluegen_all 2>&1 | tee $(basename $0 .sh).log
+
diff --git a/make/stub_includes/egl/EGL/eglext.h b/make/stub_includes/egl/EGL/eglext.h
index 972becf81..d5310df65 100644
--- a/make/stub_includes/egl/EGL/eglext.h
+++ b/make/stub_includes/egl/EGL/eglext.h
@@ -6,7 +6,7 @@ extern "C" {
#endif
/*
-** Copyright (c) 2007-2010 The Khronos Group Inc.
+** Copyright (c) 2007-2012 The Khronos Group Inc.
**
** Permission is hereby granted, free of charge, to any person obtaining a
** copy of this software and/or associated documentation files (the
@@ -34,8 +34,8 @@ extern "C" {
/* Header file version number */
/* Current version at http://www.khronos.org/registry/egl/ */
-/* $Revision: 12814 $ on $Date: 2010-11-03 17:47:28 -0700 (Wed, 03 Nov 2010) $ */
-#define EGL_EGLEXT_VERSION 8
+/* $Revision: 16473 $ on $Date: 2012-01-04 02:20:48 -0800 (Wed, 04 Jan 2012) $ */
+#define EGL_EGLEXT_VERSION 11
#ifndef EGL_KHR_config_attribs
#define EGL_KHR_config_attribs 1
@@ -178,15 +178,15 @@ typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETSYNCATTRIBKHRPROC) (EGLDisplay dpy, EG
#ifndef EGL_NV_coverage_sample
#define EGL_NV_coverage_sample 1
-#define EGL_COVERAGE_BUFFERS_NV 0x30E0
-#define EGL_COVERAGE_SAMPLES_NV 0x30E1
+#define EGL_COVERAGE_BUFFERS_NV 0x30E0
+#define EGL_COVERAGE_SAMPLES_NV 0x30E1
#endif
#ifndef EGL_NV_depth_nonlinear
#define EGL_NV_depth_nonlinear 1
-#define EGL_DEPTH_ENCODING_NV 0x30E2
+#define EGL_DEPTH_ENCODING_NV 0x30E2
#define EGL_DEPTH_ENCODING_NONE_NV 0
-#define EGL_DEPTH_ENCODING_NONLINEAR_NV 0x30E3
+#define EGL_DEPTH_ENCODING_NONLINEAR_NV 0x30E3
#endif
#if KHRONOS_SUPPORT_INT64 /* EGLTimeNV requires 64-bit uint support */
@@ -284,20 +284,37 @@ typedef EGLImageKHR (EGLAPIENTRYP PFNEGLCREATEDRMIMAGEMESAPROC) (EGLDisplay dpy,
typedef EGLBoolean (EGLAPIENTRYP PFNEGLEXPORTDRMIMAGEMESAPROC) (EGLDisplay dpy, EGLImageKHR image, EGLint *name, EGLint *handle, EGLint *stride);
#endif
-/**
- * Added a few NVidia extensions here.
- * FIXME: Double check if they are still 'active'
- */
+#ifndef EGL_NV_post_sub_buffer
+#define EGL_NV_post_sub_buffer 1
+#define EGL_POST_SUB_BUFFER_SUPPORTED_NV 0x30BE
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLBoolean EGLAPIENTRY eglPostSubBufferNV (EGLDisplay dpy, EGLSurface surface, EGLint x, EGLint y, EGLint width, EGLint height);
+#endif /* EGL_EGLEXT_PROTOTYPES */
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLPOSTSUBBUFFERNVPROC) (EGLDisplay dpy, EGLSurface surface, EGLint x, EGLint y, EGLint width, EGLint height);
+#endif
-/* EGL_NV_texture_rectangle (reuse analagous WGL enum) */
-#ifndef EGL_NV_texture_rectangle
-#define EGL_NV_texture_rectangle 1
-#define EGL_GL_TEXTURE_RECTANGLE_NV_KHR 0x30BB
-#define EGL_TEXTURE_RECTANGLE_NV 0x20A2
+#ifndef EGL_ANGLE_query_surface_pointer
+#define EGL_ANGLE_query_surface_pointer 1
+#ifdef EGL_EGLEXT_PROTOTYPES
+EGLAPI EGLBoolean eglQuerySurfacePointerANGLE(EGLDisplay dpy, EGLSurface surface, EGLint attribute, void **value);
+#endif
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSURFACEPOINTERANGLEPROC) (EGLDisplay dpy, EGLSurface surface, EGLint attribute, void **value);
#endif
-#include "egl-64bit-types.h"
+#ifndef EGL_ANGLE_surface_d3d_texture_2d_share_handle
+#define EGL_ANGLE_surface_d3d_texture_2d_share_handle 1
+#define EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE 0x3200
+#endif
+
+#ifndef EGL_NV_coverage_sample_resolve
+#define EGL_NV_coverage_sample_resolve 1
+#define EGL_COVERAGE_SAMPLE_RESOLVE_NV 0x3131
+#define EGL_COVERAGE_SAMPLE_RESOLVE_DEFAULT_NV 0x3132
+#define EGL_COVERAGE_SAMPLE_RESOLVE_NONE_NV 0x3133
+#endif
+
+#include "egl-64bit-types.h"
#ifndef EGL_NV_system_time
#define EGL_NV_system_time 1
#ifdef EGL_EGLEXT_PROTOTYPES
@@ -308,6 +325,14 @@ typedef EGLuint64 (EGLAPIENTRYP PFNEGLGETSYSTEMTIMEFREQUENCYNVPROC)(void);
typedef EGLuint64 (EGLAPIENTRYP PFNEGLGETSYSTEMTIMENVPROC)(void);
#endif
+#ifndef EGL_EXT_create_context_robustness
+#define EGL_EXT_create_context_robustness 1
+#define EGL_CONTEXT_OPENGL_ROBUST_ACCESS_EXT 0x30BF
+#define EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_EXT 0x3138
+#define EGL_NO_RESET_NOTIFICATION_EXT 0x31BE
+#define EGL_LOSE_CONTEXT_ON_RESET_EXT 0x31BF
+#endif
+
/* EGL_NV_omx_il_sink
*/
#ifndef EGL_NV_omx_il_sink
@@ -321,6 +346,19 @@ typedef EGLuint64 (EGLAPIENTRYP PFNEGLGETSYSTEMTIMENVPROC)(void);
#define EGL_RMSURFACE_NV 0x30EF /* eglCreateImageKHR target */
+/**
+ * Added a few NVidia extensions here.
