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authorSven Gothel <[email protected]>2014-07-28 19:05:37 +0200
committerSven Gothel <[email protected]>2014-07-28 19:05:37 +0200
commit9be28a33fa92cfa52bdf13ad5c21f8317f66c319 (patch)
treee5af0f5405139a47aaea3d89ac2bce3a1cd3e5a8 /make
parent6361d12c0b03132c57d326750b7911b313f3664b (diff)
Bug 1016 - GLJPanel Offscreen FBO size may exceed GL MAX TEXTURE SIZE, only use an FBO TextureAttachment if required
We only require an FBO TextureAttachment if using GLSL vertical flip, otherwise we simply requires a color renderbuffer. Further, the 'FBO fboFlipped' in GLSL vertical flip mode also simply requires a color renderbuffer.
Diffstat (limited to 'make')
-rw-r--r--make/scripts/tests.sh9
1 files changed, 5 insertions, 4 deletions
diff --git a/make/scripts/tests.sh b/make/scripts/tests.sh
index 38226dbec..5e4857ba1 100644
--- a/make/scripts/tests.sh
+++ b/make/scripts/tests.sh
@@ -221,10 +221,11 @@ function jrun() {
#D_ARGS="-Xprof"
#D_ARGS="-Dnativewindow.debug=all -Djogl.debug=all -Dnewt.debug=all"
#D_ARGS="-Djogl.debug.GLCanvas -Djogl.debug.Java2D -Djogl.debug.GLJPanel"
+ #D_ARGS="-Djogl.debug.GLCanvas -Djogl.debug.Java2D -Djogl.debug.GLJPanel -Djogl.gljpanel.noglsl"
+ #D_ARGS="-Djogl.debug.GLCanvas -Djogl.debug.Java2D -Djogl.debug.GLJPanel -Djogl.debug.FBObject.MaxTextureSize=512"
+ #D_ARGS="-Djogl.debug.GLCanvas -Djogl.debug.Java2D -Djogl.debug.GLJPanel -Djogl.gljpanel.noglsl -Djogl.debug.FBObject.MaxTextureSize=512"
#D_ARGS="-Djogl.debug.GLCanvas -Djogl.debug.Java2D -Djogl.debug.GLJPanel -Dnativewindow.awt.nohidpi"
#D_ARGS="-Djogl.debug.GLCanvas -Djogl.debug.Java2D -Djogl.debug.GLJPanel -Djogl.debug.GLJPanel.Viewport"
- #D_ARGS="-Djogl.debug.GLCanvas -Djogl.debug.Java2D -Djogl.debug.GLJPanel -Djogl.gljpanel.noglsl"
- #D_ARGS="-Djogl.debug.GLCanvas -Djogl.debug.Java2D -Djogl.debug.GLJPanel -Djogl.gljpanel.noglsl -Djogl.gljpanel.awtverticalflip"
#D_ARGS="-Djogl.debug.GLJPanel -Djogl.debug.DebugGL"
#D_ARGS="-Djogl.gljpanel.noverticalflip"
#D_ARGS="-Djogl.debug.GLCanvas -Djogl.debug.Animator"
@@ -394,7 +395,7 @@ function testawtswt() {
#testnoawt com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestOlympicES1NEWT $*
#testnoawt com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT $*
#testawt com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT $*
-#testawt com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT $*
+testawt com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT $*
#testawt com.jogamp.opengl.test.junit.jogl.awt.ManualHiDPIBufferedImage01AWT $*
#testawt com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT $*
#testawt com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasAWT $*
@@ -499,7 +500,7 @@ function testawtswt() {
#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestFBOOffThreadSharedContextMix2DemosES2NEWT $*
#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestFBOOnThreadSharedContext1DemoES2NEWT $*
-testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT $*
+#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT $*
#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT $*
#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestFBOMRTNEWT01 $*