diff options
author | Kenneth Russel <[email protected]> | 2008-07-16 08:03:23 +0000 |
---|---|---|
committer | Kenneth Russel <[email protected]> | 2008-07-16 08:03:23 +0000 |
commit | 0867db5f547bedae63ed2be34cc02d7bf39e6ec9 (patch) | |
tree | 9f76b5101dc62c413574b5bdc27dd5cb299457f2 /src/classes/com/sun | |
parent | 9fc74686947d23bdd715580ad2ad2d74de24c8a0 (diff) |
Reorganized TextureIO classes to enable code sharing between desktop
and mobile platforms
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1723 232f8b59-042b-4e1e-8c03-345bb8c30851
Diffstat (limited to 'src/classes/com/sun')
-rwxr-xr-x | src/classes/com/sun/opengl/util/awt/gl2/GL2TextureRenderer.java | 4 | ||||
-rwxr-xr-x | src/classes/com/sun/opengl/util/texture/Texture.java | 2 | ||||
-rwxr-xr-x | src/classes/com/sun/opengl/util/texture/TextureData.java | 261 | ||||
-rwxr-xr-x | src/classes/com/sun/opengl/util/texture/TextureIO.java | 1186 | ||||
-rwxr-xr-x | src/classes/com/sun/opengl/util/texture/TextureUtil.java | 113 | ||||
-rwxr-xr-x | src/classes/com/sun/opengl/util/texture/awt/AWTTextureData.java | 1101 | ||||
-rw-r--r-- | src/classes/com/sun/opengl/util/texture/awt/AWTTextureIO.java | 119 | ||||
-rwxr-xr-x | src/classes/com/sun/opengl/util/texture/awt/AWTTextureReader.java | 968 | ||||
-rwxr-xr-x | src/classes/com/sun/opengl/util/texture/awt/AWTTextureWriter.java | 500 | ||||
-rwxr-xr-x | src/classes/com/sun/opengl/util/texture/spi/TextureProvider.java (renamed from src/classes/com/sun/opengl/util/texture/TextureProvider.java) | 4 | ||||
-rw-r--r-- | src/classes/com/sun/opengl/util/texture/spi/awt/IIOTextureProvider.java | 100 | ||||
-rw-r--r-- | src/classes/com/sun/opengl/util/texture/spi/awt/IIOTextureWriter.java | 119 |
12 files changed, 2175 insertions, 2302 deletions
diff --git a/src/classes/com/sun/opengl/util/awt/gl2/GL2TextureRenderer.java b/src/classes/com/sun/opengl/util/awt/gl2/GL2TextureRenderer.java index 54ff96648..649344b31 100755 --- a/src/classes/com/sun/opengl/util/awt/gl2/GL2TextureRenderer.java +++ b/src/classes/com/sun/opengl/util/awt/gl2/GL2TextureRenderer.java @@ -679,13 +679,13 @@ public class GL2TextureRenderer { } if (texture == null) { - texture = AWTTextureReader.newTexture(textureData); + texture = TextureIO.newTexture(textureData); if (mipmap && !texture.isUsingAutoMipmapGeneration()) { // Only try this once texture.dispose(); mipmap = false; textureData.setMipmap(false); - texture = AWTTextureReader.newTexture(textureData); + texture = TextureIO.newTexture(textureData); } if (!smoothing) { diff --git a/src/classes/com/sun/opengl/util/texture/Texture.java b/src/classes/com/sun/opengl/util/texture/Texture.java index b1066f120..b9d75b650 100755 --- a/src/classes/com/sun/opengl/util/texture/Texture.java +++ b/src/classes/com/sun/opengl/util/texture/Texture.java @@ -1027,7 +1027,7 @@ public class Texture { private static boolean haveTexRect(GL gl) { return (!disableTexRect && - TextureUtil.isTexRectEnabled() && + TextureIO.isTexRectEnabled() && gl.isExtensionAvailable("GL_ARB_texture_rectangle")); } } diff --git a/src/classes/com/sun/opengl/util/texture/TextureData.java b/src/classes/com/sun/opengl/util/texture/TextureData.java index 8cfd246b0..464305311 100755 --- a/src/classes/com/sun/opengl/util/texture/TextureData.java +++ b/src/classes/com/sun/opengl/util/texture/TextureData.java @@ -39,6 +39,7 @@ package com.sun.opengl.util.texture; import java.nio.*; import javax.media.opengl.*; +import javax.media.opengl.util.*; import com.sun.opengl.util.*; /** @@ -51,85 +52,263 @@ import com.sun.opengl.util.*; * @author Kenneth Russell */ -public interface TextureData { +public class TextureData { + protected int width; + protected int height; + private int border; + protected int pixelFormat; + protected int pixelType; + protected int internalFormat; // perhaps inferred from pixelFormat? + protected boolean mipmap; // indicates whether mipmaps should be generated + // (ignored if mipmaps are supplied from the file) + private boolean dataIsCompressed; + protected boolean mustFlipVertically; // Must flip texture coordinates + // vertically to get OpenGL output + // to look correct + protected Buffer buffer; // the actual data... + private Buffer[] mipmapData; // ...or a series of mipmaps + private Flusher flusher; + protected int rowLength; + protected int alignment; // 1, 2, or 4 bytes + protected int estimatedMemorySize; + + // These booleans are a concession to the AWTTextureData subclass + protected boolean haveEXTABGR; + protected boolean haveGL12; + + /** + * Constructs a new TextureData object with the specified parameters + * and data contained in the given Buffer. The optional Flusher can + * be used to clean up native resources associated with this + * TextureData when processing is complete; for example, closing of + * memory-mapped files that might otherwise require a garbage + * collection to reclaim and close. + * + * @param internalFormat the OpenGL internal format for the + * resulting texture; must be specified, may + * not be 0 + * @param width the width in pixels of the texture + * @param height the height in pixels of the texture + * @param border the number of pixels of border this texture + * data has (0 or 1) + * @param pixelFormat the OpenGL pixel format for the + * resulting texture; must be specified, may + * not be 0 + * @param pixelType the OpenGL type of the pixels of the texture + * @param mipmap indicates whether mipmaps should be + * autogenerated (using GLU) for the resulting + * texture. Currently if mipmap is true then + * dataIsCompressed may not be true. + * @param dataIsCompressed indicates whether the texture data is in + * compressed form + * (e.g. GL_COMPRESSED_RGB_S3TC_DXT1_EXT) + * @param mustFlipVertically indicates whether the texture + * coordinates must be flipped vertically + * in order to properly display the + * texture + * @param buffer the buffer containing the texture data + * @param flusher optional flusher to perform cleanup tasks + * upon call to flush() + * + * @throws IllegalArgumentException if any parameters of the texture + * data were invalid, such as requesting mipmap generation for a + * compressed texture + */ + public TextureData(int internalFormat, + int width, + int height, + int border, + int pixelFormat, + int pixelType, + boolean mipmap, + boolean dataIsCompressed, + boolean mustFlipVertically, + Buffer buffer, + Flusher flusher) throws IllegalArgumentException { + if (mipmap && dataIsCompressed) { + throw new IllegalArgumentException("Can not generate mipmaps for compressed textures"); + } + + this.width = width; + this.height = height; + this.border = border; + this.pixelFormat = pixelFormat; + this.pixelType = pixelType; + this.internalFormat = internalFormat; + this.mipmap = mipmap; + this.dataIsCompressed = dataIsCompressed; + this.mustFlipVertically = mustFlipVertically; + this.buffer = buffer; + this.flusher = flusher; + alignment = 1; // FIXME: is this correct enough in all situations? + estimatedMemorySize = estimatedMemorySize(buffer); + } + + /** + * Constructs a new TextureData object with the specified parameters + * and data for multiple mipmap levels contained in the given array + * of Buffers. The optional Flusher can be used to clean up native + * resources associated with this TextureData when processing is + * complete; for example, closing of memory-mapped files that might + * otherwise require a garbage collection to reclaim and close. + * + * @param internalFormat the OpenGL internal format for the + * resulting texture; must be specified, may + * not be 0 + * @param width the width in pixels of the topmost mipmap + * level of the texture + * @param height the height in pixels of the topmost mipmap + * level of the texture + * @param border the number of pixels of border this texture + * data has (0 or 1) + * @param pixelFormat the OpenGL pixel format for the + * resulting texture; must be specified, may + * not be 0 + * @param pixelType the OpenGL type of the pixels of the texture + * @param dataIsCompressed indicates whether the texture data is in + * compressed form + * (e.g. GL_COMPRESSED_RGB_S3TC_DXT1_EXT) + * @param mustFlipVertically indicates whether the texture + * coordinates must be flipped vertically + * in order to properly display the + * texture + * @param mipmapData the buffers containing all mipmap levels + * of the texture's data + * @param flusher optional flusher to perform cleanup tasks + * upon call to flush() + * + * @throws IllegalArgumentException if any parameters of the texture + * data were invalid, such as requesting mipmap generation for a + * compressed texture + */ + public TextureData(int internalFormat, + int width, + int height, + int border, + int pixelFormat, + int pixelType, + boolean dataIsCompressed, + boolean mustFlipVertically, + Buffer[] mipmapData, + Flusher flusher) throws IllegalArgumentException { + this.width = width; + this.height = height; + this.border = border; + this.pixelFormat = pixelFormat; + this.pixelType = pixelType; + this.internalFormat = internalFormat; + this.dataIsCompressed = dataIsCompressed; + this.mustFlipVertically = mustFlipVertically; + this.mipmapData = (Buffer[]) mipmapData.clone(); + this.flusher = flusher; + alignment = 1; // FIXME: is this correct enough in all situations? + for (int i = 0; i < mipmapData.length; i++) { + estimatedMemorySize += estimatedMemorySize(mipmapData[i]); + } + } + + /** Used only by subclasses */ + protected TextureData() { + } + /** Returns the width in pixels of the texture data. */ - public int getWidth(); + public int getWidth() { return width; } /** Returns the height in pixels of the texture data. */ - public int getHeight(); + public int getHeight() { return height; } /** Returns the border in pixels of the texture data. */ - public int getBorder(); + public int getBorder() { return border; } /** Returns the intended OpenGL pixel format of the texture data. */ - public int getPixelFormat(); + public int getPixelFormat() { + return pixelFormat; + } /** Returns the intended OpenGL pixel type of the texture data. */ - public int getPixelType(); + public int getPixelType() { + return pixelType; + } /** Returns the intended OpenGL internal format of the texture data. */ - public int getInternalFormat(); + public int getInternalFormat() { return internalFormat; } /** Returns whether mipmaps should be generated for the texture data. */ - public boolean getMipmap(); + public boolean getMipmap() { return mipmap; } /** Indicates whether the texture data is in compressed form. */ - public boolean isDataCompressed(); + public boolean isDataCompressed() { return dataIsCompressed; } /** Indicates whether the texture coordinates must be flipped vertically for proper display. */ - public boolean getMustFlipVertically(); + public boolean getMustFlipVertically() { return mustFlipVertically; } /** Returns the texture data, or null if it is specified as a set of mipmaps. */ - public Buffer getBuffer(); + public Buffer getBuffer() { + return buffer; + } /** Returns all mipmap levels for the texture data, or null if it is specified as a single image. */ - public Buffer[] getMipmapData(); + public Buffer[] getMipmapData() { return mipmapData; } /** Returns the required byte alignment for the texture data. */ - public int getAlignment(); + public int getAlignment() { return alignment; } /** Returns the row length needed for correct GL_UNPACK_ROW_LENGTH specification. This is currently only supported for non-mipmapped, non-compressed textures. */ - public int getRowLength(); + public int getRowLength() { return rowLength; } /** Sets the width in pixels of the texture data. */ - public void setWidth(int width); + public void setWidth(int width) { this.width = width; } /** Sets the height in pixels of the texture data. */ - public void setHeight(int height); + public void setHeight(int height) { this.height = height; } /** Sets the border in pixels of the texture data. */ - public void setBorder(int border); + public void setBorder(int border) { this.border = border; } /** Sets the intended OpenGL pixel format of the texture data. */ - public void setPixelFormat(int pixelFormat); + public void setPixelFormat(int pixelFormat) { this.pixelFormat = pixelFormat; } /** Sets the intended OpenGL pixel type of the texture data. */ - public void setPixelType(int pixelType); + public void setPixelType(int pixelType) { this.pixelType = pixelType; } /** Sets the intended OpenGL internal format of the texture data. */ - public void setInternalFormat(int internalFormat); + public void setInternalFormat(int internalFormat) { this.internalFormat = internalFormat; } /** Sets whether mipmaps should be generated for the texture data. */ - public void setMipmap(boolean mipmap); + public void setMipmap(boolean mipmap) { this.mipmap = mipmap; } /** Sets whether the texture data is in compressed form. */ - public void setIsDataCompressed(boolean compressed); + public void setIsDataCompressed(boolean compressed) { this.dataIsCompressed = compressed; } /** Sets whether the texture coordinates must be flipped vertically for proper display. */ - public void setMustFlipVertically(boolean mustFlipVertically); + public void setMustFlipVertically(boolean mustFlipVertically) { this.mustFlipVertically = mustFlipVertically; } /** Sets the texture data. */ - public void setBuffer(Buffer buffer); + public void setBuffer(Buffer buffer) { + this.buffer = buffer; + estimatedMemorySize = estimatedMemorySize(buffer); + } /** Sets the required byte alignment for the texture data. */ - public void setAlignment(int alignment) ; + public void setAlignment(int alignment) { this.alignment = alignment; } /** Sets the row length needed for correct GL_UNPACK_ROW_LENGTH specification. This is currently only supported for non-mipmapped, non-compressed textures. */ - public void setRowLength(int rowLength) ; + public void setRowLength(int rowLength) { this.rowLength = rowLength; } /** Indicates to this TextureData whether the GL_EXT_abgr extension is available. Used for optimization along some code paths to avoid data copies. */ - public void setHaveEXTABGR(boolean haveEXTABGR) ; + public void setHaveEXTABGR(boolean haveEXTABGR) { + this.haveEXTABGR = haveEXTABGR; + } /** Indicates to this TextureData whether OpenGL version 1.2 is available. If not, falls back to relatively inefficient code paths for several input data types (several kinds of packed pixel formats, in particular). */ - public void setHaveGL12(boolean haveGL12) ; + public void setHaveGL12(boolean haveGL12) { + this.haveGL12 = haveGL12; + } /** Returns an estimate of the amount of memory in bytes this TextureData will consume once uploaded to the graphics card. It should only be treated as an estimate; most applications should not need to query this but instead let the OpenGL implementation page textures in and out as necessary. */ - public int getEstimatedMemorySize() ; + public int getEstimatedMemorySize() { + return estimatedMemorySize; + } /** Flushes resources associated with this TextureData by calling Flusher.flush(). */ - public void flush() ; + public void flush() { + if (flusher != null) { + flusher.flush(); + flusher = null; + } + } /** Defines a callback mechanism to allow the user to explicitly deallocate native resources (memory-mapped files, etc.) @@ -139,4 +318,26 @@ public interface TextureData { TextureData. */ public void flush(); } + + //---------------------------------------------------------------------- + // Internals only below this point + // + + protected int estimatedMemorySize(Buffer buffer) { + if (buffer == null) { + return 0; + } + int capacity = buffer.capacity(); + if (buffer instanceof ByteBuffer) { + return capacity; + } else if (buffer instanceof IntBuffer) { + return capacity * BufferUtil.SIZEOF_INT; + } else if (buffer instanceof FloatBuffer) { + return capacity * BufferUtil.SIZEOF_FLOAT; + } else if (buffer instanceof ShortBuffer) { + return capacity * BufferUtil.SIZEOF_SHORT; + } + throw new RuntimeException("Unexpected buffer type " + + buffer.getClass().getName()); + } } diff --git a/src/classes/com/sun/opengl/util/texture/TextureIO.java b/src/classes/com/sun/opengl/util/texture/TextureIO.java new file mode 100755 index 000000000..567432172 --- /dev/null +++ b/src/classes/com/sun/opengl/util/texture/TextureIO.java @@ -0,0 +1,1186 @@ +/* + * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.sun.opengl.util.texture; + +import java.io.*; +import java.net.*; +import java.nio.*; +import java.util.*; + +import javax.media.opengl.*; +import javax.media.opengl.glu.*; +import com.sun.opengl.impl.Debug; +import com.sun.opengl.util.io.*; +import com.sun.opengl.util.texture.spi.*; + +/** <P> Provides input and output facilities for both loading OpenGL + textures from disk and streams as well as writing textures already + in memory back to disk. </P> + + <P> The TextureIO class supports an arbitrary number of plug-in + readers and writers via TextureProviders and TextureWriters. + TextureProviders know how to produce TextureData objects from + files, InputStreams and URLs. TextureWriters know how to write + TextureData objects to disk in various file formats. The + TextureData class represents the raw data of the texture before it + has been converted to an OpenGL texture object. The Texture class + represents the OpenGL texture object and provides easy facilities + for using the texture. </P> + + <P> There are several built-in TextureProviders and TextureWriters + supplied with the TextureIO implementation. The most basic + provider uses the platform's Image I/O facilities to read in a + BufferedImage and convert it to a texture. This is the baseline + provider and is registered so that it is the last one consulted. + All others are asked first to open a given file. </P> + + <P> There are three other providers registered by default as of + the time of this writing. One handles SGI RGB (".sgi", ".rgb") + images from both files and streams. One handles DirectDraw Surface + (".dds") images read from files, though can not read these images + from streams. One handles Targa (".tga") images read from both + files and streams. These providers are executed in an arbitrary + order. Some of these providers require the file's suffix to either + be specified via the newTextureData methods or for the file to be + named with the appropriate suffix. In general a file suffix should + be provided to the newTexture and newTextureData methods if at all + possible. </P> + + <P> Note that additional TextureProviders, if reading images from + InputStreams, must use the mark()/reset() methods on InputStream + when probing for e.g. magic numbers at the head of the file to + make sure not to disturb the state of the InputStream for + downstream TextureProviders. </P> + + <P> There are analogous TextureWriters provided for writing + textures back to disk if desired. As of this writing, there are + four TextureWriters registered by default: one for Targa files, + one for SGI RGB files, one for DirectDraw surface (.dds) files, + and one for ImageIO-supplied formats such as .jpg and .png. Some + of these writers have certain limitations such as only being able + to write out textures stored in GL_RGB or GL_RGBA format. The DDS + writer supports fetching and writing to disk of texture data in + DXTn compressed format. Whether this will occur is dependent on + whether the texture's internal format is one of the DXTn + compressed formats and whether the target file is .dds format. +*/ + +public class TextureIO { + /** Constant which can be used as a file suffix to indicate a + DirectDraw Surface file. */ + public static final String DDS = "dds"; + + /** Constant which can be used as a file suffix to indicate an SGI + RGB file. */ + public static final String SGI = "sgi"; + + /** Constant which can be used as a file suffix to indicate an SGI + RGB file. */ + public static final String SGI_RGB = "rgb"; + + /** Constant which can be used as a file suffix to indicate a GIF + file. */ + public static final String GIF = "gif"; + + /** Constant which can be used as a file suffix to indicate a JPEG + file. */ + public static final String JPG = "jpg"; + + /** Constant which can be used as a file suffix to indicate a PNG + file. */ + public static final String PNG = "png"; + + /** Constant which can be used as a file suffix to indicate a Targa + file. */ + public static final String TGA = "tga"; + + /** Constant which can be used as a file suffix to indicate a TIFF + file. */ + public static final String TIFF = "tiff"; + + private static final boolean DEBUG = Debug.debug("TextureIO"); + + // For manually disabling the use of the texture rectangle + // extensions so you know the texture target is GL_TEXTURE_2D; this + // is useful for shader writers (thanks to Chris Campbell for this + // observation) + private static boolean texRectEnabled = true; + + //---------------------------------------------------------------------- + // methods that *do not* require a current context + // These methods assume RGB or RGBA textures. + // Some texture providers may not recognize the file format unless + // the fileSuffix is specified, so it is strongly recommended to + // specify it wherever it is known. + // Some texture providers may also only support one kind of input, + // i.e., reading from a file as opposed to a stream. + + /** + * Creates a TextureData from the given file. Does no OpenGL work. + * + * @param file the file from which to read the texture data + * @param mipmap whether mipmaps should be produced for this + * texture either by autogenerating them or + * reading them from the file. Some file formats + * support multiple mipmaps in a single file in + * which case those mipmaps will be used rather + * than generating them. + * @param fileSuffix the suffix of the file name to be used as a + * hint of the file format to the underlying + * texture provider, or null if none and should be + * auto-detected (some texture providers do not + * support this) + * @return the texture data from the file, or null if none of the + * registered texture providers could read the file + * @throws IOException if an error occurred while reading the file + */ + public static TextureData newTextureData(File file, + boolean mipmap, + String fileSuffix) throws IOException { + if (fileSuffix == null) { + fileSuffix = FileUtil.getFileSuffix(file); + } + return newTextureDataImpl(file, 0, 0, mipmap, fileSuffix); + } + + /** + * Creates a TextureData from the given stream. Does no OpenGL work. + * + * @param stream the stream from which to read the texture data + * @param mipmap whether mipmaps should be produced for this + * texture either by autogenerating them or + * reading them from the file. Some file formats + * support multiple mipmaps in a single file in + * which case those mipmaps will be used rather + * than generating them. + * @param fileSuffix the suffix of the file name to be used as a + * hint of the file format to the underlying + * texture provider, or null if none and should be + * auto-detected (some texture providers do not + * support this) + * @return the texture data from the stream, or null if none of the + * registered texture providers could read the stream + * @throws IOException if an error occurred while reading the stream + */ + public static TextureData newTextureData(InputStream stream, + boolean mipmap, + String fileSuffix) throws IOException { + return newTextureDataImpl(stream, 0, 0, mipmap, fileSuffix); + } + + /** + * Creates a TextureData from the given URL. Does no OpenGL work. + * + * @param url the URL from which to read the texture data + * @param mipmap whether mipmaps should be produced for this + * texture either by autogenerating them or + * reading them from the file. Some file formats + * support multiple mipmaps in a single file in + * which case those mipmaps will be used rather + * than generating them. + * @param fileSuffix the suffix of the file name to be used as a + * hint of the file format to the underlying + * texture provider, or null if none and should be + * auto-detected (some texture providers do not + * support this) + * @return the texture data from the URL, or null if none of the + * registered texture providers could read the URL + * @throws IOException if an error occurred while reading the URL + */ + public static TextureData newTextureData(URL url, + boolean mipmap, + String fileSuffix) throws IOException { + if (fileSuffix == null) { + fileSuffix = FileUtil.getFileSuffix(url.getPath()); + } + return newTextureDataImpl(url, 0, 0, mipmap, fileSuffix); + } + + //---------------------------------------------------------------------- + // These methods make no assumption about the OpenGL internal format + // or pixel format of the texture; they must be specified by the + // user. It is not allowed to supply 0 (indicating no preference) + // for either the internalFormat or the pixelFormat; + // IllegalArgumentException will be thrown in this case. + + /** + * Creates a TextureData from the given file, using the specified + * OpenGL internal format and pixel format for the texture which + * will eventually result. The internalFormat and pixelFormat must + * be specified and may not be zero; to use default values, use the + * variant of this method which does not take these arguments. Does + * no OpenGL work. + * + * @param file the file from which to read the texture data + * @param internalFormat the OpenGL internal format of the texture + * which will eventually result from the TextureData + * @param pixelFormat the OpenGL pixel format of the texture + * which will eventually result from the TextureData + * @param mipmap whether mipmaps should be produced for this + * texture either by autogenerating them or + * reading them from the file. Some file formats + * support multiple mipmaps in a single file in + * which case those mipmaps will be used rather + * than generating them. + * @param fileSuffix the suffix of the file name to be used as a + * hint of the file format to the underlying + * texture provider, or null if none and should be + * auto-detected (some texture providers do not + * support this) + * @return the texture data from the file, or null if none of the + * registered texture providers could read the file + * @throws IllegalArgumentException if either internalFormat or + * pixelFormat was 0 + * @throws IOException if an error occurred while reading the file + */ + public static TextureData newTextureData(File file, + int internalFormat, + int pixelFormat, + boolean mipmap, + String fileSuffix) throws IOException, IllegalArgumentException { + if ((internalFormat == 0) || (pixelFormat == 0)) { + throw new IllegalArgumentException("internalFormat and pixelFormat must be non-zero"); + } + + if (fileSuffix == null) { + fileSuffix = FileUtil.getFileSuffix(file); + } + + return newTextureDataImpl(file, internalFormat, pixelFormat, mipmap, fileSuffix); + } + + /** + * Creates a TextureData from the given stream, using the specified + * OpenGL internal format and pixel format for the texture which + * will eventually result. The internalFormat and pixelFormat must + * be specified and may not be zero; to use default values, use the + * variant of this method which does not take these arguments. Does + * no OpenGL work. + * + * @param stream the stream from which to read the texture data + * @param internalFormat the OpenGL internal format of the texture + * which will eventually result from the TextureData + * @param pixelFormat the OpenGL pixel format of the texture + * which will eventually result from the TextureData + * @param mipmap whether mipmaps should be produced for this + * texture either by autogenerating them or + * reading them from the file. Some file formats + * support multiple mipmaps in a single file in + * which case those mipmaps will be used rather + * than generating them. + * @param fileSuffix the suffix of the file name to be used as a + * hint of the file format to the underlying + * texture provider, or null if none and should be + * auto-detected (some texture providers do not + * support this) + * @return the texture data from the stream, or null if none of the + * registered texture providers could read the stream + * @throws IllegalArgumentException if either internalFormat or + * pixelFormat was 0 + * @throws IOException if an error occurred while reading the stream + */ + public static TextureData newTextureData(InputStream stream, + int internalFormat, + int pixelFormat, + boolean mipmap, + String fileSuffix) throws IOException, IllegalArgumentException { + if ((internalFormat == 0) || (pixelFormat == 0)) { + throw new IllegalArgumentException("internalFormat and pixelFormat must be non-zero"); + } + + return newTextureDataImpl(stream, internalFormat, pixelFormat, mipmap, fileSuffix); + } + + /** + * Creates a TextureData from the given URL, using the specified + * OpenGL internal format and pixel format for the texture which + * will eventually result. The internalFormat and pixelFormat must + * be specified and may not be zero; to use default values, use the + * variant of this method which does not take these arguments. Does + * no OpenGL work. + * + * @param url the URL from which to read the texture data + * @param internalFormat the OpenGL internal format of the texture + * which will eventually result from the TextureData + * @param pixelFormat the OpenGL pixel format of the texture + * which will eventually result from the TextureData + * @param mipmap whether mipmaps should be produced for this + * texture either by autogenerating them or + * reading them from the file. Some file formats + * support multiple mipmaps in a single file in + * which case those mipmaps will be used rather + * than generating them. + * @param fileSuffix the suffix of the file name to be used as a + * hint of the file format to the underlying + * texture provider, or null if none and should be + * auto-detected (some texture providers do not + * support this) + * @return the texture data from the URL, or null if none of the + * registered texture providers could read the URL + * @throws IllegalArgumentException if either internalFormat or + * pixelFormat was 0 + * @throws IOException if an error occurred while reading the URL + */ + public static TextureData newTextureData(URL url, + int internalFormat, + int pixelFormat, + boolean mipmap, + String fileSuffix) throws IOException, IllegalArgumentException { + if ((internalFormat == 0) || (pixelFormat == 0)) { + throw new IllegalArgumentException("internalFormat and pixelFormat must be non-zero"); + } + + if (fileSuffix == null) { + fileSuffix = FileUtil.getFileSuffix(url.getPath()); + } + + return newTextureDataImpl(url, internalFormat, pixelFormat, mipmap, fileSuffix); + } + + //---------------------------------------------------------------------- + // methods that *do* require a current context + // + + /** + * Creates an OpenGL texture object from the specified TextureData + * using the current OpenGL context. + * + * @param data the texture data to turn into an OpenGL texture + * @throws GLException if no OpenGL context is current or if an + * OpenGL error occurred + * @throws IllegalArgumentException if the passed TextureData was null + */ + public static Texture newTexture(TextureData data) throws GLException, IllegalArgumentException { + if (data == null) { + throw new IllegalArgumentException("Null TextureData"); + } + return new Texture(data); + } + + /** + * Creates an OpenGL texture object from the specified file using + * the current OpenGL context. + * + * @param file the file from which to read the texture data + * @param mipmap whether mipmaps should be produced for this + * texture either by autogenerating them or + * reading them from the file. Some file formats + * support multiple mipmaps in a single file in + * which case those mipmaps will be used rather + * than generating them. + * @throws IOException if an error occurred while reading the file + * @throws GLException if no OpenGL context is current or if an + * OpenGL error occurred + */ + public static Texture newTexture(File file, boolean mipmap) throws IOException, GLException { + TextureData data = newTextureData(file, mipmap, FileUtil.getFileSuffix(file)); + Texture texture = newTexture(data); + data.flush(); + return texture; + } + + /** + * Creates an OpenGL texture object from the specified stream using + * the current OpenGL context. + * + * @param stream the stream from which to read the texture data + * @param mipmap whether mipmaps should be produced for this + * texture either by autogenerating them or + * reading them from the file. Some file formats + * support multiple mipmaps in a single file in + * which case those mipmaps will be used rather + * than generating them. + * @param fileSuffix the suffix of the file name to be used as a + * hint of the file format to the underlying + * texture provider, or null if none and should be + * auto-detected (some texture providers do not + * support this) + * @throws IOException if an error occurred while reading the stream + * @throws GLException if no OpenGL context is current or if an + * OpenGL error occurred + */ + public static Texture newTexture(InputStream stream, boolean mipmap, String fileSuffix) throws IOException, GLException { + TextureData data = newTextureData(stream, mipmap, fileSuffix); + Texture texture = newTexture(data); + data.flush(); + return texture; + } + + /** + * Creates an OpenGL texture object from the specified URL using the + * current OpenGL context. + * + * @param url the URL from which to read the texture data + * @param mipmap whether mipmaps should be produced for this + * texture either by autogenerating them or + * reading them from the file. Some file formats + * support multiple mipmaps in a single file in + * which case those mipmaps will be used rather + * than generating them. + * @param fileSuffix the suffix of the file name to be used as a + * hint of the file format to the underlying + * texture provider, or null if none and should be + * auto-detected (some texture providers do not + * support this) + * @throws IOException if an error occurred while reading the URL + * @throws GLException if no OpenGL context is current or if an + * OpenGL error occurred + */ + public static Texture newTexture(URL url, boolean mipmap, String fileSuffix) throws IOException, GLException { + if (fileSuffix == null) { + fileSuffix = FileUtil.getFileSuffix(url.getPath()); + } + TextureData data = newTextureData(url, mipmap, fileSuffix); + Texture texture = newTexture(data); + data.flush(); + return texture; + } + + /** + * Creates an OpenGL texture object associated with the given OpenGL + * texture target using the current OpenGL context. The texture has + * no initial data. This is used, for example, to construct cube + * maps out of multiple TextureData objects. + * + * @param target the OpenGL target type, eg GL.GL_TEXTURE_2D, + * GL.GL_TEXTURE_RECTANGLE_ARB + * + * @throws GLException if no OpenGL context is current or if an + * OpenGL error occurred + */ + public static Texture newTexture(int target) throws GLException { + return new Texture(target); + } + + /** + * Writes the given texture to a file. The type of the file is + * inferred from its suffix. An OpenGL context must be current in + * order to fetch the texture data back from the OpenGL pipeline. + * This method causes the specified Texture to be bound to the + * GL_TEXTURE_2D state. If no suitable writer for the requested file + * format was found, throws an IOException. <P> + * + * Reasonable attempts are made to produce good results in the + * resulting images. The Targa, SGI and ImageIO writers produce + * results in the correct vertical orientation for those file + * formats. The DDS writer performs no vertical flip of the data, + * even in uncompressed mode. (It is impossible to perform such a + * vertical flip with compressed data.) Applications should keep + * this in mind when using this routine to save textures to disk for + * later re-loading. <P> + * + * Any mipmaps for the specified texture are currently discarded + * when it is written to disk, regardless of whether the underlying + * file format supports multiple mipmaps in a given file. + * + * @throws IOException if an error occurred during writing or no + * suitable writer was found + * @throws GLException if no OpenGL context was current or an + * OpenGL-related error occurred + */ + public static void write(Texture texture, File file) throws IOException, GLException { + if (texture.getTarget() != GL.GL_TEXTURE_2D) { + throw new GLException("Only GL_TEXTURE_2D textures are supported"); + } + + // First fetch the texture data + GL _gl = GLU.getCurrentGL(); + if (!_gl.isGL2()) { + throw new GLException("Only GL2 supports fetching compressed images, GL: " + _gl); + } + GL2 gl = _gl.getGL2(); + + texture.bind(); + int internalFormat = glGetTexLevelParameteri(gl, GL.GL_TEXTURE_2D, 0, GL2.GL_TEXTURE_INTERNAL_FORMAT); + int width = glGetTexLevelParameteri(gl, GL.GL_TEXTURE_2D, 0, GL2.GL_TEXTURE_WIDTH); + int height = glGetTexLevelParameteri(gl, GL.GL_TEXTURE_2D, 0, GL2.GL_TEXTURE_HEIGHT); + int border = glGetTexLevelParameteri(gl, GL.GL_TEXTURE_2D, 0, GL2.GL_TEXTURE_BORDER); + TextureData data = null; + if (internalFormat == GL.GL_COMPRESSED_RGB_S3TC_DXT1_EXT || + internalFormat == GL.GL_COMPRESSED_RGBA_S3TC_DXT1_EXT || + internalFormat == GL.GL_COMPRESSED_RGBA_S3TC_DXT3_EXT || + internalFormat == GL.GL_COMPRESSED_RGBA_S3TC_DXT5_EXT) { + // Fetch using glGetCompressedTexImage + int size = glGetTexLevelParameteri(gl, GL.GL_TEXTURE_2D, 0, GL2.GL_TEXTURE_COMPRESSED_IMAGE_SIZE); + ByteBuffer res = ByteBuffer.allocate(size); + gl.glGetCompressedTexImage(GL.GL_TEXTURE_2D, 0, res); + data = new TextureData(internalFormat, width, height, border, internalFormat, GL.GL_UNSIGNED_BYTE, + false, true, true, res, null); + } else { + int bytesPerPixel = 0; + int fetchedFormat = 0; + switch (internalFormat) { + case GL.GL_RGB: + case GL2.GL_BGR: + case GL.GL_RGB8: + bytesPerPixel = 3; + fetchedFormat = GL.GL_RGB; + break; + case GL.GL_RGBA: + case GL2.GL_BGRA: + case GL2.GL_ABGR_EXT: + case GL.GL_RGBA8: + bytesPerPixel = 4; + fetchedFormat = GL.GL_RGBA; + break; + default: + throw new IOException("Unsupported texture internal format 0x" + Integer.toHexString(internalFormat)); + } + + // Fetch using glGetTexImage + int packAlignment = glGetInteger(GL.GL_PACK_ALIGNMENT); + int packRowLength = glGetInteger(GL2.GL_PACK_ROW_LENGTH); + int packSkipRows = glGetInteger(GL2.GL_PACK_SKIP_ROWS); + int packSkipPixels = glGetInteger(GL2.GL_PACK_SKIP_PIXELS); + int packSwapBytes = glGetInteger(GL2.GL_PACK_SWAP_BYTES); + + gl.glPixelStorei(GL.GL_PACK_ALIGNMENT, 1); + gl.glPixelStorei(GL2.GL_PACK_ROW_LENGTH, 0); + gl.glPixelStorei(GL2.GL_PACK_SKIP_ROWS, 0); + gl.glPixelStorei(GL2.GL_PACK_SKIP_PIXELS, 0); + gl.glPixelStorei(GL2.GL_PACK_SWAP_BYTES, 0); + + ByteBuffer res = ByteBuffer.allocate((width + (2 * border)) * + (height + (2 * border)) * + bytesPerPixel); + if (DEBUG) { + System.out.println("Allocated buffer of size " + res.remaining() + " for fetched image (" + + ((fetchedFormat == GL.GL_RGB) ? "GL_RGB" : "GL_RGBA") + ")"); + } + gl.glGetTexImage(GL.GL_TEXTURE_2D, 0, fetchedFormat, GL.GL_UNSIGNED_BYTE, res); + + gl.glPixelStorei(GL.GL_PACK_ALIGNMENT, packAlignment); + gl.glPixelStorei(GL2.GL_PACK_ROW_LENGTH, packRowLength); + gl.glPixelStorei(GL2.GL_PACK_SKIP_ROWS, packSkipRows); + gl.glPixelStorei(GL2.GL_PACK_SKIP_PIXELS, packSkipPixels); + gl.glPixelStorei(GL2.GL_PACK_SWAP_BYTES, packSwapBytes); + + data = new TextureData(internalFormat, width, height, border, fetchedFormat, GL.GL_UNSIGNED_BYTE, + false, false, false, res, null); + + if (DEBUG) { + System.out.println("data.getPixelFormat() = " + + ((data.getPixelFormat() == GL.GL_RGB) ? "GL_RGB" : "GL_RGBA")); + } + } + + for (Iterator iter = textureWriters.iterator(); iter.hasNext(); ) { + TextureWriter writer = (TextureWriter) iter.next(); + if (writer.write(file, data)) { + return; + } + } + + throw new IOException("No suitable texture writer found"); + } + + //---------------------------------------------------------------------- + // SPI support + // + + /** Adds a TextureProvider to support reading of a new file + format. */ + public static void addTextureProvider(TextureProvider provider) { + // Must always add at the front so the ImageIO provider is last, + // so we don't accidentally use it instead of a user's possibly + // more optimal provider + textureProviders.add(0, provider); + } + + /** Adds a TextureWriter to support writing of a new file + format. */ + public static void addTextureWriter(TextureWriter writer) { + // Must always add at the front so the ImageIO writer is last, + // so we don't accidentally use it instead of a user's possibly + // more optimal writer + textureWriters.add(0, writer); + } + + //--------------------------------------------------------------------------- + // Global disabling of texture rectangle extension + // + + /** Toggles the use of the GL_ARB_texture_rectangle extension by the + TextureIO classes. By default, on hardware supporting this + extension, the TextureIO classes may use the + GL_ARB_texture_rectangle extension for non-power-of-two + textures. (If the hardware supports the + GL_ARB_texture_non_power_of_two extension, that one is + preferred.) In some situations, for example when writing + shaders, it is advantageous to force the texture target to + always be GL_TEXTURE_2D in order to have one version of the + shader, even at the expense of texture memory in the case where + NPOT textures are not supported. This method allows the use of + the GL_ARB_texture_rectangle extension to be turned off globally + for this purpose. The default is that the use of the extension + is enabled. */ + public static void setTexRectEnabled(boolean enabled) { + texRectEnabled = enabled; + } + + /** Indicates whether the GL_ARB_texture_rectangle extension is + allowed to be used for non-power-of-two textures; see {@link + #setTexRectEnabled setTexRectEnabled}. */ + public static boolean isTexRectEnabled() { + return texRectEnabled; + } + + //---------------------------------------------------------------------- + // Internals only below this point + // + + private static List/*<TextureProvider>*/ textureProviders = new ArrayList/*<TextureProvider>*/(); + private static List/*<TextureWriter>*/ textureWriters = new ArrayList/*<TextureWriter>*/(); + + static { + // ImageIO provider, the fall-back, must be the first one added + try { + // Use reflection to avoid compile-time dependencies on AWT-related classes + TextureProvider provider = (TextureProvider) + Class.forName("com.sun.opengl.util.texture.spi.awt.IIOTextureProvider").newInstance(); + addTextureProvider(provider); + } catch (Exception e) { + if (DEBUG) { + e.printStackTrace(); + } + } + + // Other special-case providers + addTextureProvider(new DDSTextureProvider()); + addTextureProvider(new SGITextureProvider()); + addTextureProvider(new TGATextureProvider()); + + // ImageIO writer, the fall-back, must be the first one added + try { + // Use reflection to avoid compile-time dependencies on AWT-related classes + TextureWriter writer = (TextureWriter) + Class.forName("com.sun.opengl.util.texture.spi.awt.IIOTextureWriter").newInstance(); + addTextureWriter(writer); + } catch (Exception e) { + if (DEBUG) { + e.printStackTrace(); + } + } + + // Other special-case writers + addTextureWriter(new DDSTextureWriter()); + addTextureWriter(new SGITextureWriter()); + addTextureWriter(new TGATextureWriter()); + } + + // Implementation methods + private static TextureData newTextureDataImpl(File file, + int internalFormat, + int pixelFormat, + boolean mipmap, + String fileSuffix) throws IOException { + if (file == null) { + throw new IOException("File was null"); + } + + fileSuffix = toLowerCase(fileSuffix); + + for (Iterator iter = textureProviders.iterator(); iter.hasNext(); ) { + TextureProvider provider = (TextureProvider) iter.next(); + TextureData data = provider.newTextureData(file, + internalFormat, + pixelFormat, + mipmap, + fileSuffix); + if (data != null) { + return data; + } + } + + throw new IOException("No suitable reader for given file"); + } + + private static TextureData newTextureDataImpl(InputStream stream, + int internalFormat, + int pixelFormat, + boolean mipmap, + String fileSuffix) throws IOException { + if (stream == null) { + throw new IOException("Stream was null"); + } + + fileSuffix = toLowerCase(fileSuffix); + + // Note: use of BufferedInputStream works around 4764639/4892246 + if (!(stream instanceof BufferedInputStream)) { + stream = new BufferedInputStream(stream); + } + + for (Iterator iter = textureProviders.iterator(); iter.hasNext(); ) { + TextureProvider provider = (TextureProvider) iter.next(); + TextureData data = provider.newTextureData(stream, + internalFormat, + pixelFormat, + mipmap, + fileSuffix); + if (data != null) { + return data; + } + } + + throw new IOException("No suitable reader for given stream"); + } + + private static TextureData newTextureDataImpl(URL url, + int internalFormat, + int pixelFormat, + boolean mipmap, + String fileSuffix) throws IOException { + if (url == null) { + throw new IOException("URL was null"); + } + + fileSuffix = toLowerCase(fileSuffix); + + for (Iterator iter = textureProviders.iterator(); iter.hasNext(); ) { + TextureProvider provider = (TextureProvider) iter.next(); + TextureData data = provider.newTextureData(url, + internalFormat, + pixelFormat, + mipmap, + fileSuffix); + if (data != null) { + return data; + } + } + + throw new IOException("No suitable reader for given URL"); + } + + //---------------------------------------------------------------------- + // DDS provider -- supports files only for now + static class DDSTextureProvider implements TextureProvider { + public TextureData newTextureData(File file, + int internalFormat, + int pixelFormat, + boolean mipmap, + String fileSuffix) throws IOException { + if (DDS.equals(fileSuffix) || + DDS.equals(FileUtil.getFileSuffix(file))) { + DDSImage image = DDSImage.read(file); + return newTextureData(image, internalFormat, pixelFormat, mipmap); + } + + return null; + } + + public TextureData newTextureData(InputStream stream, + int internalFormat, + int pixelFormat, + boolean mipmap, + String fileSuffix) throws IOException { + if (DDS.equals(fileSuffix) || + DDSImage.isDDSImage(stream)) { + byte[] data = StreamUtil.readAll(stream); + ByteBuffer buf = ByteBuffer.wrap(data); + DDSImage image = DDSImage.read(buf); + return newTextureData(image, internalFormat, pixelFormat, mipmap); + } + + return null; + } + + public TextureData newTextureData(URL url, + int internalFormat, + int pixelFormat, + boolean mipmap, + String fileSuffix) throws IOException { + InputStream stream = new BufferedInputStream(url.openStream()); + try { + return newTextureData(stream, internalFormat, pixelFormat, mipmap, fileSuffix); + } finally { + stream.close(); + } + } + + private TextureData newTextureData(final DDSImage image, + int internalFormat, + int pixelFormat, + boolean mipmap) { + DDSImage.ImageInfo info = image.getMipMap(0); + if (pixelFormat == 0) { + switch (image.getPixelFormat()) { + case DDSImage.D3DFMT_R8G8B8: + pixelFormat = GL.GL_RGB; + break; + default: + pixelFormat = GL.GL_RGBA; + break; + } + } + if (info.isCompressed()) { + switch (info.getCompressionFormat()) { + case DDSImage.D3DFMT_DXT1: + internalFormat = GL.GL_COMPRESSED_RGB_S3TC_DXT1_EXT; + break; + case DDSImage.D3DFMT_DXT3: + internalFormat = GL.GL_COMPRESSED_RGBA_S3TC_DXT3_EXT; + break; + case DDSImage.D3DFMT_DXT5: + internalFormat = GL.GL_COMPRESSED_RGBA_S3TC_DXT5_EXT; + break; + default: + throw new RuntimeException("Unsupported DDS compression format \"" + + DDSImage.getCompressionFormatName(info.getCompressionFormat()) + "\""); + } + } + if (internalFormat == 0) { + switch (image.getPixelFormat()) { + case DDSImage.D3DFMT_R8G8B8: + pixelFormat = GL.GL_RGB; + break; + default: + pixelFormat = GL.GL_RGBA; + break; + } + } + TextureData.Flusher flusher = new TextureData.Flusher() { + public void flush() { + image.close(); + } + }; + TextureData data; + if (mipmap && image.getNumMipMaps() > 0) { + Buffer[] mipmapData = new Buffer[image.getNumMipMaps()]; + for (int i = 0; i < image.getNumMipMaps(); i++) { + mipmapData[i] = image.getMipMap(i).getData(); + } + data = new TextureData(internalFormat, + info.getWidth(), + info.getHeight(), + 0, + pixelFormat, + GL.GL_UNSIGNED_BYTE, + info.isCompressed(), + true, + mipmapData, + flusher); + } else { + // Fix this up for the end user because we can't generate + // mipmaps for compressed textures + mipmap = false; + data = new TextureData(internalFormat, + info.getWidth(), + info.getHeight(), + 0, + pixelFormat, + GL.GL_UNSIGNED_BYTE, + mipmap, + info.isCompressed(), + true, + info.getData(), + flusher); + } + return data; + } + } + + //---------------------------------------------------------------------- + // Base class for SGI RGB and TGA image providers + static abstract class StreamBasedTextureProvider implements TextureProvider { + public TextureData newTextureData(File file, + int internalFormat, + int pixelFormat, + boolean mipmap, + String fileSuffix) throws IOException { + InputStream inStream = new BufferedInputStream(new FileInputStream(file)); + try { + // The SGIImage and TGAImage implementations use InputStreams + // anyway so there isn't much point in having a separate code + // path for files + return newTextureData(inStream, + internalFormat, + pixelFormat, + mipmap, + ((fileSuffix != null) ? fileSuffix : FileUtil.getFileSuffix(file))); + } finally { + inStream.close(); + } + } + + public TextureData newTextureData(URL url, + int internalFormat, + int pixelFormat, + boolean mipmap, + String fileSuffix) throws IOException { + InputStream stream = new BufferedInputStream(url.openStream()); + try { + return newTextureData(stream, internalFormat, pixelFormat, mipmap, fileSuffix); + } finally { + stream.close(); + } + } + } + + //---------------------------------------------------------------------- + // SGI RGB image provider + static class SGITextureProvider extends StreamBasedTextureProvider { + public TextureData newTextureData(InputStream stream, + int internalFormat, + int pixelFormat, + boolean mipmap, + String fileSuffix) throws IOException { + if (SGI.equals(fileSuffix) || + SGI_RGB.equals(fileSuffix) || + SGIImage.isSGIImage(stream)) { + SGIImage image = SGIImage.read(stream); + if (pixelFormat == 0) { + pixelFormat = image.getFormat(); + } + if (internalFormat == 0) { + internalFormat = image.getFormat(); + } + return new TextureData(internalFormat, + image.getWidth(), + image.getHeight(), + 0, + pixelFormat, + GL.GL_UNSIGNED_BYTE, + mipmap, + false, + false, + ByteBuffer.wrap(image.getData()), + null); + } + + return null; + } + } + + //---------------------------------------------------------------------- + // TGA (Targa) image provider + static class TGATextureProvider extends StreamBasedTextureProvider { + public TextureData newTextureData(InputStream stream, + int internalFormat, + int pixelFormat, + boolean mipmap, + String fileSuffix) throws IOException { + if (TGA.equals(fileSuffix)) { + TGAImage image = TGAImage.read(stream); + if (pixelFormat == 0) { + pixelFormat = image.getGLFormat(); + } + if (internalFormat == 0) { + internalFormat = GL.GL_RGBA8; + } + return new TextureData(internalFormat, + image.getWidth(), + image.getHeight(), + 0, + pixelFormat, + GL.GL_UNSIGNED_BYTE, + mipmap, + false, + false, + image.getData(), + null); + } + + return null; + } + } + + //---------------------------------------------------------------------- + // DDS texture writer + // + static class DDSTextureWriter implements TextureWriter { + public boolean write(File file, + TextureData data) throws IOException { + if (DDS.equals(FileUtil.getFileSuffix(file))) { + // See whether the DDS writer can handle this TextureData + int pixelFormat = data.getPixelFormat(); + int pixelType = data.getPixelType(); + if (pixelType != GL.GL_BYTE && + pixelType != GL.GL_UNSIGNED_BYTE) { + throw new IOException("DDS writer only supports byte / unsigned byte textures"); + } + + int d3dFormat = 0; + // FIXME: some of these are probably not completely correct and would require swizzling + switch (pixelFormat) { + case GL.GL_RGB: d3dFormat = DDSImage.D3DFMT_R8G8B8; break; + case GL.GL_RGBA: d3dFormat = DDSImage.D3DFMT_A8R8G8B8; break; + case GL.GL_COMPRESSED_RGB_S3TC_DXT1_EXT: d3dFormat = DDSImage.D3DFMT_DXT1; break; + case GL.GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: throw new IOException("RGBA DXT1 not yet supported"); + case GL.GL_COMPRESSED_RGBA_S3TC_DXT3_EXT: d3dFormat = DDSImage.D3DFMT_DXT3; break; + case GL.GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: d3dFormat = DDSImage.D3DFMT_DXT5; break; + default: throw new IOException("Unsupported pixel format 0x" + Integer.toHexString(pixelFormat) + " by DDS writer"); + } + + ByteBuffer[] mipmaps = null; + if (data.getMipmapData() != null) { + mipmaps = new ByteBuffer[data.getMipmapData().length]; + for (int i = 0; i < mipmaps.length; i++) { + mipmaps[i] = (ByteBuffer) data.getMipmapData()[i]; + } + } else { + mipmaps = new ByteBuffer[] { (ByteBuffer) data.getBuffer() }; + } + + DDSImage image = DDSImage.createFromData(d3dFormat, + data.getWidth(), + data.getHeight(), + mipmaps); + image.write(file); + return true; + } + + return false; + } + } + + //---------------------------------------------------------------------- + // SGI (rgb) texture writer + // + static class SGITextureWriter implements TextureWriter { + public boolean write(File file, + TextureData data) throws IOException { + String fileSuffix = FileUtil.getFileSuffix(file); + if (SGI.equals(fileSuffix) || + SGI_RGB.equals(fileSuffix)) { + // See whether the SGI writer can handle this TextureData + int pixelFormat = data.getPixelFormat(); + int pixelType = data.getPixelType(); + if ((pixelFormat == GL.GL_RGB || + pixelFormat == GL.GL_RGBA) && + (pixelType == GL.GL_BYTE || + pixelType == GL.GL_UNSIGNED_BYTE)) { + ByteBuffer buf = ((data.getBuffer() != null) ? + (ByteBuffer) data.getBuffer() : + (ByteBuffer) data.getMipmapData()[0]); + byte[] bytes; + if (buf.hasArray()) { + bytes = buf.array(); + } else { + buf.rewind(); + bytes = new byte[buf.remaining()]; + buf.get(bytes); + buf.rewind(); + } + + SGIImage image = SGIImage.createFromData(data.getWidth(), + data.getHeight(), + (pixelFormat == GL.GL_RGBA), + bytes); + image.write(file, false); + return true; + } + + throw new IOException("SGI writer doesn't support this pixel format / type (only GL_RGB/A + bytes)"); + } + + return false; + } + } + + //---------------------------------------------------------------------- + // TGA (Targa) texture writer + + static class TGATextureWriter implements TextureWriter { + public boolean write(File file, + TextureData data) throws IOException { + if (TGA.equals(FileUtil.getFileSuffix(file))) { + // See whether the TGA writer can handle this TextureData + int pixelFormat = data.getPixelFormat(); + int pixelType = data.getPixelType(); + if ((pixelFormat == GL.GL_RGB || + pixelFormat == GL.GL_RGBA) && + (pixelType == GL.GL_BYTE || + pixelType == GL.GL_UNSIGNED_BYTE)) { + ByteBuffer buf = ((data.getBuffer() != null) ? + (ByteBuffer) data.getBuffer() : + (ByteBuffer) data.getMipmapData()[0]); + // Must reverse order of red and blue channels to get correct results + int skip = ((pixelFormat == GL.GL_RGB) ? 3 : 4); + for (int i = 0; i < buf.remaining(); i += skip) { + byte red = buf.get(i + 0); + byte blue = buf.get(i + 2); + buf.put(i + 0, blue); + buf.put(i + 2, red); + } + + TGAImage image = TGAImage.createFromData(data.getWidth(), + data.getHeight(), + (pixelFormat == GL.GL_RGBA), + false, + ((data.getBuffer() != null) ? + (ByteBuffer) data.getBuffer() : + (ByteBuffer) data.getMipmapData()[0])); + image.write(file); + return true; + } + + throw new IOException("TGA writer doesn't support this pixel format / type (only GL_RGB/A + bytes)"); + } + + return false; + } + } + + //---------------------------------------------------------------------- + // Helper routines + // + + private static int glGetInteger(int pname) { + int[] tmp = new int[1]; + GL gl = GLU.getCurrentGL(); + gl.glGetIntegerv(pname, tmp, 0); + return tmp[0]; + } + + private static int glGetTexLevelParameteri(GL2 gl, int target, int level, int pname) { + int[] tmp = new int[1]; + gl.glGetTexLevelParameteriv(target, 0, pname, tmp, 0); + return tmp[0]; + } + + private static String toLowerCase(String arg) { + if (arg == null) { + return null; + } + + return arg.toLowerCase(); + } +} diff --git a/src/classes/com/sun/opengl/util/texture/TextureUtil.java b/src/classes/com/sun/opengl/util/texture/TextureUtil.java deleted file mode 100755 index 80a4f1ddb..000000000 --- a/src/classes/com/sun/opengl/util/texture/TextureUtil.java +++ /dev/null @@ -1,113 +0,0 @@ -/* - * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are - * met: - * - * - Redistribution of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * - * - Redistribution in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * - * Neither the name of Sun Microsystems, Inc. or the names of - * contributors may be used to endorse or promote products derived from - * this software without specific prior written permission. - * - * This software is provided "AS IS," without a warranty of any kind. ALL - * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, - * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A - * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN - * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR - * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR - * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR - * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR - * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE - * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, - * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF - * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. - * - * You acknowledge that this software is not designed or intended for use - * in the design, construction, operation or maintenance of any nuclear - * facility. - * - * Sun gratefully acknowledges that this software was originally authored - * and developed by Kenneth Bradley Russell and Christopher John Kline. - */ - -package com.sun.opengl.util.texture; - -import javax.media.opengl.*; -import javax.media.opengl.glu.*; - -public class TextureUtil { - /** Constant which can be used as a file suffix to indicate a - DirectDraw Surface file. */ - public static final String DDS = "dds"; - - /** Constant which can be used as a file suffix to indicate an SGI - RGB file. */ - public static final String SGI = "sgi"; - - /** Constant which can be used as a file suffix to indicate an SGI - RGB file. */ - public static final String SGI_RGB = "rgb"; - - /** Constant which can be used as a file suffix to indicate a GIF - file. */ - public static final String GIF = "gif"; - - /** Constant which can be used as a file suffix to indicate a JPEG - file. */ - public static final String JPG = "jpg"; - - /** Constant which can be used as a file suffix to indicate a PNG - file. */ - public static final String PNG = "png"; - - /** Constant which can be used as a file suffix to indicate a Targa - file. */ - public static final String TGA = "tga"; - - /** Constant which can be used as a file suffix to indicate a TIFF - file. */ - public static final String TIFF = "tiff"; - - // For manually disabling the use of the texture rectangle - // extensions so you know the texture target is GL_TEXTURE_2D; this - // is useful for shader writers (thanks to Chris Campbell for this - // observation) - private static boolean texRectEnabled = true; - - //--------------------------------------------------------------------------- - // Global disabling of texture rectangle extension - // - - /** Toggles the use of the GL_ARB_texture_rectangle extension by the - TextureIO classes. By default, on hardware supporting this - extension, the TextureIO classes may use the - GL_ARB_texture_rectangle extension for non-power-of-two - textures. (If the hardware supports the - GL_ARB_texture_non_power_of_two extension, that one is - preferred.) In some situations, for example when writing - shaders, it is advantageous to force the texture target to - always be GL_TEXTURE_2D in order to have one version of the - shader, even at the expense of texture memory in the case where - NPOT textures are not supported. This method allows the use of - the GL_ARB_texture_rectangle extension to be turned off globally - for this purpose. The default is that the use of the extension - is enabled. */ - public static void setTexRectEnabled(boolean enabled) { - texRectEnabled = enabled; - } - - /** Indicates whether the GL_ARB_texture_rectangle extension is - allowed to be used for non-power-of-two textures; see {@link - #setTexRectEnabled setTexRectEnabled}. */ - public static boolean isTexRectEnabled() { - return texRectEnabled; - } - -} diff --git a/src/classes/com/sun/opengl/util/texture/awt/AWTTextureData.java b/src/classes/com/sun/opengl/util/texture/awt/AWTTextureData.java index 41895cf1a..7e275cf3d 100755 --- a/src/classes/com/sun/opengl/util/texture/awt/AWTTextureData.java +++ b/src/classes/com/sun/opengl/util/texture/awt/AWTTextureData.java @@ -45,720 +45,447 @@ import java.awt.image.*; import java.nio.*; import javax.media.opengl.