diff options
author | Sven Gothel <[email protected]> | 2023-03-30 04:18:56 +0200 |
---|---|---|
committer | Sven Gothel <[email protected]> | 2023-03-30 04:18:56 +0200 |
commit | 901df212f75db8cf51349f53abeaed6ef62b61d3 (patch) | |
tree | 8bf4f7c7ca9cab4ecd4180b98e8125d979a92dac /src/graphui/classes | |
parent | f569ac9222125372b97bd73aa5cb5ad05a4f7da9 (diff) |
GraphUI Shape.setTransform(..): Scale before rotate to preserve target-size in rotation
Diffstat (limited to 'src/graphui/classes')
-rw-r--r-- | src/graphui/classes/com/jogamp/graph/ui/gl/Shape.java | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/src/graphui/classes/com/jogamp/graph/ui/gl/Shape.java b/src/graphui/classes/com/jogamp/graph/ui/gl/Shape.java index 2d6f0950b..509479cc9 100644 --- a/src/graphui/classes/com/jogamp/graph/ui/gl/Shape.java +++ b/src/graphui/classes/com/jogamp/graph/ui/gl/Shape.java @@ -413,7 +413,7 @@ public abstract class Shape { /** * Setup the pre-selected {@link GLMatrixFunc#GL_MODELVIEW} {@link PMVMatrix} for this object. * - Scale shape from its center position - * - Rotate shape around optional pivot, see {@link #setRotationPivot(float[])}), otherwise rotate around its center (default) + * - Rotate shape around optional scaled pivot, see {@link #setRotationPivot(float[])}), otherwise rotate around its scaled center (default) * <p> * Shape's origin should be bottom-left @ 0/0 to have build-in drag-zoom work properly. * </p> @@ -435,29 +435,29 @@ public abstract class Shape { if( sameScaleRotatePivot ) { // Scale shape from its center position and rotate around its center pmv.glTranslatef(ctr[0]*scale[0], ctr[1]*scale[1], ctr[2]*scale[2]); // add-back center, scaled - pmv.glScalef(scale[0], scale[1], scale[2]); pmv.glRotate(rotation); + pmv.glScalef(scale[0], scale[1], scale[2]); pmv.glTranslatef(-ctr[0], -ctr[1], -ctr[2]); // move to center } else if( hasRotate || hasScale ) { - if( hasScale ) { - // Scale shape from its center position - pmv.glTranslatef(ctr[0]*scale[0], ctr[1]*scale[1], ctr[2]*scale[2]); // add-back center, scaled - pmv.glScalef(scale[0], scale[1], scale[2]); - pmv.glTranslatef(-ctr[0], -ctr[1], -ctr[2]); // move to center - } if( hasRotate ) { if( hasRotPivot ) { - // Rotate shape around its pivot - pmv.glTranslatef(rotPivot[0], rotPivot[1], rotPivot[2]); // pivot back from rot-pivot + // Rotate shape around its scaled pivot + pmv.glTranslatef(rotPivot[0]*scale[0], rotPivot[1]*scale[1], rotPivot[2]*scale[2]); // pivot back from rot-pivot, scaled pmv.glRotate(rotation); - pmv.glTranslatef(-rotPivot[0], -rotPivot[1], -rotPivot[2]); // pivot to rot-pivot + pmv.glTranslatef(-rotPivot[0]*scale[0], -rotPivot[1]*scale[1], -rotPivot[2]*scale[2]); // pivot to rot-pivot, scaled } else { - // Rotate shape around its center - pmv.glTranslatef(ctr[0], ctr[1], ctr[2]); // pivot back from center-pivot + // Rotate shape around its scaled center + pmv.glTranslatef(ctr[0]*scale[0], ctr[1]*scale[1], ctr[2]*scale[2]); // pivot back from center-pivot, scaled pmv.glRotate(rotation); - pmv.glTranslatef(-ctr[0], -ctr[1], -ctr[2]); // pivot to center-pivot + pmv.glTranslatef(-ctr[0]*scale[0], -ctr[1]*scale[1], -ctr[2]*scale[2]); // pivot to center-pivot, scaled } } + if( hasScale ) { + // Scale shape from its center position + pmv.glTranslatef(ctr[0]*scale[0], ctr[1]*scale[1], ctr[2]*scale[2]); // add-back center, scaled + pmv.glScalef(scale[0], scale[1], scale[2]); + pmv.glTranslatef(-ctr[0], -ctr[1], -ctr[2]); // move to center + } } // TODO: Add alignment features. } |