diff options
author | Sven Gothel <[email protected]> | 2014-02-24 13:32:34 +0100 |
---|---|---|
committer | Sven Gothel <[email protected]> | 2014-02-24 13:32:34 +0100 |
commit | c3621221b9a563495b4f54fe60e18e8db8cc57fb (patch) | |
tree | 00aded20f3582e517372c12f58e19d3524582099 /make | |
parent | f69df875d0b9f969a816d143ed589b25e50cd9e7 (diff) |
Bug 802: Graph TextRenderer Performance Part-1 (incomplete, rendering artifacts)
Strategy Change:
- Font.Glyph itself holds it's OutlineShape
with it's default scaling.
Triangulation is done only once per glyph!
- A CharSequence produces a Region
by translating and scaling each Glyphs's OutlineShape.
This removes the need for re-triangulate - see above.
See: TextRendererUtil
- The indices of re-added Triangles are
offset to the new vertices (FIXME, seems not be be accurate yet).
- OutlineShape's vertices and triangles are reused if 'clean'.
- Simplified code
- Reduced copies
API Changes:
- OutlineShape, Region, ...: See above
- Removed TextRenderer, GlyphShape and GlyphString: Redundant
- Added TextRendererUtil to produce the Region from CharSequence
Result:
- Over 600 fps while changing text for each frame.
Previously only ~60fps max.
TODO:
- Region shall not hold the triangles itself,
but the indices instead.
This will remove the need to swizzle w/ vertices in the Region Renderer impl
and easies reusage of OutlineShapes.
Diffstat (limited to 'make')
-rw-r--r-- | make/scripts/tests.sh | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/make/scripts/tests.sh b/make/scripts/tests.sh index 8b1b79771..ad7222bc5 100644 --- a/make/scripts/tests.sh +++ b/make/scripts/tests.sh @@ -229,6 +229,8 @@ function jrun() { #D_ARGS="-Dnativewindow.osx.calayer.bugfree" #D_ARGS="-Dnativewindow.debug.ToolkitLock" #D_ARGS="-Djogl.debug.graph.curve" + #D_ARGS="-Djogl.debug.graph.curve -Djogl.debug.graph.curve.instance" + #D_ARGS="-Djogl.debug.graph.curve.instance" #D_ARGS="-Djogl.debug.graph.curve -Djogl.debug.GLSLCode -Djogl.debug.TraceGL" #D_ARGS="-Djogl.debug.graph.curve -Djogl.debug.GLSLState" #D_ARGS="-Djogamp.debug.TempJarCache -Djogamp.debug.JarUtil -Djogamp.debug.IOUtil" @@ -728,8 +730,8 @@ function testawtswt() { # # Graph # -#testnoawt com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT00 $* -testnoawt com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 $* +#testnoawt com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 $* +testnoawt com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT00 $* #testnoawt com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 $* #testnoawt com.jogamp.opengl.test.junit.graph.TestTextRendererNEWTPerf01 $* #testnoawt com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT10 $* |