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author | Sven Gothel <[email protected]> | 2011-10-13 03:37:00 +0200 |
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committer | Sven Gothel <[email protected]> | 2011-10-13 03:37:00 +0200 |
commit | 01ba2ee689a87996301afe2b37ad919cb052882b (patch) | |
tree | 663e9892bac423535b6a393a68ec3bc639e19cdb /src/jogl/classes/com/jogamp/audio | |
parent | 946c98fd196802755e9e13a9c5db75650a564466 (diff) |
GLCanvas / GLWindow: Change 'manual' resize/repaint animation filter
We not only shall skip windowing system triggered repaint if another animation thread
is running, but also if the current thread is the animator thread.
This keeps the animator intervals stable while resizing.
Diffstat (limited to 'src/jogl/classes/com/jogamp/audio')
0 files changed, 0 insertions, 0 deletions