diff options
author | Sven Gothel <[email protected]> | 2023-04-19 20:39:10 +0200 |
---|---|---|
committer | Sven Gothel <[email protected]> | 2023-04-19 20:39:10 +0200 |
commit | 7a2f6bfdfadcaba1d6fecc2389ba7b91e927104a (patch) | |
tree | 44b91bb6771c042eef6ef8efe0c0c03bdd2eedbc /src/graphui/classes/com/jogamp/graph/ui | |
parent | 18c405bb970d34cbdeef4af9fa06e612d5edbffb (diff) |
GraphUI {Round->Base}Button, denoting perpendicular or round corners (aka rectangle or oval shape)
- Button + BaseButton setter also pass this for chaining
- Button {twoPassLabel->label}ZOffset, investigate whether z-offset still required (not if blending is enabled!)
-
Diffstat (limited to 'src/graphui/classes/com/jogamp/graph/ui')
-rw-r--r-- | src/graphui/classes/com/jogamp/graph/ui/shapes/BaseButton.java (renamed from src/graphui/classes/com/jogamp/graph/ui/shapes/RoundButton.java) | 66 | ||||
-rw-r--r-- | src/graphui/classes/com/jogamp/graph/ui/shapes/Button.java | 36 | ||||
-rw-r--r-- | src/graphui/classes/com/jogamp/graph/ui/shapes/TexSeqButton.java | 6 |
3 files changed, 66 insertions, 42 deletions
diff --git a/src/graphui/classes/com/jogamp/graph/ui/shapes/RoundButton.java b/src/graphui/classes/com/jogamp/graph/ui/shapes/BaseButton.java index 672d99c3e..7c1997d2d 100644 --- a/src/graphui/classes/com/jogamp/graph/ui/shapes/RoundButton.java +++ b/src/graphui/classes/com/jogamp/graph/ui/shapes/BaseButton.java @@ -31,24 +31,28 @@ import com.jogamp.graph.curve.OutlineShape; import com.jogamp.graph.ui.GraphShape; /** - * An abstract GraphUI round Button {@link GraphShape} + * An abstract GraphUI base filled button {@link GraphShape}, + * usually used as a backdrop or base shape for more informative button types. * <p> * GraphUI is GPU based and resolution independent. * </p> * <p> - * This button is rendered with a round oval shape. - * To render it rectangular, {@link #setCorner(float)} to zero. + * This button is rendered with a round oval shape {@link #ROUND_CORNER by default}, + * but can be set to {@link #PERP_CORNER rectangular shape}. * </p> */ -public class RoundButton extends GraphShape { +public class BaseButton extends GraphShape { + + /** {@link #setCorner(float) Round corner}, value {@value}. This is the default value. */ + public static final float ROUND_CORNER = 1f; + /** {@link #setCorner(float) Perpendicular corner} for a rectangular shape, value {@value}. */ + public static final float PERP_CORNER = 0f; - /** {@value} */ - public static final float DEFAULT_CORNER = 1f; protected float width; protected float height; - protected float corner = DEFAULT_CORNER; + protected float corner = ROUND_CORNER; - public RoundButton(final int renderModes, final float width, final float height) { + public BaseButton(final int renderModes, final float width, final float height) { super(renderModes); this.width = width; this.height = height; @@ -60,7 +64,32 @@ public class RoundButton extends GraphShape { public final float getCorner() { return corner; } - public RoundButton setSize(final float width, final float height) { + /** + * Set corner size with range [0.01 .. 1.00] for round corners + * or `zero` for perpendicular corners. + * <p> + * , default is {@link #ROUND_CORNER round corner}, + * alternative a {@link #PERP_CORNER perpendicular corner} for a rectangular shape is available. + * </p> + * @see #ROUND_CORNER + * @see #PERP_CORNER + */ + public BaseButton setCorner(final float corner) { + if( 0.01f <= corner && corner <= 1.0f ) { + this.corner = corner; + } + if( corner > 1.0f ){ + this.corner = 1.0f; + } else if( corner < 0.01f ){ + this.corner = 0.0f; + } else { + this.corner = corner; + } + markShapeDirty(); + return this; + } + + public BaseButton setSize(final