diff options
author | Kenneth Russel <[email protected]> | 2006-01-13 07:29:23 +0000 |
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committer | Kenneth Russel <[email protected]> | 2006-01-13 07:29:23 +0000 |
commit | 16e23f079b1e5fdc15b64bf1593cbda8e8dcffc0 (patch) | |
tree | 8cf430f395f2a2691d152c9a61ca212d7a6c1f55 /src/classes/com/sun/opengl/utils/TextureData.java | |
parent | 688ffdc8cc190c51c3e7355a4893e3e475efa29f (diff) |
Renamed com.sun.opengl.utils to com.sun.opengl.util. Moved
TextureIO-related classes to com.sun.opengl.util.texture and
TextureProvider, TextureWriter and format-specific readers to
com.sun.opengl.util.texture.spi. Renamed BufferUtils to BufferUtil.
Added ImageUtil and FileUtil. Cleaned up javadoc. Updated demos.
Cleaned up some imports.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@538 232f8b59-042b-4e1e-8c03-345bb8c30851
Diffstat (limited to 'src/classes/com/sun/opengl/utils/TextureData.java')
-rwxr-xr-x | src/classes/com/sun/opengl/utils/TextureData.java | 511 |
1 files changed, 0 insertions, 511 deletions
diff --git a/src/classes/com/sun/opengl/utils/TextureData.java b/src/classes/com/sun/opengl/utils/TextureData.java deleted file mode 100755 index d2b0c75ab..000000000 --- a/src/classes/com/sun/opengl/utils/TextureData.java +++ /dev/null @@ -1,511 +0,0 @@ -/* - * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are - * met: - * - * - Redistribution of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * - * - Redistribution in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * - * Neither the name of Sun Microsystems, Inc. or the names of - * contributors may be used to endorse or promote products derived from - * this software without specific prior written permission. - * - * This software is provided "AS IS," without a warranty of any kind. ALL - * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, - * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A - * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN - * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR - * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR - * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR - * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR - * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE - * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, - * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF - * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. - * - * You acknowledge that this software is not designed or intended for use - * in the design, construction, operation or maintenance of any nuclear - * facility. - */ - -package com.sun.opengl.utils; - -import java.awt.AlphaComposite; -import java.awt.Color; -import java.awt.Graphics2D; -import java.awt.Transparency; -import java.awt.color.*; -import java.awt.image.*; -import java.nio.*; - -import javax.media.opengl.*; - -/** - * Represents the data for an OpenGL texture. This is separated from - * the notion of a Texture to support things like streaming in of - * textures in a background thread without requiring an OpenGL context - * to be current on that thread. - * - * @author Chris Campbell - * @author Kenneth Russell - */ - -public class TextureData { - private int width; - private int height; - private int border; - private int pixelFormat; - private int pixelType; - private int internalFormat; // perhaps inferred from pixelFormat? - private boolean mipmap; // indicates whether mipmaps should be generated - // (ignored if mipmaps are supplied from the file) - private boolean dataIsCompressed; - private boolean mustFlipVertically; // Must flip texture coordinates - // vertically to get OpenGL output - // to look correct - private Buffer buffer; // the actual data... - private Buffer[] mipmapData; // ...or a series of mipmaps - private Flusher flusher; - private int alignment; // 1, 2, or 4 bytes - - private static final ColorModel rgbaColorModel = - new