diff options
author | Sven Gothel <[email protected]> | 2014-04-01 16:31:05 +0200 |
---|---|---|
committer | Sven Gothel <[email protected]> | 2014-04-01 16:31:05 +0200 |
commit | b935d5248aef79e2386a284b32f5888348a382d6 (patch) | |
tree | 6b661210ee531968fcf7d5c75ded4ed58bd3b0fc /src/jogl/classes/com/jogamp/graph/curve/Region.java | |
parent | 07d1c5a272e528d130daf37b9aa7077aac8d748e (diff) |
Bug 801: WIP 1/2 - Add color attribute; Switch Shader instead of branching in shader; Update attributes and uniforms manually, drop ShaderState;
- ShaderCode
- add int insertShaderSource(int shaderIdx, int position, Class<?> context, String path)
- insertShaderSource(..): pos==-1 -> append code
- VectorUtil
- add isVec3InTriangle3(..., float epsilon)
- add testSeg2SegIntersection(..., float epsilon)
- add testTri2SegIntersection(..., float epsilon)
- AffineTransform: Return result for chaining
- Font
- Add pixel precise 'getPointsBounds(final AffineTransform transform, CharSequence string, float pixelSize)'
- Rename getString*() -> getMetric*()
- OTGlyph: Release _points field, no more used
-
- Graph Triangulation
- Count additional vertices in: Triangulator, CDTriangulator2D
- OutlineShape:
- Allow skipping of 'transformOutlines2Quadratic', i.e. allow tagging
OutlineShape to be quadratic_nurbs via 'setIsQuadraticNurbs()'
- Clarify cleanup ot outlines in same method 'cleanupOutlines()'
- Count additional vertices ..
- Graph Shader:
- Start splitting and segmenting shader code for:
- pass1 / pass2
- features, i.e. sampleCont, color-channel, ..
Diffstat (limited to 'src/jogl/classes/com/jogamp/graph/curve/Region.java')
-rw-r--r-- | src/jogl/classes/com/jogamp/graph/curve/Region.java | 150 |
1 files changed, 111 insertions, 39 deletions
diff --git a/src/jogl/classes/com/jogamp/graph/curve/Region.java b/src/jogl/classes/com/jogamp/graph/curve/Region.java index 15a0d6bff..2cd68a806 100644 --- a/src/jogl/classes/com/jogamp/graph/curve/Region.java +++ b/src/jogl/classes/com/jogamp/graph/curve/Region.java @@ -78,11 +78,31 @@ public abstract class Region { * being applied. * </p> */ - public static final int VARIABLE_CURVE_WEIGHT_BIT = 1 << 8; + public static final int VARWEIGHT_RENDERING_BIT = 1 << 8; + + /** + * Rendering-Mode bit for {@link Region#getRenderModes() Region} and {@link com.jogamp.graph.curve.opengl.RegionRenderer#getRenderModes() RegionRenderer}. + * <p> + * If set, a color channel attribute per vertex is added to the stream, + * otherwise only the + * {@link com.jogamp.graph.curve.opengl.RegionRenderer#setColorStatic(javax.media.opengl.GL2ES2, float, float, float, float) static color} + * is being used. + * </p> + */ + public static final int COLORCHANNEL_RENDERING_BIT = 1 << 9; + + /** + * Rendering-Mode bit for {@link Region#getRenderModes() Region} and {@link com.jogamp.graph.curve.opengl.RegionRenderer#getRenderModes() RegionRenderer}. + * <p> + * If set, a color texture is used to determine the color. + * </p> + */ + public static final int COLORTEXTURE_RENDERING_BIT = 1 << 10; public static final int TWO_PASS_DEFAULT_TEXTURE_UNIT = 0; private final int renderModes; + private int quality; private boolean dirty = true; private int numVertices = 0; protected final AABBox box = new AABBox(); @@ -91,48 +111,73 @@ public abstract class Region { public static boolean isVBAA(int renderModes) { return 0 != (renderModes & Region.VBAA_RENDERING_BIT); } + public static boolean isMSAA(int renderModes) { return 0 != (renderModes & Region.MSAA_RENDERING_BIT); } + public static boolean isTwoPass(int renderModes) { + return 0 != ( renderModes & ( Region.VBAA_RENDERING_BIT | Region.MSAA_RENDERING_BIT) ); + } + /** - * Check if render mode capable of non uniform weights - * - * @param renderModes - * bit-field of modes, e.g. - * {@link Region#VARIABLE_CURVE_WEIGHT_BIT}, - * {@link Region#VBAA_RENDERING_BIT} - * @return true of capable of non uniform weights */ - public static boolean isNonUniformWeight(int renderModes) { - return 0 != (renderModes & Region.VARIABLE_CURVE_WEIGHT_BIT); + * Returns true if render mode capable of variable