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authorKenneth Russel <[email protected]>2007-02-22 17:09:28 +0000
committerKenneth Russel <[email protected]>2007-02-22 17:09:28 +0000
commit798b0f44d38f79603b72e509fa3b8555e5464b5c (patch)
tree693ab848e5ceb9193aa265562d403f21171f0b3a /src/classes/com/sun/opengl/util
parent3f998a7821057a50c9651c01b8bfef2492e7dd38 (diff)
Fixed Issue 276: Bug in handling of RGB-like custom BufferedImages in TextureIO
Code path handling RGB-like TYPE_CUSTOM BufferedImages in the TextureIO classes should have been computing the row length by dividing the scanline stride by 3, not 4. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1150 232f8b59-042b-4e1e-8c03-345bb8c30851
Diffstat (limited to 'src/classes/com/sun/opengl/util')
-rwxr-xr-xsrc/classes/com/sun/opengl/util/texture/TextureData.java2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/classes/com/sun/opengl/util/texture/TextureData.java b/src/classes/com/sun/opengl/util/texture/TextureData.java
index 39075e387..67e5d347e 100755
--- a/src/classes/com/sun/opengl/util/texture/TextureData.java
+++ b/src/classes/com/sun/opengl/util/texture/TextureData.java
@@ -515,7 +515,7 @@ public class TextureData {
if (cm.equals(rgbColorModel)) {
pixelFormat = GL.GL_RGB;
pixelType = GL.GL_UNSIGNED_BYTE;
- rowLength = scanlineStride / 4; // FIXME: correct?
+ rowLength = scanlineStride / 3;
alignment = 1;
} else if (cm.equals(rgbaColorModel)) {
pixelFormat = GL.GL_RGBA;