diff options
author | Rami Santina <[email protected]> | 2011-03-25 12:00:55 +0200 |
---|---|---|
committer | Rami Santina <[email protected]> | 2011-03-25 12:00:55 +0200 |
commit | 526af50c03af2e00a028caf4b8504e6c3f3c4221 (patch) | |
tree | 69b63713bc99051f26bb7ca172ed5464fec13485 /src/jogamp/graph/curve/tess/Loop.java | |
parent | b01b243241635ab4d210aa88cdbff6cc5713a815 (diff) |
Refactored Vertex Point PointTex GraphPoint namings
Vertex class --> SVertex (Simple vertex wwhere memory impl is float[])
Point interface --> Vertex (which combines in it PointTex Interface)
GraphPoint --> GraphVertex
Diffstat (limited to 'src/jogamp/graph/curve/tess/Loop.java')
-rw-r--r-- | src/jogamp/graph/curve/tess/Loop.java | 32 |
1 files changed, 16 insertions, 16 deletions
diff --git a/src/jogamp/graph/curve/tess/Loop.java b/src/jogamp/graph/curve/tess/Loop.java index caebd64e4..e4553968b 100644 --- a/src/jogamp/graph/curve/tess/Loop.java +++ b/src/jogamp/graph/curve/tess/Loop.java @@ -32,10 +32,10 @@ import java.util.ArrayList; import jogamp.graph.math.VectorFloatUtil; import com.jogamp.graph.geom.AABBox; -import com.jogamp.graph.geom.PointTex; +import com.jogamp.graph.geom.Vertex; import com.jogamp.graph.geom.Triangle; -public class Loop <T extends PointTex> { +public class Loop <T extends Vertex> { private HEdge<T> root = null; private AABBox box = new AABBox(); private GraphOutline<T> initialOutline = null; @@ -66,9 +66,9 @@ public class Loop <T extends PointTex> { return null; } - GraphPoint<T> v1 = root.getGraphPoint(); - GraphPoint<T> v2 = next1.getGraphPoint(); - GraphPoint<T> v3 = next2.getGraphPoint(); + GraphVertex<T> v1 = root.getGraphPoint(); + GraphVertex<T> v2 = next1.getGraphPoint(); + GraphVertex<T> v3 = next2.getGraphPoint(); HEdge<T> v3Edge = new HEdge<T>(v3, HEdge.INNER); @@ -98,7 +98,7 @@ public class Loop <T extends PointTex> { * @param direction requested winding of edges (CCW or CW) */ private HEdge<T> initFromPolyline(GraphOutline<T> outline, int direction){ - ArrayList<GraphPoint<T>> vertices = outline.getGraphPoint(); + ArrayList<GraphVertex<T>> vertices = outline.getGraphPoint(); if(vertices.size()<3) { throw new IllegalArgumentException("outline's vertices < 3: " + vertices.size()); @@ -120,7 +120,7 @@ public class Loop <T extends PointTex> { } while(index != max){ - GraphPoint<T> v1 = vertices.get(index); + GraphVertex<T> v1 = vertices.get(index); box.resize(v1.getX(), v1.getY(), v1.getZ()); HEdge<T> edge = new HEdge<T>(v1, edgeType); @@ -162,7 +162,7 @@ public class Loop <T extends PointTex> { /**needed to generate vertex references.*/ initFromPolyline(polyline, VectorFloatUtil.CW); - GraphPoint<T> v3 = locateClosestVertex(polyline); + GraphVertex<T> v3 = locateClosestVertex(polyline); HEdge<T> v3Edge = v3.findBoundEdge(); HEdge<T> v3EdgeP = v3Edge.getPrev(); HEdge<T> crossEdge = new HEdge<T>(root.getGraphPoint(), HEdge.INNER); @@ -186,22 +186,22 @@ public class Loop <T extends PointTex> { * to search for closestvertices * @return the vertex that is closest to the newly set root Hedge. */ - private GraphPoint<T> locateClosestVertex(GraphOutline<T> polyline) { + private GraphVertex<T> locateClosestVertex(GraphOutline<T> polyline) { HEdge<T> closestE = null; - GraphPoint<T> closestV = null; + GraphVertex<T> closestV = null; float minDistance = Float.MAX_VALUE; boolean inValid = false; - ArrayList<GraphPoint<T>> initVertices = initialOutline.getGraphPoint(); - ArrayList<GraphPoint<T>> vertices = polyline.getGraphPoint(); + ArrayList<GraphVertex<T>> initVertices = initialOutline.getGraphPoint(); + ArrayList<GraphVertex<T>> vertices = polyline.getGraphPoint(); for(int i=0; i< initVertices.size()-1; i++){ - GraphPoint<T> v = initVertices.get(i); - GraphPoint<T> nextV = initVertices.get(i+1); - for(GraphPoint<T> cand:vertices){ + GraphVertex<T> v = initVertices.get(i); + GraphVertex<T> nextV = initVertices.get(i+1); + for(GraphVertex<T> cand:vertices){ float distance = VectorFloatUtil.computeLength(v.getCoord(), cand.getCoord()); if(distance < minDistance){ - for (GraphPoint<T> vert:vertices){ + for (GraphVertex<T> vert:vertices){ if(vert == v || vert == nextV || vert == cand) continue; inValid = VectorFloatUtil.inCircle(v.getPoint(), nextV.getPoint(), |