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authorSven Gothel <[email protected]>2014-02-23 14:51:06 +0100
committerSven Gothel <[email protected]>2014-02-23 14:51:06 +0100
commit3352601e0860584509adf2b76f993d03893ded4b (patch)
tree974fccc8c0eb2f5ad9d4ffd741dfc35869ed67b5 /src/jogl/classes/com/jogamp/graph/curve
parentf51933f0ebe9ae030c26c066e59a728ce08b8559 (diff)
parentc67de337a8aaf52e36104c3f13e273aa19d21f1f (diff)
Merge branch 'master' into stash_glyphcache
Conflicts: make/scripts/tests.sh src/jogl/classes/com/jogamp/graph/curve/OutlineShape.java src/jogl/classes/com/jogamp/graph/curve/Region.java src/jogl/classes/com/jogamp/graph/curve/opengl/GLRegion.java src/jogl/classes/com/jogamp/graph/curve/opengl/RegionRenderer.java src/jogl/classes/com/jogamp/graph/curve/opengl/Renderer.java src/jogl/classes/com/jogamp/graph/curve/opengl/TextRenderer.java src/jogl/classes/com/jogamp/graph/font/Font.java src/jogl/classes/com/jogamp/opengl/math/VectorUtil.java src/jogl/classes/jogamp/graph/curve/text/GlyphShape.java src/jogl/classes/jogamp/graph/curve/text/GlyphString.java src/jogl/classes/jogamp/graph/font/typecast/TypecastFont.java src/jogl/classes/jogamp/graph/font/typecast/TypecastGlyph.java src/jogl/classes/jogamp/graph/font/typecast/TypecastRenderer.java
Diffstat (limited to 'src/jogl/classes/com/jogamp/graph/curve')
-rw-r--r--[-rwxr-xr-x]src/jogl/classes/com/jogamp/graph/curve/OutlineShape.java146
-rw-r--r--src/jogl/classes/com/jogamp/graph/curve/Region.java42
-rw-r--r--[-rwxr-xr-x]src/jogl/classes/com/jogamp/graph/curve/opengl/GLRegion.java30
-rw-r--r--src/jogl/classes/com/jogamp/graph/curve/opengl/RegionRenderer.java22
-rw-r--r--src/jogl/classes/com/jogamp/graph/curve/opengl/RenderState.java43
-rw-r--r--src/jogl/classes/com/jogamp/graph/curve/opengl/Renderer.java131
-rw-r--r--src/jogl/classes/com/jogamp/graph/curve/tess/Triangulation.java2
-rw-r--r--src/jogl/classes/com/jogamp/graph/curve/tess/Triangulator.java12
8 files changed, 218 insertions, 210 deletions
diff --git a/src/jogl/classes/com/jogamp/graph/curve/OutlineShape.java b/src/jogl/classes/com/jogamp/graph/curve/OutlineShape.java
index 5b0d985ad..c8d5a9db6 100755..100644
--- a/src/jogl/classes/com/jogamp/graph/curve/OutlineShape.java
+++ b/src/jogl/classes/com/jogamp/graph/curve/OutlineShape.java
@@ -32,23 +32,23 @@ import java.util.Collections;
import com.jogamp.graph.curve.tess.Triangulation;
import com.jogamp.graph.curve.tess.Triangulator;
-import com.jogamp.graph.geom.AABBox;
import com.jogamp.graph.geom.Outline;
import com.jogamp.graph.geom.Triangle;
import com.jogamp.graph.geom.Vertex;
-import com.jogamp.graph.math.VectorUtil;
+import com.jogamp.opengl.math.VectorUtil;
+import com.jogamp.opengl.math.geom.AABBox;
/** A Generic shape objects which is defined by a list of Outlines.
* This Shape can be transformed to Triangulations.
* The list of triangles generated are render-able by a Region object.
- * The triangulation produced by this Shape will define the
+ * The triangulation produced by this Shape will define the
* closed region defined by the outlines.
- *
+ *
* One or more OutlineShape Object can be associated to a region
* this is left as a high-level representation of the Objects. For
* optimizations, flexibility requirements for future features.