*; -import javax.media.opengl.util.*; import com.sun.opengl.util.texture.*; -import com.sun.opengl.util.texture.spi.*; -/** - * Represents the data for an OpenGL texture. This is separated from - * the notion of a Texture to support things like streaming in of - * textures in a background thread without requiring an OpenGL context - * to be current on that thread. - * - * @author Chris Campbell - * @author Kenneth Russell - */ - -public class AWTTextureData implements TextureData { - private int width; - private int height; - private int border; - private int pixelFormat; - private int pixelType; - private int internalFormat; // perhaps inferred from pixelFormat? - private boolean mipmap; // indicates whether mipmaps should be generated - // (ignored if mipmaps are supplied from the file) - private boolean dataIsCompressed; - private boolean mustFlipVertically; // Must flip texture coordinates - // vertically to get OpenGL output - // to look correct - private Buffer buffer; // the actual data... - private Buffer[] mipmapData; // ...or a series of mipmaps - private Flusher flusher; - private int rowLength; - private int alignment; // 1, 2, or 4 bytes - private int estimatedMemorySize; - - // Mechanism for lazily converting input BufferedImages with custom - // ColorModels to standard ones for uploading to OpenGL, as well as - // backing off from the optimizations of hoping that either - // GL_EXT_abgr or OpenGL 1.2 are present - private BufferedImage imageForLazyCustomConversion; - private boolean expectingEXTABGR; - private boolean haveEXTABGR; - private boolean expectingGL12; - private boolean haveGL12; - - private static final ColorModel rgbaColorModel = - new ComponentColorModel(ColorSpace.getInstance(ColorSpace.CS_sRGB), - new int[] {8, 8, 8, 8}, true, true, - Transparency.TRANSLUCENT, - DataBuffer.TYPE_BYTE); - private static final ColorModel rgbColorModel = - new ComponentColorModel(ColorSpace.getInstance(ColorSpace.CS_sRGB), - new int[] {8, 8, 8, 0}, false, false, - Transparency.OPAQUE, - DataBuffer.TYPE_BYTE); - - /** - * Constructs a new AWTTextureData object with the specified parameters - * and data contained in the given Buffer. The optional Flusher can - * be used to clean up native resources associated with this - * AWTTextureData when processing is complete; for example, closing of - * memory-mapped files that might otherwise require a garbage - * collection to reclaim and close. - * - * @param internalFormat the OpenGL internal format for the - * resulting texture; must be specified, may - * not be 0 - * @param width the width in pixels of the texture - * @param height the height in pixels of the texture - * @param border the number of pixels of border this texture - * data has (0 or 1) - * @param pixelFormat the OpenGL pixel format for the - * resulting texture; must be specified, may - * not be 0 - * @param pixelType the OpenGL type of the pixels of the texture - * @param mipmap indicates whether mipmaps should be - * autogenerated (using GLU) for the resulting - * texture. Currently if mipmap is true then - * dataIsCompressed may not be true. - * @param dataIsCompressed indicates whether the texture data is in - * compressed form - * (e.g. GL_COMPRESSED_RGB_S3TC_DXT1_EXT) - * @param mustFlipVertically indicates whether the texture - * coordinates must be flipped vertically - * in order to properly display the - * texture - * @param buffer the buffer containing the texture data - * @param flusher optional flusher to perform cleanup tasks - * upon call to flush() - * - * @throws IllegalArgumentException if any parameters of the texture - * data were invalid, such as requesting mipmap generation for a - * compressed texture - */ - public AWTTextureData(int internalFormat, - int width, - int height, - int border, - int pixelFormat, - int pixelType, - boolean mipmap, - boolean dataIsCompressed, - boolean mustFlipVertically, - Buffer buffer, - Flusher flusher) throws IllegalArgumentException { - if (mipmap && dataIsCompressed) { - throw new IllegalArgumentException("Can not generate mipmaps for compressed textures"); - } - - this.width = width; - this.height = height; - this.border = border; - this.pixelFormat = pixelFormat; - this.pixelType = pixelType; - this.internalFormat = internalFormat; - this.mipmap = mipmap; - this.dataIsCompressed = dataIsCompressed; - this.mustFlipVertically = mustFlipVertically; - this.buffer = buffer; - this.flusher = flusher; - alignment = 1; // FIXME: is this correct enough in all situations? - estimatedMemorySize = estimatedMemorySize(buffer); - } - - /** - * Constructs a new AWTTextureData object with the specified parameters - * and data for multiple mipmap levels contained in the given array - * of Buffers. The optional Flusher can be used to clean up native - * resources associated with this AWTTextureData when processing is - * complete; for example, closing of memory-mapped files that might - * otherwise require a garbage collection to reclaim and close. - * - * @param internalFormat the OpenGL internal format for the - * resulting texture; must be specified, may - * not be 0 - * @param width the width in pixels of the topmost mipmap - * level of the texture - * @param height the height in pixels of the topmost mipmap - * level of the texture - * @param border the number of pixels of border this texture - * data has (0 or 1) - * @param pixelFormat the OpenGL pixel format for the - * resulting texture; must be specified, may - * not be 0 - * @param pixelType the OpenGL type of the pixels of the texture - * @param dataIsCompressed indicates whether the texture data is in - * compressed form - * (e.g. GL_COMPRESSED_RGB_S3TC_DXT1_EXT) - * @param mustFlipVertically indicates whether the texture - * coordinates must be flipped vertically - * in order to properly display the - * texture - * @param mipmapData the buffers containing all mipmap levels - * of the texture's data - * @param flusher optional flusher to perform cleanup tasks - * upon call to flush() - * - * @throws IllegalArgumentException if any parameters of the texture - * data were invalid, such as requesting mipmap generation for a - * compressed texture - */ - public AWTTextureData(int internalFormat, - int width, - int height, - int border, - int pixelFormat, - int pixelType, - boolean dataIsCompressed, - boolean mustFlipVertically, - Buffer[] mipmapData, - Flusher flusher) throws IllegalArgumentException { - this.width = width; - this.height = height; - this.border = border; - this.pixelFormat = pixelFormat; - this.pixelType = pixelType; - this.internalFormat = internalFormat; - this.dataIsCompressed = dataIsCompressed; - this.mustFlipVertically = mustFlipVertically; - this.mipmapData = (Buffer[]) mipmapData.clone(); - this.flusher = flusher; - alignment = 1; // FIXME: is this correct enough in all situations? - for (int i = 0; i < mipmapData.length; i++) { - estimatedMemorySize += estimatedMemorySize(mipmapData[i]); - } - } - - /** - * Constructs a new AWTTextureData object with the specified parameters - * and data contained in the given BufferedImage. The resulting - * AWTTextureData "wraps" the contents of the BufferedImage, so if a - * modification is made to the BufferedImage between the time the - * AWTTextureData is constructed and when a Texture is made from the - * AWTTextureData, that modification will be visible in the resulting - * Texture. - * - * @param internalFormat the OpenGL internal format for the - * resulting texture; may be 0, in which case - * it is inferred from the image's type - * @param pixelFormat the OpenGL internal format for the - * resulting texture; may be 0, in which case - * it is inferred from the image's type (note: - * this argument is currently always ignored) - * @param mipmap indicates whether mipmaps should be - * autogenerated (using GLU) for the resulting - * texture - * @param image the image containing the texture data - */ - public AWTTextureData(int internalFormat, - int pixelFormat, - boolean mipmap, - BufferedImage image) { - if (internalFormat == 0) { - this.internalFormat = image.getColorModel().hasAlpha() ? GL.GL_RGBA : GL.GL_RGB; - } else { - this.internalFormat = internalFormat; - } - createFromImage(image); - this.mipmap = mipmap; - if (buffer != null) { - estimatedMemorySize = estimatedMemorySize(buffer); - } else { - // In the lazy custom conversion case we don't yet have a buffer - if (imageForLazyCustomConversion != null) { - estimatedMemorySize = estimatedMemorySize(wrapImageDataBuffer(imageForLazyCustomConversion)); - } +public class AWTTextureData extends TextureData { + // Mechanism for lazily converting input BufferedImages with custom + // ColorModels to standard ones for uploading to OpenGL, as well as + // backing off from the optimizations of hoping that either + // GL_EXT_abgr or OpenGL 1.2 are present + private BufferedImage imageForLazyCustomConversion; + private boolean expectingEXTABGR; + private boolean expectingGL12; + + private static final ColorModel rgbaColorModel = + new ComponentColorModel(ColorSpace.getInstance(ColorSpace.CS_sRGB), + new int[] {8, 8, 8, 8}, true, true, + Transparency.TRANSLUCENT, + DataBuffer.TYPE_BYTE); + private static final ColorModel rgbColorModel = + new ComponentColorModel(ColorSpace.getInstance(ColorSpace.CS_sRGB), + new int[] {8, 8, 8, 0}, false, false, + Transparency.OPAQUE, + DataBuffer.TYPE_BYTE); + + + /** + * Constructs a new TextureData object with the specified parameters + * and data contained in the given BufferedImage. The resulting + * TextureData "wraps" the contents of the BufferedImage, so if a + * modification is made to the BufferedImage between the time the + * TextureData is constructed and when a Texture is made from the + * TextureData, that modification will be visible in the resulting + * Texture. + * + * @param internalFormat the OpenGL internal format for the + * resulting texture; may be 0, in which case + * it is inferred from the image's type + * @param pixelFormat the OpenGL internal format for the + * resulting texture; may be 0, in which case + * it is inferred from the image's type (note: + * this argument is currently always ignored) + * @param mipmap indicates whether mipmaps should be + * autogenerated (using GLU) for the resulting + * texture + * @param image the image containing the texture data + */ + public AWTTextureData(int internalFormat, + int pixelFormat, + boolean mipmap, + BufferedImage image) { + super(); + if (internalFormat == 0) { + this.internalFormat = image.getColorModel().hasAlpha() ? GL.GL_RGBA : GL.GL_RGB; + } else { + this.internalFormat = internalFormat; + } + createFromImage(image); + this.mipmap = mipmap; + if (buffer != null) { + estimatedMemorySize = estimatedMemorySize(buffer); + } else { + // In the lazy custom conversion case we don't yet have a buffer + if (imageForLazyCustomConversion != null) { + estimatedMemorySize = estimatedMemorySize(wrapImageDataBuffer(imageForLazyCustomConversion)); + } + } } - } - /** Returns the width in pixels of the texture data. */ - public int getWidth() { return width; } - /** Returns the height in pixels of the texture data. */ - public int getHeight() { return height; } - /** Returns the border in pixels of the texture data. */ - public int getBorder() { return border; } - /** Returns the intended OpenGL pixel format of the texture data. */ - public int getPixelFormat() { - if (imageForLazyCustomConversion != null) { - if (!((expectingEXTABGR && haveEXTABGR) || - (expectingGL12 && haveGL12))) { - revertPixelFormatAndType(); - } - } - return pixelFormat; - } - /** Returns the intended OpenGL pixel type of the texture data. */ - public int getPixelType() { - if (imageForLazyCustomConversion != null) { - if (!((expectingEXTABGR && haveEXTABGR) || - (expectingGL12 && haveGL12))) { - revertPixelFormatAndType(); - } + /** Returns the intended OpenGL pixel format of the texture data. */ + public int getPixelFormat() { + if (imageForLazyCustomConversion != null) { + if (!((expectingEXTABGR && haveEXTABGR) || + (expectingGL12 && haveGL12))) { + revertPixelFormatAndType(); + } + } + return pixelFormat; } - return pixelType; - } - /** Returns the intended OpenGL internal format of the texture data. */ - public int getInternalFormat() { return internalFormat; } - /** Returns whether mipmaps should be generated for the texture data. */ - public boolean getMipmap() { return mipmap; } - /** Indicates whether the texture data is in compressed form. */ - public boolean isDataCompressed() { return dataIsCompressed; } - /** Indicates whether the texture coordinates must be flipped - vertically for proper display. */ - public boolean getMustFlipVertically() { return mustFlipVertically; } - /** Returns the texture data, or null if it is specified as a set of mipmaps. */ - public Buffer getBuffer() { - if (imageForLazyCustomConversion != null) { - if (!((expectingEXTABGR && haveEXTABGR) || - (expectingGL12 && haveGL12))) { - revertPixelFormatAndType(); - // Must present the illusion to the end user that we are simply - // wrapping the input BufferedImage - createFromCustom(imageForLazyCustomConversion); - } + /** Returns the intended OpenGL pixel type of the texture data. */ + public int getPixelType() { + if (imageForLazyCustomConversion != null) { + if (!((expectingEXTABGR && haveEXTABGR) || + (expectingGL12 && haveGL12))) { + revertPixelFormatAndType(); + } + } + return pixelType; } - return buffer; - } - /** Returns all mipmap levels for the texture data, or null if it is - specified as a single image. */ - public Buffer[] getMipmapData() { return mipmapData; } - /** Returns the required byte alignment for the texture data. */ - public int getAlignment() { return alignment; } - /** Returns the row length needed for correct GL_UNPACK_ROW_LENGTH - specification. This is currently only supported for - non-mipmapped, non-compressed textures. */ - public int getRowLength() { return rowLength; } - /** Sets the width in pixels of the texture data. */ - public void setWidth(int width) { this.width = width; } - /** Sets the height in pixels of the texture data. */ - public void setHeight(int height) { this.height = height; } - /** Sets the border in pixels of the texture data. */ - public void setBorder(int border) { this.border = border; } - /** Sets the intended OpenGL pixel format of the texture data. */ - public void setPixelFormat(int pixelFormat) { this.pixelFormat = pixelFormat; } - /** Sets the intended OpenGL pixel type of the texture data. */ - public void setPixelType(int pixelType) { this.pixelType = pixelType; } - /** Sets the intended OpenGL internal format of the texture data. */ - public void setInternalFormat(int internalFormat) { this.internalFormat = internalFormat; } - /** Sets whether mipmaps should be generated for the texture data. */ - public void setMipmap(boolean mipmap) { this.mipmap = mipmap; } - /** Sets whether the texture data is in compressed form. */ - public void setIsDataCompressed(boolean compressed) { this.dataIsCompressed = compressed; } - /** Sets whether the texture coordinates must be flipped vertically - for proper display. */ - public void setMustFlipVertically(boolean mustFlipVertically) { this.mustFlipVertically = mustFlipVertically; } - /** Sets the texture data. */ - public void setBuffer(Buffer buffer) { - this.buffer = buffer; - estimatedMemorySize = estimatedMemorySize(buffer); - } - /** Sets the required byte alignment for the texture data. */ - public void setAlignment(int alignment) { this.alignment = alignment; } - /** Sets the row length needed for correct GL_UNPACK_ROW_LENGTH - specification. This is currently only supported for - non-mipmapped, non-compressed textures. */ - public void setRowLength(int rowLength) { this.rowLength = rowLength; } - /** Indicates to this TextureData whether the GL_EXT_abgr extension - is available. Used for optimization along some code paths to - avoid data copies. */ - public void setHaveEXTABGR(boolean haveEXTABGR) { - this.haveEXTABGR = haveEXTABGR; - } - /** Indicates to this TextureData whether OpenGL version 1.2 is - available. If not, falls back to relatively inefficient code - paths for several input data types (several kinds of packed - pixel formats, in particular). */ - public void setHaveGL12(boolean haveGL12) { - this.haveGL12 = haveGL12; - } - - /** Returns an estimate of the amount of memory in bytes this - TextureData will consume once uploaded to the graphics card. It - should only be treated as an estimate; most applications should - not need to query this but instead let the OpenGL implementation - page textures in and out as necessary. */ - public int getEstimatedMemorySize() { - return estimatedMemorySize; - } - - /** Flushes resources associated with this TextureData by calling - Flusher.flush(). */ - public void flush() { - if (flusher != null) { - flusher.flush(); - flusher = null; + /** Returns the texture data, or null if it is specified as a set of mipmaps. */ + public Buffer getBuffer() { + if (imageForLazyCustomConversion != null) { + if (!((expectingEXTABGR && haveEXTABGR) || + (expectingGL12 && haveGL12))) { + revertPixelFormatAndType(); + // Must present the illusion to the end user that we are simply + // wrapping the input BufferedImage + createFromCustom(imageForLazyCustomConversion); + } + } + return buffer; } - } - - //---------------------------------------------------------------------- - // Internals only below this point - // - private void createNIOBufferFromImage(BufferedImage image) { - buffer = wrapImageDataBuffer(image); - } + private void createFromImage(BufferedImage image) { + pixelType = 0; // Determine from image + mustFlipVertically = true; + + width = image.getWidth(); + height = image.getHeight(); + + int scanlineStride; + SampleModel sm = image.getRaster().getSampleModel(); + if (sm instanceof SinglePixelPackedSampleModel) { + scanlineStride = + ((SinglePixelPackedSampleModel)sm).getScanlineStride(); + } else if (sm instanceof MultiPixelPackedSampleModel) { + scanlineStride = + ((MultiPixelPackedSampleModel)sm).getScanlineStride(); + } else if (sm instanceof ComponentSampleModel) { + scanlineStride = + ((ComponentSampleModel)sm).getScanlineStride(); + } else { + // This will only happen for TYPE_CUSTOM anyway + setupLazyCustomConversion(image); + return; + } - private Buffer wrapImageDataBuffer(BufferedImage image) { - // - // Note: Grabbing the DataBuffer will defeat Java2D's image - // management mechanism (as of JDK 5/6, at least). This shouldn't - // be a problem for most JOGL apps, but those that try to upload - // the image into an OpenGL texture and then use the same image in - // Java2D rendering might find the 2D rendering is not as fast as - // it could be. - // + if (GLProfile.isGL2()) { + switch (image.getType()) { + case BufferedImage.TYPE_INT_RGB: + pixelFormat = GL2.GL_BGRA; + pixelType = GL2.GL_UNSIGNED_INT_8_8_8_8_REV; + rowLength = scanlineStride; + alignment = 4; + expectingGL12 = true; + setupLazyCustomConversion(image); + break; + case BufferedImage.TYPE_INT_ARGB_PRE: + pixelFormat = GL2.GL_BGRA; + pixelType = GL2.GL_UNSIGNED_INT_8_8_8_8_REV; + rowLength = scanlineStride; + alignment = 4; + expectingGL12 = true; + setupLazyCustomConversion(image); + break; + case BufferedImage.TYPE_INT_BGR: + pixelFormat = GL.GL_RGBA; + pixelType = GL2.GL_UNSIGNED_INT_8_8_8_8_REV; + rowLength = scanlineStride; + alignment = 4; + expectingGL12 = true; + setupLazyCustomConversion(image); + break; + case BufferedImage.TYPE_3BYTE_BGR: + { + // we can pass the image data directly to OpenGL only if + // we have an integral number of pixels in each scanline + if ((scanlineStride % 3) == 0) { + pixelFormat = GL2.GL_BGR; + pixelType = GL.GL_UNSIGNED_BYTE; + rowLength = scanlineStride / 3; + alignment = 1; + } else { + setupLazyCustomConversion(image); + return; + } + } + break; + case BufferedImage.TYPE_4BYTE_ABGR_PRE: + { + // we can pass the image data directly to OpenGL only if + // we have an integral number of pixels in each scanline + // and only if the GL_EXT_abgr extension is present + + // NOTE: disabling this code path for now as it appears it's + // buggy at least on some NVidia drivers and doesn't perform + // the necessary byte swapping (FIXME: needs more + // investigation) + if ((scanlineStride % 4) == 0 && false) { + pixelFormat = GL2.GL_ABGR_EXT; + pixelType = GL.GL_UNSIGNED_BYTE; + rowLength = scanlineStride / 4; + alignment = 4; + + // Store a reference to the original image for later in + // case it turns out that we don't have GL_EXT_abgr at the + // time we're going to do the texture upload to OpenGL + setupLazyCustomConversion(image); + expectingEXTABGR = true; + break; + } else { + setupLazyCustomConversion(image); + return; + } + } + case BufferedImage.TYPE_USHORT_565_RGB: + pixelFormat = GL.GL_RGB; + pixelType = GL.GL_UNSIGNED_SHORT_5_6_5; + rowLength = scanlineStride; + alignment = 2; + expectingGL12 = true; + setupLazyCustomConversion(image); + break; + case BufferedImage.TYPE_USHORT_555_RGB: + pixelFormat = GL2.GL_BGRA; + pixelType = GL2.GL_UNSIGNED_SHORT_1_5_5_5_REV; + rowLength = scanlineStride; + alignment = 2; + expectingGL12 = true; + setupLazyCustomConversion(image); + break; + case BufferedImage.TYPE_BYTE_GRAY: + pixelFormat = GL.GL_LUMINANCE; + pixelType = GL.GL_UNSIGNED_BYTE; + rowLength = scanlineStride; + alignment = 1; + break; + case BufferedImage.TYPE_USHORT_GRAY: + pixelFormat = GL.GL_LUMINANCE; + pixelType = GL.GL_UNSIGNED_SHORT; + rowLength = scanlineStride; + alignment = 2; + break; + // Note: TYPE_INT_ARGB and TYPE_4BYTE_ABGR images go down the + // custom code path to satisfy the invariant that images with an + // alpha channel always go down with premultiplied alpha. + case BufferedImage.TYPE_INT_ARGB: + case BufferedImage.TYPE_4BYTE_ABGR: + case BufferedImage.TYPE_BYTE_BINARY: + case BufferedImage.TYPE_BYTE_INDEXED: + case BufferedImage.TYPE_CUSTOM: + default: + ColorModel cm = image.getColorModel(); + if (cm.equals(rgbColorModel)) { + pixelFormat = GL.GL_RGB; + pixelType = GL.GL_UNSIGNED_BYTE; + rowLength = scanlineStride / 3; + alignment = 1; + } else if (cm.equals(rgbaColorModel)) { + pixelFormat = GL.GL_RGBA; + pixelType = GL.GL_UNSIGNED_BYTE; + rowLength = scanlineStride / 4; // FIXME: correct? + alignment = 4; + } else { + setupLazyCustomConversion(image); + return; + } + break; + } + } else { + switch (image.getType()) { + case BufferedImage.TYPE_INT_RGB: + pixelFormat = GL.GL_RGB; + pixelType = GL.GL_UNSIGNED_BYTE; + rowLength = scanlineStride; + alignment = 3; + expectingGL12 = true; + setupLazyCustomConversion(image); + break; + case BufferedImage.TYPE_INT_ARGB_PRE: + throw new GLException("INT_ARGB_PRE n.a."); + case BufferedImage.TYPE_INT_BGR: + throw new GLException("INT_BGR n.a."); + case BufferedImage.TYPE_3BYTE_BGR: + throw new GLException("INT_BGR n.a."); + case BufferedImage.TYPE_4BYTE_ABGR_PRE: + throw new GLException("INT_BGR n.a."); + case BufferedImage.TYPE_USHORT_565_RGB: + pixelFormat = GL.GL_RGB; + pixelType = GL.GL_UNSIGNED_SHORT_5_6_5; + rowLength = scanlineStride; + alignment = 2; + expectingGL12 = true; + setupLazyCustomConversion(image); + break; + case BufferedImage.TYPE_USHORT_555_RGB: + pixelFormat = GL.GL_RGBA; + pixelType = GL.GL_UNSIGNED_SHORT_5_5_5_1; + rowLength = scanlineStride; + alignment = 2; + expectingGL12 = true; + setupLazyCustomConversion(image); + break; + case BufferedImage.TYPE_BYTE_GRAY: + pixelFormat = GL.GL_LUMINANCE; + pixelType = GL.GL_UNSIGNED_BYTE; + rowLength = scanlineStride; + alignment = 1; + break; + case BufferedImage.TYPE_USHORT_GRAY: + throw new GLException("USHORT_GRAY n.a."); + // Note: TYPE_INT_ARGB and TYPE_4BYTE_ABGR images go down the + // custom code path to satisfy the invariant that images with an + // alpha channel always go down with premultiplied alpha. + case BufferedImage.TYPE_INT_ARGB: + case BufferedImage.TYPE_4BYTE_ABGR: + case BufferedImage.TYPE_BYTE_BINARY: + case BufferedImage.TYPE_BYTE_INDEXED: + case BufferedImage.TYPE_CUSTOM: + default: + ColorModel cm = image.getColorModel(); + if (cm.equals(rgbColorModel)) { + pixelFormat = GL.GL_RGB; + pixelType = GL.GL_UNSIGNED_BYTE; + rowLength = scanlineStride / 3; + alignment = 1; + } else if (cm.equals(rgbaColorModel)) { + pixelFormat = GL.GL_RGBA; + pixelType = GL.GL_UNSIGNED_BYTE; + rowLength = scanlineStride / 4; // FIXME: correct? + alignment = 4; + } else { + setupLazyCustomConversion(image); + return; + } + break; + } + } - DataBuffer data = image.getRaster().getDataBuffer(); - if (data instanceof DataBufferByte) { - return ByteBuffer.wrap(((DataBufferByte) data).getData()); - } else if (data instanceof DataBufferDouble) { - throw new RuntimeException("DataBufferDouble rasters not supported by OpenGL"); - } else if (data instanceof DataBufferFloat) { - return FloatBuffer.wrap(((DataBufferFloat) data).getData()); - } else if (data instanceof DataBufferInt) { - return IntBuffer.wrap(((DataBufferInt) data).getData()); - } else if (data instanceof DataBufferShort) { - return ShortBuffer.wrap(((DataBufferShort) data).getData()); - } else if (data instanceof DataBufferUShort) { - return ShortBuffer.wrap(((DataBufferUShort) data).getData()); - } else { - throw new RuntimeException("Unexpected DataBuffer type?"); + createNIOBufferFromImage(image); } - } - private void createFromImage(BufferedImage image) { - pixelType = 0; // Determine from image - mustFlipVertically = true; - - width = image.getWidth(); - height = image.getHeight(); - - int scanlineStride; - SampleModel sm = image.getRaster().getSampleModel(); - if (sm instanceof SinglePixelPackedSampleModel) { - scanlineStride = - ((SinglePixelPackedSampleModel)sm).getScanlineStride(); - } else if (sm instanceof MultiPixelPackedSampleModel) { - scanlineStride = - ((MultiPixelPackedSampleModel)sm).getScanlineStride(); - } else if (sm instanceof ComponentSampleModel) { - scanlineStride = - ((ComponentSampleModel)sm).getScanlineStride(); - } else { - // This will only happen for TYPE_CUSTOM anyway - setupLazyCustomConversion(image); - return; + private void setupLazyCustomConversion(BufferedImage image) { + imageForLazyCustomConversion = image; + boolean hasAlpha = image.getColorModel().hasAlpha(); + if (pixelFormat == 0) { + pixelFormat = hasAlpha ? GL.GL_RGBA : GL.GL_RGB; + } + alignment = 1; // FIXME: do we need better? + rowLength = width; // FIXME: correct in all cases? + + // Allow previously-selected pixelType (if any) to override that + // we can infer from the DataBuffer + DataBuffer data = image.getRaster().getDataBuffer(); + if (data instanceof DataBufferByte || isPackedInt(image)) { + // Don't use GL_UNSIGNED_INT for BufferedImage packed int images + if (pixelType == 0) pixelType = GL.GL_UNSIGNED_BYTE; + } else if (data instanceof DataBufferDouble) { + throw new RuntimeException("DataBufferDouble rasters not supported by OpenGL"); + } else if (data instanceof DataBufferFloat) { + if (pixelType == 0) pixelType = GL.GL_FLOAT; + } else if (data instanceof DataBufferInt) { + // FIXME: should we support signed ints? + if (pixelType == 0) pixelType = GL2.GL_UNSIGNED_INT; + } else if (data instanceof DataBufferShort) { + if (pixelType == 0) pixelType = GL.GL_SHORT; + } else if (data instanceof DataBufferUShort) { + if (pixelType == 0) pixelType = GL.GL_UNSIGNED_SHORT; + } else { + throw new RuntimeException("Unexpected DataBuffer type?"); + } } - if(GLProfile.isGL2()) { - switch (image.getType()) { - case BufferedImage.TYPE_INT_RGB: - pixelFormat = GL2.GL_BGRA; - pixelType = GL2.GL_UNSIGNED_INT_8_8_8_8_REV; - rowLength = scanlineStride; - alignment = 4; - expectingGL12 = true; - setupLazyCustomConversion(image); - break; - case BufferedImage.TYPE_INT_ARGB_PRE: - pixelFormat = GL2.GL_BGRA; - pixelType = GL2.GL_UNSIGNED_INT_8_8_8_8_REV; - rowLength = scanlineStride; - alignment = 4; - expectingGL12 = true; - setupLazyCustomConversion(image); - break; - case BufferedImage.TYPE_INT_BGR: - pixelFormat = GL.GL_RGBA; - pixelType = GL2.GL_UNSIGNED_INT_8_8_8_8_REV; - rowLength = scanlineStride; - alignment = 4; - expectingGL12 = true; - setupLazyCustomConversion(image); - break; - case BufferedImage.TYPE_3BYTE_BGR: - { - // we can pass the image data directly to OpenGL only if - // we have an integral number of pixels in each scanline - if ((scanlineStride % 3) == 0) { - pixelFormat = GL2.GL_BGR; - pixelType = GL.GL_UNSIGNED_BYTE; - rowLength = scanlineStride / 3; - alignment = 1; - } else { - setupLazyCustomConversion(image); - return; - } - } - break; - case BufferedImage.TYPE_4BYTE_ABGR_PRE: - { - // we can pass the image data directly to OpenGL only if - // we have an integral number of pixels in each scanline - // and only if the GL_EXT_abgr extension is present - - // NOTE: disabling this code path for now as it appears it's - // buggy at least on some NVidia drivers and doesn't perform - // the necessary byte swapping (FIXME: needs more - // investigation) - if ((scanlineStride % 4) == 0 && false) { - pixelFormat = GL2.GL_ABGR_EXT; - pixelType = GL.GL_UNSIGNED_BYTE; - rowLength = scanlineStride / 4; - alignment = 4; - - // Store a reference to the original image for later in - // case it turns out that we don't have GL_EXT_abgr at the - // time we're going to do the texture upload to OpenGL - setupLazyCustomConversion(image); - expectingEXTABGR = true; - break; - } else { - setupLazyCustomConversion(image); - return; - } - } - case BufferedImage.TYPE_USHORT_565_RGB: - pixelFormat = GL.GL_RGB; - pixelType = GL.GL_UNSIGNED_SHORT_5_6_5; - rowLength = scanlineStride; - alignment = 2; - expectingGL12 = true; - setupLazyCustomConversion(image); - break; - case BufferedImage.TYPE_USHORT_555_RGB: - pixelFormat = GL2.GL_BGRA; - pixelType = GL2.GL_UNSIGNED_SHORT_1_5_5_5_REV; - rowLength = scanlineStride; - alignment = 2; - expectingGL12 = true; - setupLazyCustomConversion(image); - break; - case BufferedImage.TYPE_BYTE_GRAY: - pixelFormat = GL.GL_LUMINANCE; - pixelType = GL.GL_UNSIGNED_BYTE; - rowLength = scanlineStride; - alignment = 1; - break; - case BufferedImage.TYPE_USHORT_GRAY: - pixelFormat = GL.GL_LUMINANCE; - pixelType = GL.GL_UNSIGNED_SHORT; - rowLength = scanlineStride; - alignment = 2; - break; - // Note: TYPE_INT_ARGB and TYPE_4BYTE_ABGR images go down the - // custom code path to satisfy the invariant that images with an - // alpha channel always go down with premultiplied alpha. - case BufferedImage.TYPE_INT_ARGB: - case BufferedImage.TYPE_4BYTE_ABGR: - case BufferedImage.TYPE_BYTE_BINARY: - case BufferedImage.TYPE_BYTE_INDEXED: - case BufferedImage.TYPE_CUSTOM: - default: - ColorModel cm = image.getColorModel(); - if (cm.equals(rgbColorModel)) { - pixelFormat = GL.GL_RGB; - pixelType = GL.GL_UNSIGNED_BYTE; - rowLength = scanlineStride / 3; - alignment = 1; - } else if (cm.equals(rgbaColorModel)) { - pixelFormat = GL.GL_RGBA; - pixelType = GL.GL_UNSIGNED_BYTE; - rowLength = scanlineStride / 4; // FIXME: correct? - alignment = 4; - } else { - setupLazyCustomConversion(image); - return; - } - break; + private void createFromCustom(BufferedImage image) { + int width = image.getWidth(); + int height = image.getHeight(); + + // create a temporary image that is compatible with OpenGL + boolean hasAlpha = image.getColorModel().hasAlpha(); + ColorModel cm = null; + int dataBufferType = image.getRaster().getDataBuffer().getDataType(); + // Don't use integer components for packed int images + if (isPackedInt(image)) { + dataBufferType = DataBuffer.TYPE_BYTE; } - } else { - switch (image.getType()) { - case BufferedImage.TYPE_INT_RGB: - pixelFormat = GL.GL_RGB; - pixelType = GL.GL_UNSIGNED_BYTE; - rowLength = scanlineStride; - alignment = 3; - expectingGL12 = true; - setupLazyCustomConversion(image); - break; - case BufferedImage.TYPE_INT_ARGB_PRE: - throw new GLException("INT_ARGB_PRE n.a."); - case BufferedImage.TYPE_INT_BGR: - throw new GLException("INT_BGR n.a."); - case BufferedImage.TYPE_3BYTE_BGR: - throw new GLException("INT_BGR n.a."); - case BufferedImage.TYPE_4BYTE_ABGR_PRE: - throw new GLException("INT_BGR n.a."); - case BufferedImage.TYPE_USHORT_565_RGB: - pixelFormat = GL.GL_RGB; - pixelType = GL.GL_UNSIGNED_SHORT_5_6_5; - rowLength = scanlineStride; - alignment = 2; - expectingGL12 = true; - setupLazyCustomConversion(image); - break; - case BufferedImage.TYPE_USHORT_555_RGB: - pixelFormat = GL.GL_RGBA; - pixelType = GL.GL_UNSIGNED_SHORT_5_5_5_1; - rowLength = scanlineStride; - alignment = 2; - expectingGL12 = true; - setupLazyCustomConversion(image); - break; - case BufferedImage.TYPE_BYTE_GRAY: - pixelFormat = GL.GL_LUMINANCE; - pixelType = GL.GL_UNSIGNED_BYTE; - rowLength = scanlineStride; - alignment = 1; - break; - case BufferedImage.TYPE_USHORT_GRAY: - throw new GLException("USHORT_GRAY n.a."); - // Note: TYPE_INT_ARGB and TYPE_4BYTE_ABGR images go down the - // custom code path to satisfy the invariant that images with an - // alpha channel always go down with premultiplied alpha. - case BufferedImage.TYPE_INT_ARGB: - case BufferedImage.TYPE_4BYTE_ABGR: - case BufferedImage.TYPE_BYTE_BINARY: - case BufferedImage.TYPE_BYTE_INDEXED: - case BufferedImage.TYPE_CUSTOM: - default: - ColorModel cm = image.getColorModel(); - if (cm.equals(rgbColorModel)) { - pixelFormat = GL.GL_RGB; - pixelType = GL.GL_UNSIGNED_BYTE; - rowLength = scanlineStride / 3; - alignment = 1; - } else if (cm.equals(rgbaColorModel)) { - pixelFormat = GL.GL_RGBA; - pixelType = GL.GL_UNSIGNED_BYTE; - rowLength = scanlineStride / 4; // FIXME: correct? - alignment = 4; + if (dataBufferType == DataBuffer.TYPE_BYTE) { + cm = hasAlpha ? rgbaColorModel : rgbColorModel; + } else { + if (hasAlpha) { + cm = new ComponentColorModel(ColorSpace.getInstance(ColorSpace.CS_sRGB), + null, true, true, + Transparency.TRANSLUCENT, + dataBufferType); } else { - setupLazyCustomConversion(image); - return; + cm = new ComponentColorModel(ColorSpace.getInstance(ColorSpace.CS_sRGB), + null, false, false, + Transparency.OPAQUE, + dataBufferType); } - break; } - } - createNIOBufferFromImage(image); - } + boolean premult = cm.isAlphaPremultiplied(); + WritableRaster raster = + cm.createCompatibleWritableRaster(width, height); + BufferedImage texImage = new BufferedImage(cm, raster, premult, null); - private void setupLazyCustomConversion(BufferedImage image) { - imageForLazyCustomConversion = image; - boolean hasAlpha = image.getColorModel().hasAlpha(); - if (pixelFormat == 0) { - pixelFormat = hasAlpha ? GL.GL_RGBA : GL.GL_RGB; - } - alignment = 1; // FIXME: do we need better? - rowLength = width; // FIXME: correct in all cases? + // copy the source image into the temporary image + Graphics2D g = texImage.createGraphics(); + g.setComposite(AlphaComposite.Src); + g.drawImage(image, 0, 0, null); + g.dispose(); - // Allow previously-selected pixelType (if any) to override that - // we can infer from the DataBuffer - DataBuffer data = image.getRaster().getDataBuffer(); - if (data instanceof DataBufferByte || isPackedInt(image)) { - // Don't use GL_UNSIGNED_INT for BufferedImage packed int images - if (pixelType == 0) pixelType = GL.GL_UNSIGNED_BYTE; - } else if (data instanceof DataBufferDouble) { - throw new RuntimeException("DataBufferDouble rasters not supported by OpenGL"); - } else if (data instanceof DataBufferFloat) { - if (pixelType == 0) pixelType = GL.GL_FLOAT; - } else if ((data instanceof DataBufferInt) && GLProfile.isGL2ES2()) { - // FIXME: should we support signed ints? - if (pixelType == 0) pixelType = GL2.GL_UNSIGNED_INT; - } else if (data instanceof DataBufferShort) { - if (pixelType == 0) pixelType = GL.GL_SHORT; - } else if (data instanceof DataBufferUShort) { - if (pixelType == 0) pixelType = GL.GL_UNSIGNED_SHORT; - } else { - throw new RuntimeException("Unexpected DataBuffer type?"); + // Wrap the buffer from the temporary image + createNIOBufferFromImage(texImage); } - } - - private void createFromCustom(BufferedImage image) { - int width = image.getWidth(); - int height = image.getHeight(); - // create a temporary image that is compatible with OpenGL - boolean hasAlpha = image.getColorModel().hasAlpha(); - ColorModel cm = null; - int dataBufferType = image.getRaster().getDataBuffer().getDataType(); - // Don't use integer components for packed int images - if (isPackedInt(image)) { - dataBufferType = DataBuffer.TYPE_BYTE; - } - if (dataBufferType == DataBuffer.TYPE_BYTE) { - cm = hasAlpha ? rgbaColorModel : rgbColorModel; - } else { - if (hasAlpha) { - cm = new ComponentColorModel(ColorSpace.getInstance(ColorSpace.CS_sRGB), - null, true, true, - Transparency.TRANSLUCENT, - dataBufferType); - } else { - cm = new ComponentColorModel(ColorSpace.getInstance(ColorSpace.CS_sRGB), - null, false, false, - Transparency.OPAQUE, - dataBufferType); - } + private boolean isPackedInt(BufferedImage image) { + int imgType = image.getType(); + return (imgType == BufferedImage.TYPE_INT_RGB || + imgType == BufferedImage.TYPE_INT_BGR || + imgType == BufferedImage.TYPE_INT_ARGB || + imgType == BufferedImage.TYPE_INT_ARGB_PRE); } - boolean premult = cm.isAlphaPremultiplied(); - WritableRaster raster = - cm.createCompatibleWritableRaster(width, height); - BufferedImage texImage = new BufferedImage(cm, raster, premult, null); - - // copy the source image into the temporary image - Graphics2D g = texImage.createGraphics(); - g.setComposite(AlphaComposite.Src); - g.drawImage(image, 0, 0, null); - g.dispose(); - - // Wrap the buffer from the temporary image - createNIOBufferFromImage(texImage); - } - - private boolean isPackedInt(BufferedImage image) { - int imgType = image.getType(); - return (imgType == BufferedImage.TYPE_INT_RGB || - imgType == BufferedImage.TYPE_INT_BGR || - imgType == BufferedImage.TYPE_INT_ARGB || - imgType == BufferedImage.TYPE_INT_ARGB_PRE); - } - - private void revertPixelFormatAndType() { - // Knowing we don't have e.g. OpenGL 1.2 functionality available, - // and knowing we're in the process of doing the fallback code - // path, re-infer a vanilla pixel format and type compatible with - // OpenGL 1.1 - pixelFormat = 0; - pixelType = 0; - setupLazyCustomConversion(imageForLazyCustomConversion); - } + private void revertPixelFormatAndType() { + // Knowing we don't have e.g. OpenGL 1.2 functionality available, + // and knowing we're in the process of doing the fallback code + // path, re-infer a vanilla pixel format and type compatible with + // OpenGL 1.1 + pixelFormat = 0; + pixelType = 0; + setupLazyCustomConversion(imageForLazyCustomConversion); + } - private int estimatedMemorySize(Buffer buffer) { - if (buffer == null) { - return 0; + private void createNIOBufferFromImage(BufferedImage image) { + buffer = wrapImageDataBuffer(image); } - int capacity = buffer.capacity(); - if (buffer instanceof ByteBuffer) { - return capacity; - } else if (buffer instanceof IntBuffer) { - return capacity * BufferUtil.SIZEOF_INT; - } else if (buffer instanceof FloatBuffer) { - return capacity * BufferUtil.SIZEOF_FLOAT; - } else if (buffer instanceof ShortBuffer) { - return capacity * BufferUtil.SIZEOF_SHORT; - } else if (buffer instanceof LongBuffer) { - return capacity * BufferUtil.SIZEOF_LONG; - } else if (buffer instanceof DoubleBuffer) { - return capacity * BufferUtil.SIZEOF_DOUBLE; + + private Buffer wrapImageDataBuffer(BufferedImage image) { + // + // Note: Grabbing the DataBuffer will defeat Java2D's image + // management mechanism (as of JDK 5/6, at least). This shouldn't + // be a problem for most JOGL apps, but those that try to upload + // the image into an OpenGL texture and then use the same image in + // Java2D rendering might find the 2D rendering is not as fast as + // it could be. + // + + DataBuffer data = image.getRaster().getDataBuffer(); + if (data instanceof DataBufferByte) { + return ByteBuffer.wrap(((DataBufferByte) data).getData()); + } else if (data instanceof DataBufferDouble) { + throw new RuntimeException("DataBufferDouble rasters not supported by OpenGL"); + } else if (data instanceof DataBufferFloat) { + return FloatBuffer.wrap(((DataBufferFloat) data).getData()); + } else if (data instanceof DataBufferInt) { + return IntBuffer.wrap(((DataBufferInt) data).getData()); + } else if (data instanceof DataBufferShort) { + return ShortBuffer.wrap(((DataBufferShort) data).getData()); + } else if (data instanceof DataBufferUShort) { + return ShortBuffer.wrap(((DataBufferUShort) data).getData()); + } else { + throw new RuntimeException("Unexpected DataBuffer type?"); + } } - throw new RuntimeException("Unexpected buffer type " + - buffer.getClass().getName()); - } } diff --git a/src/classes/com/sun/opengl/util/texture/awt/AWTTextureIO.java b/src/classes/com/sun/opengl/util/texture/awt/AWTTextureIO.java new file mode 100644 index 000000000..490d150cc --- /dev/null +++ b/src/classes/com/sun/opengl/util/texture/awt/AWTTextureIO.java @@ -0,0 +1,119 @@ +/* + * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.sun.opengl.util.texture.awt; + +import java.awt.image.*; + +import javax.media.opengl.*; +import com.sun.opengl.util.texture.