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author | Sven Gothel <[email protected]> | 2014-05-19 23:38:37 +0200 |
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committer | Sven Gothel <[email protected]> | 2014-05-19 23:38:37 +0200 |
commit | 9a15aad0e5388a4b927e44d3d2ce136f32474bc2 (patch) | |
tree | 96c51e7a715848b3ec46ff7101ff14ad2190a0c9 /nbproject/.gitignore | |
parent | fa9f2883664ba015f778c32df9aa69897db63d55 (diff) |
Bug 801: Fix RegionRenderer's TextureSequence shader program selection (recognize diff. TextureLookupFragmentShader and TextureSampler2DType)
Fix RegionRenderer's TextureSequence shader program selection,
i.e. TextureLookupFragmentShader and TextureSampler2DType are considered in the ShaderProgram hash key selector.
Now the proper ShaderProgram for different TextureSequence objects will be selected,
e.g. diff video pixel formats and/or texture sampler types.
Diffstat (limited to 'nbproject/.gitignore')
0 files changed, 0 insertions, 0 deletions