diff options
author | Michael Bien <[email protected]> | 2011-02-28 03:07:14 +0100 |
---|---|---|
committer | Michael Bien <[email protected]> | 2011-02-28 03:07:14 +0100 |
commit | d91bcf32f2d2767f4a84d835b6af78ade42ea870 (patch) | |
tree | afe85161af294dfe9d048a5a35ac0d630c78c32d /make | |
parent | e5f0ee1e8969b9259f31b88f9ddd7165ab8ca5ae (diff) |
added GL reference pages crawler script for automatic native-taglet.properties generation.
Diffstat (limited to 'make')
-rw-r--r-- | make/createTagletProps.sh | 34 | ||||
-rw-r--r-- | make/native-taglet.properties | 832 |
2 files changed, 511 insertions, 355 deletions
diff --git a/make/createTagletProps.sh b/make/createTagletProps.sh new file mode 100644 index 000000000..acd762bdd --- /dev/null +++ b/make/createTagletProps.sh @@ -0,0 +1,34 @@ +root=http://www.opengl.org/sdk/docs/ + +createProperties() { + + toc=index.html + doc=${1} + + #download index + wget ${root}/${doc}/xhtml/${toc}; + + #find lines with links to gl* function doc + grep -E .+\<a\ target=\"pagedisp\"\ href=\"gl[A-Z][^\"]+\"\>gl[A-Z][a-Z0-9]+\</a\>.+ ./${toc} > links; + + #add all links as properties to file and cleanup + sed -r "s/.+<td><a target=\"pagedisp\" href=\"([a-Z0-9.]+)\">([a-Z0-9]+)<\/a><\/td>.*/\2 = ${doc}\/xhtml\/\1/" links | sort -u; + + rm ./${toc} ./links + +} + +>tmp + +createProperties man | sed -e "s/man\//man2\//ig" >> tmp +createProperties man3 >> tmp +createProperties man4 >> tmp + +#add doc root to properties file +echo "#Generated, do not edit, edit createTagletProps.sh instead. +#This file is used in NativeTaglet and maps the generated method names +#to the function specific OpenGL documentation man pages. +nativetaglet.baseUrl=${root}" > native-taglet.properties; + +cat tmp | sort -k1,2 -r | awk '!x[$1]++' | tr -d [:blank:] | sort | sed -e "s/man2\//man\//ig" >> native-taglet.properties; +rm tmp diff --git a/make/native-taglet.properties b/make/native-taglet.properties index 22cc2320d..64d9ab905 100644 --- a/make/native-taglet.properties +++ b/make/native-taglet.properties @@ -1,355 +1,477 @@ -##OpenGL Reference Manual method name mapping -#Fri Apr 06 02:25:27 PDT 2007 -nativetaglet.baseUrl=http://www.opengl.org/sdk/docs/man/xhtml/ -glAccum=glAccum.xml -glActiveTexture=glActiveTexture.xml -glAlphaFunc=glAlphaFunc.xml -glAreTexturesResident=glAreTexturesResident.xml -glArrayElement=glArrayElement.xml -glAttachShader=glAttachShader.xml -glBegin=glBegin.xml -glBeginQuery=glBeginQuery.xml -glBindAttribLocation=glBindAttribLocation.xml -glBindBuffer=glBindBuffer.xml -glBindTexture=glBindTexture.xml -glBitmap=glBitmap.xml -glBlendColor=glBlendColor.xml -glBlendEquation=glBlendEquation.xml -glBlendEquationSeparate=glBlendEquationSeparate.xml -glBlendFunc=glBlendFunc.xml -glBlendFuncSeparate=glBlendFuncSeparate.xml -glBufferData=glBufferData.xml -glBufferSubData=glBufferSubData.xml -glCallList=glCallList.xml -glCallLists=glCallLists.xml -glClear=glClear.xml -glClearAccum=glClearAccum.xml -glClearColor=glClearColor.xml -glClearDepth=glClearDepth.xml -glClearIndex=glClearIndex.xml -glClearStencil=glClearStencil.xml -glClientActiveTexture=glClientActiveTexture.xml -glClipPlane=glClipPlane.xml -glColor=glColor.xml -glColorMask=glColorMask.xml -glColorMaterial=glColorMaterial.xml -glColorPointer=glColorPointer.xml -glColorSubTable=glColorSubTable.xml -glColorTable=glColorTable.xml -glColorTableParameter=glColorTableParameter.xml -glCompileShader=glCompileShader.xml -glCompressedTexImage1D=glCompressedTexImage1D.xml -glCompressedTexImage2D=glCompressedTexImage2D.xml -glCompressedTexImage3D=glCompressedTexImage3D.xml -glCompressedTexSubImage1D=glCompressedTexSubImage1D.xml -glCompressedTexSubImage2D=glCompressedTexSubImage2D.xml -glCompressedTexSubImage3D=glCompressedTexSubImage3D.xml -glConvolutionFilter1D=glConvolutionFilter1D.xml -glConvolutionFilter2D=glConvolutionFilter2D.xml -glConvolutionParameter=glConvolutionParameter.xml -glCopyColorSubTable=glCopyColorSubTable.xml -glCopyColorTable=glCopyColorTable.xml -glCopyConvolutionFilter1D=glCopyConvolutionFilter1D.xml -glCopyConvolutionFilter2D=glCopyConvolutionFilter2D.xml -glCopyPixels=glCopyPixels.xml -glCopyTexImage1D=glCopyTexImage1D.xml -glCopyTexImage2D=glCopyTexImage2D.xml -glCopyTexSubImage1D=glCopyTexSubImage1D.xml -glCopyTexSubImage2D=glCopyTexSubImage2D.xml -glCopyTexSubImage3D=glCopyTexSubImage3D.xml -glCreateProgram=glCreateProgram.xml -glCreateShader=glCreateShader.xml -glCullFace=glCullFace.xml -glDeleteBuffers=glDeleteBuffers.xml -glDeleteLists=glDeleteLists.xml -glDeleteProgram=glDeleteProgram.xml -glDeleteQueries=glDeleteQueries.xml -glDeleteShader=glDeleteShader.xml -glDeleteTextures=glDeleteTextures.xml -glDepthFunc=glDepthFunc.xml -glDepthMask=glDepthMask.xml -glDepthRange=glDepthRange.xml -glDetachShader=glDetachShader.xml -glDisable=glDisable.xml -glDisableClientState=glDisableClientState.xml -glDisableVertexAttribArray=glDisableVertexAttribArray.xml -glDrawArrays=glDrawArrays.xml -glDrawBuffer=glDrawBuffer.xml -glDrawBuffers=glDrawBuffers.xml -glDrawElements=glDrawElements.xml -glDrawPixels=glDrawPixels.xml -glDrawRangeElements=glDrawRangeElements.xml -glEdgeFlag=glEdgeFlag.xml -glEdgeFlagPointer=glEdgeFlagPointer.xml -glEnable=glEnable.xml -glEnableClientState=glEnableClientState.xml -glEnableVertexAttribArray=glEnableVertexAttribArray.xml -glEnd=glEnd.xml -glEndList=glEndList.xml -glEndQuery=glEndQuery.xml -glEvalCoord=glEvalCoord.xml -glEvalMesh=glEvalMesh.xml -glEvalPoint=glEvalPoint.xml -glFeedbackBuffer=glFeedbackBuffer.xml -glFinish=glFinish.xml -glFlush=glFlush.xml -glFog=glFog.xml -glFogCoord=glFogCoord.xml -glFogCoordPointer=glFogCoordPointer.xml -glFrontFace=glFrontFace.xml -glFrustum=glFrustum.xml -glGenBuffers=glGenBuffers.xml -glGenLists=glGenLists.xml -glGenQueries=glGenQueries.xml -glGenTextures=glGenTextures.xml -glGet=glGet.xml -glGetActiveAttrib=glGetActiveAttrib.xml -glGetActiveUniform=glGetActiveUniform.xml -glGetAttachedShaders=glGetAttachedShaders.xml -glGetAttribLocation=glGetAttribLocation.xml -glGetBufferParameteriv=glGetBufferParameteriv.xml -glGetBufferPointerv=glGetBufferPointerv.xml -glGetBufferSubData=glGetBufferSubData.xml -glGetClipPlane=glGetClipPlane.xml -glGetColorTable=glGetColorTable.xml -glGetColorTableParameter=glGetColorTableParameter.xml -glGetCompressedTexImage=glGetCompressedTexImage.xml -glGetConvolutionFilter=glGetConvolutionFilter.xml -glGetConvolutionParameter=glGetConvolutionParameter.xml -glGetError=glGetError.xml -glGetHistogram=glGetHistogram.xml -glGetHistogramParameter=glGetHistogramParameter.xml -glGetLight=glGetLight.xml -glGetMap=glGetMap.xml -glGetMaterial=glGetMaterial.xml -glGetMinmax=glGetMinmax.xml -glGetMinmaxParameter=glGetMinmaxParameter.xml -glGetPixelMap=glGetPixelMap.xml -glGetPointerv=glGetPointerv.xml -glGetPolygonStipple=glGetPolygonStipple.xml -glGetProgram=glGetProgram.xml -glGetProgramInfoLog=glGetProgramInfoLog.xml -glGetQueryObject=glGetQueryObject.xml -glGetQueryiv=glGetQueryiv.xml -glGetSeparableFilter=glGetSeparableFilter.xml -glGetShader=glGetShader.xml -glGetShaderInfoLog=glGetShaderInfoLog.xml -glGetShaderSource=glGetShaderSource.xml -glGetString=glGetString.xml -glGetTexEnv=glGetTexEnv.xml -glGetTexGen=glGetTexGen.xml -glGetTexImage=glGetTexImage.xml -glGetTexLevelParameter=glGetTexLevelParameter.xml -glGetTexParameter=glGetTexParameter.xml -glGetUniform=glGetUniform.xml -glGetUniformLocation=glGetUniformLocation.xml -glGetVertexAttrib=glGetVertexAttrib.xml -glGetVertexAttribPointerv=glGetVertexAttribPointerv.xml -glHint=glHint.xml -glHistogram=glHistogram.xml -glIndex=glIndex.xml -glIndexMask=glIndexMask.xml -glIndexPointer=glIndexPointer.xml -glInitNames=glInitNames.xml -glInterleavedArrays=glInterleavedArrays.xml -glIsBuffer=glIsBuffer.xml -glIsEnabled=glIsEnabled.xml -glIsList=glIsList.xml -glIsProgram=glIsProgram.xml -glIsQuery=glIsQuery.xml -glIsShader=glIsShader.xml -glIsTexture=glIsTexture.xml -glLight=glLight.xml -glLightModel=glLightModel.xml -glLineStipple=glLineStipple.xml -glLineWidth=glLineWidth.xml -glLinkProgram=glLinkProgram.xml -glListBase=glListBase.xml -glLoadIdentity=glLoadIdentity.xml -glLoadMatrix=glLoadMatrix.xml -glLoadName=glLoadName.xml -glLoadTransposeMatrix=glLoadTransposeMatrix.xml -glLogicOp=glLogicOp.xml -glMap1=glMap1.xml -glMap2=glMap2.xml -glMapBuffer=glMapBuffer.xml -glMapGrid=glMapGrid.xml -glMaterial=glMaterial.xml -glMatrixMode=glMatrixMode.xml -glMinmax=glMinmax.xml -glMultMatrix=glMultMatrix.xml -glMultTransposeMatrix=glMultTransposeMatrix.xml -glMultiDrawArrays=glMultiDrawArrays.xml -glMultiDrawElements=glMultiDrawElements.xml -glMultiTexCoord=glMultiTexCoord.xml -glNewList=glNewList.xml -glNormal=glNormal.xml -glNormalPointer=glNormalPointer.xml -glOrtho=glOrtho.xml -glPassThrough=glPassThrough.xml -glPixelMap=glPixelMap.xml -glPixelStore=glPixelStore.xml -glPixelTransfer=glPixelTransfer.xml -glPixelZoom=glPixelZoom.xml -glPointParameter=glPointParameter.xml -glPointSize=glPointSize.xml -glPolygonMode=glPolygonMode.xml -glPolygonOffset=glPolygonOffset.xml -glPolygonStipple=glPolygonStipple.xml -glPopAttrib=glPopAttrib.xml -glPopClientAttrib=glPopClientAttrib.xml -glPopMatrix=glPopMatrix.xml -glPopName=glPopName.xml -glPrioritizeTextures=glPrioritizeTextures.xml -glPushAttrib=glPushAttrib.xml -glPushClientAttrib=glPushClientAttrib.xml -glPushMatrix=glPushMatrix.xml -glPushName=glPushName.xml -glRasterPos=glRasterPos.xml -glReadBuffer=glReadBuffer.xml -glReadPixels=glReadPixels.xml -glRect=glRect.xml -glRenderMode=glRenderMode.xml -glResetHistogram=glResetHistogram.xml -glResetMinmax=glResetMinmax.xml -glRotate=glRotate.xml -glSampleCoverage=glSampleCoverage.xml -glScale=glScale.xml -glScissor=glScissor.xml -glSecondaryColor=glSecondaryColor.xml -glSecondaryColorPointer=glSecondaryColorPointer.xml -glSelectBuffer=glSelectBuffer.xml -glSeparableFilter2D=glSeparableFilter2D.xml -glShadeModel=glShadeModel.xml -glShaderSource=glShaderSource.xml -glStencilFunc=glStencilFunc.xml -glStencilFuncSeparate=glStencilFuncSeparate.xml -glStencilMask=glStencilMask.xml -glStencilMaskSeparate=glStencilMaskSeparate.xml -glStencilOp=glStencilOp.xml -glStencilOpSeparate=glStencilOpSeparate.xml -glTexCoord=glTexCoord.xml -glTexCoordPointer=glTexCoordPointer.xml -glTexEnv=glTexEnv.xml -glTexGen=glTexGen.xml -glTexImage1D=glTexImage1D.xml -glTexImage2D=glTexImage2D.xml -glTexImage3D=glTexImage3D.xml -glTexParameter=glTexParameter.xml -glTexSubImage1D=glTexSubImage1D.xml -glTexSubImage2D=glTexSubImage2D.xml -glTexSubImage3D=glTexSubImage3D.xml -glTranslate=glTranslate.xml -glUniform=glUniform.xml -glUnmapBuffer=glUnmapBuffer.xml -glUseProgram=glUseProgram.xml -glValidateProgram=glValidateProgram.xml -glVertex=glVertex.xml -glVertexAttrib=glVertexAttrib.xml -glVertexAttribPointer=glVertexAttribPointer.xml -glVertexPointer=glVertexPointer.xml -glViewport=glViewport.xml -glWindowPos=glWindowPos.xml -gluBeginCurve=gluBeginCurve.xml -gluBeginPolygon=gluBeginPolygon.xml -gluBeginSurface=gluBeginSurface.xml -gluBeginTrim=gluBeginTrim.xml -gluBuild1DMipmapLevels=gluBuild1DMipmapLevels.xml -gluBuild1DMipmaps=gluBuild1DMipmaps.xml -gluBuild2DMipmapLevels=gluBuild2DMipmapLevels.xml -gluBuild2DMipmaps=gluBuild2DMipmaps.xml -gluBuild3DMipmapLevels=gluBuild3DMipmapLevels.xml -gluBuild3DMipmaps=gluBuild3DMipmaps.xml -gluCheckExtension=gluCheckExtension.xml -gluCylinder=gluCylinder.xml -gluDeleteNurbsRenderer=gluDeleteNurbsRenderer.xml -gluDeleteQuadric=gluDeleteQuadric.xml -gluDeleteTess=gluDeleteTess.xml -gluDisk=gluDisk.xml -gluEndCurve=gluEndCurve.xml -gluEndPolygon=gluEndPolygon.xml -gluEndSurface=gluEndSurface.xml -gluEndTrim=gluEndTrim.xml -gluErrorString=gluErrorString.xml -gluGetNurbsProperty=gluGetNurbsProperty.xml -gluGetString=gluGetString.xml -gluGetTessProperty=gluGetTessProperty.xml -gluLoadSamplingMatrices=gluLoadSamplingMatrices.xml -gluLookAt=gluLookAt.xml -gluNewNurbsRenderer=gluNewNurbsRenderer.xml -gluNewQuadric=gluNewQuadric.xml -gluNewTess=gluNewTess.xml -gluNextContour=gluNextContour.xml -gluNurbsCallback=gluNurbsCallback.xml -gluNurbsCallbackData=gluNurbsCallbackData.xml -gluNurbsCallbackDataEXT=gluNurbsCallbackDataEXT.xml -gluNurbsCurve=gluNurbsCurve.xml -gluNurbsProperty=gluNurbsProperty.xml -gluNurbsSurface=gluNurbsSurface.xml -gluOrtho2D=gluOrtho2D.xml -gluPartialDisk=gluPartialDisk.xml -gluPerspective=gluPerspective.xml -gluPickMatrix=gluPickMatrix.xml -gluProject=gluProject.xml -gluPwlCurve=gluPwlCurve.xml -gluQuadricCallback=gluQuadricCallback.xml -gluQuadricDrawStyle=gluQuadricDrawStyle.xml -gluQuadricNormals=gluQuadricNormals.xml -gluQuadricOrientation=gluQuadricOrientation.xml -gluQuadricTexture=gluQuadricTexture.xml -gluScaleImage=gluScaleImage.xml -gluSphere=gluSphere.xml -gluTessBeginContour=gluTessBeginContour.xml -gluTessBeginPolygon=gluTessBeginPolygon.xml -gluTessCallback=gluTessCallback.xml -gluTessEndContour=gluTessEndContour.xml -gluTessEndPolygon=gluTessEndPolygon.xml -gluTessNormal=gluTessNormal.xml -gluTessProperty=gluTessProperty.xml -gluTessVertex=gluTessVertex.xml -gluUnProject=gluUnProject.xml -gluUnProject4=gluUnProject4.xml -glXChooseFBConfig=glXChooseFBConfig.xml -glXChooseVisual=glXChooseVisual.xml -glXCopyContext=glXCopyContext.xml -glXCreateContext=glXCreateContext.xml -glXCreateGLXPixmap=glXCreateGLXPixmap.xml -glXCreateNewContext=glXCreateNewContext.xml -glXCreatePbuffer=glXCreatePbuffer.xml -glXCreatePixmap=glXCreatePixmap.xml -glXCreateWindow=glXCreateWindow.xml -glXDestroyContext=glXDestroyContext.xml -glXDestroyGLXPixmap=glXDestroyGLXPixmap.xml -glXDestroyPbuffer=glXDestroyPbuffer.xml -glXDestroyPixmap=glXDestroyPixmap.xml -glXDestroyWindow=glXDestroyWindow.xml -glXFreeContextEXT=glXFreeContextEXT.xml -glXGetClientString=glXGetClientString.xml -glXGetConfig=glXGetConfig.xml -glXGetContextIDEXT=glXGetContextIDEXT.xml -glXGetCurrentContext=glXGetCurrentContext.xml -glXGetCurrentDisplay=glXGetCurrentDisplay.xml -glXGetCurrentDrawable=glXGetCurrentDrawable.xml -glXGetCurrentReadDrawable=glXGetCurrentReadDrawable.xml -glXGetFBConfigAttrib=glXGetFBConfigAttrib.xml -glXGetFBConfigs=glXGetFBConfigs.xml -glXGetProcAddress=glXGetProcAddress.xml -glXGetSelectedEvent=glXGetSelectedEvent.xml -glXGetVisualFromFBConfig=glXGetVisualFromFBConfig.xml -glXImportContextEXT=glXImportContextEXT.xml -glXIntro=glXIntro.xml -glXIsDirect=glXIsDirect.xml -glXMakeContextCurrent=glXMakeContextCurrent.xml -glXMakeCurrent=glXMakeCurrent.xml -glXQueryContext=glXQueryContext.xml -glXQueryContextInfoEXT=glXQueryContextInfoEXT.xml -glXQueryDrawable=glXQueryDrawable.xml -glXQueryExtension=glXQueryExtension.xml -glXQueryExtensionsString=glXQueryExtensionsString.xml -glXQueryServerString=glXQueryServerString.xml -glXQueryVersion=glXQueryVersion.xml -glXSelectEvent=glXSelectEvent.xml -glXSwapBuffers=glXSwapBuffers.xml -glXUseXFont=glXUseXFont.xml -glXWaitGL=glXWaitGL.xml -glXWaitX=glXWaitX.xml +#Generated, do not edit, edit createTagletProps.sh instead. +#This file is used in NativeTaglet and maps the generated method names +#to the function specific OpenGL documentation man pages. +nativetaglet.baseUrl=http://www.opengl.org/sdk/docs/ +glAccum=man/xhtml/glAccum.xml +glActiveShaderProgram=man4/xhtml/glActiveShaderProgram.xml +glActiveTexture=man4/xhtml/glActiveTexture.xml +glAlphaFunc=man/xhtml/glAlphaFunc.xml +glAreTexturesResident=man/xhtml/glAreTexturesResident.xml +glArrayElement=man/xhtml/glArrayElement.xml +glAttachShader=man4/xhtml/glAttachShader.xml +glBeginConditionalRender=man4/xhtml/glBeginConditionalRender.xml +glBegin=man/xhtml/glBegin.xml +glBeginQueryIndexed=man4/xhtml/glBeginQueryIndexed.xml +glBeginQuery=man4/xhtml/glBeginQuery.xml +glBeginTransformFeedback=man4/xhtml/glBeginTransformFeedback.xml +glBindAttribLocation=man4/xhtml/glBindAttribLocation.xml +glBindBufferBase=man4/xhtml/glBindBufferBase.xml +glBindBuffer=man4/xhtml/glBindBuffer.xml +glBindBufferRange=man4/xhtml/glBindBufferRange.xml +glBindFragDataLocationIndexed=man4/xhtml/glBindFragDataLocationIndexed.xml +glBindFragDataLocation=man4/xhtml/glBindFragDataLocation.xml +glBindFramebuffer=man4/xhtml/glBindFramebuffer.xml +glBindProgramPipeline=man4/xhtml/glBindProgramPipeline.xml +glBindRenderbuffer=man4/xhtml/glBindRenderbuffer.xml +glBindSampler=man4/xhtml/glBindSampler.xml +glBindTexture=man4/xhtml/glBindTexture.xml +glBindTransformFeedback=man4/xhtml/glBindTransformFeedback.xml +glBindVertexArray=man4/xhtml/glBindVertexArray.xml +glBitmap=man/xhtml/glBitmap.xml +glBlendColor=man4/xhtml/glBlendColor.xml +glBlendEquation=man4/xhtml/glBlendEquation.xml +glBlendEquationSeparate=man4/xhtml/glBlendEquationSeparate.xml +glBlendFunc=man4/xhtml/glBlendFunc.xml +glBlendFuncSeparate=man4/xhtml/glBlendFuncSeparate.xml +glBlitFramebuffer=man4/xhtml/glBlitFramebuffer.xml +glBufferData=man4/xhtml/glBufferData.xml +glBufferSubData=man4/xhtml/glBufferSubData.xml +glCallList=man/xhtml/glCallList.xml +glCallLists=man/xhtml/glCallLists.xml +glCheckFramebufferStatus=man4/xhtml/glCheckFramebufferStatus.xml +glClampColor=man4/xhtml/glClampColor.xml +glClearAccum=man/xhtml/glClearAccum.xml +glClearBuffer=man4/xhtml/glClearBuffer.xml +glClearColor=man4/xhtml/glClearColor.xml +glClearDepth=man4/xhtml/glClearDepth.xml +glClearIndex=man/xhtml/glClearIndex.xml +glClear=man4/xhtml/glClear.xml +glClearStencil=man4/xhtml/glClearStencil.xml +glClientActiveTexture=man/xhtml/glClientActiveTexture.xml +glClientWaitSync=man4/xhtml/glClientWaitSync.xml +glClipPlane=man/xhtml/glClipPlane.xml +glColor=man/xhtml/glColor.xml +glColorMask=man4/xhtml/glColorMask.xml +glColorMaterial=man/xhtml/glColorMaterial.xml +glColorPointer=man/xhtml/glColorPointer.xml +glColorSubTable=man/xhtml/glColorSubTable.xml +glColorTable=man/xhtml/glColorTable.xml +glColorTableParameter=man/xhtml/glColorTableParameter.xml +glCompileShader=man4/xhtml/glCompileShader.xml +glCompressedTexImage1D=man4/xhtml/glCompressedTexImage1D.xml +glCompressedTexImage2D=man4/xhtml/glCompressedTexImage2D.xml +glCompressedTexImage3D=man4/xhtml/glCompressedTexImage3D.xml +glCompressedTexSubImage1D=man4/xhtml/glCompressedTexSubImage1D.xml +glCompressedTexSubImage2D=man4/xhtml/glCompressedTexSubImage2D.xml +glCompressedTexSubImage3D=man4/xhtml/glCompressedTexSubImage3D.xml +glConvolutionFilter1D=man/xhtml/glConvolutionFilter1D.xml +glConvolutionFilter2D=man/xhtml/glConvolutionFilter2D.xml +glConvolutionParameter=man/xhtml/glConvolutionParameter.xml +glCopyBufferSubData=man4/xhtml/glCopyBufferSubData.xml +glCopyColorSubTable=man/xhtml/glCopyColorSubTable.xml +glCopyColorTable=man/xhtml/glCopyColorTable.xml +glCopyConvolutionFilter1D=man/xhtml/glCopyConvolutionFilter1D.xml +glCopyConvolutionFilter2D=man/xhtml/glCopyConvolutionFilter2D.xml +glCopyPixels=man/xhtml/glCopyPixels.xml +glCopyTexImage1D=man4/xhtml/glCopyTexImage1D.xml +glCopyTexImage2D=man4/xhtml/glCopyTexImage2D.xml +glCopyTexSubImage1D=man4/xhtml/glCopyTexSubImage1D.xml +glCopyTexSubImage2D=man4/xhtml/glCopyTexSubImage2D.xml +glCopyTexSubImage3D=man4/xhtml/glCopyTexSubImage3D.xml +glCreateProgram=man4/xhtml/glCreateProgram.xml +glCreateShader=man4/xhtml/glCreateShader.xml +glCreateShaderProgram=man4/xhtml/glCreateShaderProgram.xml +glCullFace=man4/xhtml/glCullFace.xml +glDeleteBuffers=man4/xhtml/glDeleteBuffers.xml +glDeleteFramebuffers=man4/xhtml/glDeleteFramebuffers.xml +glDeleteLists=man/xhtml/glDeleteLists.xml +glDeleteProgram=man4/xhtml/glDeleteProgram.xml +glDeleteProgramPipelines=man4/xhtml/glDeleteProgramPipelines.xml +glDeleteQueries=man4/xhtml/glDeleteQueries.xml +glDeleteRenderbuffers=man4/xhtml/glDeleteRenderbuffers.xml +glDeleteSamplers=man4/xhtml/glDeleteSamplers.xml +glDeleteShader=man4/xhtml/glDeleteShader.xml +glDeleteSync=man4/xhtml/glDeleteSync.xml +glDeleteTextures=man4/xhtml/glDeleteTextures.xml +glDeleteTransformFeedbacks=man4/xhtml/glDeleteTransformFeedbacks.xml +glDeleteVertexArrays=man4/xhtml/glDeleteVertexArrays.xml +glDepthFunc=man4/xhtml/glDepthFunc.xml +glDepthMask=man4/xhtml/glDepthMask.xml +glDepthRangeArray=man4/xhtml/glDepthRangeArray.xml +glDepthRangeIndexed=man4/xhtml/glDepthRangeIndexed.xml +glDepthRange=man4/xhtml/glDepthRange.xml +glDetachShader=man4/xhtml/glDetachShader.xml +glDisableClientState=man/xhtml/glDisableClientState.xml +glDisablei=man3/xhtml/glDisablei.xml +glDisable=man4/xhtml/glDisable.xml +glDisableVertexAttribArray=man4/xhtml/glDisableVertexAttribArray.xml +glDrawArraysIndirect=man4/xhtml/glDrawArraysIndirect.xml +glDrawArraysInstanced=man4/xhtml/glDrawArraysInstanced.xml +glDrawArrays=man4/xhtml/glDrawArrays.xml +glDrawBuffer=man4/xhtml/glDrawBuffer.xml +glDrawBuffers=man4/xhtml/glDrawBuffers.xml +glDrawElementsBaseVertex=man4/xhtml/glDrawElementsBaseVertex.xml +glDrawElementsIndirect=man4/xhtml/glDrawElementsIndirect.xml +glDrawElementsInstancedBaseVertex=man4/xhtml/glDrawElementsInstancedBaseVertex.xml +glDrawElementsInstanced=man4/xhtml/glDrawElementsInstanced.xml +glDrawElements=man4/xhtml/glDrawElements.xml +glDrawPixels=man/xhtml/glDrawPixels.xml +glDrawRangeElementsBaseVertex=man4/xhtml/glDrawRangeElementsBaseVertex.xml +glDrawRangeElements=man4/xhtml/glDrawRangeElements.xml +glDrawTransformFeedback=man4/xhtml/glDrawTransformFeedback.xml +glDrawTransformFeedbackStream=man4/xhtml/glDrawTransformFeedbackStream.xml +glEdgeFlag=man/xhtml/glEdgeFlag.xml +glEdgeFlagPointer=man/xhtml/glEdgeFlagPointer.xml +glEnableClientState=man/xhtml/glEnableClientState.xml +glEnable=man4/xhtml/glEnable.xml +glEnableVertexAttribArray=man4/xhtml/glEnableVertexAttribArray.xml +glEndConditionalRender=man4/xhtml/glEndConditionalRender.xml +glEndList=man/xhtml/glEndList.xml +glEnd=man/xhtml/glEnd.xml +glEndQueryIndexed=man4/xhtml/glEndQueryIndexed.xml +glEndQuery=man4/xhtml/glEndQuery.xml +glEndTransformFeedback=man4/xhtml/glEndTransformFeedback.xml +glEvalCoord=man/xhtml/glEvalCoord.xml +glEvalMesh=man/xhtml/glEvalMesh.xml +glEvalPoint=man/xhtml/glEvalPoint.xml +glFeedbackBuffer=man/xhtml/glFeedbackBuffer.xml +glFenceSync=man4/xhtml/glFenceSync.xml +glFinish=man4/xhtml/glFinish.xml +glFlush=man4/xhtml/glFlush.xml +glFlushMappedBufferRange=man4/xhtml/glFlushMappedBufferRange.xml +glFogCoord=man/xhtml/glFogCoord.xml +glFogCoordPointer=man/xhtml/glFogCoordPointer.xml +glFog=man/xhtml/glFog.xml +glFramebufferRenderbuffer=man4/xhtml/glFramebufferRenderbuffer.xml +glFramebufferTextureLayer=man4/xhtml/glFramebufferTextureLayer.xml +glFramebufferTexture=man4/xhtml/glFramebufferTexture.xml +glFrontFace=man4/xhtml/glFrontFace.xml +glFrustum=man/xhtml/glFrustum.xml +glGenBuffers=man4/xhtml/glGenBuffers.xml +glGenerateMipmap=man4/xhtml/glGenerateMipmap.xml +glGenFramebuffers=man4/xhtml/glGenFramebuffers.xml +glGenLists=man/xhtml/glGenLists.xml +glGenProgramPipelines=man4/xhtml/glGenProgramPipelines.xml +glGenQueries=man4/xhtml/glGenQueries.xml +glGenRenderbuffers=man4/xhtml/glGenRenderbuffers.xml +glGenSamplers=man4/xhtml/glGenSamplers.xml +glGenTextures=man4/xhtml/glGenTextures.xml +glGenTransformFeedbacks=man4/xhtml/glGenTransformFeedbacks.xml +glGenVertexArrays=man4/xhtml/glGenVertexArrays.xml +glGetActiveAttrib=man4/xhtml/glGetActiveAttrib.xml 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