+ * FIXME: Double check if they are still 'active'
+ */
+
+/* EGL_NV_texture_rectangle (reuse analagous WGL enum) */
+#ifndef EGL_NV_texture_rectangle
+#define EGL_NV_texture_rectangle 1
+#define EGL_GL_TEXTURE_RECTANGLE_NV_KHR 0x30BB
+#define EGL_TEXTURE_RECTANGLE_NV 0x20A2
+#endif
+
+
#ifdef __cplusplus
}
#endif
diff --git a/make/stub_includes/opengl/GL3/gl3ext.h b/make/stub_includes/opengl/GL3/gl3ext.h
index fa93130aa..8b05499c2 100644
--- a/make/stub_includes/opengl/GL3/gl3ext.h
+++ b/make/stub_includes/opengl/GL3/gl3ext.h
@@ -52,7 +52,6 @@
* #endif
*/
-
/**
* 47. http://www.opengl.org/registry/specs/ARB/geometry_shader4.txt
*/
@@ -90,15 +89,19 @@ GLAPI void APIENTRY glFramebufferTextureARB (GLenum target, GLenum attachment, G
GLAPI void APIENTRY glFramebufferTextureLayerARB (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
GLAPI void APIENTRY glFramebufferTextureFaceARB (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face);
#endif /* GL_GL3EXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLPROGRAMPARAMETERIARBPROC) (GLuint program, GLenum pname, GLint value);
-typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level);
-typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
-typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREFACEARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face);
+/* No need for explicit function pointer: we force generation of ProcAddress .. */
#endif
-/**
- * 363. http://www.opengl.org/registry/specs/AMD/vertex_shader_tessellator.txt
- */
+// #187
+#ifndef GL_EXT_texture_filter_anisotropic
+#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE
+#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
+#endif
+#ifndef GL_EXT_texture_filter_anisotropic
+#define GL_EXT_texture_filter_anisotropic 1
+#endif
+
+// #363 http://www.opengl.org/registry/specs/AMD/vertex_shader_tessellator.txt
#ifndef GL_AMD_vertex_shader_tessellator
#define GL_SAMPLER_BUFFER_AMD 0x9001
#define GL_INT_SAMPLER_BUFFER_AMD 0x9002
@@ -117,9 +120,7 @@ GLAPI void APIENTRY glTessellationModeAMD(GLenum mode);
/* No need for explicit function pointer: we force generation of ProcAddress .. */
#endif
-/**
- * http://www.opengl.org/registry/specs/NV/shader_buffer_load.txt
- */
+// #379 http://www.opengl.org/registry/specs/NV/shader_buffer_load.txt
#ifndef GL_NV_shader_buffer_load
#define GL_BUFFER_GPU_ADDRESS_NV 0x8F1D
#define GL_GPU_ADDRESS_NV 0x8F34
@@ -143,25 +144,10 @@ GLAPI void APIENTRY glGetUniformui64vNV (GLuint program, GLint location, GLuint6
GLAPI void APIENTRY glProgramUniformui64NV (GLuint program, GLint location, GLuint64EXT value);
GLAPI void APIENTRY glProgramUniformui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
#endif /* GL_GL3EXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLMAKEBUFFERRESIDENTNVPROC) (GLenum target, GLenum access);
-typedef void (APIENTRYP PFNGLMAKEBUFFERNONRESIDENTNVPROC) (GLenum target);
-typedef GLboolean (APIENTRYP PFNGLISBUFFERRESIDENTNVPROC) (GLenum target);
-typedef void (APIENTRYP PFNGLMAKENAMEDBUFFERRESIDENTNVPROC) (GLuint buffer, GLenum access);
-typedef void (APIENTRYP PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC) (GLuint buffer);
-typedef GLboolean (APIENTRYP PFNGLISNAMEDBUFFERRESIDENTNVPROC) (GLuint buffer);
-typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERUI64VNVPROC) (GLenum target, GLenum pname, GLuint64EXT *params);
-typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC) (GLuint buffer, GLenum pname, GLuint64EXT *params);
-typedef void (APIENTRYP PFNGLGETINTEGERUI64VNVPROC) (GLenum value, GLuint64EXT *result);
-typedef void (APIENTRYP PFNGLUNIFORMUI64NVPROC) (GLint location, GLuint64EXT value);
-typedef void (APIENTRYP PFNGLUNIFORMUI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value);
-typedef void (APIENTRYP PFNGLGETUNIFORMUI64VNVPROC) (GLuint program, GLint location, GLuint64EXT *params);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMUI64NVPROC) (GLuint program, GLint location, GLuint64EXT value);
-typedef void (APIENTRYP PFNGLPROGRAMUNIFORMUI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
+/* No need for explicit function pointer: we force generation of ProcAddress .. */
#endif
-/**
- * http://www.opengl.org/registry/specs/NV/vertex_buffer_unified_memory.txt
- */
+// #380 http://www.opengl.org/registry/specs/NV/vertex_buffer_unified_memory.txt
#ifndef GL_NV_vertex_buffer_unified_memory
#define GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV 0x8F1E
#define GL_ELEMENT_ARRAY_UNIFIED_NV 0x8F1F
@@ -209,82 +195,7 @@ GLAPI void APIENTRY glVertexAttribFormatNV (GLuint index, GLint size, GLenum typ
GLAPI void APIENTRY glVertexAttribIFormatNV (GLuint index, GLint size, GLenum type, GLsizei stride);
GLAPI void APIENTRY glGetIntegerui64i_vNV (GLenum value, GLuint index, GLuint64EXT *result);
#endif /* GL_GL3EXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLBUFFERADDRESSRANGENVPROC) (GLenum pname, GLuint index, GLuint64EXT address, GLsizeiptr length);
-typedef void (APIENTRYP PFNGLVERTEXFORMATNVPROC) (GLint size, GLenum type, GLsizei stride);
-typedef void (APIENTRYP PFNGLNORMALFORMATNVPROC) (GLenum type, GLsizei stride);
-typedef void (APIENTRYP PFNGLCOLORFORMATNVPROC) (GLint size, GLenum type, GLsizei stride);
-typedef void (APIENTRYP PFNGLINDEXFORMATNVPROC) (GLenum type, GLsizei stride);
-typedef void (APIENTRYP PFNGLTEXCOORDFORMATNVPROC) (GLint size, GLenum type, GLsizei stride);
-typedef void (APIENTRYP PFNGLEDGEFLAGFORMATNVPROC) (GLsizei stride);
-typedef void (APIENTRYP PFNGLSECONDARYCOLORFORMATNVPROC) (GLint size, GLenum type, GLsizei stride);
-typedef void (APIENTRYP PFNGLFOGCOORDFORMATNVPROC) (GLenum type, GLsizei stride);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride);
-typedef void (APIENTRYP PFNGLVERTEXATTRIBIFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLsizei stride);
-typedef void (APIENTRYP PFNGLGETINTEGERUI64I_VNVPROC) (GLenum value, GLuint index, GLuint64EXT *result);
-#endif
-
-
-
-#ifndef GL_APPLE_float_pixels
-#define GL_HALF_APPLE 0x140B
-#define GL_COLOR_FLOAT_APPLE 0x8A0F
-#define GL_RGBA_FLOAT32_APPLE 0x8814
-#define GL_RGB_FLOAT32_APPLE 0x8815
-#define GL_ALPHA_FLOAT32_APPLE 0x8816
-#define GL_INTENSITY_FLOAT32_APPLE 0x8817
-#define GL_LUMINANCE_FLOAT32_APPLE 0x8818
-#define GL_LUMINANCE_ALPHA_FLOAT32_APPLE 0x8819
-#define GL_RGBA_FLOAT16_APPLE 0x881A
-#define GL_RGB_FLOAT16_APPLE 0x881B
-#define GL_ALPHA_FLOAT16_APPLE 0x881C
-#define GL_INTENSITY_FLOAT16_APPLE 0x881D
-#define GL_LUMINANCE_FLOAT16_APPLE 0x881E
-#define GL_LUMINANCE_ALPHA_FLOAT16_APPLE 0x881F
-#endif
-
-#ifndef GL_APPLE_float_pixels
-#define GL_APPLE_float_pixels 1
-#endif
-
-#ifndef GL_ATI_texture_float
-#define GL_RGBA_FLOAT32_ATI 0x8814
-#define GL_RGB_FLOAT32_ATI 0x8815
-#define GL_ALPHA_FLOAT32_ATI 0x8816
-#define GL_INTENSITY_FLOAT32_ATI 0x8817