float width, final float height) { this.width = width; this.height = height; markShapeDirty(); @@ -69,9 +98,9 @@ public class RoundButton extends GraphShape { @Override protected void addShapeToRegion() { - addRoundShapeToRegion(0f); + addBaseShapeToRegion(0f); } - protected OutlineShape addRoundShapeToRegion(final float zOffset) { + protected OutlineShape addBaseShapeToRegion(final float zOffset) { final OutlineShape shape = new OutlineShape(); if(corner == 0.0f) { createSharpOutline(shape, zOffset); @@ -131,21 +160,6 @@ public class RoundButton extends GraphShape { shape.closeLastOutline(true); } - /** Set corner size, default is {@link #DEFAULT_CORNER} */ - public RoundButton setCorner(final float corner) { - if(corner > 1.0f){ - this.corner = 1.0f; - } - else if(corner < 0.01f){ - this.corner = 0.0f; - } - else{ - this.corner = corner; - } - markShapeDirty(); - return this; - } - @Override public String getSubString() { return super.getSubString()+", dim "+getWidth() + " x " + getHeight() + ", corner " + corner; diff --git a/src/graphui/classes/com/jogamp/graph/ui/shapes/Button.java b/src/graphui/classes/com/jogamp/graph/ui/shapes/Button.java index 0f754d32a..c1be8064d 100644 --- a/src/graphui/classes/com/jogamp/graph/ui/shapes/Button.java +++ b/src/graphui/classes/com/jogamp/graph/ui/shapes/Button.java @@ -35,6 +35,7 @@ import com.jogamp.graph.curve.opengl.RegionRenderer; import com.jogamp.graph.font.Font; import com.jogamp.graph.geom.plane.AffineTransform; import com.jogamp.graph.ui.GraphShape; +import com.jogamp.opengl.math.FloatUtil; import com.jogamp.opengl.math.Vec2f; import com.jogamp.opengl.math.Vec3f; import com.jogamp.opengl.math.Vec4f; @@ -43,7 +44,7 @@ import com.jogamp.opengl.math.geom.AABBox; import jogamp.graph.ui.shapes.Label0; /** - * A GraphUI text labeled {@link RoundButton} {@link GraphShape} + * A GraphUI text labeled {@link BaseButton} {@link GraphShape} * <p> * GraphUI is GPU based and resolution independent. * </p> @@ -52,14 +53,14 @@ import jogamp.graph.ui.shapes.Label0; * To render it rectangular, {@link #setCorner(float)} to zero. * </p> */ -public class Button extends RoundButton { +public class Button extends BaseButton { /** {@value} */ public static final float DEFAULT_SPACING_X = 0.12f; /** {@value} */ public static final float DEFAULT_SPACING_Y = 0.42f; - private static final float DEFAULT_2PASS_LABEL_ZOFFSET = -0.005f; // -0.05f; - private float twoPassLabelZOffset = DEFAULT_2PASS_LABEL_ZOFFSET; + private static final float DEFAULT_LABEL_ZOFFSET = 0.005f; // 0.05f; + private float labelZOffset; private final Label0 label; private float spacingX = DEFAULT_SPACING_X; @@ -73,6 +74,7 @@ public class Button extends RoundButton { final String labelText, final float width, final float height) { super(renderModes | Region.COLORCHANNEL_RENDERING_BIT, width, height); + this.labelZOffset = DEFAULT_LABEL_ZOFFSET; this.label = new Label0(labelFont, labelText, new Vec4f( 1.33f, 1.33f, 1.33f, 1.0f )); // 0.75 * 1.33 = 1.0 setColor(0.75f, 0.75f, 0.75f, 1.0f); setPressedColorMod(0.9f, 0.9f, 0.9f, 0.7f); @@ -85,6 +87,7 @@ public class Button extends RoundButton { @Override public void draw(final GL2ES2 gl, final RegionRenderer renderer, final int[] sampleCount) { + // No need to setup an poly offset for z-fighting, using one region now // Setup poly offset for z-fighting // gl.glEnable(GL.GL_POLYGON_OFFSET_FILL); // gl.glPolygonOffset(0f, 1f); @@ -94,12 +97,13 @@ public class Button extends RoundButton { @Override protected void addShapeToRegion() { - addRoundShapeToRegion( twoPassLabelZOffset ); + addBaseShapeToRegion( FloatUtil.isZero(labelZOffset) ? 