diff options
author | Kenneth Russel <[email protected]> | 2009-06-15 22:52:34 +0000 |
---|---|---|
committer | Kenneth Russel <[email protected]> | 2009-06-15 22:52:34 +0000 |
commit | 506b634b780dcd23aa61015c2ceba3e687196abf (patch) | |
tree | 897649a36cc769351704a050828f8e0e994c5686 /src/classes/com/sun/opengl/impl/GLDrawableHelper.java | |
parent | 04c0c10bfee764dbd0301ae83a0fae695dcb5b23 (diff) |
Deleted obsolete source code in preparation for copying JOGL_2_SANDBOX
on to trunk
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1958 232f8b59-042b-4e1e-8c03-345bb8c30851
Diffstat (limited to 'src/classes/com/sun/opengl/impl/GLDrawableHelper.java')
-rw-r--r-- | src/classes/com/sun/opengl/impl/GLDrawableHelper.java | 217 |
1 files changed, 0 insertions, 217 deletions
diff --git a/src/classes/com/sun/opengl/impl/GLDrawableHelper.java b/src/classes/com/sun/opengl/impl/GLDrawableHelper.java deleted file mode 100644 index 2a96e2958..000000000 --- a/src/classes/com/sun/opengl/impl/GLDrawableHelper.java +++ /dev/null @@ -1,217 +0,0 @@ -/* - * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are - * met: - * - * - Redistribution of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * - * - Redistribution in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * - * Neither the name of Sun Microsystems, Inc. or the names of - * contributors may be used to endorse or promote products derived from - * this software without specific prior written permission. - * - * This software is provided "AS IS," without a warranty of any kind. ALL - * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, - * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A - * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN - * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR - * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR - * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR - * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR - * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE - * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, - * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF - * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. - * - * You acknowledge that this software is not designed or intended for use - * in the design, construction, operation or maintenance of any nuclear - * facility. - * - * Sun gratefully acknowledges that this software was originally authored - * and developed by Kenneth Bradley Russell and Christopher John Kline. - */ - -package com.sun.opengl.impl; - -import java.util.*; -import javax.media.opengl.*; - -/** Encapsulates the implementation of most of the GLAutoDrawable's - methods to be able to share it between GLCanvas and GLJPanel. */ - -public class GLDrawableHelper { - private volatile List listeners = new ArrayList(); - private static final boolean DEBUG = Debug.debug("GLDrawableHelper"); - private static final boolean VERBOSE = Debug.verbose(); - private static final boolean NVIDIA_CRASH_WORKAROUND = Debug.isPropertyDefined("jogl.nvidia.crash.workaround"); - private boolean autoSwapBufferMode = true; - - public GLDrawableHelper() { - } - - public synchronized void addGLEventListener(GLEventListener listener) { - List newListeners = (List) ((ArrayList) listeners).clone(); - newListeners.add(listener); - listeners = newListeners; - } - - public synchronized void removeGLEventListener(GLEventListener listener) { - List newListeners = (List) ((ArrayList) listeners).clone(); - newListeners.remove(listener); - listeners = newListeners; - } - - public void init(GLAutoDrawable drawable) { - for (Iterator iter = listeners.iterator(); iter.hasNext(); ) { - ((GLEventListener) iter.next()).init(drawable); - } - } - - public void display(GLAutoDrawable drawable) { - for (Iterator iter = listeners.iterator(); iter.hasNext(); ) { - ((GLEventListener) iter.next()).display(drawable); - } - } - - public void reshape(GLAutoDrawable drawable, - int x, int y, int width, int height) { - for (Iterator iter = listeners.iterator(); iter.hasNext(); ) { - ((GLEventListener) iter.next()).reshape(drawable, x, y, width, height); - } - } - - public void setAutoSwapBufferMode(boolean onOrOff) { - autoSwapBufferMode = onOrOff; - } - - public boolean getAutoSwapBufferMode() { - return autoSwapBufferMode; - } - - private static final ThreadLocal perThreadInitAction = new ThreadLocal(); - /** Principal helper method which runs a Runnable with the context - made current. This could have been made part of GLContext, but a - desired goal is to be able to implement the GLCanvas in terms of - the GLContext's public APIs, and putting it into a separate - class helps ensure that we don't inadvertently use private - methods of the GLContext or its implementing classes. */ - public void invokeGL(GLDrawable drawable, - GLContext context, - Runnable runnable, - Runnable initAction) { - // FIXME: downcast to GLContextImpl undesirable - boolean isOptimizable = ((context instanceof GLContextImpl) && - ((GLContextImpl) context).isOptimizable()); - - if (GLWorkerThread.isStarted() && - GLWorkerThread.isWorkerThread() && - isOptimizable) { - // We're going to allow a context to be left current on the - // GLWorkerThread for optimization purposes - GLContext lastContext = GLContext.getCurrent(); - Runnable lastInitAction = (Runnable) perThreadInitAction.get(); - if (lastContext != null && lastContext != context) { - lastContext.release(); - } else { - lastContext = null; - } - - // FIXME: probably need to handle the case where the user is - // waiting for this context to be released; need to periodically - // release the context? See if anybody is waiting to make it - // current on another thread? (The latter would require the use - // of internal APIs...) - - int res = 0; - try { - res = context.makeCurrent(); - if (res != GLContext.CONTEXT_NOT_CURRENT) { - perThreadInitAction.set(initAction); - if (res == GLContext.CONTEXT_CURRENT_NEW) { - if (DEBUG) { - System.err.println("GLDrawableHelper " + this + ".invokeGL(): Running initAction"); - } - initAction.run(); - } - if (DEBUG && VERBOSE) { - System.err.println("GLDrawableHelper " + this + ".invokeGL(): Running runnable"); - } - runnable.run(); - if (autoSwapBufferMode) { - if (drawable != null) { - drawable.swapBuffers(); - } - } - } - } finally { - - // FIXME: take this out as soon as possible - if (NVIDIA_CRASH_WORKAROUND) { - try { - if (res != GLContext.CONTEXT_NOT_CURRENT) { - context.release(); - } - } catch (Exception e) { - } - } - - if (lastContext != null) { - int res2 = lastContext.makeCurrent(); - if (res2 == GLContext.CONTEXT_CURRENT_NEW) { - lastInitAction.run(); - } - } - } - } else { - // Support for recursive makeCurrent() calls as well as calling - // other drawables' display() methods from within another one's - GLContext lastContext = GLContext.getCurrent(); - Runnable lastInitAction = (Runnable) perThreadInitAction.get(); - if (lastContext != null) { - lastContext.release(); - } - - int res = 0; - try { - res = context.makeCurrent(); - if (res != GLContext.CONTEXT_NOT_CURRENT) { - perThreadInitAction.set(initAction); - if (res == GLContext.CONTEXT_CURRENT_NEW) { - if (DEBUG) { - System.err.println("GLDrawableHelper " + this + ".invokeGL(): Running initAction"); - } - initAction.run(); - } - if (DEBUG && VERBOSE) { - System.err.println("GLDrawableHelper " + this + ".invokeGL(): Running runnable"); - } - runnable.run(); - if (autoSwapBufferMode) { - if (drawable != null) { - drawable.swapBuffers(); - } - } - } - } finally { - try { - if (res != GLContext.CONTEXT_NOT_CURRENT) { - context.release(); - } - } catch (Exception e) { - } - if (lastContext != null) { - int res2 = lastContext.makeCurrent(); - if (res2 == GLContext.CONTEXT_CURRENT_NEW) { - lastInitAction.run(); - } - } - } - } - } -} |