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author | Sven Gothel <[email protected]> | 2023-03-20 12:02:24 +0100 |
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committer | Sven Gothel <[email protected]> | 2023-03-20 12:02:24 +0100 |
commit | 0c22ce0ac52573195920e5aa957babe4b3a22296 (patch) | |
tree | 763514548d2978dab2de5e75fda8eec9425937b0 /src/graphui/classes/com/jogamp | |
parent | 5bb9fa1ee0ec1acc6097b81f93f11a5dd263c870 (diff) |
GraphUI Demos: Bring back GPUUISceneGLListener0A ..
- Contrary to UISceneDemo0[01], here we
- Call the Scene GLEventListener methods manually
- Issue glClear* ourselves
- Using own PMVMatrixSetup
- gluPerspective like Scene's default
- no normal scale to 1, keep distance to near plane for rotation effects. We scale Shapes
- translate origin to bottom-left
- Scale Button not by screen-size but Scene.getBounds() dimension,
hence issue setupUI() from reshape() and not from init()
- GLButton: Using additional view-rotation like UISceneDemo01
- Multi-line text labels resize issues are
- Supposed sticky-edge is moving
(Sticky-edge are the opposites of the picked drag point)
Diffstat (limited to 'src/graphui/classes/com/jogamp')
0 files changed, 0 insertions, 0 deletions