-#define GL_LUMINANCE_FLOAT32_ATI 0x8818
-#define GL_LUMINANCE_ALPHA_FLOAT32_ATI 0x8819
-#define GL_RGBA_FLOAT16_ATI 0x881A
-#define GL_RGB_FLOAT16_ATI 0x881B
-#define GL_ALPHA_FLOAT16_ATI 0x881C
-#define GL_INTENSITY_FLOAT16_ATI 0x881D
-#define GL_LUMINANCE_FLOAT16_ATI 0x881E
-#define GL_LUMINANCE_ALPHA_FLOAT16_ATI 0x881F
-#endif
-
-#ifndef GL_ATI_texture_float
-#define GL_ATI_texture_float 1
-#endif
-
-#ifndef GL_NV_float_buffer
-#define GL_FLOAT_R_NV 0x8880
-#define GL_FLOAT_RG_NV 0x8881
-#define GL_FLOAT_RGB_NV 0x8882
-#define GL_FLOAT_RGBA_NV 0x8883
-#define GL_FLOAT_R16_NV 0x8884
-#define GL_FLOAT_R32_NV 0x8885
-#define GL_FLOAT_RG16_NV 0x8886
-#define GL_FLOAT_RG32_NV 0x8887
-#define GL_FLOAT_RGB16_NV 0x8888
-#define GL_FLOAT_RGB32_NV 0x8889
-#define GL_FLOAT_RGBA16_NV 0x888A
-#define GL_FLOAT_RGBA32_NV 0x888B
-#define GL_TEXTURE_FLOAT_COMPONENTS_NV 0x888C
-#define GL_FLOAT_CLEAR_COLOR_VALUE_NV 0x888D
-#define GL_FLOAT_RGBA_MODE_NV 0x888E
-#endif
-
-#ifndef GL_NV_float_buffer
-#define GL_NV_float_buffer 1
+/* No need for explicit function pointer: we force generation of ProcAddress .. */
#endif
// #395
@@ -354,12 +265,7 @@ GLAPI void APIENTRY glTextureImage3DMultisampleNV (GLuint texture, GLenum target
GLAPI void APIENTRY glTextureImage2DMultisampleCoverageNV (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations);
GLAPI void APIENTRY glTextureImage3DMultisampleCoverageNV (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations);
#endif /* GL_GL3EXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLTEXIMAGE2DMULTISAMPLECOVERAGENVPROC) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations);
-typedef void (APIENTRYP PFNGLTEXIMAGE3DMULTISAMPLECOVERAGENVPROC) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations);
-typedef void (APIENTRYP PFNGLTEXTUREIMAGE2DMULTISAMPLENVPROC) (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations);
-typedef void (APIENTRYP PFNGLTEXTUREIMAGE3DMULTISAMPLENVPROC) (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations);
-typedef void (APIENTRYP PFNGLTEXTUREIMAGE2DMULTISAMPLECOVERAGENVPROC) (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations);
-typedef void (APIENTRYP PFNGLTEXTUREIMAGE3DMULTISAMPLECOVERAGENVPROC) (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations);
+/* No need for explicit function pointer: we force generation of ProcAddress .. */
#endif
// #404
@@ -392,7 +298,7 @@ typedef void (APIENTRYP PFNGLSETMULTISAMPLEFVAMDPROC) (GLenum pname, GLuint inde
#ifdef GL_GL3EXT_PROTOTYPES
GLAPI GLsync APIENTRY glImportSyncEXT (GLenum external_sync_type, GLintptr external_sync, GLbitfield flags);
#endif /* GL_GL3EXT_PROTOTYPES */
-typedef GLsync (APIENTRYP PFNGLIMPORTSYNCEXTPROC) (GLenum external_sync_type, GLintptr external_sync, GLbitfield flags);
+/* No need for explicit function pointer: we force generation of ProcAddress .. */
#endif
// #408
@@ -404,8 +310,7 @@ typedef GLsync (APIENTRYP PFNGLIMPORTSYNCEXTPROC) (GLenum external_sync_type, GL
GLAPI void APIENTRY glMultiDrawArraysIndirectAMD (GLenum mode, const GLvoid *indirect, GLsizei primcount, GLsizei stride);
GLAPI void APIENTRY glMultiDrawElementsIndirectAMD (GLenum mode, GLenum type, const GLvoid *indirect, GLsizei primcount, GLsizei stride);
#endif /* GL_GL3EXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC) (GLenum mode, const GLvoid *indirect, GLsizei primcount, GLsizei stride);
-typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC) (GLenum mode, GLenum type, const GLvoid *indirect, GLsizei primcount, GLsizei stride);
+/* No need for explicit function pointer: we force generation of ProcAddress .. */
#endif
// #409
@@ -439,7 +344,7 @@ typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC) (GLenum mode, GLe
#ifdef GL_GL3EXT_PROTOTYPES
GLAPI void APIENTRY glStencilOpValueAMD (GLenum face, GLuint value);
#endif /* GL_GL3EXT_PROTOTYPES */
-typedef void (APIENTRYP PFNGLSTENCILOPVALUEAMDPROC) (GLenum face, GLuint value);
+/* No need for explicit function pointer: we force generation of ProcAddress .. */
#endif
#endif /* __gl3ext_h_ */
diff --git a/make/stub_includes/opengl/GLES/glext.h b/make/stub_includes/opengl/GLES/glext.h
index 91287732c..15451c68f 100644
--- a/make/stub_includes/opengl/GLES/glext.h
+++ b/make/stub_includes/opengl/GLES/glext.h
@@ -1,7 +1,7 @@
#ifndef __glext_h_
#define __glext_h_
-/* $Revision: 12119 $ on $Date:: 2010-07-27 17:40:32 -0700 #$ */
+/* $Revision: 16481 $ on $Date:: 2012-01-04 10:43:56 -0800 #$ */
#ifdef __cplusplus
extern "C" {
@@ -68,6 +68,14 @@ extern "C" {
typedef void* GLeglImageOES;
#endif
+/* GL_OES_EGL_image_external */
+#ifndef GL_OES_EGL_image_external
+/* GLeglImageOES defined in GL_OES_EGL_image already. */
+#define GL_TEXTURE_EXTERNAL_OES 0x8D65
+#define GL_TEXTURE_BINDING_EXTERNAL_OES 0x8D67
+#define GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES 0x8D68
+#endif
+
/* GL_OES_element_index_uint */
#ifndef GL_OES_element_index_uint
#define GL_UNSIGNED_INT 0x1405
@@ -280,6 +288,14 @@ typedef void* GLeglImageOES;
#define GL_STENCIL_EXT 0x1802
#endif
+/* GL_EXT_multisampled_render_to_texture */
+#ifndef GL_EXT_multisampled_render_to_texture
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT 0x8D6C
+#define GL_RENDERBUFFER_SAMPLES_EXT 0x9133
+#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x9134
+#define GL_MAX_SAMPLES_EXT 0x9135
+#endif
+
/* GL_EXT_multi_draw_arrays */
/* No new tokens introduced by this extension. */
@@ -290,6 +306,32 @@ typedef void* GLeglImageOES;
#define GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT 0x8366
#endif
+/* GL_EXT_robustness */
+#ifndef GL_EXT_robustness
+/* reuse GL_NO_ERROR */
+#define GL_GUILTY_CONTEXT_RESET_EXT 0x8253
+#define GL_INNOCENT_CONTEXT_RESET_EXT 0x8254
+#define GL_UNKNOWN_CONTEXT_RESET_EXT 0x8255
+#define GL_CONTEXT_ROBUST_ACCESS_EXT 0x90F3
+#define GL_RESET_NOTIFICATION_STRATEGY_EXT 0x8256
+#define GL_LOSE_CONTEXT_ON_RESET_EXT 0x8252
+#define GL_NO_RESET_NOTIFICATION_EXT 0x8261
+#endif
+
+/* GL_EXT_sRGB */
+#ifndef GL_EXT_sRGB
+#define GL_SRGB_EXT 0x8C40
+#define GL_SRGB_ALPHA_EXT 0x8C42
+#define GL_SRGB8_ALPHA8_EXT 0x8C43
+#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT 0x8210
+#endif
+
+/* GL_EXT_texture_compression_dxt1 */
+#ifndef GL_EXT_texture_compression_dxt1
+#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0
+#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1
+#endif
+
/* GL_EXT_texture_filter_anisotropic */
#ifndef GL_EXT_texture_filter_anisotropic
#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE
@@ -308,6 +350,27 @@ typedef void* GLeglImageOES;
#define GL_TEXTURE_LOD_BIAS_EXT 0x8501
#endif
+/* GL_EXT_texture_storage */
+#ifndef GL_EXT_texture_storage
+#define GL_TEXTURE_IMMUTABLE_FORMAT_EXT 0x912F
+#define GL_ALPHA8_EXT 0x803C
+#define GL_LUMINANCE8_EXT 0x8040
