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authorKenneth Russel <[email protected]>2006-01-09 08:25:10 +0000
committerKenneth Russel <[email protected]>2006-01-09 08:25:10 +0000
commitfe3c1ccbcbed7f92c1b3b42a3f30c9fbb56f63bc (patch)
tree33b0a809fe07487d8dfc75994dfa3567a2789769 /src/classes/com/sun
parentb464faaae70ba12e5842b901a6c6d1601af0e1c7 (diff)
Added Screenshot utility class. Fast Targa screenshot contributed by
Carsten Weisse of Bytonic Software. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@526 232f8b59-042b-4e1e-8c03-345bb8c30851
Diffstat (limited to 'src/classes/com/sun')
-rwxr-xr-xsrc/classes/com/sun/opengl/utils/Screenshot.java208
1 files changed, 208 insertions, 0 deletions
diff --git a/src/classes/com/sun/opengl/utils/Screenshot.java b/src/classes/com/sun/opengl/utils/Screenshot.java
new file mode 100755
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+++ b/src/classes/com/sun/opengl/utils/Screenshot.java
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+/*
+ * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ */
+
+package com.sun.opengl.utils;
+
+import java.awt.image.*;
+import java.io.*;
+import java.nio.*;
+import java.nio.channels.*;
+import javax.imageio.*;
+
+import javax.media.opengl.*;
+import javax.media.opengl.glu.*;
+
+/** Utilities for taking screenshots of OpenGL applications. */
+
+public class Screenshot {
+ private static final int TARGA_HEADER_SIZE = 18;
+
+ /**
+ * Takes a fast screenshot of the current OpenGL drawable to a Targa
+ * file. Requires the OpenGL context for the desired drawable to be
+ * current. This is the fastest mechanism for taking a screenshot of
+ * an application. Contributed by Carsten Weisse of Bytonic Software
+ * (http://bytonic.de/).
+ *
+ * @param file the file to write containing the screenshot
+ * @param width the width of the current drawable
+ * @param height the height of the current drawable
+ *
+ * @throws GLException if an OpenGL context was not current or
+ * another OpenGL-related error occurred
+ * @throws IOException if an I/O error occurred while writing the
+ * file
+ */
+ public static void writeToTargaFile(File file,
+ int width,
+ int height) throws GLException, IOException {
+ RandomAccessFile out = new RandomAccessFile(file, "rw");
+ FileChannel ch = out.getChannel();
+ int fileLength = TARGA_HEADER_SIZE + width * height * 3;
+ out.setLength(fileLength);
+ MappedByteBuffer image = ch.map(FileChannel.MapMode.READ_WRITE, 0, fileLength);
+
+ // write the TARGA header
+ image.put(0, (byte) 0).put(1, (byte) 0);
+ image.put(2, (byte) 2); // uncompressed type
+ image.put(12, (byte) (width & 0xFF)); // width
+ image.put(13, (byte) (width >> 8)); // width
+ image.put(14, (byte) (height & 0xFF)); // height
+ image.put(15, (byte) (height >> 8)); // height
+ image.put(16, (byte) 24); // pixel size
+
+ // go to image data position
+ image.position(TARGA_HEADER_SIZE);
+ // jogl needs a sliced buffer
+ ByteBuffer bgr = image.slice();
+
+ GL gl = GLU.getCurrentGL();
+
+ // Set up pixel storage modes
+ PixelStorageModes psm = new PixelStorageModes();
+ psm.save(gl);
+
+ // read the BGR values into the image buffer
+ gl.glReadPixels(0, 0, width, height, GL.GL_BGR,
+ GL.GL_UNSIGNED_BYTE, bgr);
+
+ // Restore pixel storage modes
+ psm.restore(gl);
+
+ // close the file channel
+ ch.close();
+ }
+
+ /**
+ * Takes a screenshot of the current OpenGL drawable to a
+ * BufferedImage. Requires the OpenGL context for the desired
+ * drawable to be current. Note that the scanlines of the resulting
+ * image are flipped vertically in order to correctly match the
+ * OpenGL contents, which takes time and is therefore not as fast as
+ * the Targa screenshot function.
