diff options
author | Sven Gothel <[email protected]> | 2012-10-12 15:10:29 +0200 |
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committer | Sven Gothel <[email protected]> | 2012-10-12 15:10:29 +0200 |
commit | e3ee1e25276760cba5db0333301d3ba19d62dd69 (patch) | |
tree | 0d7a01e14de75132856e77b619837b1887d5456a /src/jogl/classes/com/jogamp/graph/curve/opengl | |
parent | da258d10d4e929bb2993e7a0329ad32d079fd731 (diff) |
Enhance FixedFuncPipeline: Multi-Texture, Tex-Env, Alpha-Test, Lighting (fix, incomplete still), ShaderSelectionMode, Fix default values
Besides the above mentioned additional features towards completness of the FFP emu,
the ShaderSelectionMode allows fixating a shader program configuration,
i.e. AUTO switch (default) or choosing a static shader program to avoid heavy program switches
incl. uniform/attribute updates.
Diffstat (limited to 'src/jogl/classes/com/jogamp/graph/curve/opengl')
-rw-r--r-- | src/jogl/classes/com/jogamp/graph/curve/opengl/RenderState.java | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/jogl/classes/com/jogamp/graph/curve/opengl/RenderState.java b/src/jogl/classes/com/jogamp/graph/curve/opengl/RenderState.java index eb07142a3..5e305d664 100644 --- a/src/jogl/classes/com/jogamp/graph/curve/opengl/RenderState.java +++ b/src/jogl/classes/com/jogamp/graph/curve/opengl/RenderState.java @@ -93,19 +93,19 @@ public abstract class RenderState { return false; } - public StringBuilder toString(StringBuilder sb) { + public StringBuilder toString(StringBuilder sb, boolean alsoUnlocated) { if(null==sb) { sb = new StringBuilder(); } sb.append("RenderState["); - st.toString(sb).append(Platform.getNewline()); + st.toString(sb, alsoUnlocated).append(Platform.getNewline()); sb.append("]"); return sb; } public String toString() { - return toString(null).toString(); + return toString(null, false).toString(); } } |