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authorSven Gothel <[email protected]>2023-04-20 22:00:11 +0200
committerSven Gothel <[email protected]>2023-04-20 22:00:11 +0200
commit2aae33b94cea15b2fc0c54479277611c67cdaf13 (patch)
treee1956d8361fd1ef6860c50f0a0aa8aab6b5ce612 /src/graphui/classes/com/jogamp/graph/ui/shapes/BaseButton.java
parentc21082a5d7caf0ae6e29144358b4b4a1eafec019 (diff)
GraphUI GraphShape: createGLRegion() -> updateGLRegion(), called by addShapeToRegion() impl to utilize OutlineShape -> GLRegion ctor w/ proper buffer-size
This way we avoid unnecessary buffer growth and allow creation of 'always' fitting buffer sizes. +++ Update or freshly create the GLRegion, while allocating its buffers with given initial `vertexCount` and `indexCount`. Method shall be invoked by the addShapeToRegion(GLProfile, GL2ES2) implementation before actually adding the OutlineShape to the GLRegion. addShapeToRegion(GLProfile, GL2ES2) is capable to determine initial `vertexCount` and `indexCount` buffer sizes, as it composes the OutlineShapes to be added. updateGLRegion(GLProfile, GL2ES2, TextureSequence, OutlineShape) maybe used for convenience. In case GLRegion is `null`, a new instance is being created. In case the GLRegion already exists, it will be either cleared if the GL2ES2 `gl` instance is not `null` or earmarked for deletion at a later time and a new instance is being created.
Diffstat (limited to 'src/graphui/classes/com/jogamp/graph/ui/shapes/BaseButton.java')
-rw-r--r--src/graphui/classes/com/jogamp/graph/ui/shapes/BaseButton.java18
1 files changed, 11 insertions, 7 deletions
diff --git a/src/graphui/classes/com/jogamp/graph/ui/shapes/BaseButton.java b/src/graphui/classes/com/jogamp/graph/ui/shapes/BaseButton.java
index 7c1997d2d..a4d0ee67a 100644
--- a/src/graphui/classes/com/jogamp/graph/ui/shapes/BaseButton.java
+++ b/src/graphui/classes/com/jogamp/graph/ui/shapes/BaseButton.java
@@ -29,6 +29,8 @@ package com.jogamp.graph.ui.shapes;
import com.jogamp.graph.curve.OutlineShape;
import com.jogamp.graph.ui.GraphShape;
+import com.jogamp.opengl.GL2ES2;
+import com.jogamp.opengl.GLProfile;
/**
* An abstract GraphUI base filled button {@link GraphShape},
@@ -97,10 +99,15 @@ public class BaseButton extends GraphShape {
}
@Override
- protected void addShapeToRegion() {
- addBaseShapeToRegion(0f);
+ protected void addShapeToRegion(final GLProfile glp, final GL2ES2 gl) {
+ final OutlineShape shape = createBaseShape(0f);
+ updateGLRegion(glp, gl, null, shape);
+ region.addOutlineShape(shape, null, rgbaColor);
+ box.resize(shape.getBounds());
+ setRotationPivot( box.getCenter() );
}
- protected OutlineShape addBaseShapeToRegion(final float zOffset) {
+
+ protected OutlineShape createBaseShape(final float zOffset) {
final OutlineShape shape = new OutlineShape();
if(corner == 0.0f) {
createSharpOutline(shape, zOffset);
@@ -109,11 +116,8 @@ public class BaseButton extends GraphShape {
}
shape.setIsQuadraticNurbs();
shape.setSharpness(oshapeSharpness);
- region.addOutlineShape(shape, null, rgbaColor);
- box.resize(shape.getBounds());
- setRotationPivot( box.getCenter() );
if( DEBUG_DRAW ) {
- System.err.println("GraphShape.RoundButton: Added Shape: "+shape+", "+box);
+ System.err.println("GraphShape.RoundButton: Shape: "+shape+", "+box);
}
return shape;
}