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authorKenneth Russel <[email protected]>2009-06-18 22:22:19 +0000
committerKenneth Russel <[email protected]>2009-06-18 22:22:19 +0000
commitfd062fc0aec3b70f804c2bae2381ebcb87182196 (patch)
tree40b0ad16c8769e9d9b6d7c512c39cf4891efb804 /src/classes
parentd4f0daebc603cbbd3d9fe7c36f890ba715e7c294 (diff)
Made InternalBufferUtils package-private1.x-maint
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/1.x-maint@1995 232f8b59-042b-4e1e-8c03-345bb8c30851
Diffstat (limited to 'src/classes')
-rw-r--r--src/classes/com/sun/opengl/impl/InternalBufferUtils.java4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/classes/com/sun/opengl/impl/InternalBufferUtils.java b/src/classes/com/sun/opengl/impl/InternalBufferUtils.java
index 89639c493..b159027cb 100644
--- a/src/classes/com/sun/opengl/impl/InternalBufferUtils.java
+++ b/src/classes/com/sun/opengl/impl/InternalBufferUtils.java
@@ -43,7 +43,7 @@ import java.nio.*;
/** Utility routines available only to the JOGL implementation. */
-public class InternalBufferUtils {
+class InternalBufferUtils {
/** Allocates a new direct byte buffer at the given address with the
given capacity. This is exposed only because of glMapBufferARB
and its semantics; it is undesirable to allocate a new buffer
@@ -51,5 +51,5 @@ public class InternalBufferUtils {
application would typically need to re-slice the buffer every
frame. Instead we cache these ByteBuffer objects up in Java and
look them up in a HashMap by base address and capacity. */
- public static native ByteBuffer newDirectByteBuffer(long address, int capacity);
+ static native ByteBuffer newDirectByteBuffer(long address, int capacity);
}