diff options
author | Sven Gothel <[email protected]> | 2011-03-30 13:56:48 +0200 |
---|---|---|
committer | Sven Gothel <[email protected]> | 2011-03-30 13:56:48 +0200 |
commit | dbc74b98eb7429cbb51f7af0572ab53ddd0d9edc (patch) | |
tree | 9902e64c12ed222fa47d0e49390548cbcd252698 /src/com/jogamp/graph/curve/opengl/TextRenderer.java | |
parent | e952e7dbac7a6b746b8465aa63423f1aa138ca27 (diff) |
Refactor: Public *Renderer / Unify Region Demos / Using own Screenshot (non AWT, plain GL2ES2)
Refactor: Public *Renderer
- Sharing common base abstract class Renderer.java
- Having public abstract classes RegionRenderer and TextRenderer
- Implementation non public, accessed via factory
- + shared code
- + clean API (same stuff)
Unify Region Demos
- reduced code / path, sharing common demo/test features Text/Region
Using own Screenshot (non AWT, plain GL2ES2)
- Remove AWT dependency
- Allow GL2ES2 screenshots
- Less complex
Diffstat (limited to 'src/com/jogamp/graph/curve/opengl/TextRenderer.java')
-rw-r--r-- | src/com/jogamp/graph/curve/opengl/TextRenderer.java | 392 |
1 files changed, 59 insertions, 333 deletions
diff --git a/src/com/jogamp/graph/curve/opengl/TextRenderer.java b/src/com/jogamp/graph/curve/opengl/TextRenderer.java index 703f82373..04988a3ab 100644 --- a/src/com/jogamp/graph/curve/opengl/TextRenderer.java +++ b/src/com/jogamp/graph/curve/opengl/TextRenderer.java @@ -1,353 +1,79 @@ -/** - * Copyright 2010 JogAmp Community. All rights reserved. - * - * Redistribution and use in source and binary forms, with or without modification, are - * permitted provided that the following conditions are met: - * - * 1. Redistributions of source code must retain the above copyright notice, this list of - * conditions and the following disclaimer. - * - * 2. Redistributions in binary form must reproduce the above copyright notice, this list - * of conditions and the following disclaimer in the documentation and/or other materials - * provided with the distribution. - * - * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED - * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND - * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR - * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR - * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR - * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON - * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING - * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF - * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - * - * The views and conclusions contained in the software and documentation are those of the - * authors and should not be interpreted as representing official policies, either expressed - * or implied, of JogAmp Community. - */ package com.jogamp.graph.curve.opengl; -import java.nio.FloatBuffer; import java.util.HashMap; import java.util.Iterator; import javax.media.opengl.GL2ES2; -import javax.media.opengl.GLException; -import javax.media.opengl.GLUniformData; -import javax.media.opengl.fixedfunc.GLMatrixFunc; import jogamp.graph.curve.text.GlyphString; import jogamp.graph.font.FontInt; import jogamp.graph.geom.plane.AffineTransform; import jogamp.graph.geom.plane.Path2D; -import com.jogamp.graph.curve.Region; import com.jogamp.graph.font.Font; import com.jogamp.graph.geom.Vertex; -import com.jogamp.graph.geom.opengl.SVertex; -import jogamp.opengl.Debug; -import com.jogamp.opengl.util.PMVMatrix; -import com.jogamp.opengl.util.glsl.ShaderCode; -import com.jogamp.opengl.util.glsl.ShaderProgram; -import com.jogamp.opengl.util.glsl.ShaderState; -public class TextRenderer { - protected static