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authorSven Gothel <[email protected]>2023-03-21 14:24:50 +0100
committerSven Gothel <[email protected]>2023-03-21 14:24:50 +0100
commitd025006b8d24382bad810070f4fa5368f66ff223 (patch)
tree6afbd8a2d980615e8837af89ca95ec36c4252619 /src/graphui
parent74e11bd9a49f61e49d3c73c4f9b87b4fb7fbaaf3 (diff)
GraphUI Shape.setTransform(): Remove 'wiggling' w/ origin, text issue came from Scene.PMVMatrixSetup bug, all shapes resize fine now.
Scene.PMVMatrixSetup bug missed modelview initialition before gluUnProject(), fixed in commit 74e11bd9a49f61e49d3c73c4f9b87b4fb7fbaaf3.
Diffstat (limited to 'src/graphui')
-rw-r--r--src/graphui/classes/com/jogamp/graph/ui/gl/Shape.java16
1 files changed, 4 insertions, 12 deletions
diff --git a/src/graphui/classes/com/jogamp/graph/ui/gl/Shape.java b/src/graphui/classes/com/jogamp/graph/ui/gl/Shape.java
index 52a17f49a..996182708 100644
--- a/src/graphui/classes/com/jogamp/graph/ui/gl/Shape.java
+++ b/src/graphui/classes/com/jogamp/graph/ui/gl/Shape.java
@@ -455,14 +455,8 @@ public abstract class Shape {
final float hh = ctr[1] - low[1];
final float hd = ctr[2] - low[2];
- // 1) text top moving; Button Good
- // pmv.glTranslatef(uiTranslate[0]-hw, uiTranslate[1]-hh, uiTranslate[2]-hd); // translate less unscaled-center
- // 2) text sticky moving ; Button sticky moving
- // pmv.glTranslatef(uiTranslate[0]+low[0], uiTranslate[1]+low[1], uiTranslate[2]+low[2]); // translate from origin
- // 3) text OK'sh, but sticky moving ; Button Good
- pmv.glTranslatef(uiTranslate[0]+low[0]-hw, uiTranslate[1]+low[1]-hh, uiTranslate[2]+low[2]-hd); // translate from origin less unscaled-center
-
- // pmv.glTranslatef(uiTranslate[0], uiTranslate[1], uiTranslate[2]);
+ pmv.glTranslatef(uiTranslate[0]-hw, uiTranslate[1]-hh, uiTranslate[2]-hd); // translate less unscaled-center
+
final Quaternion quat = getRotation();
final boolean rotate = !quat.isIdentity();
final float[] uiScale = getScale();
@@ -483,10 +477,8 @@ public abstract class Shape {
pmv.glTranslatef(-rotOrigin[0], -rotOrigin[1], -rotOrigin[2]);
}
}
- // TODO: Add alignment features. This also shall resolve scaling of multi-line text, i.e. sticky-edges to stay sticky!
- // pmv.glTranslatef(hw, hh, hd); // add-back center, scaled
- // pmv.glTranslatef(-low[0], -low[1], -low[2]); // add-back origin-distance, scaled
- pmv.glTranslatef(hw-low[0], hh-low[1], hd-low[2]); // add back origin-distance and center, scaled
+ // TODO: Add alignment features.
+ pmv.glTranslatef(hw, hh, hd); // add-back center, scaled
}
/**