diff options
author | Sven Gothel <[email protected]> | 2014-07-28 19:05:37 +0200 |
---|---|---|
committer | Sven Gothel <[email protected]> | 2014-07-28 19:05:37 +0200 |
commit | 9be28a33fa92cfa52bdf13ad5c21f8317f66c319 (patch) | |
tree | e5af0f5405139a47aaea3d89ac2bce3a1cd3e5a8 /make | |
parent | 6361d12c0b03132c57d326750b7911b313f3664b (diff) |
Bug 1016 - GLJPanel Offscreen FBO size may exceed GL MAX TEXTURE SIZE, only use an FBO TextureAttachment if required
We only require an FBO TextureAttachment if using GLSL vertical flip,
otherwise we simply requires a color renderbuffer.
Further, the 'FBO fboFlipped' in GLSL vertical flip mode also simply requires a color renderbuffer.
Diffstat (limited to 'make')
-rw-r--r-- | make/scripts/tests.sh | 9 |
1 files changed, 5 insertions, 4 deletions
diff --git a/make/scripts/tests.sh b/make/scripts/tests.sh index 38226dbec..5e4857ba1 100644 --- a/make/scripts/tests.sh +++ b/make/scripts/tests.sh @@ -221,10 +221,11 @@ function jrun() { #D_ARGS="-Xprof" #D_ARGS="-Dnativewindow.debug=all -Djogl.debug=all -Dnewt.debug=all" #D_ARGS="-Djogl.debug.GLCanvas -Djogl.debug.Java2D -Djogl.debug.GLJPanel" + #D_ARGS="-Djogl.debug.GLCanvas -Djogl.debug.Java2D -Djogl.debug.GLJPanel -Djogl.gljpanel.noglsl" + #D_ARGS="-Djogl.debug.GLCanvas -Djogl.debug.Java2D -Djogl.debug.GLJPanel -Djogl.debug.FBObject.MaxTextureSize=512" + #D_ARGS="-Djogl.debug.GLCanvas -Djogl.debug.Java2D -Djogl.debug.GLJPanel -Djogl.gljpanel.noglsl -Djogl.debug.FBObject.MaxTextureSize=512" #D_ARGS="-Djogl.debug.GLCanvas -Djogl.debug.Java2D -Djogl.debug.GLJPanel -Dnativewindow.awt.nohidpi" #D_ARGS="-Djogl.debug.GLCanvas -Djogl.debug.Java2D -Djogl.debug.GLJPanel -Djogl.debug.GLJPanel.Viewport" - #D_ARGS="-Djogl.debug.GLCanvas -Djogl.debug.Java2D -Djogl.debug.GLJPanel -Djogl.gljpanel.noglsl" - #D_ARGS="-Djogl.debug.GLCanvas -Djogl.debug.Java2D -Djogl.debug.GLJPanel -Djogl.gljpanel.noglsl -Djogl.gljpanel.awtverticalflip" #D_ARGS="-Djogl.debug.GLJPanel -Djogl.debug.DebugGL" #D_ARGS="-Djogl.gljpanel.noverticalflip" #D_ARGS="-Djogl.debug.GLCanvas -Djogl.debug.Animator" @@ -394,7 +395,7 @@ function testawtswt() { #testnoawt com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestOlympicES1NEWT $* #testnoawt com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT $* #testawt com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT $* -#testawt com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT $* +testawt com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT $* #testawt com.jogamp.opengl.test.junit.jogl.awt.ManualHiDPIBufferedImage01AWT $* #testawt com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT $* #testawt com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasAWT $* @@ -499,7 +500,7 @@ function testawtswt() { #testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestFBOOffThreadSharedContextMix2DemosES2NEWT $* #testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestFBOOnThreadSharedContext1DemoES2NEWT $* -testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT $* +#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT $* #testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT $* #testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestFBOMRTNEWT01 $* |