+#define GL_LUMINANCE8_ALPHA8_EXT 0x8045
+#define GL_RGBA32F_EXT 0x8814
+#define GL_RGB32F_EXT 0x8815
+#define GL_ALPHA32F_EXT 0x8816
+#define GL_LUMINANCE32F_EXT 0x8818
+#define GL_LUMINANCE_ALPHA32F_EXT 0x8819
+/* reuse GL_RGBA16F_EXT */
+#define GL_RGB16F_EXT 0x881B
+#define GL_ALPHA16F_EXT 0x881C
+#define GL_LUMINANCE16F_EXT 0x881E
+#define GL_LUMINANCE_ALPHA16F_EXT 0x881F
+#define GL_RGB10_A2_EXT 0x8059
+#define GL_RGB10_EXT 0x8052
+#define GL_BGRA8_EXT 0x93A1
+#endif
+
/*------------------------------------------------------------------------*
* IMG extension tokens
*------------------------------------------------------------------------*/
@@ -527,6 +590,12 @@ typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target,
typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image);
#endif
+/* GL_OES_EGL_image_external */
+#ifndef GL_OES_EGL_image_external
+#define GL_OES_EGL_image_external 1
+/* glEGLImageTargetTexture2DOES defined in GL_OES_EGL_image already. */
+#endif
+
/* GL_OES_element_index_uint */
#ifndef GL_OES_element_index_uint
#define GL_OES_element_index_uint 1
@@ -883,6 +952,17 @@ GL_API void GL_APIENTRY glDiscardFramebufferEXT (GLenum target, GLsizei numAttac
typedef void (GL_APIENTRYP PFNGLDISCARDFRAMEBUFFEREXTPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments);
#endif
+/* GL_EXT_multisampled_render_to_texture */
+#ifndef GL_EXT_multisampled_render_to_texture
+#define GL_EXT_multisampled_render_to_texture 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API void GL_APIENTRY glRenderbufferStorageMultisampleEXT (GLenum, GLsizei, GLenum, GLsizei, GLsizei);
+GL_API void GL_APIENTRY glFramebufferTexture2DMultisampleEXT (GLenum, GLenum, GLenum, GLuint, GLint, GLsizei);
+#endif
+typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
+#endif
+
/* GL_EXT_multi_draw_arrays */
#ifndef GL_EXT_multi_draw_arrays
#define GL_EXT_multi_draw_arrays 1
@@ -899,6 +979,31 @@ typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GL
#define GL_EXT_read_format_bgra 1
#endif
+/* GL_EXT_robustness */
+#ifndef GL_EXT_robustness
+#define GL_EXT_robustness 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API GLenum GL_APIENTRY glGetGraphicsResetStatusEXT (void);
+GL_API void GL_APIENTRY glReadnPixelsEXT (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
+GL_API void GL_APIENTRY glGetnUniformfvEXT (GLuint program, GLint location, GLsizei bufSize, float *params);
+GL_API void GL_APIENTRY glGetnUniformivEXT (GLuint program, GLint location, GLsizei bufSize, GLint *params);
+#endif
+typedef GLenum (GL_APIENTRYP PFNGLGETGRAPHICSRESETSTATUSEXTPROC) (void);
+typedef void (GL_APIENTRYP PFNGLREADNPIXELSEXTPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
+typedef void (GL_APIENTRYP PFNGLGETNUNIFORMFVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, float *params);
+typedef void (GL_APIENTRYP PFNGLGETNUNIFORMIVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params);
+#endif
+
+/* GL_EXT_sRGB */
+#ifndef GL_EXT_sRGB
+#define GL_EXT_sRGB 1
+#endif
+
+/* GL_EXT_texture_compression_dxt1 */
+#ifndef GL_EXT_texture_compression_dxt1
+#define GL_EXT_texture_compression_dxt1 1
+#endif
+
/* GL_EXT_texture_filter_anisotropic */
#ifndef GL_EXT_texture_filter_anisotropic
#define GL_EXT_texture_filter_anisotropic 1
@@ -914,6 +1019,25 @@ typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GL
#define GL_EXT_texture_lod_bias 1
#endif
+/* GL_EXT_texture_storage */
+#ifndef GL_EXT_texture_storage
+#define GL_EXT_texture_storage 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API void GL_APIENTRY glTexStorage1DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
+GL_API void GL_APIENTRY glTexStorage2DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
+GL_API void GL_APIENTRY glTexStorage3DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
+GL_API void GL_APIENTRY glTextureStorage1DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
+GL_API void GL_APIENTRY glTextureStorage2DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
+GL_API void GL_APIENTRY glTextureStorage3DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
+#endif
+typedef void (GL_APIENTRYP PFNGLTEXSTORAGE1DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
+typedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
+typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
+typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE2DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
+#endif
+
/*------------------------------------------------------------------------*
* IMG extension functions
*------------------------------------------------------------------------*/
diff --git a/make/stub_includes/opengl/GLES2/gl2.h b/make/stub_includes/opengl/GLES2/gl2.h
index 03807e3ca..5c6d5f03e 100644
--- a/make/stub_includes/opengl/GLES2/gl2.h
+++ b/make/stub_includes/opengl/GLES2/gl2.h
@@ -1,7 +1,7 @@
#ifndef __gl2_h_
#define __gl2_h_
-/* $Revision: 10602 $ on $Date:: 2010-03-04 22:35:34 -0800 #$ */
+/* $Revision: 16803 $ on $Date:: 2012-02-02 09:49:18 -0800 #$ */
#include <GLES2/gl2platform.h>
diff --git a/make/stub_includes/opengl/GLES2/gl2ext.h b/make/stub_includes/opengl/GLES2/gl2ext.h
index 25fea47aa..7cbf61497 100644
--- a/make/stub_includes/opengl/GLES2/gl2ext.h
+++ b/make/stub_includes/opengl/GLES2/gl2ext.h
@@ -1,7 +1,7 @@
#ifndef __gl2ext_h_
#define __gl2ext_h_
-/* $Revision: 12813 $ on $Date:: 2010-11-03 17:33:04 -0700 #$ */
+/* $Revision: 16619 $ on $Date:: 2012-01-18 10:00:14 -0800 #$ */
#ifdef __cplusplus
extern "C" {
@@ -57,6 +57,15 @@ extern "C" {
typedef void* GLeglImageOES;
#endif
+/* GL_OES_EGL_image_external */
+#ifndef GL_OES_EGL_image_external
+/* GLeglImageOES defined in GL_OES_EGL_image already. */
+#define GL_TEXTURE_EXTERNAL_OES 0x8D65
+#define GL_SAMPLER_EXTERNAL_OES 0x8D66
+#define GL_TEXTURE_BINDING_EXTERNAL_OES 0x8D67
+#define GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES 0x8D68
+#endif
+
/* GL_OES_element_index_uint */
#ifndef GL_OES_element_index_uint
#define GL_UNSIGNED_INT 0x1405
@@ -187,7 +196,7 @@ typedef void* GLeglImageOES;
#ifndef GL_ANGLE_framebuffer_blit
#define GL_READ_FRAMEBUFFER_ANGLE 0x8CA8
#define GL_DRAW_FRAMEBUFFER_ANGLE 0x8CA9
-#define GL_DRAW_FRAMEBUFFER_BINDING_ANGLE 0x8CA6
+#define GL_DRAW_FRAMEBUFFER_BINDING_ANGLE 0x8CA6
#define GL_READ_FRAMEBUFFER_BINDING_ANGLE 0x8CAA
#endif
@@ -252,6 +261,29 @@ typedef void* GLeglImageOES;
#define GL_MAX_EXT 0x8008
#endif
+/* GL_EXT_color_buffer_half_float */
+#ifndef GL_EXT_color_buffer_half_float
+#define GL_RGBA16F_EXT 0x881A
+#define GL_RGB16F_EXT 0x881B
+#define GL_RG16F_EXT 0x822F
+#define GL_R16F_EXT 0x822D
+#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT 0x8211
+#define GL_UNSIGNED_NORMALIZED_EXT 0x8C17
+#endif
+
+/* GL_EXT_debug_label */
+#ifndef GL_EXT_debug_label
+#define GL_PROGRAM_PIPELINE_OBJECT_EXT 0x8A4F