- *
+ *
* <br><br>
* Example to creating an Outline Shape:
* <pre>
@@ -60,18 +60,18 @@ import com.jogamp.graph.math.VectorUtil;
addVertex(...)
addVertex(...)
* </pre>
- *
- * The above will create two outlines each with three vertices. By adding these two outlines to
+ *
+ * The above will create two outlines each with three vertices. By adding these two outlines to
* the OutlineShape, we are stating that the combination of the two outlines represent the shape.
* <br>
- *
- * To specify that the shape is curved at a region, the on-curve flag should be set to false
+ *
+ * To specify that the shape is curved at a region, the on-curve flag should be set to false
* for the vertex that is in the middle of the curved region (if the curved region is defined by 3
* vertices (quadratic curve).
* <br>
- * In case the curved region is defined by 4 or more vertices the middle vertices should both have
+ * In case the curved region is defined by 4 or more vertices the middle vertices should both have
* the on-curve flag set to false.
- *
+ *
* <br>Example: <br>
* <pre>
addVertex(0,0, true);
@@ -79,16 +79,16 @@ import com.jogamp.graph.math.VectorUtil;
addVertex(1,1, false);
addVertex(1,0, true);
* </pre>
- *
- * The above snippet defines a cubic nurbs curve where (0,1 and 1,1)
+ *
+ * The above snippet defines a cubic nurbs curve where (0,1 and 1,1)
* do not belong to the final rendered shape.
- *
+ *
* <i>Implementation Notes:</i><br>
* <ul>
* <li> The first vertex of any outline belonging to the shape should be on-curve</li>
* <li> Intersections between off-curved parts of the outline is not handled</li>
* </ul>
- *
+ *
* @see Outline
* @see Region
*/
@@ -104,21 +104,21 @@ public class OutlineShape implements Comparable<OutlineShape> {
VerticesState(int state){
this.state = state;
}
- }
+ }
public static final int DIRTY_BOUNDS = 1 << 0;
private final Vertex.Factory<? extends Vertex> vertexFactory;
private VerticesState outlineState;
- /** The list of {@link Outline}s that are part of this
+ /** The list of {@link Outline}s that are part of this
* outline shape.
*/
/* pp */ ArrayList<Outline> outlines;
- private AABBox bbox;
+ private final AABBox bbox;
/** dirty bits DIRTY_BOUNDS */
- private int dirtyBits;
+ private int dirtyBits;
/** Create a new Outline based Shape
*/
@@ -128,7 +128,7 @@ public class OutlineShape implements Comparable<OutlineShape> {
this.outlines.add(new Outline());
this.outlineState = VerticesState.UNDEFINED;
this.bbox = new AABBox();
- this.dirtyBits = 0;
+ this.dirtyBits = 0;
}
/** Clears all data and reset all states as if this instance was newly created */
@@ -137,7 +137,7 @@ public class OutlineShape implements Comparable<OutlineShape> {
outlines.add(new Outline());
outlineState = VerticesState.UNDEFINED;
bbox.reset();
- dirtyBits = 0;
+ dirtyBits = 0;
}
/** Returns the associated vertex factory of this outline shape
@@ -149,10 +149,10 @@ public class OutlineShape implements Comparable<OutlineShape> {
return outlines.size();
}
- /** Add a new empty {@link Outline}
+ /** Add a new empty {@link Outline}
* to the end of this shape's outline list.
* <p>If the {@link #getLastOutline()} is empty already, no new one will be added.</p>
- *
+ *
* After a call to this function all new vertices added
* will belong to the new outline
*/
@@ -164,26 +164,26 @@ public class OutlineShape implements Comparable<OutlineShape> {
/** Appends the {@link Outline} element to the end,
* ensuring a clean tail.
- *
+ *
* <p>A clean tail is ensured, no double empty Outlines are produced
* and a pre-existing empty outline will be replaced with the given one. </p>
- *
+ *
* @param outline Outline object to be added
- * @throws NullPointerException if the {@link Outline} element is null
+ * @throws NullPointerException if the {@link Outline} element is null
*/
public void addOutline(Outline outline) throws NullPointerException {
addOutline(outlines.size(), outline);
}
/** Insert the {@link Outline} element at the given {@code position}.
