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authorKenneth Russel <[email protected]>2007-01-04 05:38:42 +0000
committerKenneth Russel <[email protected]>2007-01-04 05:38:42 +0000
commit10c76681d1507fa527b59cb28bcde5d1c6a4fe18 (patch)
tree022d2a464953178f3d36b7249a9e40ba6f36be0e /src/classes/com/sun/opengl/util/J2DTextureRenderer.java
parent34f3b9eaf1e117c3a61fca577be58dc608b99dd9 (diff)
Moved J2DTextureRenderer and J2DOverlay into their own sub-package and
dropped the prefixes on the suggestion of Chris Campbell. No other changes to these classes. Added com.sun.opengl.util.j2d to the javadoc generation. Updated demos. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1066 232f8b59-042b-4e1e-8c03-345bb8c30851
Diffstat (limited to 'src/classes/com/sun/opengl/util/J2DTextureRenderer.java')
-rwxr-xr-xsrc/classes/com/sun/opengl/util/J2DTextureRenderer.java371
1 files changed, 0 insertions, 371 deletions
diff --git a/src/classes/com/sun/opengl/util/J2DTextureRenderer.java b/src/classes/com/sun/opengl/util/J2DTextureRenderer.java
deleted file mode 100755
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--- a/src/classes/com/sun/opengl/util/J2DTextureRenderer.java
+++ /dev/null
@@ -1,371 +0,0 @@
-/*
- * Copyright (c) 2006 Sun Microsystems, Inc. All Rights Reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are
- * met:
- *
- * - Redistribution of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- *
- * - Redistribution in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- *
- * Neither the name of Sun Microsystems, Inc. or the names of
- * contributors may be used to endorse or promote products derived from
- * this software without specific prior written permission.
- *
- * This software is provided "AS IS," without a warranty of any kind. ALL
- * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
- * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
- * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
- * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
- * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
- * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
- * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
- * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
- * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
- * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
- * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
- *
- * You acknowledge that this software is not designed or intended for use
- * in the design, construction, operation or maintenance of any nuclear
- * facility.
- *
- * Sun gratefully acknowledges that this software was originally authored
- * and developed by Kenneth Bradley Russell and Christopher John Kline.
- */
-
-package com.sun.opengl.util;
-
-import java.awt.Dimension;
-import java.awt.Graphics2D;
-import java.awt.Image;
-import java.awt.image.*;
-
-import javax.media.opengl.*;
-import javax.media.opengl.glu.*;
-import com.sun.opengl.util.texture.*;
-
-/** Provides the ability to render into an OpenGL {@link
- com.sun.opengl.util.texture.Texture Texture} using the Java 2D
- APIs. This renderer class uses an internal Java 2D image (of
- unspecified type) for its backing store and flushes portions of
- that image to an OpenGL texture on demand. The resulting OpenGL
- texture can then be mapped on to a polygon for display. */
-
-public class J2DTextureRenderer {
- // For now, we supply only a BufferedImage back-end for this
- // renderer. In theory we could use the Java 2D/JOGL bridge to fully
- // accelerate the rendering paths, but there are restrictions on
- // what work can be done where; for example, Graphics2D-related work
- // must not be done on the Queue Flusher Thread, but JOGL's
- // OpenGL-related work must be. This implies that the user's code
- // would need to be split up into multiple callbacks run from the
- // appropriate threads, which would be somewhat unfortunate.
- private boolean alpha;
- private BufferedImage image;
-
- private Texture texture;
- private TextureData textureData;
- private boolean mustReallocateTexture;
-
- private GLU glu = new GLU();
-
- /** Creates a new renderer with backing store of the specified width
- and height. If alpha is true, allocates an alpha channel in the
- backing store image.
-
- @param width the width of the texture to render into
- @param height the height of the texture to render into
- @param alpha whether to allocate an alpha channel for the texture
- */
- public J2DTextureRenderer(int width, int height, boolean alpha) {
- this.alpha = alpha;
- init(width, height);
- }
-
- /** Returns the width of the backing store of this renderer.
-
- @return the width of the backing store of this renderer
- */
- public int getWidth() {
- return image.getWidth();
- }
-
- /** Returns the height of the backing store of this renderer.
-
- @return the height of the backing store of this renderer
- */
- public int getHeight() {
- return image.getHeight();
- }
-
- /** Returns the size of the backing store of this renderer in a
- newly-allocated {@link java.awt.Dimension Dimension} object.
-
- @return the size of the backing store of this renderer
- */
- public Dimension getSize() {
- return getSize(null);
- }
-
- /** Returns the size of the backing store of this renderer. Uses the
- {@link java.awt.Dimension Dimension} object if one is supplied,
- or allocates a new one if null is passed.
