diff options
author | Sven Gothel <[email protected]> | 2011-03-30 13:56:48 +0200 |
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committer | Sven Gothel <[email protected]> | 2011-03-30 13:56:48 +0200 |
commit | dbc74b98eb7429cbb51f7af0572ab53ddd0d9edc (patch) | |
tree | 9902e64c12ed222fa47d0e49390548cbcd252698 /src/demo/Screenshot.java | |
parent | e952e7dbac7a6b746b8465aa63423f1aa138ca27 (diff) |
Refactor: Public *Renderer / Unify Region Demos / Using own Screenshot (non AWT, plain GL2ES2)
Refactor: Public *Renderer
- Sharing common base abstract class Renderer.java
- Having public abstract classes RegionRenderer and TextRenderer
- Implementation non public, accessed via factory
- + shared code
- + clean API (same stuff)
Unify Region Demos
- reduced code / path, sharing common demo/test features Text/Region
Using own Screenshot (non AWT, plain GL2ES2)
- Remove AWT dependency
- Allow GL2ES2 screenshots
- Less complex
Diffstat (limited to 'src/demo/Screenshot.java')
-rw-r--r-- | src/demo/Screenshot.java | 39 |
1 files changed, 39 insertions, 0 deletions
diff --git a/src/demo/Screenshot.java b/src/demo/Screenshot.java new file mode 100644 index 000000000..8e05b17ea --- /dev/null +++ b/src/demo/Screenshot.java @@ -0,0 +1,39 @@ +package demo; + +import java.io.File; +import java.io.IOException; + +import javax.media.opengl.GL; +import javax.media.opengl.GLAutoDrawable; + +import com.jogamp.opengl.util.texture.TextureIO; + +public class Screenshot { + + ReadBufferUtil readBufferUtil = new ReadBufferUtil(); + + public void dispose() { + readBufferUtil.dispose(); + } + + public void surface2File(GLAutoDrawable drawable, String filename) { + GL gl = drawable.getGL(); + // FIXME glFinish() is an expensive paranoia sync, should not be necessary due to spec + gl.glFinish(); + readBufferUtil.fetchOffscreenTexture(drawable, gl); + gl.glFinish(); + try { + surface2File(filename); + } catch (IOException ex) { + throw new RuntimeException("can not write survace to file", ex); + } + } + + void surface2File(String filename) throws IOException { + File file = new File(filename); + TextureIO.write(readBufferUtil.getTextureData(), file); + System.err.println("Wrote: " + file.getAbsolutePath() + ", ..."); + readBufferUtil.rewindPixelBuffer(); + } + +} |