*; + +public class AWTTextureIO extends TextureIO { + /** + * Creates a TextureData from the given BufferedImage. Does no + * OpenGL work. + * + * @param image the BufferedImage containing the texture data + * @param mipmap whether mipmaps should be produced for this + * texture by autogenerating them + * @return the texture data from the image + */ + public static TextureData newTextureData(BufferedImage image, + boolean mipmap) { + return newTextureDataImpl(image, 0, 0, mipmap); + } + + /** + * Creates a TextureData from the given BufferedImage, using the + * specified OpenGL internal format and pixel format for the texture + * which will eventually result. The internalFormat and pixelFormat + * must be specified and may not be zero; to use default values, use + * the variant of this method which does not take these + * arguments. Does no OpenGL work. + * + * @param image the BufferedImage containing the texture data + * @param internalFormat the OpenGL internal format of the texture + * which will eventually result from the TextureData + * @param pixelFormat the OpenGL pixel format of the texture + * which will eventually result from the TextureData + * @param mipmap whether mipmaps should be produced for this + * texture either by autogenerating them or + * reading them from the file. Some file formats + * support multiple mipmaps in a single file in + * which case those mipmaps will be used rather + * than generating them. + * @return the texture data from the image + * @throws IllegalArgumentException if either internalFormat or + * pixelFormat was 0 + */ + public static TextureData newTextureData(BufferedImage image, + int internalFormat, + int pixelFormat, + boolean mipmap) throws IllegalArgumentException { + if ((internalFormat == 0) || (pixelFormat == 0)) { + throw new IllegalArgumentException("internalFormat and pixelFormat must be non-zero"); + } + + return newTextureDataImpl(image, internalFormat, pixelFormat, mipmap); + } + + /** + * Creates an OpenGL texture object from the specified BufferedImage + * using the current OpenGL context. + * + * @param image the BufferedImage from which to read the texture data + * @param mipmap whether mipmaps should be produced for this + * texture by autogenerating them + * @throws GLException if no OpenGL context is current or if an + * OpenGL error occurred + */ + public static Texture newTexture(BufferedImage image, boolean mipmap) throws GLException { + TextureData data = newTextureData(image, mipmap); + Texture texture = newTexture(data); + data.flush(); + return texture; + } + + private static TextureData newTextureDataImpl(BufferedImage image, + int internalFormat, + int pixelFormat, + boolean mipmap) { + return new AWTTextureData(internalFormat, pixelFormat, mipmap, image); + } +} diff --git a/src/classes/com/sun/opengl/util/texture/awt/AWTTextureReader.java b/src/classes/com/sun/opengl/util/texture/awt/AWTTextureReader.java deleted file mode 100755 index 13d8dac0e..000000000 --- a/src/classes/com/sun/opengl/util/texture/awt/AWTTextureReader.java +++ /dev/null @@ -1,968 +0,0 @@ -/* - * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are - * met: - * - * - Redistribution of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * - * - Redistribution in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * - * Neither the name of Sun Microsystems, Inc. or the names of - * contributors may be used to endorse or promote products derived from - * this software without specific prior written permission. - * - * This software is provided "AS IS," without a warranty of any kind. ALL - * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, - * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A - * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN - * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR - * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR - * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR - * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR - * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE - * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, - * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF - * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. - * - * You acknowledge that this software is not designed or intended for use - * in the design, construction, operation or maintenance of any nuclear - * facility. - * - * Sun gratefully acknowledges that this software was originally authored - * and developed by Kenneth Bradley Russell and Christopher John Kline. - */ - -package com.sun.opengl.util.texture.awt; - -import java.awt.image.BufferedImage; - -import java.io.*; -import java.net.*; -import java.nio.*; -import java.util.*; -import javax.imageio.*; - -import javax.media.opengl.*; -import javax.media.opengl.glu.*; -import com.sun.opengl.impl.Debug; -import com.sun.opengl.util.io.*; -import com.sun.opengl.util.texture.*; -import com.sun.opengl.util.texture.spi.*; - -/** <P> Provides input and output facilities for both loading OpenGL - textures from disk and streams as well as writing textures already - in memory back to disk. </P> - - <P> The TextureIO class supports an arbitrary number of plug-in - readers and writers via TextureProviders and TextureWriters. - TextureProviders know how to produce TextureData objects from - files, InputStreams and URLs. TextureWriters know how to write - TextureData objects to disk in various file formats. The - TextureData class represents the raw data of the texture before it - has been converted to an OpenGL texture object. The Texture class - represents the OpenGL texture object and provides easy facilities - for using the texture. </P> - - <P> There are several built-in TextureProviders and TextureWriters - supplied with the TextureIO implementation. The most basic - provider uses the platform's Image I/O facilities to read in a - BufferedImage and convert it to a texture. This is the baseline - provider and is registered so that it is the last one consulted. - All others are asked first to open a given file. </P> - - <P> There are three other providers registered by default as of - the time of this writing. One handles SGI RGB (".sgi", ".rgb") - images from both files and streams. One handles DirectDraw Surface - (".dds") images read from files, though can not read these images - from streams. One handles Targa (".tga") images read from both - files and streams. These providers are executed in an arbitrary - order. Some of these providers require the file's suffix to either - be specified via the newTextureData methods or for the file to be - named with the appropriate suffix. In general a file suffix should - be provided to the newTexture and newTextureData methods if at all - possible. </P> - - <P> Note that additional TextureProviders, if reading images from - InputStreams, must use the mark()/reset() methods on InputStream - when probing for e.g. magic numbers at the head of the file to - make sure not to disturb the state of the InputStream for - downstream TextureProviders. </P> - - <P> There are analogous TextureWriters provided for writing - textures back to disk if desired. As of this writing, there are - four TextureWriters registered by default: one for Targa files, - one for SGI RGB files, one for DirectDraw surface (.dds) files, - and one for ImageIO-supplied formats such as .jpg and .png. Some - of these writers have certain limitations such as only being able - to write out textures stored in GL_RGB or GL_RGBA format. The DDS - writer supports fetching and writing to disk of texture data in - DXTn compressed format. Whether this will occur is dependent on - whether the texture's internal format is one of the DXTn - compressed formats and whether the target file is .dds format. -*/ - -public class AWTTextureReader { - private static final boolean DEBUG = Debug.debug("TextureReader"); - - // For manually disabling the use of the texture rectangle - // extensions so you know the texture target is GL_TEXTURE_2D; this - // is useful for shader writers (thanks to Chris Campbell for this - // observation) - private static boolean texRectEnabled = true; - - //---------------------------------------------------------------------- - // methods that *do not* require a current context - // These methods assume RGB or RGBA textures. - // Some texture providers may not recognize the file format unless - // the fileSuffix is specified, so it is strongly recommended to - // specify it wherever it is known. - // Some texture providers may also only support one kind of input, - // i.e., reading from a file as opposed to a stream. - - /** - * Creates a TextureData from the given file. Does no OpenGL work. - * - * @param file the file from which to read the texture data - * @param mipmap whether mipmaps should be produced for this - * texture either by autogenerating them or - * reading them from the file. Some file formats - * support multiple mipmaps in a single file in - * which case those mipmaps will be used rather - * than generating them. - * @param fileSuffix the suffix of the file name to be used as a - * hint of the file format to the underlying - * texture provider, or null if none and should be - * auto-detected (some texture providers do not - * support this) - * @return the texture data from the file, or null if none of the - * registered texture providers could read the file - * @throws IOException if an error occurred while reading the file - */ - public static TextureData newTextureData(File file, - boolean mipmap, - String fileSuffix) throws IOException { - if (fileSuffix == null) { - fileSuffix = FileUtil.getFileSuffix(file); - } - return newTextureDataImpl(file, 0, 0, mipmap, fileSuffix); - } - - /** - * Creates a TextureData from the given stream. Does no OpenGL work. - * - * @param stream the stream from which to read the texture data - * @param mipmap whether mipmaps should be produced for this - * texture either by autogenerating them or - * reading them from the file. Some file formats - * support multiple mipmaps in a single file in - * which case those mipmaps will be used rather - * than generating them. - * @param fileSuffix the suffix of the file name to be used as a - * hint of the file format to the underlying - * texture provider, or null if none and should be - * auto-detected (some texture providers do not - * support this) - * @return the texture data from the stream, or null if none of the - * registered texture providers could read the stream - * @throws IOException if an error occurred while reading the stream - */ - public static TextureData newTextureData(InputStream stream, - boolean mipmap, - String fileSuffix) throws IOException { - return newTextureDataImpl(stream, 0, 0, mipmap, fileSuffix); - } - - /** - * Creates a TextureData from the given URL. Does no OpenGL work. - * - * @param url the URL from which to read the texture data - * @param mipmap whether mipmaps should be produced for this - * texture either by autogenerating them or - * reading them from the file. Some file formats - * support multiple mipmaps in a single file in - * which case those mipmaps will be used rather - * than generating them. - * @param fileSuffix the suffix of the file name to be used as a - * hint of the file format to the underlying - * texture provider, or null if none and should be - * auto-detected (some texture providers do not - * support this) - * @return the texture data from the URL, or null if none of the - * registered texture providers could read the URL - * @throws IOException if an error occurred while reading the URL - */ - public static TextureData newTextureData(URL url, - boolean mipmap, - String fileSuffix) throws IOException { - if (fileSuffix == null) { - fileSuffix = FileUtil.getFileSuffix(url.getPath()); - } - return newTextureDataImpl(url, 0, 0, mipmap, fileSuffix); - } - - /** - * Creates a TextureData from the given BufferedImage. Does no - * OpenGL work. - * - * @param image the BufferedImage containing the texture data - * @param mipmap whether mipmaps should be produced for this - * texture by autogenerating them - * @return the texture data from the image - */ - public static TextureData newTextureData(BufferedImage image, - boolean mipmap) { - return newTextureDataImpl(image, 0, 0, mipmap); - } - - //---------------------------------------------------------------------- - // These methods make no assumption about the OpenGL internal format - // or pixel format of the texture; they must be specified by the - // user. It is not allowed to supply 0 (indicating no preference) - // for either the internalFormat or the pixelFormat; - // IllegalArgumentException will be thrown in this case. - - /** - * Creates a TextureData from the given file, using the specified - * OpenGL internal format and pixel format for the texture which - * will eventually result. The internalFormat and pixelFormat must - * be specified and may not be zero; to use default values, use the - * variant of this method which does not take these arguments. Does - * no OpenGL work. - * - * @param file the file from which to read the texture data - * @param internalFormat the OpenGL internal format of the texture - * which will eventually result from the TextureData - * @param pixelFormat the OpenGL pixel format of the texture - * which will eventually result from the TextureData - * @param mipmap whether mipmaps should be produced for this - * texture either by autogenerating them or - * reading them from the file. Some file formats - * support multiple mipmaps in a single file in - * which case those mipmaps will be used rather - * than generating them. - * @param fileSuffix the suffix of the file name to be used as a - * hint of the file format to the underlying - * texture provider, or null if none and should be - * auto-detected (some texture providers do not - * support this) - * @return the texture data from the file, or null if none of the - * registered texture providers could read the file - * @throws IllegalArgumentException if either internalFormat or - * pixelFormat was 0 - * @throws IOException if an error occurred while reading the file - */ - public static TextureData newTextureData(File file, - int internalFormat, - int pixelFormat, - boolean mipmap, - String fileSuffix) throws IOException, IllegalArgumentException { - if ((internalFormat == 0) || (pixelFormat == 0)) { - throw new IllegalArgumentException("internalFormat and pixelFormat must be non-zero"); - } - - if (fileSuffix == null) { - fileSuffix = FileUtil.getFileSuffix(file); - } - - return newTextureDataImpl(file, internalFormat, pixelFormat, mipmap, fileSuffix); - } - - /** - * Creates a TextureData from the given stream, using the specified - * OpenGL internal format and pixel format for the texture which - * will eventually result. The internalFormat and pixelFormat must - * be specified and may not be zero; to use default values, use the - * variant of this method which does not take these arguments. Does - * no OpenGL work. - * - * @param stream the stream from which to read the texture data - * @param internalFormat the OpenGL internal format of the texture - * which will eventually result from the TextureData - * @param pixelFormat the OpenGL pixel format of the texture - * which will eventually result from the TextureData - * @param mipmap whether mipmaps should be produced for this - * texture either by autogenerating them or - * reading them from the file. Some file formats - * support multiple mipmaps in a single file in - * which case those mipmaps will be used rather - * than generating them. - * @param fileSuffix the suffix of the file name to be used as a - * hint of the file format to the underlying - * texture provider, or null if none and should be - * auto-detected (some texture providers do not - * support this) - * @return the texture data from the stream, or null if none of the - * registered texture providers could read the stream - * @throws IllegalArgumentException if either internalFormat or - * pixelFormat was 0 - * @throws IOException if an error occurred while reading the stream - */ - public static TextureData newTextureData(InputStream stream, - int internalFormat, - int pixelFormat, - boolean mipmap, - String fileSuffix) throws IOException, IllegalArgumentException { - if ((internalFormat == 0) || (pixelFormat == 0)) { - throw new IllegalArgumentException("internalFormat and pixelFormat must be non-zero"); - } - - return newTextureDataImpl(stream, internalFormat, pixelFormat, mipmap, fileSuffix); - } - - /** - * Creates a TextureData from the given URL, using the specified - * OpenGL internal format and pixel format for the texture which - * will eventually result. The internalFormat and pixelFormat must - * be specified and may not be zero; to use default values, use the - * variant of this method which does not take these arguments. Does - * no OpenGL work. - * - * @param url the URL from which to read the texture data - * @param internalFormat the OpenGL internal format of the texture - * which will eventually result from the TextureData - * @param pixelFormat the OpenGL pixel format of the texture - * which will eventually result from the TextureData - * @param mipmap whether mipmaps should be produced for this - * texture either by autogenerating them or - * reading them from the file. Some file formats - * support multiple mipmaps in a single file in - * which case those mipmaps will be used rather - * than generating them. - * @param fileSuffix the suffix of the file name to be used as a - * hint of the file format to the underlying - * texture provider, or null if none and should be - * auto-detected (some texture providers do not - * support this) - * @return the texture data from the URL, or null if none of the - * registered texture providers could read the URL - * @throws IllegalArgumentException if either internalFormat or - * pixelFormat was 0 - * @throws IOException if an error occurred while reading the URL - */ - public static TextureData newTextureData(URL url, - int internalFormat, - int pixelFormat, - boolean mipmap, - String fileSuffix) throws IOException, IllegalArgumentException { - if ((internalFormat == 0) || (pixelFormat == 0)) { - throw new IllegalArgumentException("internalFormat and pixelFormat must be non-zero"); - } - - if (fileSuffix == null) { - fileSuffix = FileUtil.getFileSuffix(url.getPath()); - } - - return newTextureDataImpl(url, internalFormat, pixelFormat, mipmap, fileSuffix); - } - - /** - * Creates a TextureData from the given BufferedImage, using the - * specified OpenGL internal format and pixel format for the texture - * which will eventually result. The internalFormat and pixelFormat - * must be specified and may not be zero; to use default values, use - * the variant of this method which does not take these - * arguments. Does no OpenGL work. - * - * @param image the BufferedImage containing the texture data - * @param internalFormat the OpenGL internal format of the texture - * which will eventually result from the TextureData - * @param pixelFormat the OpenGL pixel format of the texture - * which will eventually result from the TextureData - * @param mipmap whether mipmaps should be produced for this - * texture either by autogenerating them or - * reading them from the file. Some file formats - * support multiple mipmaps in a single file in - * which case those mipmaps will be used rather - * than generating them. - * @return the texture data from the image - * @throws IllegalArgumentException if either internalFormat or - * pixelFormat was 0 - */ - public static TextureData newTextureData(BufferedImage image, - int internalFormat, - int pixelFormat, - boolean mipmap) throws IllegalArgumentException { - if ((internalFormat == 0) || (pixelFormat == 0)) { - throw new IllegalArgumentException("internalFormat and pixelFormat must be non-zero"); - } - - return newTextureDataImpl(image, internalFormat, pixelFormat, mipmap); - } - - //---------------------------------------------------------------------- - // methods that *do* require a current context - // - - /** - * Creates an OpenGL texture object from the specified TextureData - * using the current OpenGL context. - * - * @param data the texture data to turn into an OpenGL texture - * @throws GLException if no OpenGL context is current or if an - * OpenGL error occurred - * @throws IllegalArgumentException if the passed TextureData was null - */ - public static Texture newTexture(TextureData data) throws GLException, IllegalArgumentException { - if (data == null) { - throw new IllegalArgumentException("Null TextureData"); - } - return