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authorSven Gothel <[email protected]>2023-09-23 20:38:50 +0200
committerSven Gothel <[email protected]>2023-09-23 20:38:50 +0200
commit84b26f9efcd62cc8c41bf3cd867482080d16d7a0 (patch)
treedef9df15c9c97ceac107ec41814eed6fc26e3f17 /src/graphui/classes/com/jogamp/graph/ui/Shape.java
parent3ecb8e9d1bfd1149f32b05c13c5ec1be6c0cab54 (diff)
Bug 1454 - GraphUI Scene: Elevate active (selected) shape (add z-offset) and select (pick) in Z descending order
Picking (select) a shape shall process all shapes in Z descending order, i.e. top shape first. This is a bug currently. Note: Picking (selecting) a shape using a (mouse-)pointer device is active by mouse-moved and not only mouse-clicked. Therefor, we select shapes by mouse-over. The active selected shape shall have an elevated Z offset to be rendered on top of the others on same plane. - This avoids them being rendered below others while moving them around etc. - This also avoids flickering of overlapping shapes with mouse over. - This stabilizes the UI experience
Diffstat (limited to 'src/graphui/classes/com/jogamp/graph/ui/Shape.java')
-rw-r--r--src/graphui/classes/com/jogamp/graph/ui/Shape.java14
1 files changed, 14 insertions, 0 deletions
diff --git a/src/graphui/classes/com/jogamp/graph/ui/Shape.java b/src/graphui/classes/com/jogamp/graph/ui/Shape.java
index 70ceb9f95..db7d7d9c2 100644
--- a/src/graphui/classes/com/jogamp/graph/ui/Shape.java
+++ b/src/graphui/classes/com/jogamp/graph/ui/Shape.java
@@ -1559,6 +1559,20 @@ public abstract class Shape {
}
} };
+ public static Comparator<Shape> ZDescendingComparator = new Comparator<Shape>() {
+ @Override
+ public int compare(final Shape s1, final Shape s2) {
+ final float s1Z = s1.getScaledMinZ()+s1.getPosition().z();
+ final float s2Z = s2.getScaledMinZ()+s2.getPosition().z();
+ if( FloatUtil.isEqual2(s1Z, s2Z) ) {
+ return 0;
+ } else if( s1Z < s2Z ){
+ return 1;
+ } else {
+ return -1;
+ }
+ } };
+
//
//
//