weights, + * i.e. the bit {@link #VARWEIGHT_RENDERING_BIT} is set, + * otherwise false. + */ + public static boolean hasVariableWeight(int renderModes) { + return 0 != (renderModes & Region.VARWEIGHT_RENDERING_BIT); + } + + /** + * Returns true if render mode has a color channel, + * i.e. the bit {@link #COLORCHANNEL_RENDERING_BIT} is set, + * otherwise false. + */ + public static boolean hasColorChannel(int renderModes) { + return 0 != (renderModes & Region.COLORCHANNEL_RENDERING_BIT); + } + + /** + * Returns true if render mode has a color texture, + * i.e. the bit {@link #COLORTEXTURE_RENDERING_BIT} is set, + * otherwise false. + */ + public static boolean hasColorTexture(int renderModes) { + return 0 != (renderModes & Region.COLORTEXTURE_RENDERING_BIT); } public static String getRenderModeString(int renderModes) { - final String curveS = isNonUniformWeight(renderModes) ? "-curve" : ""; + final String curveS = hasVariableWeight(renderModes) ? "-curve" : ""; + final String cChanS = hasColorChannel(renderModes) ? "-cols" : ""; + final String cTexS = hasColorTexture(renderModes) ? "-ctex" : ""; if( Region.isVBAA(renderModes) ) { - return "vbaa"+curveS; + return "vbaa"+curveS+cChanS+cTexS; } else if( Region.isMSAA(renderModes) ) { - return "msaa"+curveS; + return "msaa"+curveS+cChanS+cTexS; } else { - return "norm"+curveS; + return "norm"+curveS+cChanS+cTexS; } } protected Region(int regionRenderModes) { this.renderModes = regionRenderModes; + this.quality = 99; } // FIXME: Better handling of impl. buffer growth .. ! + // protected abstract void setupInitialComponentCount(int attributeCount, int indexCount); - protected abstract void pushVertex(float[] coords, float[] texParams); + protected abstract void pushVertex(final float[] coords, final float[] texParams, float[] rgba); protected abstract void pushIndex(int idx); /** * Return bit-field of render modes, see {@link #create(int)}. */ - public final int getRenderModes() { - return renderModes; - } + public final int getRenderModes() { return renderModes; } + + public final int getQuality() { return quality; } + public final void setQuality(int q) { quality=q; } protected void clearImpl() { dirty = true; @@ -141,31 +186,50 @@ public abstract class Region { } /** - * Return true if capable of two pass rendering - VBAA, otherwise false. + * Returns true if capable of two pass rendering - VBAA, otherwise false. */ public final boolean isVBAA() { - return isVBAA(renderModes); + return Region.isVBAA(renderModes); } /** - * Return true if capable of two pass rendering - MSAA, otherwise false. + * Returns true if capable of two pass rendering - MSAA, otherwise false. */ public final boolean isMSAA() { - return isMSAA(renderModes); + return Region.isMSAA(renderModes); + } + + /** + * Returns true if capable of variable weights, otherwise false. + */ + public final boolean hasVariableWeight() { + return Region.hasVariableWeight(renderModes); } /** - * Return true if capable of nonuniform weights, otherwise false. + * Returns true if render mode has a color channel, + * i.e. the bit {@link #COLORCHANNEL_RENDERING_BIT} is set, + * otherwise false. */ - public final boolean isNonUniformWeight() { - return Region.isNonUniformWeight(renderModes); + public boolean hasColorChannel() { + return Region.hasColorChannel(renderModes); } + /** + * Returns true if render mode has a color texture, + * i.e. the bit {@link #COLORTEXTURE_RENDERING_BIT} is set, + * otherwise false. + */ + public boolean hasColorTexture() { + return Region.hasColorTexture(renderModes); + } + + /** See {@link #setFrustum(Frustum)} */ public final Frustum getFrustum() { return frustum; } /** - * Set {@link Frustum} culling for {@link #addOutlineShape(OutlineShape, AffineTransform)}. + * Set {@link Frustum} culling for {@link #addOutlineShape(OutlineShape, AffineTransform, float[])}. */ public final void setFrustum(Frustum frustum) { this.frustum = frustum; @@ -173,23 +237,23 @@ public abstract class Region { final float[] coordsEx = new float[3]; - private void pushNewVertexImpl(final Vertex vertIn, final AffineTransform