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authorSven Gothel <[email protected]>2023-03-15 03:37:44 +0100
committerSven Gothel <[email protected]>2023-03-15 03:37:44 +0100
commitf8584748e33aab56780eca5cf7009a5a0d11991d (patch)
tree607524acb482e80dad20a3a5b00e0a2e76179d34 /src/graphui
parentb3fe96b2916eb0359412aa8e57a9b1a9577f247d (diff)
Graph: Make RenderState a composition of RegionRenderer, which also creates and destroys it. Dropping this also from user (complexity).
Diffstat (limited to 'src/graphui')
-rw-r--r--src/graphui/classes/com/jogamp/graph/ui/gl/Scene.java3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/graphui/classes/com/jogamp/graph/ui/gl/Scene.java b/src/graphui/classes/com/jogamp/graph/ui/gl/Scene.java
index ac5258595..737589954 100644
--- a/src/graphui/classes/com/jogamp/graph/ui/gl/Scene.java
+++ b/src/graphui/classes/com/jogamp/graph/ui/gl/Scene.java
@@ -100,8 +100,7 @@ public final class Scene implements GLEventListener {
private GLAutoDrawable cDrawable = null;
private static RegionRenderer createRenderer() {
- final RenderState rs = RenderState.createRenderState(SVertex.factory());
- return RegionRenderer.create(rs, RegionRenderer.defaultBlendEnable, RegionRenderer.defaultBlendDisable);
+ return RegionRenderer.create(SVertex.factory(), RegionRenderer.defaultBlendEnable, RegionRenderer.defaultBlendDisable);
}
/**