final boolean DEBUG = Debug.debug("TextRenderer"); - static final boolean FONTTOOL_CUSTOM = false; - - private ShaderState st = new ShaderState(); - - private PMVMatrix pmvMatrix = new PMVMatrix(); - private GLUniformData mgl_PMVMatrix; - - /**Sharpness is equivalent to the value of t value of texture coord - * on the off-curve vertex. The high value of sharpness will - * result in high curvature. - */ - private GLUniformData mgl_sharpness = new GLUniformData("p1y", 0.5f); - private GLUniformData mgl_alpha = new GLUniformData("g_alpha", 1.0f); - private GLUniformData mgl_color = new GLUniformData("g_color", 3, FloatBuffer.allocate(3)); - private GLUniformData mgl_strength = new GLUniformData("a_strength", 1.8f); - - private boolean initialized = false; - - private int regionType = Region.SINGLE_PASS; - - private HashMap<String, GlyphString> strings = new HashMap<String, GlyphString>(); - private final Vertex.Factory<? extends Vertex> pointFactory; - - int win_width = 0; - int win_height = 0; - - /** - * Create a Hardware accelerated Text Renderer. - * @param context OpenGL rendering context - * @param factory optional Point.Factory for Vertex construction. Default is Vertex.Factory. - */ - public TextRenderer(Vertex.Factory<? extends Vertex> factory, int type) { - this.pointFactory = (null != factory) ? factory : SVertex.factory(); - this.regionType = type; - } - - /** - * Initialize shaders and bindings for GPU based text Rendering, - * should be called only once. - * Leaves the renderer enables, ie ShaderState on. - * - * @param drawable the current drawable - * @param shapvalue shaprness around the off-curve vertices - * @return true if init succeeded, false otherwise - */ - public boolean init(GL2ES2 gl){ - if(initialized){ - if(DEBUG) { - System.err.println("HWTextRenderer: Already initialized!"); - } - return true; - } - - boolean VBOsupported = gl.isFunctionAvailable("glGenBuffers") && - gl.isFunctionAvailable("glBindBuffer") && - gl.isFunctionAvailable("glBufferData") && - gl.isFunctionAvailable("glDrawElements") && - gl.isFunctionAvailable("glVertexAttribPointer") && - gl.isFunctionAvailable("glDeleteBuffers"); - - if(DEBUG) { - System.err.println("HWTextRenderer: VBO Supported = " + VBOsupported); - } - - if(!VBOsupported){ - return false; - } - - gl.glEnable(GL2ES2.GL_BLEND); - gl.glBlendFunc(GL2ES2.GL_SRC_ALPHA, GL2ES2.GL_ONE_MINUS_SRC_ALPHA); - - ShaderCode rsVp = ShaderCode.create(gl, GL2ES2.GL_VERTEX_SHADER, 1, TextRenderer.class, - "shader", "shader/bin", "curverenderer"); - ShaderCode rsFp = ShaderCode.create(gl, GL2ES2.GL_FRAGMENT_SHADER, 1, TextRenderer.class, - "shader", "shader/bin", "curverenderer"); - - ShaderProgram sp = new ShaderProgram(); - sp.add(rsVp); - sp.add(rsFp); - - if(!sp.link(gl, System.err)) { - throw new GLException("HWTextRenderer: Couldn't link program: "+sp); - } - - st.attachShaderProgram(gl, sp); - gl.glBindAttribLocation(sp.id(), 0, "v_position"); - gl.glBindAttribLocation(sp.id(), 1, "texCoord"); - - st.glUseProgram(gl, true); - - pmvMatrix.glMatrixMode(GLMatrixFunc.GL_PROJECTION); - pmvMatrix.glLoadIdentity(); - pmvMatrix.glMatrixMode(GLMatrixFunc.GL_MODELVIEW); - pmvMatrix.glLoadIdentity(); - - pmvMatrix.glMatrixMode(GLMatrixFunc.GL_PROJECTION); - pmvMatrix.glLoadIdentity(); - resetMatrix(null); - - mgl_PMVMatrix = new GLUniformData("mgl_PMVMatrix", 4, 4, pmvMatrix.glGetPMvMatrixf()); - if(!st.glUniform(gl, mgl_PMVMatrix)) { - if(DEBUG){ - System.err.println("Error setting PMVMatrix in shader: "+st); - } - return false; - } - - if(!st.glUniform(gl, mgl_sharpness)) { - if(DEBUG){ - System.err.println("Error setting