diff options
author | Kenneth Russel <[email protected]> | 2007-01-25 22:49:01 +0000 |
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committer | Kenneth Russel <[email protected]> | 2007-01-25 22:49:01 +0000 |
commit | 5b12d2493af05305c7b4136d529ca633feb878dc (patch) | |
tree | e44d877d038e55bc5c2931e10dd513ce2fbdd9de /src/classes/com/sun/opengl/util/j2d | |
parent | e9c5a0788d567ad0107ee297a6b080bca0ba2934 (diff) |
Removed incorrect comment about alpha bits pointed out by Chris Campbell
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1103 232f8b59-042b-4e1e-8c03-345bb8c30851
Diffstat (limited to 'src/classes/com/sun/opengl/util/j2d')
-rwxr-xr-x | src/classes/com/sun/opengl/util/j2d/Overlay.java | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/src/classes/com/sun/opengl/util/j2d/Overlay.java b/src/classes/com/sun/opengl/util/j2d/Overlay.java index d427ab176..822f0d74b 100755 --- a/src/classes/com/sun/opengl/util/j2d/Overlay.java +++ b/src/classes/com/sun/opengl/util/j2d/Overlay.java @@ -47,9 +47,7 @@ import com.sun.opengl.util.texture.*; /** Provides a Java 2D overlay on top of an arbitrary GLDrawable, making it easier to do things like draw text and images on top of an OpenGL scene while still maintaining reasonably good - efficiency. For correct operation, the drawable should be - allocated with alpha bits enabled, as the Overlay uses alpha - blending to make portions of itself transparent. */ + efficiency. */ public class Overlay { private GLDrawable drawable; |