+#define GL_PROGRAM_OBJECT_EXT 0x8B40
+#define GL_SHADER_OBJECT_EXT 0x8B48
+#define GL_BUFFER_OBJECT_EXT 0x9151
+#define GL_QUERY_OBJECT_EXT 0x9153
+#define GL_VERTEX_ARRAY_OBJECT_EXT 0x9154
+#endif
+
+/* GL_EXT_debug_marker */
+/* No new tokens introduced by this extension. */
+
/* GL_EXT_discard_framebuffer */
#ifndef GL_EXT_discard_framebuffer
#define GL_COLOR_EXT 0x1800
@@ -259,9 +291,26 @@ typedef void* GLeglImageOES;
#define GL_STENCIL_EXT 0x1802
#endif
+/* GL_EXT_multisampled_render_to_texture */
+#ifndef GL_EXT_multisampled_render_to_texture
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT 0x8D6C
+#define GL_RENDERBUFFER_SAMPLES_EXT 0x9133
+#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x9134
+#define GL_MAX_SAMPLES_EXT 0x9135
+#endif
+
/* GL_EXT_multi_draw_arrays */
/* No new tokens introduced by this extension. */
+/* GL_EXT_occlusion_query_boolean */
+#ifndef GL_EXT_occlusion_query_boolean
+#define GL_ANY_SAMPLES_PASSED_EXT 0x8C2F
+#define GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT 0x8D6A
+#define GL_CURRENT_QUERY_EXT 0x8865
+#define GL_QUERY_RESULT_EXT 0x8866
+#define GL_QUERY_RESULT_AVAILABLE_EXT 0x8867
+#endif
+
/* GL_EXT_read_format_bgra */
#ifndef GL_EXT_read_format_bgra
#define GL_BGRA_EXT 0x80E1
@@ -269,20 +318,45 @@ typedef void* GLeglImageOES;
#define GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT 0x8366
#endif
-/* GL_EXT_texture_filter_anisotropic */
-#ifndef GL_EXT_texture_filter_anisotropic
-#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE
-#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
+/* GL_EXT_robustness */
+#ifndef GL_EXT_robustness
+/* reuse GL_NO_ERROR */
+#define GL_GUILTY_CONTEXT_RESET_EXT 0x8253
+#define GL_INNOCENT_CONTEXT_RESET_EXT 0x8254
+#define GL_UNKNOWN_CONTEXT_RESET_EXT 0x8255
+#define GL_CONTEXT_ROBUST_ACCESS_EXT 0x90F3
+#define GL_RESET_NOTIFICATION_STRATEGY_EXT 0x8256
+#define GL_LOSE_CONTEXT_ON_RESET_EXT 0x8252
+#define GL_NO_RESET_NOTIFICATION_EXT 0x8261
#endif
-/* GL_EXT_texture_format_BGRA8888 */
-#ifndef GL_EXT_texture_format_BGRA8888
-#define GL_BGRA_EXT 0x80E1
+/* GL_EXT_separate_shader_objects */
+#ifndef GL_EXT_separate_shader_objects
+#define GL_VERTEX_SHADER_BIT_EXT 0x00000001
+#define GL_FRAGMENT_SHADER_BIT_EXT 0x00000002
+/* #define GL_ALL_SHADER_BITS_EXT 0xFFFFFFFF - manual, due to fixed uint32_t size. GlueGen would create int64_t */
+#define GL_PROGRAM_SEPARABLE_EXT 0x8258
+#define GL_ACTIVE_PROGRAM_EXT 0x8259
+#define GL_PROGRAM_PIPELINE_BINDING_EXT 0x825A
#endif
-/* GL_EXT_texture_type_2_10_10_10_REV */
-#ifndef GL_EXT_texture_type_2_10_10_10_REV
-#define GL_UNSIGNED_INT_2_10_10_10_REV_EXT 0x8368
+/* GL_EXT_shader_texture_lod */
+/* No new tokens introduced by this extension. */
+
+/* GL_EXT_shadow_samplers */
+#ifndef GL_EXT_shadow_samplers
+#define GL_TEXTURE_COMPARE_MODE_EXT 0x884C
+#define GL_TEXTURE_COMPARE_FUNC_EXT 0x884D
+#define GL_COMPARE_REF_TO_TEXTURE_EXT 0x884E
+#define GL_SAMPLER_2D_SHADOW_EXT 0x8B62
+#endif
+
+/* GL_EXT_sRGB */
+#ifndef GL_EXT_sRGB
+#define GL_SRGB_EXT 0x8C40
+#define GL_SRGB_ALPHA_EXT 0x8C42
+#define GL_SRGB8_ALPHA8_EXT 0x8C43
+#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT 0x8210
#endif
/* GL_EXT_texture_compression_dxt1 */
@@ -291,45 +365,65 @@ typedef void* GLeglImageOES;
#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1
#endif
-/* GL_EXT_shader_texture_lod */
-/* No new tokens introduced by this extension. */
-
-/* GL_EXT_framebuffer_mixed_formats */
-#ifndef GL_EXT_framebuffer_mixed_formats
-#define GL_EXT_framebuffer_mixed_formats 1
+/* GL_EXT_texture_filter_anisotropic */
+#ifndef GL_EXT_texture_filter_anisotropic
+#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE
+#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
#endif
-/* GL_EXT_packed_float */
-#ifndef GL_EXT_packed_float
-#define GL_R11F_G11F_B10F_EXT 0x8C3A
-#define GL_UNSIGNED_INT_10F_11F_11F_REV_EXT 0x8C3B
-#define GL_RGBA_SIGNED_COMPONENTS_EXT 0x8C3C
-#endif
-#ifndef GL_EXT_packed_float
-#define GL_EXT_packed_float 1
+/* GL_EXT_texture_format_BGRA8888 */
+#ifndef GL_EXT_texture_format_BGRA8888
+#define GL_BGRA_EXT 0x80E1
#endif
-/* GL_EXT_texture_array */
-#ifndef GL_EXT_texture_array
-#define GL_TEXTURE_2D_ARRAY_EXT 0x8C1A
-#define GL_SAMPLER_2D_ARRAY_EXT 0x8DC1
-#define GL_TEXTURE_BINDING_2D_ARRAY_EXT 0x8C1D
-#define GL_MAX_ARRAY_TEXTURE_LAYERS_EXT 0x88FF
-#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4
+/* GL_EXT_texture_rg */
+#ifndef GL_EXT_texture_rg
+#define GL_RED_EXT 0x1903
+#define GL_RG_EXT 0x8227
+#define GL_R8_EXT 0x8229
+#define GL_RG8_EXT 0x822B
+#endif
+
+/* GL_EXT_texture_storage */
+#ifndef GL_EXT_texture_storage
+#define GL_TEXTURE_IMMUTABLE_FORMAT_EXT 0x912F // remove EXT
+#define GL_ALPHA8_EXT 0x803C // keep EXT
+#define GL_LUMINANCE8_EXT 0x8040 // keep EXT
+#define GL_LUMINANCE8_ALPHA8_EXT 0x8045 // keep EXT
+#define GL_RGBA32F_EXT 0x8814 // remove EXT
+#define GL_RGB32F_EXT 0x8815 // remove EXT
+#define GL_ALPHA32F_EXT 0x8816 // -> ARB
+#define GL_LUMINANCE32F_EXT 0x8818 // -> ARB
+#define GL_LUMINANCE_ALPHA32F_EXT 0x8819 // -> ARB
+/* reuse GL_RGBA16F_EXT */
+#define GL_RGB16F_EXT 0x881B // remove EXT (duplicate in GL_EXT_color_buffer_half_float)
+#define GL_ALPHA16F_EXT 0x881C // -> ARB
+#define GL_LUMINANCE16F_EXT 0x881E // -> ARB
+#define GL_LUMINANCE_ALPHA16F_EXT 0x881F // -> ARB
+#define GL_RGB10_A2_EXT 0x8059 // remove EXT
+#define GL_RGB10_EXT 0x8052 // remove EXT
+#define GL_BGRA8_EXT 0x93A1 // keep
#endif
-#ifndef GL_EXT_texture_array
-#define GL_EXT_texture_array 1
+
+/* GL_EXT_texture_type_2_10_10_10_REV */
+#ifndef GL_EXT_texture_type_2_10_10_10_REV
+#define GL_UNSIGNED_INT_2_10_10_10_REV_EXT 0x8368
#endif
-/* GL_EXT_texture_compression_s3tc */
-#ifndef GL_EXT_texture_compression_s3tc
-/* GL_COMPRESSED_RGB_S3TC_DXT1_EXT defined in GL_EXT_texture_compression_dxt1 already. */
-/* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT defined in GL_EXT_texture_compression_dxt1 already. */
-#define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2
-#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3
+/* GL_EXT_unpack_subimage */
+#ifndef GL_EXT_unpack_subimage
+#define GL_UNPACK_ROW_LENGTH 0x0CF2
+#define GL_UNPACK_SKIP_ROWS 0x0CF3
+#define GL_UNPACK_SKIP_PIXELS 0x0CF4
#endif
-#ifndef GL_EXT_texture_compression_s3tc
-#define GL_EXT_texture_compression_s3tc 1
+
+/*------------------------------------------------------------------------*
+ * DMP extension tokens
+ *------------------------------------------------------------------------*/
+
+/* GL_DMP_shader_binary */
+#ifndef GL_DMP_shader_binary
+#define GL_SHADER_BINARY_DMP 0x9250
#endif
/*------------------------------------------------------------------------*
@@ -397,10 +491,90 @@ typedef void* GLeglImageOES;
#define GL_DEPTH_COMPONENT16_NONLINEAR_NV 0x8E2C
