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authorSven Gothel <[email protected]>2012-06-27 02:49:18 +0200
committerSven Gothel <[email protected]>2012-06-27 02:49:18 +0200
commit4a0a5d69ffcb7592b092991ddb3761653c389ce6 (patch)
tree44ec0b303247523004ce5abd52b86975185a37a0 /src/jogl/classes/com/jogamp/audio
parent70d9ac4ac866a21a2dbcc3f779ef2b3f81a7e29d (diff)
NEWT WindowImpl.runOnEDTIfAvail(..): Run task from current thread if owning the windowLock. Avoiding deadlock when cmds issued from within locked code path.
This allows e.g. GLEventListener::display(..) { .. glWindow.setSize(100, 100); .. }
Diffstat (limited to 'src/jogl/classes/com/jogamp/audio')
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