- *
+ *
* <p>If the {@code position} indicates the end of this list,
* a clean tail is ensured, no double empty Outlines are produced
* and a pre-existing empty outline will be replaced with the given one. </p>
- *
+ *
* @param position of the added Outline
* @param outline Outline object to be added
- * @throws NullPointerException if the {@link Outline} element is null
+ * @throws NullPointerException if the {@link Outline} element is null
* @throws IndexOutOfBoundsException if position is out of range (position < 0 || position > getOutlineNumber())
*/
public void addOutline(int position, Outline outline) throws NullPointerException, IndexOutOfBoundsException {
@@ -213,7 +213,7 @@ public class OutlineShape implements Comparable<OutlineShape> {
* using {@link #addOutline(Outline)} for each element.
* <p>Closes the current last outline via {@link #closeLastOutline()} before adding the new ones.</p>
* @param outlineShape OutlineShape elements to be added.
- * @throws NullPointerException if the {@link OutlineShape} is null
+ * @throws NullPointerException if the {@link OutlineShape} is null
* @throws IndexOutOfBoundsException if position is out of range (position < 0 || position > getOutlineNumber())
*/
public void addOutlineShape(OutlineShape outlineShape) throws NullPointerException {
@@ -228,10 +228,10 @@ public class OutlineShape implements Comparable<OutlineShape> {
/** Replaces the {@link Outline} element at the given {@code position}.
* <p>Sets the bounding box dirty, hence a next call to {@link #getBounds()} will validate it.</p>
- *
+ *
* @param position of the replaced Outline
- * @param outline replacement Outline object
- * @throws NullPointerException if the {@link Outline} element is null
+ * @param outline replacement Outline object
+ * @throws NullPointerException if the {@link Outline} element is null
* @throws IndexOutOfBoundsException if position is out of range (position < 0 || position >= getOutlineNumber())
*/
public void setOutline(int position, Outline outline) throws NullPointerException, IndexOutOfBoundsException {
@@ -244,7 +244,7 @@ public class OutlineShape implements Comparable<OutlineShape> {
/** Removes the {@link Outline} element at the given {@code position}.
* <p>Sets the bounding box dirty, hence a next call to {@link #getBounds()} will validate it.</p>
- *
+ *
* @param position of the to be removed Outline
* @throws IndexOutOfBoundsException if position is out of range (position < 0 || position >= getOutlineNumber())
*/
@@ -261,15 +261,15 @@ public class OutlineShape implements Comparable<OutlineShape> {
return outlines.get(outlines.size()-1);
}
- /** @return the {@code Outline} at {@code position}
+ /** @return the {@code Outline} at {@code position}
* @throws IndexOutOfBoundsException if position is out of range (position < 0 || position >= getOutlineNumber())
*/
public Outline getOutline(int position) throws IndexOutOfBoundsException {
return outlines.get(position);
- }
+ }
/** Adds a vertex to the last open outline in the
- * shape.
+ * shape.
* @param v the vertex to be added to the OutlineShape
*/
public final void addVertex(Vertex v) {
@@ -280,9 +280,9 @@ public class OutlineShape implements Comparable<OutlineShape> {
}
}
- /** Adds a vertex to the last open outline in the shape.
- * at {@code position}
- * @param position indx at which the vertex will be added
+ /** Adds a vertex to the last open outline in the shape.
+ * at {@code position}
+ * @param position indx at which the vertex will be added
* @param v the vertex to be added to the OutlineShape
*/
public final void addVertex(int position, Vertex v) {
@@ -295,7 +295,7 @@ public class OutlineShape implements Comparable<OutlineShape> {
/** Add a 2D {@link Vertex} to the last outline by defining the coordniate attribute
* of the vertex. The 2D vertex will be represented as Z=0.
