diff options
author | Sven Gothel <[email protected]> | 2023-05-23 02:15:00 +0200 |
---|---|---|
committer | Sven Gothel <[email protected]> | 2023-05-23 02:15:00 +0200 |
commit | 8c0f65869a4689d5f908249de3a3439930f2886e (patch) | |
tree | 365a80a64126a31fc71381705458e5b6d826e002 /src/graphui/classes | |
parent | a792b8f61d1274ba34fed6f8e1361117bd0e703e (diff) |
GraphUI Scene: Drop redundant and wrong setupMatrix(pmv) for forOne(..) and forAll(..), should be setup before call by user
Diffstat (limited to 'src/graphui/classes')
-rw-r--r-- | src/graphui/classes/com/jogamp/graph/ui/Scene.java | 6 |
1 files changed, 2 insertions, 4 deletions
diff --git a/src/graphui/classes/com/jogamp/graph/ui/Scene.java b/src/graphui/classes/com/jogamp/graph/ui/Scene.java index 4ddcc719c..c501b8eb8 100644 --- a/src/graphui/classes/com/jogamp/graph/ui/Scene.java +++ b/src/graphui/classes/com/jogamp/graph/ui/Scene.java @@ -631,26 +631,24 @@ public final class Scene implements Container, GLEventListener { /** * Traverses through the graph up until {@code shape} and apply {@code action} on it. - * @param pmv + * @param pmv {@link PMVMatrix}, which shall be properly initialized, e.g. via {@link Scene#setupMatrix(PMVMatrix)} * @param shape * @param action * @return true to signal operation complete, i.e. {@code shape} found, otherwise false */ @Override public boolean forOne(final PMVMatrix pmv, final Shape shape, final Runnable action) { - setupMatrix(pmv); return TreeTool.forOne(shapes, pmv, shape, action); } /** * Traverses through the graph and apply {@link Visitor2#visit(Shape, PMVMatrix)} for each, stop if it returns true. - * @param pmv + * @param pmv {@link PMVMatrix}, which shall be properly initialized, e.g. via {@link Scene#setupMatrix(PMVMatrix)} * @param v * @return true to signal operation complete and to stop traversal, i.e. {@link Visitor2#visit(Shape, PMVMatrix)} returned true, otherwise false */ @Override public boolean forAll(final PMVMatrix pmv, final Visitor2 v) { - setupMatrix(pmv); return TreeTool.forAll(shapes, pmv, v); } |