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authorKenneth Russel <[email protected]>2006-02-21 09:43:43 +0000
committerKenneth Russel <[email protected]>2006-02-21 09:43:43 +0000
commit36887db6c983244917802f3ec761a0d28171887a (patch)
tree7a79ed8a39d4278507482cd11d170e235111292d /src/classes/javax/media/opengl/GLAutoDrawable.java
parent704375911f3f01e9d4318783301ea3aba7891cb2 (diff)
Added optimized path to GLDrawableHelper for situation where
GLWorkerThread is being used; last context made current on that thread is left current on that thread. In the case where only a single OpenGL context is in use this eliminates the repeated calls to makeCurrent. Ran into same NVidia driver bug causing crashes upon exit with Java2D/OpenGL pipeline. Added workaround to GLDrawableHelper which can be enabled with -Djogl.nvidia.crash.workaround, which just disables this optimization. Fixed GLCanvas and GLPbufferImpl's destruction paths to behave correctly in the face of the context being left current on the GLWorkerThread. Updated code in Threading related to GLWorkerThread to interoperate better with Java2D/OpenGL pipeline. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@629 232f8b59-042b-4e1e-8c03-345bb8c30851
Diffstat (limited to 'src/classes/javax/media/opengl/GLAutoDrawable.java')
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