ComponentColorModel(ColorSpace.getInstance(ColorSpace.CS_sRGB), - new int[] {8, 8, 8, 8}, true, true, - Transparency.TRANSLUCENT, - DataBuffer.TYPE_BYTE); - private static final ColorModel rgbColorModel = - new ComponentColorModel(ColorSpace.getInstance(ColorSpace.CS_sRGB), - new int[] {8, 8, 8, 0}, false, false, - Transparency.OPAQUE, - DataBuffer.TYPE_BYTE); - - /** - * Constructs a new TextureData object with the specified parameters - * and data contained in the given Buffer. The optional Flusher can - * be used to clean up native resources associated with this - * TextureData when processing is complete; for example, closing of - * memory-mapped files that might otherwise require a garbage - * collection to reclaim and close. - * - * @param internalFormat the OpenGL internal format for the - * resulting texture; must be specified, may - * not be 0 - * @param width the width in pixels of the texture - * @param height the height in pixels of the texture - * @param border the number of pixels of border this texture - * data has (0 or 1) - * @param pixelFormat the OpenGL pixel format for the - * resulting texture; must be specified, may - * not be 0 - * @param pixelType the OpenGL type of the pixels of the texture - * @param mipmap indicates whether mipmaps should be - * autogenerated (using GLU) for the resulting - * texture. Currently if mipmap is true then - * dataIsCompressed may not be true. - * @param dataIsCompressed indicates whether the texture data is in - * compressed form - * (e.g. GL_COMPRESSED_RGB_S3TC_DXT1_EXT) - * @param mustFlipVertically indicates whether the texture - * coordinates must be flipped vertically - * in order to properly display the - * texture - * @param buffer the buffer containing the texture data - * @param flusher optional flusher to perform cleanup tasks - * upon call to flush() - * - * @throws IllegalArgumentException if any parameters of the texture - * data were invalid, such as requesting mipmap generation for a - * compressed texture - */ - public TextureData(int internalFormat, - int width, - int height, - int border, - int pixelFormat, - int pixelType, - boolean mipmap, - boolean dataIsCompressed, - boolean mustFlipVertically, - Buffer buffer, - Flusher flusher) throws IllegalArgumentException { - if (mipmap && dataIsCompressed) { - throw new IllegalArgumentException("Can not generate mipmaps for compressed textures"); - } - - this.width = width; - this.height = height; - this.border = border; - this.pixelFormat = pixelFormat; - this.pixelType = pixelType; - this.internalFormat = internalFormat; - this.mipmap = mipmap; - this.dataIsCompressed = dataIsCompressed; - this.mustFlipVertically = mustFlipVertically; - this.buffer = buffer; - this.flusher = flusher; - alignment = 1; // FIXME: is this correct enough in all situations? - } - - /** - * Constructs a new TextureData object with the specified parameters - * and data for multiple mipmap levels contained in the given array - * of Buffers. The optional Flusher can be used to clean up native - * resources associated with this TextureData when processing is - * complete; for example, closing of memory-mapped files that might - * otherwise require a garbage collection to reclaim and close. - * - * @param internalFormat the OpenGL internal format for the - * resulting texture; must be specified, may - * not be 0 - * @param width the width in pixels of the topmost mipmap - * level of the texture - * @param height the height in pixels of the topmost mipmap - * level of the texture - * @param border the number of pixels of border this texture - * data has (0 or 1) - * @param pixelFormat the OpenGL pixel format for the - * resulting texture; must be specified, may - * not be 0 - * @param pixelType the OpenGL type of the pixels of the texture - * @param dataIsCompressed indicates whether the texture data is in - * compressed form - * (e.g. GL_COMPRESSED_RGB_S3TC_DXT1_EXT) - * @param mustFlipVertically indicates whether the texture - * coordinates must be flipped