sharpness in shader: "+st); - } - return false; - } - - if(!st.glUniform(gl, mgl_alpha)) { - if(DEBUG){ - System.err.println("Error setting global alpha in shader: "+st); - } - return false; - } - - if(!st.glUniform(gl, mgl_color)) { - if(DEBUG){ - System.err.println("Error setting global color in shader: "+st); - } - return false; - } - - if(!st.glUniform(gl, mgl_strength)) { - System.err.println("Error setting antialias strength in shader: "+st); - } - - if(DEBUG) { - System.err.println("HWTextRenderer initialized: " + Thread.currentThread()+" "+st); - } - initialized = true; - return true; - } - - public void dispose(GL2ES2 gl) { - st.destroy(gl); - flushCash(); - } - - public float getAlpha() { - return mgl_alpha.floatValue(); - } - - public ShaderState getShaderState() { - return st; - } - - public void setAlpha(GL2ES2 gl, float alpha_t) { - mgl_alpha.setData(alpha_t); - if(null != gl && st.inUse()) { - st.glUniform(gl, mgl_alpha); - } - } - - public void setColor(GL2ES2 gl, float r, float g, float b){ - FloatBuffer fb = (FloatBuffer) mgl_color.getBuffer(); - fb.put(0, r); - fb.put(1, r); - fb.put(2, r); - if(null != gl && st.inUse()) { - st.glUniform(gl, mgl_color); - } - } - - public final PMVMatrix matrix() { return pmvMatrix; } - - public void rotate(GL2ES2 gl, float angle, float x, float y, float z){ - pmvMatrix.glRotatef(angle, x, y, z); - if(null != gl && st.inUse()) { - st.glUniform(gl, mgl_PMVMatrix); - } - } - public void translate(GL2ES2 gl, float x, float y, float z){ - pmvMatrix.glTranslatef(x, y, z); - if(null != gl && st.inUse()) { - st.glUniform(gl, mgl_PMVMatrix); - } - } - - public void resetMatrix(GL2ES2 gl){ - pmvMatrix.glMatrixMode(GLMatrixFunc.GL_MODELVIEW); - pmvMatrix.glLoadIdentity(); - if(null != gl && st.inUse()) { - st.glUniform(gl, mgl_PMVMatrix); - } - } - - public void setMatrix(GL2ES2 gl){ - if(null != gl && st.inUse()) { - st.glUniform(gl, mgl_PMVMatrix); - } - } - - public void updateAllShaderValues(GL2ES2 gl) { - if(null != gl && st.inUse()) { - st.glUniform(gl, mgl_PMVMatrix); - st.glUniform(gl, mgl_alpha); - st.glUniform(gl, mgl_color); - st.glUniform(gl, mgl_strength); - } +public abstract class TextRenderer extends Renderer { + + /** + * Create a Hardware accelerated Text Renderer. + * @param factory optional Point.Factory for Vertex construction. Default is Vertex.Factory. + */ + public static TextRenderer create(Vertex.Factory<? extends Vertex> factory, int type) { + return new jogamp.graph.curve.opengl.TextRendererImpl01(factory, type); } - /** - * @param gl - * @param angle - * @param ratio - * @param near - * @param far - * @return - */ - public boolean reshapePerspective(GL2ES2 gl, float angle, int width, int height, float near, float far){ - win_width = width; - win_height = height; - float ratio = (float)width/(float)height; - pmvMatrix.glMatrixMode(GLMatrixFunc.GL_PROJECTION); - pmvMatrix.glLoadIdentity(); - pmvMatrix.gluPerspective(angle, ratio, near, far); - - if(null != gl) { - st.glUniform(gl, mgl_PMVMatrix); - } - - return true; - } - - public boolean reshapeOrtho(GL2ES2 gl, int width, int height, float near, float far) { - win_width = width; - win_height = height; - pmvMatrix.glMatrixMode(GLMatrixFunc.GL_PROJECTION); - pmvMatrix.glLoadIdentity(); - pmvMatrix.glOrthof(0, width, 0, height, near, far); - - if(null != gl) { - st.glUniform(gl, mgl_PMVMatrix); - } - - return true; - } + protected TextRenderer(Vertex.Factory<? extends Vertex> factory, int type) { + super(factory, type); + } - private GlyphString createString(GL2ES2 gl, Font font, int size, String str) { - AffineTransform affineTransform = new