-
- @param d a {@link java.awt.Dimension Dimension} object in which
- to store the results, or null to allocate a new one
-
- @return the size of the backing store of this renderer
- */
- public Dimension getSize(Dimension d) {
- if (d == null)
- d = new Dimension();
- d.setSize(image.getWidth(), image.getHeight());
- return d;
- }
-
- /** Sets the size of the backing store of this renderer. This may
- cause the OpenGL texture object associated with this renderer to
- be invalidated; it is not recommended to cache this texture
- object outside this class but to instead call {@link #getTexture
- getTexture} when it is needed.
-
- @param width the new width of the backing store of this renderer
- @param height the new height of the backing store of this renderer
- */
- public void setSize(int width, int height) {
- init(width, height);
- }
-
-
- /** Sets the size of the backing store of this renderer. This may
- cause the OpenGL texture object associated with this renderer to
- be invalidated.
-
- @param d the new size of the backing store of this renderer
- */
- public void setSize(Dimension d) {
- setSize(d.width, d.height);
- }
-
- /** Creates a {@link java.awt.Graphics2D Graphics2D} instance for
- rendering to the backing store of this renderer. The returned
- object should be disposed of using the normal {@link
- java.awt.Graphics#dispose() Graphics.dispose()} method once it
- is no longer being used.
-
- @return a new {@link java.awt.Graphics2D Graphics2D} object for
- rendering into the backing store of this renderer
- */
- public Graphics2D createGraphics() {
- return image.createGraphics();
- }
-
- /** Returns the underlying Java 2D {@link java.awt.Image Image}
- being rendered into. */
- public Image getImage() {
- return image;
- }
-
- /** Synchronizes the specified region of the backing store down to
- the underlying OpenGL texture.
-
- @param x the x coordinate (in Java 2D coordinates -- relative to
- upper left) of the region to update
- @param y the y coordinate (in Java 2D coordinates -- relative to
- upper left) of the region to update
- @param width the width of the region to update
- @param height the height of the region to update
-
- @throws GLException If an OpenGL context is not current when this method is called
- */
- public void sync(int x, int y, int width, int height) throws GLException {
- // Force allocation if necessary
- boolean canSkipUpdate = ensureTexture();
-
- if (!canSkipUpdate) {
- // Update specified region
- texture.updateSubImage(textureData, 0, x, y, x, y, width, height);
- }
- }
-
- /** Returns the underlying OpenGL Texture object associated with
- this renderer.
-
- @throws GLException If an OpenGL context is not current when this method is called
- */
- public Texture getTexture() throws GLException {
- ensureTexture();
- return texture;
- }
-
- /** Disposes all resources associated with this renderer. It is not
- valid to use this renderer after calling this method.
-
- @throws GLException If an OpenGL context is not current when this method is called
- */
- public void dispose() throws GLException {
- if (texture != null) {
- texture.dispose();
- texture = null;
- }
- if (image != null) {
- image.flush();
- image = null;
- }
- }
-
- /** Convenience method which assists in rendering portions of the
- OpenGL texture to the screen, if the application intends to draw
- them as a flat overlay on to the screen. Sets up the viewing
- matrices, for orthographic rendering where the coordinates go
- from (0, 0) at the lower left to (width, height) at the upper
- right; disables the depth test and lighting; and enables the
- texture in this renderer. {@link #endOrthoRendering} must be
- used in conjunction with this method to restore all OpenGL
- states.
-
- @param width the width of the current on-screen OpenGL drawable
- @param height the height of the current on-screen OpenGL drawable
-
- @throws GLException If an OpenGL context is not current when this method is called
- */
- public void beginOrthoRendering(int width, int height) throws GLException {
- GL gl = GLU.getCurrentGL();
- gl.glPushAttrib(GL.GL_ENABLE_BIT | GL.GL_DEPTH_BUFFER_BIT | GL.GL_TRANSFORM_BIT);
- gl.glDisable(GL.GL_DEPTH_TEST);
- gl.glDisable(GL.GL_CULL_FACE);
- gl.glDisable(GL.GL_LIGHTING);
- gl.glMatrixMode(GL.GL_PROJECTION);
- gl.glPushMatrix();
- gl.glLoadIdentity();
- glu.gluOrtho2D(0, width, 0, height);
- gl.glMatrixMode(GL.GL_MODELVIEW);
- gl.glPushMatrix();
- gl.glLoadIdentity();
- gl.glEnable(GL.GL_BLEND);
- gl.glBlendFunc(GL.GL_ONE, GL.GL_ONE_MINUS_SRC_ALPHA);
- Texture texture = getTexture();
- texture.enable();
- texture.bind();
- gl.glTexEnvi(GL.GL_TEXTURE_ENV, GL.GL_TEXTURE_ENV_MODE, GL.GL_REPLACE);
- }
-
- /** Draws an orthographically projected rectangle containing all of
- the underlying texture to the specified location on the
- screen. All (x, y) coordinates are specified relative to the
- lower left corner of either the texture image or the current
- OpenGL drawable. This method is equivalent to
- <code>drawOrthoRect(screenx, screeny, 0, 0, getWidth(),
- getHeight());</code>.
