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authorKenneth Russel <[email protected]>2009-06-15 22:52:34 +0000
committerKenneth Russel <[email protected]>2009-06-15 22:52:34 +0000
commit506b634b780dcd23aa61015c2ceba3e687196abf (patch)
tree897649a36cc769351704a050828f8e0e994c5686 /src/classes/com/sun/opengl/impl/GLDrawableHelper.java
parent04c0c10bfee764dbd0301ae83a0fae695dcb5b23 (diff)
Deleted obsolete source code in preparation for copying JOGL_2_SANDBOX
on to trunk git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1958 232f8b59-042b-4e1e-8c03-345bb8c30851
Diffstat (limited to 'src/classes/com/sun/opengl/impl/GLDrawableHelper.java')
-rw-r--r--src/classes/com/sun/opengl/impl/GLDrawableHelper.java217
1 files changed, 0 insertions, 217 deletions
diff --git a/src/classes/com/sun/opengl/impl/GLDrawableHelper.java b/src/classes/com/sun/opengl/impl/GLDrawableHelper.java
deleted file mode 100644
index 2a96e2958..000000000
--- a/src/classes/com/sun/opengl/impl/GLDrawableHelper.java
+++ /dev/null
@@ -1,217 +0,0 @@
-/*
- * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are
- * met:
- *
- * - Redistribution of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- *
- * - Redistribution in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- *
- * Neither the name of Sun Microsystems, Inc. or the names of
- * contributors may be used to endorse or promote products derived from
- * this software without specific prior written permission.
- *
- * This software is provided "AS IS," without a warranty of any kind. ALL
- * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
- * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
- * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
- * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
- * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
- * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
- * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
- * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
- * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
- * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
- * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
- *
- * You acknowledge that this software is not designed or intended for use
- * in the design, construction, operation or maintenance of any nuclear
- * facility.
- *
- * Sun gratefully acknowledges that this software was originally authored
- * and developed by Kenneth Bradley Russell and Christopher John Kline.
- */
-
-package com.sun.opengl.impl;
-
-import java.util.*;
-import javax.media.opengl.*;
-
-/** Encapsulates the implementation of most of the GLAutoDrawable's
- methods to be able to share it between GLCanvas and GLJPanel. */
-
-public class GLDrawableHelper {
- private volatile List listeners = new ArrayList();
- private static final boolean DEBUG = Debug.debug("GLDrawableHelper");
- private static final boolean VERBOSE = Debug.verbose();
- private static final boolean NVIDIA_CRASH_WORKAROUND = Debug.isPropertyDefined("jogl.nvidia.crash.workaround");
- private boolean autoSwapBufferMode = true;
-
- public GLDrawableHelper() {
- }
-
- public synchronized void addGLEventListener(GLEventListener listener) {
- List newListeners = (List) ((ArrayList) listeners).clone();
- newListeners.add(listener);
- listeners = newListeners;
- }
-
- public synchronized void removeGLEventListener(GLEventListener listener) {
- List newListeners = (List) ((ArrayList) listeners).clone();
- newListeners.remove(listener);
- listeners = newListeners;
- }
-
- public void init(GLAutoDrawable drawable) {
- for (Iterator iter = listeners.iterator(); iter.hasNext(); ) {
- ((GLEventListener) iter.next()).init(drawable);
- }
- }
-
- public void display(GLAutoDrawable drawable) {
- for (Iterator iter = listeners.iterator(); iter.hasNext(); ) {
- ((GLEventListener) iter.next()).display(drawable);
- }
- }
-