+ *
+ * @param width the width of the current drawable
+ * @param height the height of the current drawable
+ *
+ * @throws GLException if an OpenGL context was not current or
+ * another OpenGL-related error occurred
+ */
+ public static BufferedImage readToBufferedImage(int width,
+ int height) throws GLException {
+ // Allocate necessary storage
+ BufferedImage image = new BufferedImage(width, height, BufferedImage.TYPE_3BYTE_BGR);
+
+ GL gl = GLU.getCurrentGL();
+
+ // Set up pixel storage modes
+ PixelStorageModes psm = new PixelStorageModes();
+ psm.save(gl);
+
+ // read the BGR values into the image
+ gl.glReadPixels(0, 0, width, height, GL.GL_BGR,
+ GL.GL_UNSIGNED_BYTE,
+ ByteBuffer.wrap(((DataBufferByte) image.getRaster().getDataBuffer()).getData()));
+
+ // Restore pixel storage modes
+ psm.restore(gl);
+
+ // Must flip BufferedImage vertically for correct results
+ TextureIO.flipImageVertically(image);
+ return image;
+ }
+
+ /**
+ * Takes a screenshot of the current OpenGL drawable to the
+ * specified file on disk using the ImageIO package. Requires the
+ * OpenGL context for the desired drawable to be current. This is
+ * not the fastest mechanism for taking a screenshot but may be more
+ * convenient than others for getting images for consumption by
+ * other packages. The file format is inferred from the suffix of
+ * the given file.
+ *
+ * @throws GLException if an OpenGL context was not current or
+ * another OpenGL-related error occurred
+ *
+ * @throws IOException if an I/O error occurred or if the file could
+ * not be written to disk due to the requested file format being
+ * unsupported by ImageIO
+ */
+ public static void writeToFile(File file,
+ int width,
+ int height) throws IOException, GLException {
+ BufferedImage image = readToBufferedImage(width, height);
+ if (!ImageIO.write(image, TextureIO.getFileSuffix(file), file)) {
+ throw new IOException("Unsupported file format " +
+ TextureIO.getFileSuffix(file));
+ }
+ }
+
+ private static int glGetInteger(GL gl, int pname, int[] tmp) {
+ gl.glGetIntegerv(pname, tmp, 0);
+ return tmp[0];
+ }
+
+ static class PixelStorageModes {
+ int packAlignment;
+ int packRowLength;
+ int packSkipRows;
+ int packSkipPixels;
+ int packSwapBytes;
+ int[] tmp = new int[1];
+
+ void save(GL gl) {
+ packAlignment = glGetInteger(gl, GL.GL_PACK_ALIGNMENT, tmp);
+ packRowLength = glGetInteger(gl, GL.GL_PACK_ROW_LENGTH, tmp);
+ packSkipRows = glGetInteger(gl, GL.GL_PACK_SKIP_ROWS, tmp);
+ packSkipPixels = glGetInteger(gl, GL.GL_PACK_SKIP_PIXELS, tmp);
+ packSwapBytes = glGetInteger(gl, GL.GL_PACK_SWAP_BYTES, tmp);
+
+ gl.glPixelStorei(GL.GL_PACK_ALIGNMENT, 1);
+ gl.glPixelStorei(GL.GL_PACK_ROW_LENGTH, 0);
+ gl.glPixelStorei(GL.GL_PACK_SKIP_ROWS, 0);
+ gl.glPixelStorei(GL.GL_PACK_SKIP_PIXELS, 0);
+ gl.glPixelStorei(GL.GL_PACK_SWAP_BYTES, 0);
+ }
+
+ void restore(GL gl) {
+ gl.glPixelStorei(GL.GL_PACK_ALIGNMENT, packAlignment);
+ gl.glPixelStorei(GL.GL_PACK_ROW_LENGTH, packRowLength);
+ gl.glPixelStorei(GL.GL_PACK_SKIP_ROWS, packSkipRows);
+ gl.glPixelStorei(GL.GL_PACK_SKIP_PIXELS, packSkipPixels);
+ gl.glPixelStorei(GL.GL_PACK_SWAP_BYTES, packSwapBytes);
+ }
+ }
+}