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authorKenneth Russel <[email protected]>2006-04-13 00:58:02 +0000
committerKenneth Russel <[email protected]>2006-04-13 00:58:02 +0000
commitbb250ad79f2373de29f651a369fc72770b50a88d (patch)
tree47182270aaf7aac1c8701758ba3db3c1e9b5f3f7 /src/classes/com/sun/opengl/util/texture
parentfea413002b14114c7fcbb90ace6b0326b02a47e9 (diff)
Fixed bug found by user Kickaha on javagaming.org forums where entire
image's texture coordinates were being computed before target was set git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@711 232f8b59-042b-4e1e-8c03-345bb8c30851
Diffstat (limited to 'src/classes/com/sun/opengl/util/texture')
-rwxr-xr-xsrc/classes/com/sun/opengl/util/texture/Texture.java4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/classes/com/sun/opengl/util/texture/Texture.java b/src/classes/com/sun/opengl/util/texture/Texture.java
index 873ea006a..641f994ce 100755
--- a/src/classes/com/sun/opengl/util/texture/Texture.java
+++ b/src/classes/com/sun/opengl/util/texture/Texture.java
@@ -316,7 +316,7 @@ public class Texture {
newTarget = GL.GL_TEXTURE_2D;
}
- setImageSize(imgWidth, imgHeight);
+ setImageSize(imgWidth, imgHeight, newTarget);
if (target != 0) {
// Allow user to override auto detection and skip bind step (for
@@ -551,7 +551,7 @@ public class Texture {
* Updates the actual image dimensions; usually only called from
* <code>updateImage</code>.
*/
- private void setImageSize(int width, int height) {
+ private void setImageSize(int width, int height, int target) {
imgWidth = width;
imgHeight = height;
if (target == GL.GL_TEXTURE_RECTANGLE_ARB) {