#endif
+/* GL_NV_draw_buffers */
+#ifndef GL_NV_draw_buffers
+#define GL_MAX_DRAW_BUFFERS_NV 0x8824
+#define GL_DRAW_BUFFER0_NV 0x8825
+#define GL_DRAW_BUFFER1_NV 0x8826
+#define GL_DRAW_BUFFER2_NV 0x8827
+#define GL_DRAW_BUFFER3_NV 0x8828
+#define GL_DRAW_BUFFER4_NV 0x8829
+#define GL_DRAW_BUFFER5_NV 0x882A
+#define GL_DRAW_BUFFER6_NV 0x882B
+#define GL_DRAW_BUFFER7_NV 0x882C
+#define GL_DRAW_BUFFER8_NV 0x882D
+#define GL_DRAW_BUFFER9_NV 0x882E
+#define GL_DRAW_BUFFER10_NV 0x882F
+#define GL_DRAW_BUFFER11_NV 0x8830
+#define GL_DRAW_BUFFER12_NV 0x8831
+#define GL_DRAW_BUFFER13_NV 0x8832
+#define GL_DRAW_BUFFER14_NV 0x8833
+#define GL_DRAW_BUFFER15_NV 0x8834
+#define GL_COLOR_ATTACHMENT0_NV 0x8CE0
+#define GL_COLOR_ATTACHMENT1_NV 0x8CE1
+#define GL_COLOR_ATTACHMENT2_NV 0x8CE2
+#define GL_COLOR_ATTACHMENT3_NV 0x8CE3
+#define GL_COLOR_ATTACHMENT4_NV 0x8CE4
+#define GL_COLOR_ATTACHMENT5_NV 0x8CE5
+#define GL_COLOR_ATTACHMENT6_NV 0x8CE6
+#define GL_COLOR_ATTACHMENT7_NV 0x8CE7
+#define GL_COLOR_ATTACHMENT8_NV 0x8CE8
+#define GL_COLOR_ATTACHMENT9_NV 0x8CE9
+#define GL_COLOR_ATTACHMENT10_NV 0x8CEA
+#define GL_COLOR_ATTACHMENT11_NV 0x8CEB
+#define GL_COLOR_ATTACHMENT12_NV 0x8CEC
+#define GL_COLOR_ATTACHMENT13_NV 0x8CED
+#define GL_COLOR_ATTACHMENT14_NV 0x8CEE
+#define GL_COLOR_ATTACHMENT15_NV 0x8CEF
+#endif
+
+/* GL_NV_fbo_color_attachments */
+#ifndef GL_NV_fbo_color_attachments
+#define GL_MAX_COLOR_ATTACHMENTS_NV 0x8CDF
+/* GL_COLOR_ATTACHMENT{0-15}_NV defined in GL_NV_draw_buffers already. */
+#endif
+
+/* GL_NV_fence */
+#ifndef GL_NV_fence
+#define GL_ALL_COMPLETED_NV 0x84F2
+#define GL_FENCE_STATUS_NV 0x84F3
+#define GL_FENCE_CONDITION_NV 0x84F4
+#endif
+
+/* GL_NV_read_buffer */
+#ifndef GL_NV_read_buffer
+#define GL_READ_BUFFER_NV 0x0C02
+#endif
+
+/* GL_NV_read_buffer_front */
+/* No new tokens introduced by this extension. */
+
+/* GL_NV_read_depth */
+/* No new tokens introduced by this extension. */
+
+/* GL_NV_read_depth_stencil */
+/* No new tokens introduced by this extension. */
+
+/* GL_NV_read_stencil */
+/* No new tokens introduced by this extension. */
+
+/* GL_NV_texture_compression_s3tc_update */
+/* No new tokens introduced by this extension. */
+
+/* GL_NV_texture_npot_2D_mipmap */
+/* No new tokens introduced by this extension. */
+
/*------------------------------------------------------------------------*
* QCOM extension tokens
*------------------------------------------------------------------------*/
+/* GL_QCOM_alpha_test */
+#ifndef GL_QCOM_alpha_test
+#define GL_ALPHA_TEST_QCOM 0x0BC0
+#define GL_ALPHA_TEST_FUNC_QCOM 0x0BC1
+#define GL_ALPHA_TEST_REF_QCOM 0x0BC2
+#endif
+
/* GL_QCOM_driver_control */
/* No new tokens introduced by this extension. */
@@ -521,6 +695,12 @@ typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target,
typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image);
#endif
+/* GL_OES_EGL_image_external */
+#ifndef GL_OES_EGL_image_external
+#define GL_OES_EGL_image_external 1
+/* glEGLImageTargetTexture2DOES defined in GL_OES_EGL_image already. */
+#endif
+
/* GL_OES_element_index_uint */
#ifndef GL_OES_element_index_uint
#define GL_OES_element_index_uint 1
@@ -777,6 +957,35 @@ typedef void (GL_APIENTRYP PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC) (void);
#define GL_EXT_blend_minmax 1
#endif
+/* GL_EXT_color_buffer_half_float */
+#ifndef GL_EXT_color_buffer_half_float
+#define GL_EXT_color_buffer_half_float 1
+#endif
+
+/* GL_EXT_debug_label */
+#ifndef GL_EXT_debug_label
+#define GL_EXT_debug_label 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glLabelObjectEXT (GLenum type, GLuint object, GLsizei length, const GLchar *label);
+GL_APICALL void GL_APIENTRY glGetObjectLabelEXT (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label);
+#endif
+typedef void (GL_APIENTRYP PFNGLLABELOBJECTEXTPROC) (GLenum type, GLuint object, GLsizei length, const GLchar *label);
+typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELEXTPROC) (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label);
+#endif
+
+/* GL_EXT_debug_marker */
+#ifndef GL_EXT_debug_marker
+#define GL_EXT_debug_marker 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glInsertEventMarkerEXT (GLsizei length, const GLchar *marker);
+GL_APICALL void GL_APIENTRY glPushGroupMarkerEXT (GLsizei length, const GLchar *marker);
+GL_APICALL void GL_APIENTRY glPopGroupMarkerEXT (void);
+#endif
+typedef void (GL_APIENTRYP PFNGLINSERTEVENTMARKEREXTPROC) (GLsizei length, const GLchar *marker);
+typedef void (GL_APIENTRYP PFNGLPUSHGROUPMARKEREXTPROC) (GLsizei length, const GLchar *marker);
+typedef void (GL_APIENTRYP PFNGLPOPGROUPMARKEREXTPROC) (void);
+#endif
+
/* GL_EXT_discard_framebuffer */
#ifndef GL_EXT_discard_framebuffer
#define GL_EXT_discard_framebuffer 1
@@ -786,6 +995,17 @@ GL_APICALL void GL_APIENTRY glDiscardFramebufferEXT (GLenum target, GLsizei numA
typedef void (GL_APIENTRYP PFNGLDISCARDFRAMEBUFFEREXTPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments);
#endif
+/* GL_EXT_multisampled_render_to_texture */
+#ifndef GL_EXT_multisampled_render_to_texture
+#define GL_EXT_multisampled_render_to_texture 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleEXT (GLenum, GLsizei, GLenum, GLsizei, GLsizei);
+GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleEXT (GLenum, GLenum, GLenum, GLuint, GLint, GLsizei);
+#endif
+typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
+#endif
+
#ifndef GL_EXT_multi_draw_arrays
#define GL_EXT_multi_draw_arrays 1
#ifdef GL_GLEXT_PROTOTYPES
@@ -796,11 +1016,134 @@ typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, GLint *fir
typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
#endif
+/* GL_EXT_occlusion_query_boolean */
+#ifndef GL_EXT_occlusion_query_boolean
+#define GL_EXT_occlusion_query_boolean 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glGenQueriesEXT (GLsizei n, GLuint *ids);
+GL_APICALL void GL_APIENTRY glDeleteQueriesEXT (GLsizei n, const GLuint *ids);
+GL_APICALL GLboolean GL_APIENTRY glIsQueryEXT (GLuint id);
+GL_APICALL void GL_APIENTRY glBeginQueryEXT (GLenum target, GLuint id);
+GL_APICALL void GL_APIENTRY glEndQueryEXT (GLenum target);
+GL_APICALL void GL_APIENTRY glGetQueryivEXT (GLenum target, GLenum pname, GLint *params);
+GL_APICALL void GL_APIENTRY glGetQueryObjectuivEXT (GLuint id, GLenum pname, GLuint *params);
+#endif
+typedef void (GL_APIENTRYP PFNGLGENQUERIESEXTPROC) (GLsizei n, GLuint *ids);
+typedef void (GL_APIENTRYP PFNGLDELETEQUERIESEXTPROC) (GLsizei n, const GLuint *ids);
+typedef GLboolean (GL_APIENTRYP PFNGLISQUERYEXTPROC) (GLuint id);
+typedef void (GL_APIENTRYP PFNGLBEGINQUERYEXTPROC) (GLenum target, GLuint id);
+typedef void (GL_APIENTRYP PFNGLENDQUERYEXTPROC) (GLenum target);