0f : -labelZOffset ); // Precompute text-box size .. guessing pixelSize final float lw = box.getWidth() * ( 1f - spacingX ) ; final float lh = box.getHeight() * ( 1f - spacingY ) ; final AABBox lbox0_em = label.getFont().getGlyphBounds(label.getText(), tempT1, tempT2); + // final AABBox lbox0_em = label.getFont().getGlyphShapeBounds(null, label.getText(), tempT1, tempT2); final float lsx = lw / lbox0_em.getWidth(); final float lsy = lh / lbox0_em.getHeight(); final float lScale = lsx < lsy ? lsx : lsy; @@ -127,11 +131,12 @@ public class Button extends RoundButton { } } - public float get2PassLabelZOffset() { return twoPassLabelZOffset; } + public float getLabelZOffset() { return labelZOffset; } - public void set2PassLabelZOffset(final float v) { - twoPassLabelZOffset = v; + public Button setLabelZOffset(final float v) { + labelZOffset = v; markShapeDirty(); + return this; } public final float getSpacingX() { return spacingX; } @@ -142,7 +147,7 @@ public class Button extends RoundButton { * @param spacingX spacing in percent on X, default is {@link #DEFAULT_SPACING_X} * @param spacingY spacing in percent on Y, default is {@link #DEFAULT_SPACING_Y} */ - public final void setSpacing(final float spacingX, final float spacingY) { + public final Button setSpacing(final float spacingX, final float spacingY) { if ( spacingX < 0.0f ) { this.spacingX = 0.0f; } else if ( spacingX > 1.0f ) { @@ -158,35 +163,40 @@ public class Button extends RoundButton { this.spacingY = spacingY; } markShapeDirty(); + return this; } public final Vec4f getLabelColor() { return label.getColor(); } - public final void setLabelColor(final float r, final float g, final float b) { + public final Button setLabelColor(final float r, final float g, final float b) { label.setColor(r, g, b, 1.0f); markShapeDirty(); + return this; } - public final void setFont(final Font labelFont) { + public final Button setFont(final Font labelFont) { if( !label.getFont().equals(labelFont) ) { label.setFont(labelFont); markShapeDirty(); } + return this; } - public final void setLabel(final String labelText) { + public final Button setLabel(final String labelText) { if( !label.getText().equals(labelText) ) { label.setText(labelText); markShapeDirty(); } + return this; } - public final void setLabel(final Font labelFont, final String labelText) { + public final Button setLabel(final Font labelFont, final String labelText) { if( !label.getText().equals(labelText) || !label.getFont().equals(labelFont) ) { label.setFont(labelFont); label.setText(labelText); markShapeDirty(); } + return this; } @Override diff --git a/src/graphui/classes/com/jogamp/graph/ui/shapes/TexSeqButton.java b/src/graphui/classes/com/jogamp/graph/ui/shapes/TexSeqButton.java index 87a86e706..4768b4974 100644 --- a/src/graphui/classes/com/jogamp/graph/ui/shapes/TexSeqButton.java +++ b/src/graphui/classes/com/jogamp/graph/ui/shapes/TexSeqButton.java @@ -35,7 +35,7 @@ import com.jogamp.graph.ui.GraphShape; import com.jogamp.opengl.util.texture.TextureSequence; /** - * An abstract GraphUI {@link TextureSequence} {@link RoundButton} {@link GraphShape}. + * An abstract GraphUI {@link TextureSequence} {@link BaseButton} {@link GraphShape}. * <p> * GraphUI is GPU based and resolution independent. * </p> @@ -44,7 +44,7 @@ import com.jogamp.opengl.util.texture.TextureSequence; * To render it rectangular, {@link #setCorner(float)} to zero. * </p> */ -public abstract class TexSeqButton extends RoundButton { +public abstract class TexSeqButton extends BaseButton { protected final TextureSequence texSeq; public TexSeqButton(final int renderModes, final float width, @@ -62,6 +62,6 @@ public abstract class TexSeqButton extends RoundButton { @Override protected void addShapeToRegion() { - addRoundShapeToRegion( 0f ); + addBaseShapeToRegion( 0f ); } } |