new Texture(data); - } - - /** - * Creates an OpenGL texture object from the specified file using - * the current OpenGL context. - * - * @param file the file from which to read the texture data - * @param mipmap whether mipmaps should be produced for this - * texture either by autogenerating them or - * reading them from the file. Some file formats - * support multiple mipmaps in a single file in - * which case those mipmaps will be used rather - * than generating them. - * @throws IOException if an error occurred while reading the file - * @throws GLException if no OpenGL context is current or if an - * OpenGL error occurred - */ - public static Texture newTexture(File file, boolean mipmap) throws IOException, GLException { - TextureData data = newTextureData(file, mipmap, FileUtil.getFileSuffix(file)); - Texture texture = newTexture(data); - data.flush(); - return texture; - } - - /** - * Creates an OpenGL texture object from the specified stream using - * the current OpenGL context. - * - * @param stream the stream from which to read the texture data - * @param mipmap whether mipmaps should be produced for this - * texture either by autogenerating them or - * reading them from the file. Some file formats - * support multiple mipmaps in a single file in - * which case those mipmaps will be used rather - * than generating them. - * @param fileSuffix the suffix of the file name to be used as a - * hint of the file format to the underlying - * texture provider, or null if none and should be - * auto-detected (some texture providers do not - * support this) - * @throws IOException if an error occurred while reading the stream - * @throws GLException if no OpenGL context is current or if an - * OpenGL error occurred - */ - public static Texture newTexture(InputStream stream, boolean mipmap, String fileSuffix) throws IOException, GLException { - TextureData data = newTextureData(stream, mipmap, fileSuffix); - Texture texture = newTexture(data); - data.flush(); - return texture; - } - - /** - * Creates an OpenGL texture object from the specified URL using the - * current OpenGL context. - * - * @param url the URL from which to read the texture data - * @param mipmap whether mipmaps should be produced for this - * texture either by autogenerating them or - * reading them from the file. Some file formats - * support multiple mipmaps in a single file in - * which case those mipmaps will be used rather - * than generating them. - * @param fileSuffix the suffix of the file name to be used as a - * hint of the file format to the underlying - * texture provider, or null if none and should be - * auto-detected (some texture providers do not - * support this) - * @throws IOException if an error occurred while reading the URL - * @throws GLException if no OpenGL context is current or if an - * OpenGL error occurred - */ - public static Texture newTexture(URL url, boolean mipmap, String fileSuffix) throws IOException, GLException { - if (fileSuffix == null) { - fileSuffix = FileUtil.getFileSuffix(url.getPath()); - } - TextureData data = newTextureData(url, mipmap, fileSuffix); - Texture texture = newTexture(data); - data.flush(); - return texture; - } - - /** - * Creates an OpenGL texture object from the specified BufferedImage - * using the current OpenGL context. - * - * @param image the BufferedImage from which to read the texture data - * @param mipmap whether mipmaps should be produced for this - * texture by autogenerating them - * @throws GLException if no OpenGL context is current or if an - * OpenGL error occurred - */ - public static Texture newTexture(BufferedImage image, boolean mipmap) throws GLException { - TextureData data = newTextureData(image, mipmap); - Texture texture = newTexture(data); - data.flush(); - return texture; - } - - /** - * Creates an OpenGL texture object associated with the given OpenGL - * texture target using the current OpenGL context. The texture has - * no initial data. This is used, for example, to construct cube - * maps out of multiple TextureData objects. - * - * @throws GLException if no OpenGL context is current or if an - * OpenGL error occurred - */ - public static Texture newTexture(int target) throws GLException { - return new Texture(target); - } - - //---------------------------------------------------------------------- - // SPI support - // - - /** Adds a TextureProvider to support reading of a new file - format. */ - public static void addTextureProvider(TextureProvider provider) { - // Must always add at the front so the ImageIO provider is last, - // so we don't accidentally use it instead of a user's possibly - // more optimal provider - textureProviders.add(0, provider); - } - - //--------------------------------------------------------------------------- - // Global disabling of texture rectangle extension - // - - /** Toggles the use of the GL_ARB_texture_rectangle extension by the - TextureIO classes. By default, on hardware supporting this - extension, the TextureIO classes may use the - GL_ARB_texture_rectangle extension for non-power-of-two - textures. (If the hardware supports the - GL_ARB_texture_non_power_of_two extension, that one is - preferred.) In some situations, for example when writing - shaders, it is advantageous to force the texture target to - always be GL_TEXTURE_2D in order to have one version of the - shader, even at the expense of texture memory in the case where - NPOT textures are not supported. This method allows the use of - the GL_ARB_texture_rectangle extension to be turned off globally - for this purpose. The default is that the use of the extension - is enabled. */ - public static void setTexRectEnabled(boolean enabled) { - texRectEnabled = enabled; - } - - /** Indicates whether the GL_ARB_texture_rectangle extension is - allowed to be used for non-power-of-two textures; see {@link - #setTexRectEnabled setTexRectEnabled}. */ - public static boolean isTexRectEnabled() { - return texRectEnabled; - } - - //---------------------------------------------------------------------- - // Internals only below this point - // - - private static List/*<TextureProvider>*/ textureProviders = new ArrayList/*<TextureProvider>*/(); - private static List/*<TextureWriter>*/ textureWriters = new ArrayList/*<TextureWriter>*/(); - - static { - // ImageIO provider, the fall-back, must be the first one added - addTextureProvider(new IIOTextureProvider()); - - // Other special-case providers - addTextureProvider(new DDSTextureProvider()); - addTextureProvider(new SGITextureProvider()); - addTextureProvider(new TGATextureProvider()); - } - - // Implementation methods - private static TextureData newTextureDataImpl(File file, - int internalFormat, - int pixelFormat, - boolean mipmap, - String fileSuffix) throws IOException { - if (file == null) { - throw new IOException("File was null"); - } - - fileSuffix = toLowerCase(fileSuffix); - - for (Iterator iter = textureProviders.iterator(); iter.hasNext(); ) { - TextureProvider provider = (TextureProvider) iter.next(); - TextureData data = provider.newTextureData(file, - internalFormat, - pixelFormat, - mipmap, - fileSuffix); - if (data != null) { - return data; - } - } - - throw new IOException("No suitable reader for given file"); - } - - private static TextureData newTextureDataImpl(InputStream stream, - int internalFormat, - int pixelFormat, - boolean mipmap, - String fileSuffix) throws IOException { - if (stream == null) { - throw new IOException("Stream was null"); - } - - fileSuffix = toLowerCase(fileSuffix); - - // Note: use of BufferedInputStream works around 4764639/4892246 - if (!(stream instanceof BufferedInputStream)) { - stream = new BufferedInputStream(stream); - } - - for (Iterator iter = textureProviders.iterator(); iter.hasNext(); ) { - TextureProvider provider = (TextureProvider) iter.next(); - TextureData data = provider.newTextureData(stream, - internalFormat, - pixelFormat, - mipmap, - fileSuffix); - if (data != null) { - return data; - } - } - - throw new IOException("No suitable reader for given stream"); - } - - private static TextureData newTextureDataImpl(URL url, - int internalFormat, - int pixelFormat, - boolean mipmap, - String fileSuffix) throws IOException { - if (url == null) { - throw new IOException("URL was null"); - } - - fileSuffix = toLowerCase(fileSuffix); - - for (Iterator iter = textureProviders.iterator(); iter.hasNext(); ) { - TextureProvider provider = (TextureProvider) iter.next(); - TextureData data = provider.newTextureData(url, - internalFormat, - pixelFormat, - mipmap, - fileSuffix); - if (data != null) { - return data; - } - } - - throw new IOException("No suitable reader for given URL"); - } - - private static TextureData newTextureDataImpl(BufferedImage image, - int internalFormat, - int pixelFormat, - boolean mipmap) { - return new AWTTextureData(internalFormat, pixelFormat, mipmap, image); - } - - //---------------------------------------------------------------------- - // Base provider - used last - static class IIOTextureProvider implements TextureProvider { - public TextureData newTextureData(File file, - int internalFormat, - int pixelFormat, - boolean mipmap, - String fileSuffix) throws IOException { - BufferedImage img = ImageIO.read(file); - if (img == null) { - return null; - } - if (DEBUG) { - System.out.println("TextureIO.newTextureData(): BufferedImage type for " + file + " = " + - img.getType()); - } - return new AWTTextureData(internalFormat, pixelFormat, mipmap, img); - } - - public TextureData newTextureData(InputStream stream, - int internalFormat, - int pixelFormat, - boolean mipmap, - String fileSuffix) throws IOException { - BufferedImage img = ImageIO.read(stream); - if (img == null) { - return null; - } - if (DEBUG) { - System.out.println("TextureIO.newTextureData(): BufferedImage type for stream = " + - img.getType()); - } - return new AWTTextureData(internalFormat, pixelFormat, mipmap, img); - } - - public TextureData newTextureData(URL url, - int internalFormat, - int pixelFormat, - boolean mipmap, - String fileSuffix) throws IOException { - InputStream stream = url.openStream(); - try { - return newTextureData(stream, internalFormat, pixelFormat, mipmap, fileSuffix); - } finally { - stream.close(); - } - } - } - - //---------------------------------------------------------------------- - // DDS provider -- supports files only for now - static class DDSTextureProvider implements TextureProvider { - public TextureData newTextureData(File file, - int internalFormat, - int pixelFormat, - boolean mipmap, - String fileSuffix) throws IOException { - if (TextureUtil.DDS.equals(fileSuffix) || - TextureUtil.DDS.equals(FileUtil.getFileSuffix(file))) { - DDSImage image = DDSImage.read(file); - return newTextureData(image, internalFormat, pixelFormat, mipmap); - } - - return null; - } - - public TextureData newTextureData(InputStream stream, - int internalFormat, - int pixelFormat, - boolean mipmap, - String fileSuffix) throws IOException { - if (TextureUtil.DDS.equals(fileSuffix) || - DDSImage.isDDSImage(stream)) { - byte[] data = StreamUtil.readAll(stream); - ByteBuffer buf = ByteBuffer.wrap(data); - DDSImage image = DDSImage.read(buf); - return newTextureData(image, internalFormat, pixelFormat, mipmap); - } - - return null; - } - - public TextureData newTextureData(URL url, - int internalFormat, - int pixelFormat, - boolean mipmap, - String fileSuffix) throws IOException { - InputStream stream = new BufferedInputStream(url.openStream()); - try { - return newTextureData(stream, internalFormat, pixelFormat, mipmap, fileSuffix); - } finally { - stream.close(); - } - } - - private TextureData newTextureData(final DDSImage image, - int internalFormat, - int pixelFormat, - boolean mipmap) { - DDSImage.ImageInfo info = image.getMipMap(0); - if (pixelFormat == 0) { - switch (image.getPixelFormat()) { - case DDSImage.D3DFMT_R8G8B8: - pixelFormat = GL.GL_RGB; - break; - default: - pixelFormat = GL.GL_RGBA; - break; - } - } - if (info.isCompressed()) { - switch (info.getCompressionFormat()) { - case DDSImage.D3DFMT_DXT1: - internalFormat = GL.GL_COMPRESSED_RGB_S3TC_DXT1_EXT; - break; - case DDSImage.D3DFMT_DXT3: - internalFormat = GL.GL_COMPRESSED_RGBA_S3TC_DXT3_EXT; - break; - case DDSImage.D3DFMT_DXT5: - internalFormat = GL.GL_COMPRESSED_RGBA_S3TC_DXT5_EXT; - break; - default: - throw new RuntimeException("Unsupported DDS compression format \"" + - DDSImage.getCompressionFormatName(info.getCompressionFormat()) + "\""); - } - } - if (internalFormat == 0) { - switch (image.getPixelFormat()) { - case DDSImage.D3DFMT_R8G8B8: - pixelFormat = GL.GL_RGB; - break; - default: - pixelFormat = GL.GL_RGBA; - break; - } - } - TextureData.Flusher flusher = new TextureData.Flusher() { - public void flush() { - image.close(); - } - }; - TextureData data; - if (mipmap && image.getNumMipMaps() > 0) { - Buffer[] mipmapData = new Buffer[image.getNumMipMaps()]; - for (int i = 0; i < image.getNumMipMaps(); i++) { - mipmapData[i] = image.getMipMap(i).getData(); - } - data = new AWTTextureData(internalFormat, - info.getWidth(), - info.getHeight(), - 0, - pixelFormat, - GL.GL_UNSIGNED_BYTE, - info.isCompressed(), - true, - mipmapData, - flusher); - } else { - // Fix this up for the end user because we can't generate - // mipmaps for compressed textures - mipmap = false; - data = new AWTTextureData(internalFormat, - info.getWidth(), - info.getHeight(), - 0, - pixelFormat, - GL.GL_UNSIGNED_BYTE, - mipmap, - info.isCompressed(), - true, - info.getData(), - flusher); - } - return data; - } - } - - //---------------------------------------------------------------------- - // Base class for SGI RGB and TGA image providers - static abstract class StreamBasedTextureProvider implements TextureProvider { - public TextureData newTextureData(File file, - int internalFormat, - int pixelFormat, - boolean mipmap, - String fileSuffix) throws IOException { - InputStream inStream = new BufferedInputStream(new FileInputStream(file)); - try { - // The SGIImage and TGAImage implementations use InputStreams - // anyway so there isn't much point in having a separate code - // path for files - return newTextureData(inStream, - internalFormat, - pixelFormat, - mipmap, - ((fileSuffix != null) ? fileSuffix : FileUtil.getFileSuffix(file))); - } finally { - inStream.close(); - } - } - - public TextureData newTextureData(URL url, - int internalFormat, - int pixelFormat, - boolean mipmap, - String fileSuffix) throws IOException { - InputStream stream = new BufferedInputStream(url.openStream()); - try { - return newTextureData(stream, internalFormat, pixelFormat, mipmap, fileSuffix); - } finally { - stream.close(); - } - } - } - - //---------------------------------------------------------------------- - // SGI RGB image provider - static class SGITextureProvider extends StreamBasedTextureProvider { - public TextureData newTextureData(InputStream stream, - int internalFormat, - int pixelFormat, - boolean mipmap, - String fileSuffix) throws IOException { - if (TextureUtil.SGI.equals(fileSuffix) || - TextureUtil.SGI_RGB.equals(fileSuffix) || - SGIImage.isSGIImage(stream)) { - SGIImage image = SGIImage.read(stream); - if (pixelFormat == 0) { - pixelFormat = image.getFormat(); - } - if (internalFormat == 0) { - internalFormat = image.getFormat(); - } - return new AWTTextureData(internalFormat, - image.getWidth(), - image.getHeight(), - 0, - pixelFormat, - GL.GL_UNSIGNED_BYTE, - mipmap, - false, - false, - ByteBuffer.wrap(image.getData()), - null); - } - - return null; - } - } - - //---------------------------------------------------------------------- - // TGA (Targa) image provider - static class TGATextureProvider extends StreamBasedTextureProvider { - public TextureData newTextureData(InputStream stream, - int internalFormat, - int pixelFormat, - boolean mipmap, - String fileSuffix) throws IOException { - if (TextureUtil.TGA.equals(fileSuffix)) { - TGAImage image = TGAImage.read(stream); - if (pixelFormat == 0) { - pixelFormat = image.getGLFormat(); - } - if (internalFormat == 0) { - internalFormat = GL.GL_RGBA8; - } - return new AWTTextureData(internalFormat, - image.getWidth(), - image.getHeight(), - 0, - pixelFormat, - GL.GL_UNSIGNED_BYTE, - mipmap, - false, - false, - image.getData(), - null); - } - - return null; - } - } - //---------------------------------------------------------------------- - // Helper routines - // - - private static String toLowerCase(String arg) { - if (arg == null) { - return null; - } - - return arg.toLowerCase(); - } -} diff --git a/src/classes/com/sun/opengl/util/texture/awt/AWTTextureWriter.java b/src/classes/com/sun/opengl/util/texture/awt/AWTTextureWriter.java deleted file mode 100755 index 29082c27c..000000000 --- a/src/classes/com/sun/opengl/util/texture/awt/AWTTextureWriter.java +++ /dev/null @@ -1,500 +0,0 @@ -/* - * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are - * met: - * - * - Redistribution of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * - * - Redistribution in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * - * Neither the name of Sun Microsystems, Inc. or the names of - * contributors may be used to endorse or promote products derived from - * this software without specific prior written permission. - * - * This software is provided "AS IS," without a warranty of any kind. ALL - * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, - * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A - * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN - * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR - * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR - * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR - * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR - * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE - * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, - * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF - * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. - * - * You acknowledge that this software is not designed or intended for use - * in the design, construction, operation or maintenance of any nuclear - * facility. - * - * Sun gratefully acknowledges that this software was originally authored - * and developed by Kenneth Bradley Russell and Christopher John Kline. - */ - -package com.sun.opengl.util.texture.awt; - -import java.awt.Graphics; -import java.awt.image.*; -import java.io.*; -import java.net.*; -import java.nio.*; -import java.util.*; -import javax.imageio.*; - -import javax.media.opengl.*; -import javax.media.opengl.glu.*; -import com.sun.opengl.impl.Debug; -import com.sun.opengl.util.awt.*; -import com.sun.opengl.util.io.*; -import com.sun.opengl.util.texture.*; -import com.sun.opengl.util.texture.spi.