+typedef void (GL_APIENTRYP PFNGLGETQUERYIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUIVEXTPROC) (GLuint id, GLenum pname, GLuint *params);
+#endif
+
/* GL_EXT_read_format_bgra */
#ifndef GL_EXT_read_format_bgra
#define GL_EXT_read_format_bgra 1
#endif
+/* GL_EXT_robustness */
+#ifndef GL_EXT_robustness
+#define GL_EXT_robustness 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL GLenum GL_APIENTRY glGetGraphicsResetStatusEXT (void);
+GL_APICALL void GL_APIENTRY glReadnPixelsEXT (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
+GL_APICALL void GL_APIENTRY glGetnUniformfvEXT (GLuint program, GLint location, GLsizei bufSize, float *params);
+GL_APICALL void GL_APIENTRY glGetnUniformivEXT (GLuint program, GLint location, GLsizei bufSize, GLint *params);
+#endif
+typedef GLenum (GL_APIENTRYP PFNGLGETGRAPHICSRESETSTATUSEXTPROC) (void);
+typedef void (GL_APIENTRYP PFNGLREADNPIXELSEXTPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
+typedef void (GL_APIENTRYP PFNGLGETNUNIFORMFVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, float *params);
+typedef void (GL_APIENTRYP PFNGLGETNUNIFORMIVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params);
+#endif
+
+/* GL_EXT_separate_shader_objects */
+#ifndef GL_EXT_separate_shader_objects
+#define GL_EXT_separate_shader_objects 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glUseProgramStagesEXT (GLuint pipeline, GLbitfield stages, GLuint program);
+GL_APICALL void GL_APIENTRY glActiveShaderProgramEXT (GLuint pipeline, GLuint program);
+GL_APICALL GLuint GL_APIENTRY glCreateShaderProgramvEXT (GLenum type, GLsizei count, const GLchar **strings);
+GL_APICALL void GL_APIENTRY glBindProgramPipelineEXT (GLuint pipeline);
+GL_APICALL void GL_APIENTRY glDeleteProgramPipelinesEXT (GLsizei n, const GLuint *pipelines);
+GL_APICALL void GL_APIENTRY glGenProgramPipelinesEXT (GLsizei n, GLuint *pipelines);
+GL_APICALL GLboolean GL_APIENTRY glIsProgramPipelineEXT (GLuint pipeline);
+GL_APICALL void GL_APIENTRY glProgramParameteriEXT (GLuint program, GLenum pname, GLint value);
+GL_APICALL void GL_APIENTRY glGetProgramPipelineivEXT (GLuint pipeline, GLenum pname, GLint *params);
+GL_APICALL void GL_APIENTRY glProgramUniform1iEXT (GLuint program, GLint location, GLint x);
+GL_APICALL void GL_APIENTRY glProgramUniform2iEXT (GLuint program, GLint location, GLint x, GLint y);
+GL_APICALL void GL_APIENTRY glProgramUniform3iEXT (GLuint program, GLint location, GLint x, GLint y, GLint z);
+GL_APICALL void GL_APIENTRY glProgramUniform4iEXT (GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w);
+GL_APICALL void GL_APIENTRY glProgramUniform1fEXT (GLuint program, GLint location, GLfloat x);
+GL_APICALL void GL_APIENTRY glProgramUniform2fEXT (GLuint program, GLint location, GLfloat x, GLfloat y);
+GL_APICALL void GL_APIENTRY glProgramUniform3fEXT (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z);
+GL_APICALL void GL_APIENTRY glProgramUniform4fEXT (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GL_APICALL void GL_APIENTRY glProgramUniform1ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
+GL_APICALL void GL_APIENTRY glProgramUniform2ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
+GL_APICALL void GL_APIENTRY glProgramUniform3ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
+GL_APICALL void GL_APIENTRY glProgramUniform4ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
+GL_APICALL void GL_APIENTRY glProgramUniform1fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+GL_APICALL void GL_APIENTRY glProgramUniform2fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+GL_APICALL void GL_APIENTRY glProgramUniform3fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+GL_APICALL void GL_APIENTRY glProgramUniform4fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+GL_APICALL void GL_APIENTRY glProgramUniformMatrix2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GL_APICALL void GL_APIENTRY glProgramUniformMatrix3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GL_APICALL void GL_APIENTRY glProgramUniformMatrix4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GL_APICALL void GL_APIENTRY glValidateProgramPipelineEXT (GLuint pipeline);
+GL_APICALL void GL_APIENTRY glGetProgramPipelineInfoLogEXT (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+#endif
+typedef void (GL_APIENTRYP PFNGLUSEPROGRAMSTAGESEXTPROC) (GLuint pipeline, GLbitfield stages, GLuint program);
+typedef void (GL_APIENTRYP PFNGLACTIVESHADERPROGRAMEXTPROC) (GLuint pipeline, GLuint program);
+typedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROGRAMVEXTPROC) (GLenum type, GLsizei count, const GLchar **strings);
+typedef void (GL_APIENTRYP PFNGLBINDPROGRAMPIPELINEEXTPROC) (GLuint pipeline);
+typedef void (GL_APIENTRYP PFNGLDELETEPROGRAMPIPELINESEXTPROC) (GLsizei n, const GLuint *pipelines);
+typedef void (GL_APIENTRYP PFNGLGENPROGRAMPIPELINESEXTPROC) (GLsizei n, GLuint *pipelines);
+typedef GLboolean (GL_APIENTRYP PFNGLISPROGRAMPIPELINEEXTPROC) (GLuint pipeline);
+typedef void (GL_APIENTRYP PFNGLPROGRAMPARAMETERIEXTPROC) (GLuint program, GLenum pname, GLint value);
+typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEIVEXTPROC) (GLuint pipeline, GLenum pname, GLint *params);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IEXTPROC) (GLuint program, GLint location, GLint x);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IEXTPROC) (GLuint program, GLint location, GLint x, GLint y);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IEXTPROC) (GLuint program, GLint location, GLint x, GLint y, GLint z);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IEXTPROC) (GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FEXTPROC) (GLuint program, GLint location, GLfloat x);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FEXTPROC) (GLuint program, GLint location, GLfloat x, GLfloat y);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FEXTPROC) (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FEXTPROC) (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (GL_APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEEXTPROC) (GLuint pipeline);
+typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+#endif
+
+/* GL_EXT_shader_texture_lod */
+#ifndef GL_EXT_shader_texture_lod
+#define GL_EXT_shader_texture_lod 1
+#endif
+
+/* GL_EXT_shadow_samplers */
+#ifndef GL_EXT_shadow_samplers
+#define GL_EXT_shadow_samplers 1
+#endif
+
+/* GL_EXT_sRGB */
+#ifndef GL_EXT_sRGB
+#define GL_EXT_sRGB 1
+#endif
+
+/* GL_EXT_texture_compression_dxt1 */
+#ifndef GL_EXT_texture_compression_dxt1
+#define GL_EXT_texture_compression_dxt1 1
+#endif
+
/* GL_EXT_texture_filter_anisotropic */
#ifndef GL_EXT_texture_filter_anisotropic
#define GL_EXT_texture_filter_anisotropic 1
@@ -811,19 +1154,47 @@ typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GL
#define GL_EXT_texture_format_BGRA8888 1