- public void reshape(GLAutoDrawable drawable,
- int x, int y, int width, int height) {
- for (Iterator iter = listeners.iterator(); iter.hasNext(); ) {
- ((GLEventListener) iter.next()).reshape(drawable, x, y, width, height);
- }
- }
-
- public void setAutoSwapBufferMode(boolean onOrOff) {
- autoSwapBufferMode = onOrOff;
- }
-
- public boolean getAutoSwapBufferMode() {
- return autoSwapBufferMode;
- }
-
- private static final ThreadLocal perThreadInitAction = new ThreadLocal();
- /** Principal helper method which runs a Runnable with the context
- made current. This could have been made part of GLContext, but a
- desired goal is to be able to implement the GLCanvas in terms of
- the GLContext's public APIs, and putting it into a separate
- class helps ensure that we don't inadvertently use private
- methods of the GLContext or its implementing classes. */
- public void invokeGL(GLDrawable drawable,
- GLContext context,
- Runnable runnable,
- Runnable initAction) {
- // FIXME: downcast to GLContextImpl undesirable
- boolean isOptimizable = ((context instanceof GLContextImpl) &&
- ((GLContextImpl) context).isOptimizable());
-
- if (GLWorkerThread.isStarted() &&
- GLWorkerThread.isWorkerThread() &&
- isOptimizable) {
- // We're going to allow a context to be left current on the
- // GLWorkerThread for optimization purposes
- GLContext lastContext = GLContext.getCurrent();
- Runnable lastInitAction = (Runnable) perThreadInitAction.get();
- if (lastContext != null && lastContext != context) {
- lastContext.release();
- } else {
- lastContext = null;
- }
-
- // FIXME: probably need to handle the case where the user is
- // waiting for this context to be released; need to periodically
- // release the context? See if anybody is waiting to make it
- // current on another thread? (The latter would require the use
- // of internal APIs...)
-
- int res = 0;
- try {
- res = context.makeCurrent();
- if (res != GLContext.CONTEXT_NOT_CURRENT) {
- perThreadInitAction.set(initAction);
- if (res == GLContext.CONTEXT_CURRENT_NEW) {
- if (DEBUG) {
- System.err.println("GLDrawableHelper " + this + ".invokeGL(): Running initAction");
- }
- initAction.run();
- }
- if (DEBUG && VERBOSE) {
- System.err.println("GLDrawableHelper " + this + ".invokeGL(): Running runnable");
- }
- runnable.run();
- if (autoSwapBufferMode) {
- if (drawable != null) {
- drawable.swapBuffers();
- }
- }
- }
- } finally {
-
- // FIXME: take this out as soon as possible
- if (NVIDIA_CRASH_WORKAROUND) {
- try {
- if (res != GLContext.CONTEXT_NOT_CURRENT) {
- context.release();
- }
- } catch (Exception e) {
- }
- }
-
- if (lastContext != null) {
- int res2 = lastContext.makeCurrent();
- if (res2 == GLContext.CONTEXT_CURRENT_NEW) {
- lastInitAction.run();
- }
- }
- }
- } else {
- // Support for recursive makeCurrent() calls as well as calling
- // other drawables' display() methods from within another one's
- GLContext lastContext = GLContext.getCurrent();
- Runnable lastInitAction = (Runnable) perThreadInitAction.get();
- if (lastContext != null) {
- lastContext.release();
- }
-
- int res = 0;
- try {
- res = context.makeCurrent();
- if (res != GLContext.CONTEXT_NOT_CURRENT) {
- perThreadInitAction.set(initAction);
- if (res == GLContext.CONTEXT_CURRENT_NEW) {
- if (DEBUG) {
- System.err.println("GLDrawableHelper " + this + ".invokeGL(): Running initAction");
- }
- initAction.run();
- }
- if (DEBUG && VERBOSE) {
- System.err.println("GLDrawableHelper " + this + ".invokeGL(): Running runnable");
- }
- runnable.run();
- if (autoSwapBufferMode) {
- if (drawable != null) {
- drawable.swapBuffers();
- }
- }
- }
- } finally {
- try {
- if (res != GLContext.CONTEXT_NOT_CURRENT) {
- context.release();
- }
- } catch (Exception e) {
- }
- if (lastContext != null) {
- int res2 = lastContext.makeCurrent();
- if (res2 == GLContext.CONTEXT_CURRENT_NEW) {
- lastInitAction.run();
- }
- }
- }
- }
- }
-}