AffineTransform(pointFactory); - - Path2D[] paths = new Path2D[str.length()]; - ((FontInt)font).getOutline(str, size, affineTransform, paths); - - GlyphString glyphString = new GlyphString(pointFactory, font.getName(), str); - glyphString.createfromFontPath(paths, affineTransform); - - glyphString.generateRegion(gl.getContext(), mgl_sharpness.floatValue(), st, regionType); - return glyphString; - } - - - /** Render the String in 3D space wrt to the font provided at the position provided - * the outlines will be generated, if not yet generated - * @param font font to be used - * @param str text to be rendered - * @param position the lower left corner of the string + /** Render the String in 3D space wrt to the font provided at the position provided + * the outlines will be generated, if not yet generated + * @param gl the current GL state + * @param font font to be used + * @param str text to be rendered + * @param position the lower left corner of the string * @param fontSize font size - * @param texSize texture size for multipass render - * @throws Exception if TextRenderer not initialized - */ - public void renderString3D(GL2ES2 gl, Font font, String str, float[] position, int fontSize, int texSize) { - if(!initialized){ - throw new GLException("HWTextRenderer: not initialized!"); - } - String fontStrHash = getTextHashCode(font, str, fontSize); - GlyphString glyphString = strings.get(fontStrHash); - if(null == glyphString) { - glyphString = createString(gl, font, fontSize, str); - strings.put(fontStrHash, glyphString); - } - - glyphString.renderString3D(pmvMatrix, win_width, win_height, texSize); - } - - private String getTextHashCode(Font font, String str, int fontSize) { - // FIXME: use integer hash code - return font.getName() + "." + str.hashCode() + "." + fontSize; - } + * @param texSize texture size for multipass render + * @throws Exception if TextRenderer not initialized + */ + public abstract void renderString3D(GL2ES2 gl, Font font, + String str, float[] position, int fontSize, int texSize); - /** Clears the cached string curves - * and destorys underlying buffers - */ - public void flushCash() { - Iterator<GlyphString> iterator = strings.values().iterator(); - while(iterator.hasNext()){ - GlyphString glyphString = iterator.next(); - glyphString.destroy(); - } - strings.clear(); - } -} + protected HashMap<String, GlyphString> strings = new HashMap<String, GlyphString>(); + + /** + * + * @param font + * @param size + * @param str + * @param sharpness parameter for Region generation of the resulting GlyphString + * @return the resulting GlyphString inclusive the generated region + */ + protected GlyphString createString(GL2ES2 gl, Font font, int size, String str, float sharpness) { + AffineTransform affineTransform = new AffineTransform(pointFactory); + + Path2D[] paths = new Path2D[str.length()]; + ((FontInt)font).getOutline(str, size, affineTransform, paths); + + GlyphString glyphString = new GlyphString(pointFactory, font.getName(), str); + glyphString.createfromFontPath(paths, affineTransform); + glyphString.generateRegion(gl.getContext(), sharpness, st, regionType); + + return glyphString; + } + + protected static String getTextHashCode(Font font, String str, int fontSize) { + // FIXME: use integer hash code + return font.getName() + "." + str.hashCode() + "." + fontSize; + } + + public void flushCash() { + Iterator<GlyphString> iterator = strings.values().iterator(); + while(iterator.hasNext()){ + GlyphString glyphString = iterator.next(); + glyphString.destroy(); + } + strings.clear(); + } +}
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