#endif
+/* GL_EXT_texture_rg */
+#ifndef GL_EXT_texture_rg
+#define GL_EXT_texture_rg 1
+#endif
+
+/* GL_EXT_texture_storage */
+#ifndef GL_EXT_texture_storage
+#define GL_EXT_texture_storage 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glTexStorage1DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
+GL_APICALL void GL_APIENTRY glTexStorage2DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
+GL_APICALL void GL_APIENTRY glTexStorage3DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
+GL_APICALL void GL_APIENTRY glTextureStorage1DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
+GL_APICALL void GL_APIENTRY glTextureStorage2DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
+GL_APICALL void GL_APIENTRY glTextureStorage3DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
+#endif
+typedef void (GL_APIENTRYP PFNGLTEXSTORAGE1DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
+typedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
+typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
+typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE2DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
+#endif
+
/* GL_EXT_texture_type_2_10_10_10_REV */
#ifndef GL_EXT_texture_type_2_10_10_10_REV
#define GL_EXT_texture_type_2_10_10_10_REV 1
#endif
-/* GL_EXT_texture_compression_dxt1 */
-#ifndef GL_EXT_texture_compression_dxt1
-#define GL_EXT_texture_compression_dxt1 1
+/* GL_EXT_unpack_subimage */
+#ifndef GL_EXT_unpack_subimage
+#define GL_EXT_unpack_subimage 1
#endif
-/* GL_EXT_shader_texture_lod */
-#ifndef GL_EXT_shader_texture_lod
-#define GL_EXT_shader_texture_lod 1
+/*------------------------------------------------------------------------*
+ * DMP extension functions
+ *------------------------------------------------------------------------*/
+
+/* GL_DMP_shader_binary */
+#ifndef GL_DMP_shader_binary
+#define GL_DMP_shader_binary 1
#endif
/*------------------------------------------------------------------------*
@@ -865,6 +1236,36 @@ typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMG) (GLenum targ
* NV extension functions
*------------------------------------------------------------------------*/
+/* GL_NV_coverage_sample */
+#ifndef GL_NV_coverage_sample
+#define GL_NV_coverage_sample 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glCoverageMaskNV (GLboolean mask);
+GL_APICALL void GL_APIENTRY glCoverageOperationNV (GLenum operation);
+#endif
+typedef void (GL_APIENTRYP PFNGLCOVERAGEMASKNVPROC) (GLboolean mask);
+typedef void (GL_APIENTRYP PFNGLCOVERAGEOPERATIONNVPROC) (GLenum operation);
+#endif
+
+/* GL_NV_depth_nonlinear */
+#ifndef GL_NV_depth_nonlinear
+#define GL_NV_depth_nonlinear 1
+#endif
+
+/* GL_NV_draw_buffers */
+#ifndef GL_NV_draw_buffers
+#define GL_NV_draw_buffers 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glDrawBuffersNV (GLsizei n, const GLenum *bufs);
+#endif
+typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSNVPROC) (GLsizei n, const GLenum *bufs);
+#endif
+
+/* GL_NV_fbo_color_attachments */
+#ifndef GL_NV_fbo_color_attachments
+#define GL_NV_fbo_color_attachments 1
+#endif
+
/* GL_NV_fence */
#ifndef GL_NV_fence
#define GL_NV_fence 1
@@ -886,26 +1287,58 @@ typedef void (GL_APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence);
typedef void (GL_APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition);
#endif
-/* GL_NV_coverage_sample */
-#ifndef GL_NV_coverage_sample
-#define GL_NV_coverage_sample 1
+/* GL_NV_read_buffer */
+#ifndef GL_NV_read_buffer
+#define GL_NV_read_buffer 1
#ifdef GL_GLEXT_PROTOTYPES
-GL_APICALL void GL_APIENTRY glCoverageMaskNV (GLboolean mask);
-GL_APICALL void GL_APIENTRY glCoverageOperationNV (GLenum operation);
+GL_APICALL void GL_APIENTRY glReadBufferNV (GLenum mode);
#endif
-typedef void (GL_APIENTRYP PFNGLCOVERAGEMASKNVPROC) (GLboolean mask);
-typedef void (GL_APIENTRYP PFNGLCOVERAGEOPERATIONNVPROC) (GLenum operation);
+typedef void (GL_APIENTRYP PFNGLREADBUFFERNVPROC) (GLenum mode);
#endif
-/* GL_NV_depth_nonlinear */
-#ifndef GL_NV_depth_nonlinear
-#define GL_NV_depth_nonlinear 1
+/* GL_NV_read_buffer_front */
+#ifndef GL_NV_read_buffer_front
+#define GL_NV_read_buffer_front 1
+#endif
+
+/* GL_NV_read_depth */
+#ifndef GL_NV_read_depth
+#define GL_NV_read_depth 1
+#endif
+
+/* GL_NV_read_depth_stencil */
+#ifndef GL_NV_read_depth_stencil
+#define GL_NV_read_depth_stencil 1
+#endif
+
+/* GL_NV_read_stencil */
+#ifndef GL_NV_read_stencil
+#define GL_NV_read_stencil 1
+#endif
+
+/* GL_NV_texture_compression_s3tc_update */
+#ifndef GL_NV_texture_compression_s3tc_update
+#define GL_NV_texture_compression_s3tc_update 1
+#endif
+
+/* GL_NV_texture_npot_2D_mipmap */
+#ifndef GL_NV_texture_npot_2D_mipmap
+#define GL_NV_texture_npot_2D_mipmap 1
#endif
/*------------------------------------------------------------------------*
* QCOM extension functions
*------------------------------------------------------------------------*/
+/* GL_QCOM_alpha_test */
+#ifndef GL_QCOM_alpha_test
+#define GL_QCOM_alpha_test 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glAlphaFuncQCOM (GLenum func, GLclampf ref);
+#endif
+typedef void (GL_APIENTRYP PFNGLALPHAFUNCQCOMPROC) (GLenum func, GLclampf ref);
+#endif
+
/* GL_QCOM_driver_control */
#ifndef GL_QCOM_driver_control
#define GL_QCOM_driver_control 1
@@ -989,6 +1422,43 @@ typedef void (GL_APIENTRYP PFNGLENDTILINGQCOMPROC) (GLbitfield preserveMask);
#define GL_VIV_shader_binary 1
#endif
+/*------------------------------------------------------------------------*
+ * Additional tokens ..
+ *------------------------------------------------------------------------*/
+
+/* GL_EXT_texture_compression_s3tc */
+#ifndef GL_EXT_texture_compression_s3tc
+/* GL_COMPRESSED_RGB_S3TC_DXT1_EXT defined in GL_EXT_texture_compression_dxt1 already. */
+/* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT defined in GL_EXT_texture_compression_dxt1 already. */
+#define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2
+#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3
+#endif
+#ifndef GL_EXT_texture_compression_s3tc
+#define GL_EXT_texture_compression_s3tc 1
+#endif
+
+/* GL_EXT_texture_array */
+#ifndef GL_EXT_texture_array
+#define GL_TEXTURE_2D_ARRAY_EXT 0x8C1A
+#define GL_SAMPLER_2D_ARRAY_EXT 0x8DC1
+#define GL_TEXTURE_BINDING_2D_ARRAY_EXT 0x8C1D
+#define GL_MAX_ARRAY_TEXTURE_LAYERS_EXT 0x88FF
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4
+#endif
+#ifndef GL_EXT_texture_array
+#define GL_EXT_texture_array 1
+#endif
+
+/* GL_EXT_packed_float */
+#ifndef GL_EXT_packed_float
+#define GL_R11F_G11F_B10F_EXT 0x8C3A
+#define GL_UNSIGNED_INT_10F_11F_11F_REV_EXT 0x8C3B
+#define GL_RGBA_SIGNED_COMPONENTS_EXT 0x8C3C
+#endif
+#ifndef GL_EXT_packed_float
+#define GL_EXT_packed_float 1
+#endif
+
#ifdef __cplusplus
}
#endif