*; - -/** <P> Provides input and output facilities for both loading OpenGL - textures from disk and streams as well as writing textures already - in memory back to disk. </P> - - <P> The TextureIO class supports an arbitrary number of plug-in - readers and writers via TextureProviders and TextureWriters. - TextureProviders know how to produce TextureData objects from - files, InputStreams and URLs. TextureWriters know how to write - TextureData objects to disk in various file formats. The - TextureData class represents the raw data of the texture before it - has been converted to an OpenGL texture object. The Texture class - represents the OpenGL texture object and provides easy facilities - for using the texture. </P> - - <P> There are several built-in TextureProviders and TextureWriters - supplied with the TextureIO implementation. The most basic - provider uses the platform's Image I/O facilities to read in a - BufferedImage and convert it to a texture. This is the baseline - provider and is registered so that it is the last one consulted. - All others are asked first to open a given file. </P> - - <P> There are three other providers registered by default as of - the time of this writing. One handles SGI RGB (".sgi", ".rgb") - images from both files and streams. One handles DirectDraw Surface - (".dds") images read from files, though can not read these images - from streams. One handles Targa (".tga") images read from both - files and streams. These providers are executed in an arbitrary - order. Some of these providers require the file's suffix to either - be specified via the newTextureData methods or for the file to be - named with the appropriate suffix. In general a file suffix should - be provided to the newTexture and newTextureData methods if at all - possible. </P> - - <P> Note that additional TextureProviders, if reading images from - InputStreams, must use the mark()/reset() methods on InputStream - when probing for e.g. magic numbers at the head of the file to - make sure not to disturb the state of the InputStream for - downstream TextureProviders. </P> - - <P> There are analogous TextureWriters provided for writing - textures back to disk if desired. As of this writing, there are - four TextureWriters registered by default: one for Targa files, - one for SGI RGB files, one for DirectDraw surface (.dds) files, - and one for ImageIO-supplied formats such as .jpg and .png. Some - of these writers have certain limitations such as only being able - to write out textures stored in GL_RGB or GL_RGBA format. The DDS - writer supports fetching and writing to disk of texture data in - DXTn compressed format. Whether this will occur is dependent on - whether the texture's internal format is one of the DXTn - compressed formats and whether the target file is .dds format. -*/ - -public class AWTTextureWriter { - private static final boolean DEBUG = Debug.debug("TextureReader"); - - //---------------------------------------------------------------------- - // methods that *do not* require a current context - // These methods assume RGB or RGBA textures. - // Some texture providers may not recognize the file format unless - // the fileSuffix is specified, so it is strongly recommended to - // specify it wherever it is known. - // Some texture providers may also only support one kind of input, - // i.e., reading from a file as opposed to a stream. - - /** - * Writes the given texture to a file. The type of the file is - * inferred from its suffix. An OpenGL context must be current in - * order to fetch the texture data back from the OpenGL pipeline. - * This method causes the specified Texture to be bound to the - * GL_TEXTURE_2D state. If no suitable writer for the requested file - * format was found, throws an IOException. <P> - * - * Reasonable attempts are made to produce good results in the - * resulting images. The Targa, SGI and ImageIO writers produce - * results in the correct vertical orientation for those file - * formats. The DDS writer performs no vertical flip of the data, - * even in uncompressed mode. (It is impossible to perform such a - * vertical flip with compressed data.) Applications should keep - * this in mind when using this routine to save textures to disk for - * later re-loading. <P> - * - * Any mipmaps for the specified texture are currently discarded - * when it is written to disk, regardless of whether the underlying - * file format supports multiple mipmaps in a given file. - * - * @throws IOException if an error occurred during writing or no - * suitable writer was found - * @throws GLException if no OpenGL context was current or an - * OpenGL-related error occurred - */ - public static void write(Texture texture, File file) throws IOException, GLException { - if (texture.getTarget() != GL.GL_TEXTURE_2D) { - throw new GLException("Only GL_TEXTURE_2D textures are supported"); - } - - // First fetch the texture data - GL _gl = GLU.getCurrentGL(); - if(!_gl.isGL2()) { - throw new GLException("Only GL2 supports fetching compressed images, GL: "+_gl); - } - GL2 gl = _gl.getGL2(); - - texture.bind(); - int internalFormat = glGetTexLevelParameteri(gl, GL.GL_TEXTURE_2D, 0, GL2.GL_TEXTURE_INTERNAL_FORMAT); - int width = glGetTexLevelParameteri(gl, GL.GL_TEXTURE_2D, 0, GL2.GL_TEXTURE_WIDTH); - int height = glGetTexLevelParameteri(gl, GL.GL_TEXTURE_2D, 0, GL2.GL_TEXTURE_HEIGHT); - int border = glGetTexLevelParameteri(gl, GL.GL_TEXTURE_2D, 0, GL2.GL_TEXTURE_BORDER); - TextureData data = null; - if (internalFormat == GL.GL_COMPRESSED_RGB_S3TC_DXT1_EXT || - internalFormat == GL.GL_COMPRESSED_RGBA_S3TC_DXT1_EXT || - internalFormat == GL.GL_COMPRESSED_RGBA_S3TC_DXT3_EXT || - internalFormat == GL.GL_COMPRESSED_RGBA_S3TC_DXT5_EXT) { - // Fetch using glGetCompressedTexImage - int size = glGetTexLevelParameteri(gl, GL.GL_TEXTURE_2D, 0, GL2.GL_TEXTURE_COMPRESSED_IMAGE_SIZE); - ByteBuffer res = ByteBuffer.allocate(size); - gl.glGetCompressedTexImage(GL.GL_TEXTURE_2D, 0, res); - data = new AWTTextureData(internalFormat, width, height, border, internalFormat, GL.GL_UNSIGNED_BYTE, - false, true, true, res, null); - } else { - int bytesPerPixel = 0; - int fetchedFormat = 0; - switch (internalFormat) { - case GL.GL_RGB: - case GL2.GL_BGR: - case GL.GL_RGB8: - bytesPerPixel = 3; - fetchedFormat = GL.GL_RGB; - break; - case GL.GL_RGBA: - case GL2.GL_BGRA: - case GL2.GL_ABGR_EXT: - case GL.GL_RGBA8: - bytesPerPixel = 4; - fetchedFormat = GL.GL_RGBA; - break; - default: - throw new IOException("Unsupported texture internal format 0x" + Integer.toHexString(internalFormat)); - } - - // Fetch using glGetTexImage - int packAlignment = glGetInteger(GL.GL_PACK_ALIGNMENT); - int packRowLength = glGetInteger(GL2.GL_PACK_ROW_LENGTH); - int packSkipRows = glGetInteger(GL2.GL_PACK_SKIP_ROWS); - int packSkipPixels = glGetInteger(GL2.GL_PACK_SKIP_PIXELS); - int packSwapBytes = glGetInteger(GL2.GL_PACK_SWAP_BYTES); - - gl.glPixelStorei(GL.GL_PACK_ALIGNMENT, 1); - gl.glPixelStorei(GL2.GL_PACK_ROW_LENGTH, 0); - gl.glPixelStorei(GL2.GL_PACK_SKIP_ROWS, 0); - gl.glPixelStorei(GL2.GL_PACK_SKIP_PIXELS, 0); - gl.glPixelStorei(GL2.GL_PACK_SWAP_BYTES, 0); - - ByteBuffer res = ByteBuffer.allocate((width + (2 * border)) * - (height + (2 * border)) * - bytesPerPixel); - if (DEBUG) { - System.out.println("Allocated buffer of size " + res.remaining() + " for fetched image (" + - ((fetchedFormat == GL.GL_RGB) ? "GL_RGB" : "GL_RGBA") + ")"); - } - gl.glGetTexImage(GL.GL_TEXTURE_2D, 0, fetchedFormat, GL.GL_UNSIGNED_BYTE, res); - - gl.glPixelStorei(GL.GL_PACK_ALIGNMENT, packAlignment); - gl.glPixelStorei(GL2.GL_PACK_ROW_LENGTH, packRowLength); - gl.glPixelStorei(GL2.GL_PACK_SKIP_ROWS, packSkipRows); - gl.glPixelStorei(GL2.GL_PACK_SKIP_PIXELS, packSkipPixels); - gl.glPixelStorei(GL2.GL_PACK_SWAP_BYTES, packSwapBytes); - - data = new AWTTextureData(internalFormat, width, height, border, fetchedFormat, GL.GL_UNSIGNED_BYTE, - false, false, false, res, null); - - if (DEBUG) { - System.out.println("data.getPixelFormat() = " + - ((data.getPixelFormat() == GL.GL_RGB) ? "GL_RGB" : "GL_RGBA")); - } - } - - for (Iterator iter = textureWriters.iterator(); iter.hasNext(); ) { - TextureWriter writer = (TextureWriter) iter.next(); - if (writer.write(file, data)) { - return; - } - } - - throw new IOException("No suitable texture writer found"); - } - - //---------------------------------------------------------------------- - // SPI support - // - - /** Adds a TextureWriter to support writing of a new file - format. */ - public static void addTextureWriter(TextureWriter writer) { - // Must always add at the front so the ImageIO writer is last, - // so we don't accidentally use it instead of a user's possibly - // more optimal writer - textureWriters.add(0, writer); - } - - //--------------------------------------------------------------------------- - // Global disabling of texture rectangle extension - // - - //---------------------------------------------------------------------- - // Internals only below this point - // - - private static List/*<TextureWriter>*/ textureWriters = new ArrayList/*<TextureWriter>*/(); - - static { - // ImageIO writer, the fall-back, must be the first one added - textureWriters.add(new IIOTextureWriter()); - - // Other special-case writers - addTextureWriter(new DDSTextureWriter()); - addTextureWriter(new SGITextureWriter()); - addTextureWriter(new TGATextureWriter()); - } - - //---------------------------------------------------------------------- - // ImageIO texture writer - // - static class IIOTextureWriter implements TextureWriter { - public boolean write(File file, - TextureData data) throws IOException { - int pixelFormat = data.getPixelFormat(); - int pixelType = data.getPixelType(); - if ((pixelFormat == GL.GL_RGB || - pixelFormat == GL.GL_RGBA) && - (pixelType == GL.GL_BYTE || - pixelType == GL.GL_UNSIGNED_BYTE)) { - // Convert TextureData to appropriate BufferedImage - // FIXME: almost certainly not obeying correct pixel order - BufferedImage image = new BufferedImage(data.getWidth(), data.getHeight(), - (pixelFormat == GL.GL_RGB) ? - BufferedImage.TYPE_3BYTE_BGR : - BufferedImage.TYPE_4BYTE_ABGR); - byte[] imageData = ((DataBufferByte) image.getRaster().getDataBuffer()).getData(); - ByteBuffer buf = (ByteBuffer) data.getBuffer(); - if (buf == null) { - buf = (ByteBuffer) data.getMipmapData()[0]; - } - buf.rewind(); - buf.get(imageData); - buf.rewind(); - - // Swizzle image components to be correct - if (pixelFormat == GL.GL_RGB) { - for (int i = 0; i < imageData.length; i += 3) { - byte red = imageData[i + 0]; - byte blue = imageData[i + 2]; - imageData[i + 0] = blue; - imageData[i + 2] = red; - } - } else { - for (int i = 0; i < imageData.length; i += 4) { - byte red = imageData[i + 0]; - byte green = imageData[i + 1]; - byte blue = imageData[i + 2]; - byte alpha = imageData[i + 3]; - imageData[i + 0] = alpha; - imageData[i + 1] = blue; - imageData[i + 2] = green; - imageData[i + 3] = red; - } - } - - // Flip image vertically for the user's convenience - ImageUtil.flipImageVertically(image); - - // Happened to notice that writing RGBA images to JPEGS is broken - if (TextureUtil.JPG.equals(FileUtil.getFileSuffix(file)) && - image.getType() == BufferedImage.TYPE_4BYTE_ABGR) { - BufferedImage tmpImage = new BufferedImage(image.getWidth(), image.getHeight(), - BufferedImage.TYPE_3BYTE_BGR); - Graphics g = tmpImage.getGraphics(); - g.drawImage(image, 0, 0, null); - g.dispose(); - image = tmpImage; - } - - return ImageIO.write(image, FileUtil.getFileSuffix(file), file); - } - - throw new IOException("ImageIO writer doesn't support this pixel format / type (only GL_RGB/A + bytes)"); - } - } - - //---------------------------------------------------------------------- - // DDS texture writer - // - static class DDSTextureWriter implements TextureWriter { - public boolean write(File file, - TextureData data) throws IOException { - if (TextureUtil.DDS.equals(FileUtil.getFileSuffix(file))) { - // See whether the DDS writer can handle this TextureData - int pixelFormat = data.getPixelFormat(); - int pixelType = data.getPixelType(); - if (pixelType != GL.GL_BYTE && - pixelType != GL.GL_UNSIGNED_BYTE) { - throw new IOException("DDS writer only supports byte / unsigned byte textures"); - } - - int d3dFormat = 0; - // FIXME: some of these are probably not completely correct and would require swizzling - switch (pixelFormat) { - case GL.GL_RGB: d3dFormat = DDSImage.D3DFMT_R8G8B8; break; - case GL.GL_RGBA: d3dFormat = DDSImage.D3DFMT_A8R8G8B8; break; - case GL.GL_COMPRESSED_RGB_S3TC_DXT1_EXT: d3dFormat = DDSImage.D3DFMT_DXT1; break; - case GL.GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: throw new IOException("RGBA DXT1 not yet supported"); - case GL.GL_COMPRESSED_RGBA_S3TC_DXT3_EXT: d3dFormat = DDSImage.D3DFMT_DXT3; break; - case GL.GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: d3dFormat = DDSImage.D3DFMT_DXT5; break; - default: throw new IOException("Unsupported pixel format 0x" + Integer.toHexString(pixelFormat) + " by DDS writer"); - } - - ByteBuffer[] mipmaps = null; - if (data.getMipmapData() != null) { - mipmaps = new ByteBuffer[data.getMipmapData().length]; - for (int i = 0; i < mipmaps.length; i++) { - mipmaps[i] = (ByteBuffer) data.getMipmapData()[i]; - } - } else { - mipmaps = new ByteBuffer[] { (ByteBuffer) data.getBuffer() }; - } - - DDSImage image = DDSImage.createFromData(d3dFormat, - data.getWidth(), - data.getHeight(), - mipmaps); - image.write(file); - return true; - } - - return false; - } - } - - //---------------------------------------------------------------------- - // SGI (rgb) texture writer - // - static class SGITextureWriter implements TextureWriter { - public boolean write(File file, - TextureData data) throws IOException { - String fileSuffix = FileUtil.getFileSuffix(file); - if (TextureUtil.SGI.equals(fileSuffix) || - TextureUtil.SGI_RGB.equals(fileSuffix)) { - // See whether the SGI writer can handle this TextureData - int pixelFormat = data.getPixelFormat(); - int pixelType = data.getPixelType(); - if ((pixelFormat == GL.GL_RGB || - pixelFormat == GL.GL_RGBA) && - (pixelType == GL.GL_BYTE || - pixelType == GL.GL_UNSIGNED_BYTE)) { - ByteBuffer buf = ((data.getBuffer() != null) ? - (ByteBuffer) data.getBuffer() : - (ByteBuffer) data.getMipmapData()[0]); - byte[] bytes; - if (buf.hasArray()) { - bytes = buf.array(); - } else { - buf.rewind(); - bytes = new byte[buf.remaining()]; - buf.get(bytes); - buf.rewind(); - } - - SGIImage image = SGIImage.createFromData(data.getWidth(), - data.getHeight(), - (pixelFormat == GL.GL_RGBA), - bytes); - image.write(file, false); - return true; - } - - throw new IOException("SGI writer doesn't support this pixel format / type (only GL_RGB/A + bytes)"); - } - - return false; - } - } - - //---------------------------------------------------------------------- - // TGA (Targa) texture writer - - static class TGATextureWriter implements TextureWriter { - public boolean write(File file, - TextureData data) throws IOException { - if (TextureUtil.TGA.equals(FileUtil.getFileSuffix(file))) { - // See whether the TGA writer can handle this TextureData - int pixelFormat = data.getPixelFormat(); - int pixelType = data.getPixelType(); - if ((pixelFormat == GL.GL_RGB || - pixelFormat == GL.GL_RGBA) && - (pixelType == GL.GL_BYTE || - pixelType == GL.GL_UNSIGNED_BYTE)) { - ByteBuffer buf = ((data.getBuffer() != null) ? - (ByteBuffer) data.getBuffer() : - (ByteBuffer) data.getMipmapData()[0]); - // Must reverse order of red and blue channels to get correct results - int skip = ((pixelFormat == GL.GL_RGB) ? 3 : 4); - for (int i = 0; i < buf.remaining(); i += skip) { - byte red = buf.get(i + 0); - byte blue = buf.get(i + 2); - buf.put(i + 0, blue); - buf.put(i + 2, red); - } - - TGAImage image = TGAImage.createFromData(data.getWidth(), - data.getHeight(), - (pixelFormat == GL.GL_RGBA), - false, - ((data.getBuffer() != null) ? - (ByteBuffer) data.getBuffer() : - (ByteBuffer) data.getMipmapData()[0])); - image.write(file); - return true; - } - - throw new IOException("TGA writer doesn't support this pixel format / type (only GL_RGB/A + bytes)"); - } - - return false; - } - } - - //---------------------------------------------------------------------- - // Helper routines - // - - private static int glGetInteger(int pname) { - int[] tmp = new int[1]; - GL gl = GLU.getCurrentGL(); - gl.glGetIntegerv(pname, tmp, 0); - return tmp[0]; - } - - private static int glGetTexLevelParameteri(GL2 gl, int target, int level, int pname) { - int[] tmp = new int[1]; - gl.glGetTexLevelParameteriv(target, 0, pname, tmp, 0); - return tmp[0]; - } - -} diff --git a/src/classes/com/sun/opengl/util/texture/TextureProvider.java b/src/classes/com/sun/opengl/util/texture/spi/TextureProvider.java index 38a89b245..1c822ef02 100755 --- a/src/classes/com/sun/opengl/util/texture/TextureProvider.java +++ b/src/classes/com/sun/opengl/util/texture/spi/TextureProvider.java @@ -37,11 +37,13 @@ * and developed by Kenneth Bradley Russell and Christopher John Kline. */ -package com.sun.opengl.util.texture; +package com.sun.opengl.util.texture.spi; import java.io.*; import java.net.*; +import com.sun.opengl.util.texture.*; + /** Plug-in interface to TextureIO to support reading OpenGL textures from new file formats. For all methods, either internalFormat or pixelFormat may be 0 in which case they must be inferred as diff --git a/src/classes/com/sun/opengl/util/texture/spi/awt/IIOTextureProvider.java b/src/classes/com/sun/opengl/util/texture/spi/awt/IIOTextureProvider.java new file mode 100644 index 000000000..0244db285 --- /dev/null +++ b/src/classes/com/sun/opengl/util/texture/spi/awt/IIOTextureProvider.java @@ -0,0 +1,100 @@ +/* + * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.sun.opengl.util.texture.spi.awt; + +import java.awt.Graphics; +import java.awt.image.*; +import java.io.*; +import java.net.*; +import javax.imageio.*; + +import com.sun.opengl.impl.Debug; +import com.sun.opengl.util.texture.*; +import com.sun.opengl.util.texture.awt.*; +import com.sun.opengl.util.texture.spi.*; + +public class IIOTextureProvider implements TextureProvider { + private static final boolean DEBUG = Debug.debug("TextureIO"); + + public TextureData newTextureData(File file, + int internalFormat, + int pixelFormat, + boolean mipmap, + String fileSuffix) throws IOException { + BufferedImage img = ImageIO.read(file); + if (img == null) { + return null; + } + if (DEBUG) { + System.out.println("TextureIO.newTextureData(): BufferedImage type for " + file + " = " + + img.getType()); + } + return new AWTTextureData(internalFormat, pixelFormat, mipmap, img); + } + + public TextureData newTextureData(InputStream stream, + int internalFormat, + int pixelFormat, + boolean mipmap, + String fileSuffix) throws IOException { + BufferedImage img = ImageIO.read(stream); + if (img == null) { + return null; + } + if (DEBUG) { + System.out.println("TextureIO.newTextureData(): BufferedImage type for stream = " + + img.getType()); + } + return new AWTTextureData(internalFormat, pixelFormat, mipmap, img); + } + + public TextureData newTextureData(URL url, + int internalFormat, + int pixelFormat, + boolean mipmap, + String fileSuffix) throws IOException { + InputStream stream = url.openStream(); + try { + return newTextureData(stream, internalFormat, pixelFormat, mipmap, fileSuffix); + } finally { + stream.close(); + } + } +} diff --git a/src/classes/com/sun/opengl/util/texture/spi/awt/IIOTextureWriter.java b/src/classes/com/sun/opengl/util/texture/spi/awt/IIOTextureWriter.java new file mode 100644 index 000000000..b45793e2b --- /dev/null +++ b/src/classes/com/sun/opengl/util/texture/spi/awt/IIOTextureWriter.java @@ -0,0 +1,119 @@ +/* + * Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.sun.opengl.util.texture.spi.awt; + +import java.awt.Graphics; +import java.awt.image.*; +import java.io.*; +import java.net.*; +import java.nio.*; +import javax.imageio.*; + +import javax.media.opengl.*; +import com.sun.opengl.util.awt.*; +import com.sun.opengl.util.io.*; +import com.sun.opengl.util.texture.*; +import com.sun.opengl.util.texture.spi.*; + +public class IIOTextureWriter implements TextureWriter { + public boolean write(File file, + TextureData data) throws IOException { + int pixelFormat = data.getPixelFormat(); + int pixelType = data.getPixelType(); + if ((pixelFormat == GL.GL_RGB || + pixelFormat == GL.GL_RGBA) && + (pixelType == GL.GL_BYTE || + pixelType == GL.GL_UNSIGNED_BYTE)) { + // Convert TextureData to appropriate BufferedImage + // FIXME: almost certainly not obeying correct pixel order + BufferedImage image = new BufferedImage(data.getWidth(), data.getHeight(), + (pixelFormat == GL.GL_RGB) ? + BufferedImage.TYPE_3BYTE_BGR : + BufferedImage.TYPE_4BYTE_ABGR); + byte[] imageData = ((DataBufferByte) image.getRaster().getDataBuffer()).getData(); + ByteBuffer buf = (ByteBuffer) data.getBuffer(); + if (buf == null) { + buf = (ByteBuffer) data.getMipmapData()[0]; + } + buf.rewind(); + buf.get(imageData); + buf.rewind(); + + // Swizzle image components to be correct + if (pixelFormat == GL.GL_RGB) { + for (int i = 0; i < imageData.length; i += 3) { + byte red = imageData[i + 0]; + byte blue = imageData[i + 2]; + imageData[i + 0] = blue; + imageData[i + 2] = red; + } + } else { + for (int i = 0; i < imageData.length; i += 4) { + byte red = imageData[i + 0]; + byte green = imageData[i + 1]; + byte blue = imageData[i + 2]; + byte alpha = imageData[i + 3]; + imageData[i + 0] = alpha; + imageData[i + 1] = blue; + imageData[i + 2] = green; + imageData[i + 3] = red; + } + } + + // Flip image vertically for the user's convenience + ImageUtil.flipImageVertically(image); + + // Happened to notice that writing RGBA images to JPEGS is broken + if (TextureIO.JPG.equals(FileUtil.getFileSuffix(file)) && + image.getType() == BufferedImage.TYPE_4BYTE_ABGR) { + BufferedImage tmpImage = new BufferedImage(image.getWidth(), image.getHeight(), + BufferedImage.TYPE_3BYTE_BGR); + Graphics g = tmpImage.getGraphics(); + g.drawImage(image, 0, 0, null); + g.dispose(); + image = tmpImage; + } + + return ImageIO.write(image, FileUtil.getFileSuffix(file), file); + } + + throw new IOException("ImageIO writer doesn't support this pixel format / type (only GL_RGB/A + bytes)"); + } +} |