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authorKenneth Russel <[email protected]>2006-10-05 22:17:35 +0000
committerKenneth Russel <[email protected]>2006-10-05 22:17:35 +0000
commit1e3682422919d22c360c89f6c2d05389f4890747 (patch)
tree6a6a81d25cfdf8ee8b90a2a030bbaf5b7bc3bdd3 /src/classes/com/sun/opengl
parent5299935c3cfcfd9314bffc2acdff557f6c594052 (diff)
Fixed bug pointed out by user zero on JOGL forum where gluErrorString
didn't understand GL_INVALID_FRAMEBUFFER_OPERATION_EXT git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@938 232f8b59-042b-4e1e-8c03-345bb8c30851
Diffstat (limited to 'src/classes/com/sun/opengl')
-rw-r--r--src/classes/com/sun/opengl/impl/error/Error.java5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/classes/com/sun/opengl/impl/error/Error.java b/src/classes/com/sun/opengl/impl/error/Error.java
index 93afb3d8b..43153217c 100644
--- a/src/classes/com/sun/opengl/impl/error/Error.java
+++ b/src/classes/com/sun/opengl/impl/error/Error.java
@@ -59,7 +59,8 @@ public class Error {
"invalid operation",
"stack overflow",
"stack underflow",
- "out of memory"
+ "out of memory",
+ "invalid framebuffer operation"
};
private static String[] gluErrorStrings = {
@@ -78,7 +79,7 @@ public class Error {
if( errorCode == 0 ) {
return( "no error" );
}
- if( (errorCode >= GL.GL_INVALID_ENUM) && (errorCode <= GL.GL_OUT_OF_MEMORY) ) {
+ if( (errorCode >= GL.GL_INVALID_ENUM) && (errorCode <= GL.GL_INVALID_FRAMEBUFFER_OPERATION_EXT) ) {
return( glErrorStrings[ errorCode - GL.GL_INVALID_ENUM ] );
}
if( errorCode == GL.GL_TABLE_TOO_LARGE ) {