diff options
author | Kenneth Russel <[email protected]> | 2007-11-09 22:28:29 +0000 |
---|---|---|
committer | Kenneth Russel <[email protected]> | 2007-11-09 22:28:29 +0000 |
commit | 2d62cbeca1e965654627b84c03e2422f31fa7c40 (patch) | |
tree | 30df6f4f1247ee69d6f70a44799eaef33be2f44d /src/classes/com/sun/opengl/util | |
parent | f80269640ee83e4207e38a30d6c93f7a4d93cffa (diff) |
Fixed Issue 326: TextRenderer corruption with certain text
Fixed four issues:
- Regression in new segmenting and punting code causing
ArrayIndexOutOfBoundsException due to not resetting the glyph
uploader during punt.
- Issue in same code where length and total advance were not being
reset properly.
- Incorrect handling in glyph-by-glyph rendering when backing store
was using NPOT texture and GL_ARB_texture_rectangle.
- Failure to punt when glyph code was out of bounds.
Checked in two regression tests for these issues.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1434 232f8b59-042b-4e1e-8c03-345bb8c30851
Diffstat (limited to 'src/classes/com/sun/opengl/util')
-rwxr-xr-x | src/classes/com/sun/opengl/util/j2d/TextRenderer.java | 25 |
1 files changed, 19 insertions, 6 deletions
diff --git a/src/classes/com/sun/opengl/util/j2d/TextRenderer.java b/src/classes/com/sun/opengl/util/j2d/TextRenderer.java index d11d928a9..dad518ea0 100755 --- a/src/classes/com/sun/opengl/util/j2d/TextRenderer.java +++ b/src/classes/com/sun/opengl/util/j2d/TextRenderer.java @@ -850,6 +850,10 @@ public class TextRenderer { } TextureRenderer renderer = getBackingStore(); + // Handles case where NPOT texture is used for backing store + TextureCoords wholeImageTexCoords = renderer.getTexture().getImageTexCoords(); + float xScale = wholeImageTexCoords.right(); + float yScale = wholeImageTexCoords.bottom(); for (int i = 0; i < inGlyphs.length; i++) { Rect rect = inGlyphs.textureSourceRect[i]; @@ -864,12 +868,12 @@ public class TextRenderer { int width = rect.w(); int height = rect.h(); - float tx1 = (float) texturex / (float) renderer.getWidth(); - float ty1 = 1.0f - - ((float) texturey / (float) renderer.getHeight()); - float tx2 = (float) (texturex + width) / (float) renderer.getWidth(); - float ty2 = 1.0f - - ((float) (texturey + height) / (float) renderer.getHeight()); + float tx1 = xScale * (float) texturex / (float) renderer.getWidth(); + float ty1 = yScale * (1.0f - + ((float) texturey / (float) renderer.getHeight())); + float tx2 = xScale * (float) (texturex + width) / (float) renderer.getWidth(); + float ty2 = yScale * (1.0f - + ((float) (texturey + height) / (float) renderer.getHeight())); mPipelinedQuadRenderer.glTexCoord2f(tx1, ty1); mPipelinedQuadRenderer.glVertex3f(x, y, z); @@ -1571,6 +1575,11 @@ public class TextRenderer { GlyphsList puntToRobust(CharSequence inString) { glyphsOutput.nextState = DrawingState.robust; glyphsOutput.remaining = inString; + // Reset the glyph uploader + glyphsToUpload.numberOfNewGlyphs = 0; + // Reset the glyph list + glyphsOutput.length = 0; + glyphsOutput.totalAdvance = 0; return glyphsOutput; } @@ -1620,6 +1629,10 @@ public class TextRenderer { GlyphVector gv = font.createGlyphVector(fontRenderContext, singleUnicode); // need this to get single bitmaps glyphID = gv.getGlyphCode(0); + // Have seen huge glyph codes (65536) coming out of some fonts in some Unicode situations + if (glyphID >= advances.length) { + return puntToRobust(inString); + } advance = metrics.getAdvance(); advances[glyphID] = advance; |