- *
+ *
* @param x the x coordinate
* @param y the y coordniate
* @param onCurve flag if this vertex is on the final curve or defines a curved region
@@ -317,10 +317,10 @@ public class OutlineShape implements Comparable<OutlineShape> {
addVertex(vertexFactory.create(x, y, z, onCurve));
}
- /** Add a vertex to the last outline by passing a float array and specifying the
- * offset and length in which. The attributes of the vertex are located.
+ /** Add a vertex to the last outline by passing a float array and specifying the
+ * offset and length in which. The attributes of the vertex are located.
* The attributes should be continuous (stride = 0).
- * Attributes which value are not set (when length less than 3)
+ * Attributes which value are not set (when length less than 3)
* are set implicitly to zero.
* @param coordsBuffer the coordinate array where the vertex attributes are to be picked from
* @param offset the offset in the buffer to the x coordinate
@@ -330,11 +330,11 @@ public class OutlineShape implements Comparable<OutlineShape> {
*/
public final void addVertex(float[] coordsBuffer, int offset, int length, boolean onCurve) {
addVertex(vertexFactory.create(coordsBuffer, offset, length, onCurve));
- }
+ }
/** Closes the last outline in the shape.
* <p>If last vertex is not equal to first vertex.
- * A new temp vertex is added at the end which
+ * A new temp vertex is added at the end which
* is equal to the first.</p>
*/
public void closeLastOutline() {
@@ -351,7 +351,7 @@ public class OutlineShape implements Comparable<OutlineShape> {
/** Ensure the outlines represent
* the specified destinationType.
* and removes all overlaps in boundary triangles
- * @param destinationType the target outline's vertices state. Currently only
+ * @param destinationType the target outline's vertices state. Currently only
* {@link OutlineShape.VerticesState#QUADRATIC_NURBS} are supported.
*/
public void transformOutlines(VerticesState destinationType) {
@@ -371,7 +371,7 @@ public class OutlineShape implements Comparable<OutlineShape> {
float[] v2 = VectorUtil.mid(v1, v3);
//drop off-curve vertex to image on the curve
- b.setCoord(v2, 0, 3);
+ b.setCoord(v2, 0, 3);
b.setOnCurve(true);
outline.addVertex(index, vertexFactory.create(v1, 0, 3, false));
@@ -379,19 +379,19 @@ public class OutlineShape implements Comparable<OutlineShape> {
}
/** Check overlaps between curved triangles
- * first check if any vertex in triangle a is in triangle b
+ * first check if any vertex in triangle a is in triangle b
* second check if edges of triangle a intersect segments of triangle b
* if any of the two tests is true we divide current triangle
* and add the other to the list of overlaps
- *
+ *
* Loop until overlap array is empty. (check only in first pass)
*/
- private void checkOverlaps() {
+ private void checkOverlaps() {
ArrayList<Vertex> overlaps = new ArrayList<Vertex>(3);
int count = getOutlineNumber();
boolean firstpass = true;
do {
- for (int cc = 0; cc < count; cc++) {
+ for (int cc = 0; cc < count; cc++) {
final Outline outline = getOutline(cc);
int vertexCount = outline.getVertexCount();
for(int i=0; i < outline.getVertexCount(); i++) {
@@ -430,10 +430,10 @@ public class OutlineShape implements Comparable<OutlineShape> {
private final float[] tempVecAC = new float[3];
private final float[] tempVecAB = new float[3];
private final float[] tempVecAP = new float[3];
-
+
private Vertex checkTriOverlaps(Vertex a, Vertex b, Vertex c) {
int count = getOutlineNumber();
- for (int cc = 0; cc < count; cc++) {
+ for (int cc = 0; cc < count; cc++) {
final Outline outline = getOutline(cc);
int vertexCount = outline.getVertexCount();
for(int i=0; i < vertexCount; i++) {
@@ -466,7 +466,7 @@ public class OutlineShape implements Comparable<OutlineShape> {