transform) { + private void pushNewVertexImpl(final Vertex vertIn, final AffineTransform transform, float[] rgba) { if( null != transform ) { final float[] coordsIn = vertIn.getCoord(); transform.transform(coordsIn, coordsEx); coordsEx[2] = coordsIn[2]; box.resize(coordsEx[0], coordsEx[1], coordsEx[2]); - pushVertex(coordsEx, vertIn.getTexCoord()); + pushVertex(coordsEx, vertIn.getTexCoord(), rgba); } else { box.resize(vertIn.getX(), vertIn.getY(), vertIn.getZ()); - pushVertex(vertIn.getCoord(), vertIn.getTexCoord()); + pushVertex(vertIn.getCoord(), vertIn.getTexCoord(), rgba); } numVertices++; } - private void pushNewVertexIdxImpl(final Vertex vertIn, final AffineTransform transform) { + private void pushNewVertexIdxImpl(final Vertex vertIn, final AffineTransform transform, float[] rgba) { pushIndex(numVertices); - pushNewVertexImpl(vertIn, transform); + pushNewVertexImpl(vertIn, transform, rgba); } private final AABBox tmpBox = new AABBox(); @@ -201,8 +265,9 @@ public abstract class Region { * is dropped if it's {@link OutlineShape#getBounds() bounding-box} is fully outside of the frustum. * The optional {@link AffineTransform} is applied to the bounding-box beforehand. * </p> + * @param rgbaColor TODO */ - public final void addOutlineShape(final OutlineShape shape, final AffineTransform t) { + public final void addOutlineShape(final OutlineShape shape, final AffineTransform t, final float[] rgbaColor) { if( null != frustum ) { final AABBox shapeBox = shape.getBounds(); final AABBox shapeBoxT; @@ -222,8 +287,15 @@ public abstract class Region { final List<Triangle> trisIn = shape.getTriangles(OutlineShape.VerticesState.QUADRATIC_NURBS); final ArrayList<Vertex> vertsIn = shape.getVertices(); if(DEBUG_INSTANCE) { + final int addedVerticeCount = shape.getAddedVerticeCount(); + final int verticeCount = vertsIn.size() + addedVerticeCount; + final int indexCount = trisIn.size() * 3; System.err.println("Region.addOutlineShape().0: tris: "+trisIn.size()+", verts "+vertsIn.size()+", transform "+t); + System.err.println("Region.addOutlineShape().0: VerticeCount "+vertsIn.size()+" + "+addedVerticeCount+" = "+verticeCount); + System.err.println("Region.addOutlineShape().0: IndexCount "+indexCount); } + // setupInitialComponentCount(verticeCount, indexCount); // FIXME: Use it ? + final int idxOffset = numVertices; int vertsVNewIdxCount = 0, vertsTMovIdxCount = 0, vertsTNewIdxCount = 0, tris = 0; int vertsDupCountV = 0, vertsDupCountT = 0, vertsKnownMovedT = 0; @@ -232,7 +304,7 @@ public abstract class Region { System.err.println("Region.addOutlineShape(): Processing Vertices"); } for(int i=0; i<vertsIn.size(); i++) { - pushNewVertexImpl(vertsIn.get(i), t); + pushNewVertexImpl(vertsIn.get(i), t, rgbaColor); vertsVNewIdxCount++; } if(DEBUG_INSTANCE) { @@ -261,9 +333,9 @@ public abstract class Region { if(Region.DEBUG_INSTANCE) { System.err.println("T["+i+"]: New Idx "+numVertices); } - pushNewVertexIdxImpl(triInVertices[0], t); - pushNewVertexIdxImpl(triInVertices[1], t); - pushNewVertexIdxImpl(triInVertices[2], t); + pushNewVertexIdxImpl(triInVertices[0], t, rgbaColor); + pushNewVertexIdxImpl(triInVertices[1], t, rgbaColor); + pushNewVertexIdxImpl(triInVertices[2], t, rgbaColor); vertsTNewIdxCount+=3; } tris++; @@ -280,9 +352,9 @@ public abstract class Region { setDirty(true); } - public final void addOutlineShapes(final List<OutlineShape> shapes, final AffineTransform transform) { + public final void addOutlineShapes(final List<OutlineShape> shapes, final AffineTransform transform, final float[] rgbaColor) { for (int i = 0; i < shapes.size(); i++) { - addOutlineShape(shapes.get(i), transform); + addOutlineShape(shapes.get(i), transform, rgbaColor); } } @@ -306,6 +378,6 @@ public abstract class Region { } public String toString() { - return "Region["+getRenderModeString(this.renderModes)+", dirty "+dirty+", vertices "+numVertices+", box "+box+"]"; + return "Region["+getRenderModeString(this.renderModes)+", q "+quality+", dirty "+dirty+", vertices "+numVertices+", box "+box+"]"; } }
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