vertically - * in order to properly display the - * texture - * @param mipmapData the buffers containing all mipmap levels - * of the texture's data - * @param flusher optional flusher to perform cleanup tasks - * upon call to flush() - * - * @throws IllegalArgumentException if any parameters of the texture - * data were invalid, such as requesting mipmap generation for a - * compressed texture - */ - public TextureData(int internalFormat, - int width, - int height, - int border, - int pixelFormat, - int pixelType, - boolean dataIsCompressed, - boolean mustFlipVertically, - Buffer[] mipmapData, - Flusher flusher) throws IllegalArgumentException { - this.width = width; - this.height = height; - this.border = border; - this.pixelFormat = pixelFormat; - this.pixelType = pixelType; - this.internalFormat = internalFormat; - this.dataIsCompressed = dataIsCompressed; - this.mustFlipVertically = mustFlipVertically; - this.mipmapData = (Buffer[]) mipmapData.clone(); - this.flusher = flusher; - alignment = 1; // FIXME: is this correct enough in all situations? - } - - /** - * Constructs a new TextureData object with the specified parameters - * and data contained in the given BufferedImage. - * - * @param internalFormat the OpenGL internal format for the - * resulting texture; may be 0, in which case - * it is inferred from the image's type - * @param pixelFormat the OpenGL internal format for the - * resulting texture; may be 0, in which case - * it is inferred from the image's type (note: - * this argument is currently always ignored) - * @param mipmap indicates whether mipmaps should be - * autogenerated (using GLU) for the resulting - * texture - * @param image the image containing the texture data - */ - public TextureData(int internalFormat, - int pixelFormat, - boolean mipmap, - BufferedImage image) { - if (internalFormat == 0) { - this.internalFormat = image.getColorModel().hasAlpha() ? GL.GL_RGBA : GL.GL_RGB; - } else { - this.internalFormat = internalFormat; - } - createFromImage(image); - this.mipmap = mipmap; - } - - /** Returns the width in pixels of the texture data. */ - public int getWidth() { return width; } - /** Returns the height in pixels of the texture data. */ - public int getHeight() { return height; } - /** Returns the border in pixels of the texture data. */ - public int getBorder() { return border; } - /** Returns the intended OpenGL pixel format of the texture data. */ - public int getPixelFormat() { return pixelFormat; } - /** Returns the intended OpenGL pixel type of the texture data. */ - public int getPixelType() { return pixelType; } - /** Returns the intended OpenGL internal format of the texture data. */ - public int getInternalFormat() { return internalFormat; } - /** Returns whether mipmaps should be generated for the texture data. */ - public boolean getMipmap() { return mipmap; } - /** Indicates whether the texture data is in compressed form. */ - public boolean isDataCompressed() { return dataIsCompressed; } - /** Indicates whether the texture coordinates must be flipped - vertically for proper display. */ - public boolean getMustFlipVertically() { return mustFlipVertically; } - /** Returns the texture data, or null if it is specified as a set of mipmaps. */ - public Buffer getBuffer() { return buffer; } - /** Returns all mipmap levels for the texture data, or null if it is - specified as a single image. */ - public Buffer[] getMipmapData() { return mipmapData; } - /** Returns the required byte alignment for the texture data. */ - public int getAlignment() { return alignment; } - - /** Sets the width in pixels of the texture data. */ - public void setWidth(int width) { this.width = width; } - /** Sets the height in pixels of the texture data. */ - public void setHeight(int height) { this.height = height; } - /** Sets the border in pixels of the texture data. */ - public void setBorder(int border) { this.border = border; } - /** Sets the intended OpenGL pixel format of the texture data. */ - public void setPixelFormat(int pixelFormat) { this.pixelFormat = pixelFormat; } - /** Sets the intended OpenGL pixel type of the texture data. */ - public void setPixelType(int pixelType) { this.pixelType = pixelType; } - /** Sets the intended OpenGL internal format of the texture data. */ - public void setInternalFormat(int internalFormat) { this.internalFormat = internalFormat; } - /** Sets whether mipmaps should be generated for the texture data. */ - public void setMipmap(boolean mipmap) { this.mipmap = mipmap; } - /** Sets whether the texture data is in compressed form. */ - public void setIsDataCompressed(boolean compressed) { this.dataIsCompressed = compressed; } - /** Sets whether the texture coordinates must be flipped vertically - for proper display. */ - public void setMustFlipVertically(boolean mustFlipVertically) { this.mustFlipVertically = mustFlipVertically; } - /** Sets the texture data. */ - public void setBuffer(Buffer buffer) { this.buffer = buffer; } - /** Sets the required byte alignment for the texture data. */ - public void setAlignment(int alignment) { this.alignment = alignment; } - - /** Flushes resources associated with this TextureData by calling - Flusher.flush(). */ - public void flush() { - if (flusher != null) { - flusher.flush(); - flusher = null; - } - } - - /** Defines a callback mechanism to allow the user to explicitly - deallocate native resources (memory-mapped files, etc.) - associated with a particular TextureData. */ - public static interface Flusher { - /** Flushes any native resources associated with this - TextureData. */ - public void flush(); - } - - //---------------------------------------------------------------------- - // Internals only below this point - // - - private void createNIOBufferFromImage(BufferedImage image, boolean flipVertically) { - if (flipVertically) { - TextureIO.flipImageVertically(image); - } - - // - // Note: Grabbing the DataBuffer will defeat Java2D's image - // management mechanism (as of JDK 5/6, at least). This shouldn't - // be a problem for most JOGL apps, but those that try to upload - // the image into an OpenGL texture and then use the same image in - // Java2D rendering might find the 2D rendering is not as fast as - // it could be. - // - - // Allow previously-selected pixelType (if any) to override that - // we can infer from the DataBuffer - DataBuffer data = image.getRaster().getDataBuffer(); - if (data instanceof DataBufferByte) { - if (pixelType == 0) pixelType = GL.GL_UNSIGNED_BYTE; - buffer = ByteBuffer.wrap(((DataBufferByte) data).getData()); - } else if (data instanceof DataBufferDouble) { - throw new RuntimeException("DataBufferDouble rasters not supported by OpenGL"); - } else if (data instanceof DataBufferFloat) { - if (pixelType == 0) pixelType = GL.GL_FLOAT; - buffer = FloatBuffer.wrap(((DataBufferFloat) data).getData()); - } else if (data instanceof DataBufferInt) { - // FIXME: should we support signed ints? - if (pixelType == 0) pixelType = GL.GL_UNSIGNED_INT; - buffer = IntBuffer.wrap(((DataBufferInt) data).getData()); - } else if (data instanceof DataBufferShort) { - if (pixelType == 0) pixelType = GL.GL_SHORT; - buffer = ShortBuffer.wrap(((DataBufferShort) data).getData()); - } else if (data instanceof DataBufferUShort) { - if (pixelType == 0) pixelType = GL.GL_UNSIGNED_SHORT; - buffer = ShortBuffer.wrap(((DataBufferShort) data).getData()); - } else { - throw new RuntimeException("Unexpected DataBuffer type?"); - } - } - - private void createFromImage(BufferedImage image) { - pixelType = 0; // Determine from image - - width = image.getWidth(); - height = image.getHeight(); - - switch (image.getType()) { - case BufferedImage.TYPE_INT_RGB: - pixelFormat = GL.GL_BGRA; - pixelType = GL.GL_UNSIGNED_INT_8_8_8_8_REV; - alignment = 4; - break; - case BufferedImage.TYPE_INT_ARGB_PRE: - pixelFormat = GL.GL_BGRA; - pixelType = GL.GL_UNSIGNED_INT_8_8_8_8_REV; - alignment = 4; - break; - case BufferedImage.TYPE_INT_BGR: - pixelFormat = GL.GL_RGBA; - pixelType = GL.GL_UNSIGNED_INT_8_8_8_8_REV; - alignment = 4; - break; - case BufferedImage.TYPE_3BYTE_BGR: - { - Raster raster = image.getRaster(); - ComponentSampleModel csm = - (ComponentSampleModel)raster.getSampleModel(); - // we can pass the image data directly to OpenGL only if - // the raster is tightly packed (i.e. there is no extra - // space at the end of each scanline) - if ((csm.getScanlineStride() / 3) == csm.getWidth()) { - pixelFormat = GL.GL_BGR; - pixelType = GL.GL_UNSIGNED_BYTE; - alignment = 1; - } else { - createFromCustom(image); - return; - } - } - break; - case BufferedImage.TYPE_4BYTE_ABGR_PRE: - { - Raster raster = image.getRaster(); - ComponentSampleModel csm = - (ComponentSampleModel)raster.getSampleModel(); - // we can pass the image data directly to OpenGL only if - // the raster is tightly packed (i.e. there is no extra - // space at the end of each scanline) and only if the - // GL_EXT_abgr extension is present - - // FIXME: with the way this is currently organized we can't - // probe for the existence of the GL_EXT_abgr extension - // here; disable this code path for now - if (((csm.getScanlineStride() / 4) == csm.getWidth()) && - /* gl.isExtensionAvailable("GL_EXT_abgr") */ false) - { - pixelFormat = GL.GL_ABGR_EXT; - pixelType = GL.GL_UNSIGNED_BYTE; - alignment = 4; - } else { - createFromCustom(image); - return; - } - } - break; - case BufferedImage.TYPE_USHORT_565_RGB: - pixelFormat = GL.GL_RGB; - pixelType = GL.GL_UNSIGNED_SHORT_5_6_5; - alignment = 2; - break; - case BufferedImage.TYPE_USHORT_555_RGB: - pixelFormat = GL.GL_BGRA; - pixelType = GL.GL_UNSIGNED_SHORT_1_5_5_5_REV; - alignment = 2; - break; - case BufferedImage.TYPE_BYTE_GRAY: - pixelFormat = GL.GL_LUMINANCE; - pixelType = GL.GL_UNSIGNED_BYTE; - alignment = 1; - break; - case BufferedImage.TYPE_USHORT_GRAY: - pixelFormat = GL.GL_LUMINANCE; - pixelType = GL.GL_UNSIGNED_SHORT; - alignment = 2; - break; - case BufferedImage.TYPE_INT_ARGB: - case BufferedImage.TYPE_4BYTE_ABGR: - case BufferedImage.TYPE_BYTE_BINARY: - case BufferedImage.TYPE_BYTE_INDEXED: - case BufferedImage.TYPE_CUSTOM: - default: - ColorModel cm = image.getColorModel(); - if (cm.equals(rgbColorModel)) { - pixelFormat = GL.GL_RGB; - pixelType = GL.GL_UNSIGNED_BYTE; - alignment = 1; - } else if (cm.equals(rgbaColorModel)) { - pixelFormat = GL.GL_RGBA; - pixelType = GL.GL_UNSIGNED_BYTE; - alignment = 4; - } else { - createFromCustom(image); - return; - } - break; - } - - createNIOBufferFromImage(image, true); - } - - private void createFromCustom(BufferedImage image) { - int width = image.getWidth(); - int height = image.getHeight(); - - // create a temporary image that is compatible with OpenGL - boolean hasAlpha = image.getColorModel().hasAlpha(); - ColorModel cm = null; - int dataBufferType = image.getRaster().getDataBuffer().getDataType(); - if (dataBufferType == DataBuffer.TYPE_BYTE) { - cm = hasAlpha ? rgbaColorModel : rgbColorModel; - } else { - if (hasAlpha) { - cm = new ComponentColorModel(ColorSpace.getInstance(ColorSpace.CS_sRGB), - null, true, true, - Transparency.TRANSLUCENT, - dataBufferType); - } else { - cm = new ComponentColorModel(ColorSpace.getInstance(ColorSpace.CS_sRGB), - null, false, false, - Transparency.OPAQUE, - dataBufferType); - } - } - - boolean premult = cm.isAlphaPremultiplied(); - WritableRaster raster = - cm.createCompatibleWritableRaster(width, height); - BufferedImage texImage = new BufferedImage(cm, raster, premult, null); - - // copy the source image into the temporary image - Graphics2D g = texImage.createGraphics(); - g.setComposite(AlphaComposite.Src); - // Flip image vertically as long as we're at it - g.drawImage(image, - 0, height, width, 0, - 0, 0, width, height, - null); - g.dispose(); - - // Wrap the buffer from the temporary image - createNIOBufferFromImage(texImage, false); - pixelFormat = hasAlpha ? GL.GL_RGBA : GL.GL_RGB; - alignment = 1; // FIXME: do we need better? - } -} |