private void transformOutlines2Quadratic() {
int count = getOutlineNumber();
- for (int cc = 0; cc < count; cc++) {
+ for (int cc = 0; cc < count; cc++) {
final Outline outline = getOutline(cc);
int vertexCount = outline.getVertexCount();
@@ -474,13 +474,13 @@ public class OutlineShape implements Comparable<OutlineShape> {
final Vertex currentVertex = outline.getVertex(i);
final Vertex nextVertex = outline.getVertex((i+1)%vertexCount);
if ( !currentVertex.isOnCurve() && !nextVertex.isOnCurve() ) {
- final float[] newCoords = VectorUtil.mid(currentVertex.getCoord(),
+ final float[] newCoords = VectorUtil.mid(currentVertex.getCoord(),
nextVertex.getCoord());
final Vertex v = vertexFactory.create(newCoords, 0, 3, true);
i++;
vertexCount++;
outline.addVertex(i, v);
- }
+ }
}
if(vertexCount <= 0) {
outlines.remove(outline);
@@ -490,7 +490,7 @@ public class OutlineShape implements Comparable<OutlineShape> {
}
if( vertexCount > 0 ) {
- if(VectorUtil.checkEquality(outline.getVertex(0).getCoord(),
+ if(VectorUtil.checkEquality(outline.getVertex(0).getCoord(),
outline.getLastVertex().getCoord())) {
outline.removeVertex(vertexCount-1);
}
@@ -511,7 +511,7 @@ public class OutlineShape implements Comparable<OutlineShape> {
}
}
- /** @return the list of concatenated vertices associated with all
+ /** @return the list of concatenated vertices associated with all
* {@code Outline}s of this object
*/
public ArrayList<Vertex> getVertices() {
@@ -554,9 +554,10 @@ public class OutlineShape implements Comparable<OutlineShape> {
}
/** Compare two outline shapes with Bounding Box area
- * as criteria.
+ * as criteria.
* @see java.lang.Comparable#compareTo(java.lang.Object)
*/
+ @Override
public final int compareTo(OutlineShape outline) {
float size = getBounds().getSize();
float newSize = outline.getBounds().getSize();
@@ -582,20 +583,21 @@ public class OutlineShape implements Comparable<OutlineShape> {
validateBoundingBox();
}
return bbox;
- }
+ }
/**
* @param obj the Object to compare this OutlineShape with
- * @return true if {@code obj} is an OutlineShape, not null,
- * same outlineState, equal bounds and equal outlines in the same order
+ * @return true if {@code obj} is an OutlineShape, not null,
+ * same outlineState, equal bounds and equal outlines in the same order
*/
+ @Override
public boolean equals(Object obj) {
if( obj == this) {
return true;
}
if( null == obj || !(obj instanceof OutlineShape) ) {
return false;
- }
+ }
final OutlineShape o = (OutlineShape) obj;
if(getOutlineState() != o.getOutlineState()) {
return false;
@@ -613,20 +615,4 @@ public class OutlineShape implements Comparable<OutlineShape> {
}
return true;
}
-
- /**
- * @return deep clone of this OutlineShape w/o Region
- */
- public OutlineShape clone() {
- OutlineShape o;
- try {
- o = (OutlineShape) super.clone();
- } catch (CloneNotSupportedException e) { throw new InternalError(); }
- o.bbox = bbox.clone();
- o.outlines = new ArrayList<Outline>(outlines.size());
- for(int i=0; i<outlines.size(); i++) {
- o.outlines.add(outlines.get(i).clone());
- }
- return o;
- }
}
diff --git a/src/jogl/classes/com/jogamp/graph/curve/Region.java b/src/jogl/classes/com/jogamp/graph/curve/Region.java
index f7f51758b..e36e37c26 100644
--- a/src/jogl/classes/com/jogamp/graph/curve/Region.java
+++ b/src/jogl/classes/com/jogamp/graph/curve/Region.java
@@ -34,13 +34,13 @@ import jogamp.graph.curve.opengl.RegionFactory;
import jogamp.opengl.Debug;
import com.jogamp.graph.curve.opengl.GLRegion;
-import com.jogamp.graph.geom.AABBox;
import com.jogamp.graph.geom.Triangle;
import com.jogamp.graph.geom.Vertex;
+import com.jogamp.opengl.math.geom.AABBox;
/** Abstract Outline shape GL representation define the method an OutlineShape(s)
* is bound and rendered.
