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authorSven Gothel <[email protected]>2023-03-20 12:02:24 +0100
committerSven Gothel <[email protected]>2023-03-20 12:02:24 +0100
commit0c22ce0ac52573195920e5aa957babe4b3a22296 (patch)
tree763514548d2978dab2de5e75fda8eec9425937b0 /nbproject/.gitignore
parent5bb9fa1ee0ec1acc6097b81f93f11a5dd263c870 (diff)
GraphUI Demos: Bring back GPUUISceneGLListener0A ..
- Contrary to UISceneDemo0[01], here we - Call the Scene GLEventListener methods manually - Issue glClear* ourselves - Using own PMVMatrixSetup - gluPerspective like Scene's default - no normal scale to 1, keep distance to near plane for rotation effects. We scale Shapes - translate origin to bottom-left - Scale Button not by screen-size but Scene.getBounds() dimension, hence issue setupUI() from reshape() and not from init() - GLButton: Using additional view-rotation like UISceneDemo01 - Multi-line text labels resize issues are - Supposed sticky-edge is moving (Sticky-edge are the opposites of the picked drag point)
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