-
- @param screenx the on-screen x coordinate at which to draw the rectangle
- @param screeny the on-screen y coordinate (relative to lower left) at
- which to draw the rectangle
-
- @throws GLException If an OpenGL context is not current when this method is called
- */
- public void drawOrthoRect(int screenx, int screeny) throws GLException {
- drawOrthoRect(screenx, screeny, 0, 0, getWidth(), getHeight());
- }
-
- /** Draws an orthographically projected rectangle of the underlying
- texture to the specified location on the screen. All (x, y)
- coordinates are specified relative to the lower left corner of
- either the texture image or the current OpenGL drawable.
-
- @param screenx the on-screen x coordinate at which to draw the rectangle
- @param screeny the on-screen y coordinate (relative to lower left) at
- which to draw the rectangle
- @param texturex the x coordinate of the pixel in the texture of
- the lower left portion of the rectangle to draw
- @param texturey the y coordinate of the pixel in the texture
- (relative to lower left) of the lower left portion of the
- rectangle to draw
- @param width the width of the rectangle to draw
- @param height the height of the rectangle to draw
-
- @throws GLException If an OpenGL context is not current when this method is called
- */
- public void drawOrthoRect(int screenx, int screeny,
- int texturex, int texturey,
- int width, int height) throws GLException {
- GL gl = GLU.getCurrentGL();
- Texture texture = getTexture();
- TextureCoords coords = texture.getSubImageTexCoords(texturex, texturey,
- texturex + width,
- texturey + height);
- gl.glBegin(GL.GL_QUADS);
- gl.glTexCoord2f(coords.left(), coords.bottom());
- gl.glVertex3f(screenx, screeny, 0);
- gl.glTexCoord2f(coords.right(), coords.bottom());
- gl.glVertex3f(screenx + width, screeny, 0);
- gl.glTexCoord2f(coords.right(), coords.top());
- gl.glVertex3f(screenx + width, screeny + height, 0);
- gl.glTexCoord2f(coords.left(), coords.top());
- gl.glVertex3f(screenx, screeny + height, 0);
- gl.glEnd();
- }
-
- /** Convenience method which assists in rendering portions of the
- OpenGL texture to the screen, if the application intends to draw
- them as a flat overlay on to the screen. Must be used if {@link
- #beginOrthoRendering} is used to set up the rendering stage for
- this overlay.
-
- @throws GLException If an OpenGL context is not current when this method is called
- */
- public void endOrthoRendering() throws GLException {
- GL gl = GLU.getCurrentGL();
- Texture texture = getTexture();
- texture.disable();
- gl.glMatrixMode(GL.GL_PROJECTION);
- gl.glPopMatrix();
- gl.glMatrixMode(GL.GL_MODELVIEW);
- gl.glPopMatrix();
- gl.glPopAttrib();
- }
-
- //----------------------------------------------------------------------
- // Internals only below this point
- //
-
- private void init(int width, int height) {
- // Discard previous BufferedImage if any
- if (image != null) {
- image.flush();
- image = null;
- }
-
- int imageType = (alpha ? BufferedImage.TYPE_INT_ARGB_PRE : BufferedImage.TYPE_INT_RGB);
- image = new BufferedImage(width, height, imageType);
- // Always realllocate the TextureData associated with this
- // BufferedImage; it's just a reference to the contents but we
- // need it in order to update sub-regions of the underlying
- // texture
- textureData = TextureIO.newTextureData(image, false);
- // For now, always reallocate the underlying OpenGL texture when
- // the backing store size changes
- mustReallocateTexture = true;
- }
-
- // Returns true if the texture was newly allocated, false if not
- private boolean ensureTexture() {
- if (mustReallocateTexture) {
- if (texture != null) {
- texture.dispose();
- texture = null;
- }
- }
-
- if (texture == null) {
- texture = TextureIO.newTexture(textureData);
- return true;
- }
-
- return false;
- }
-}