- *
+ *
* @see GLRegion */
public abstract class Region {
@@ -73,7 +73,7 @@ public abstract class Region {
}
/** Check if render mode capable of non uniform weights
- *
+ *
* @param renderModes
* bit-field of modes, e.g.
* {@link Region#VARIABLE_CURVE_WEIGHT_BIT},
@@ -93,7 +93,7 @@ public abstract class Region {
return region;
}
- /**
+ /**
* Create a {@link Region} defining this {@link OutlineShape}
* @return the resulting Region.
*/
@@ -101,28 +101,28 @@ public abstract class Region {
final Region region = RegionFactory.create(renderModes);
region.addOutlineShape(outlineShape);
return region;
- }
-
+ }
+
protected Region(int regionRenderModes) {
this.renderModes = regionRenderModes;
}
/** Get current Models
- *
+ *
* @return bit-field of render modes */
public final int getRenderModes() {
return renderModes;
}
/** Check if current Region is using VBAA
- *
+ *
* @return true if capable of two pass rendering - VBAA */
public boolean isVBAA() {
return Region.isVBAA(renderModes);
}
/** Check if current instance uses non uniform weights
- *
+ *
* @return true if capable of nonuniform weights */
public boolean isNonUniformWeight() {
return Region.isNonUniformWeight(renderModes);
@@ -130,7 +130,7 @@ public abstract class Region {
/** Get the current number of vertices associated with this region. This
* number is not necessary equal to the OGL bound number of vertices.
- *
+ *
* @return vertices count */
public final int getNumVertices() {
return numVertices;
@@ -138,10 +138,10 @@ public abstract class Region {
/** Adds a {@link Triangle} object to the Region This triangle will be bound
* to OGL objects on the next call to {@code update}
- *
+ *
* @param tri
* a triangle object
- *
+ *
* @see update(GL2ES2) */
public void addTriangle(Triangle tri) {
triangles.add(tri);
@@ -150,10 +150,10 @@ public abstract class Region {
/** Adds a list of {@link Triangle} objects to the Region These triangles are
* to be binded to OGL objects on the next call to {@code update}
- *
+ *
* @param tris
* a list of triangle objects
- *
+ *
* @see update(GL2ES2) */
public void addTriangles(List<Triangle> tris) {
triangles.addAll(tris);
@@ -162,10 +162,10 @@ public abstract class Region {
/** Adds a {@link Vertex} object to the Region This vertex will be bound to
* OGL objects on the next call to {@code update}
- *
+ *
* @param vert
* a vertex objects
- *
+ *
* @see update(GL2ES2) */
public void addVertex(Vertex vert) {
vertices.add(vert);
@@ -175,10 +175,10 @@ public abstract class Region {
/** Adds a list of {@link Vertex} objects to the Region These vertices are to
* be binded to OGL objects on the next call to {@code update}
- *
+ *
* @param verts
* a list of vertex objects
- *
+ *
* @see update(GL2ES2) */
public void addVertices(List<Vertex> verts) {
vertices.addAll(verts);
@@ -202,7 +202,7 @@ public abstract class Region {
}
setDirty(true);
}
-
+
public void addOutlineShapes(List<OutlineShape> shapes) {
for (int i = 0; i < shapes.size(); i++) {
addOutlineShape(shapes.get(i));
@@ -217,9 +217,9 @@ public abstract class Region {
/** Check if this region is dirty. A region is marked dirty when new
* Vertices, Triangles, and or Lines are added after a call to update()
- *
+ *
* @return true if region is Dirty, false otherwise
- *
+ *
* @see update(GL2ES2) */
public final boolean isDirty() {
return dirty;
diff --git a/src/jogl/classes/com/jogamp/graph/curve/opengl/GLRegion.java b/src/jogl/classes/com/jogamp/graph/curve/opengl/GLRegion.java
index e046c91cb..d63e02a9c 100755..100644
--- a/src/jogl/classes/com/jogamp/graph/curve/opengl/GLRegion.java
+++ b/src/jogl/classes/com/jogamp/graph/curve/opengl/GLRegion.java
@@ -37,16 +37,16 @@ import com.jogamp.graph.curve.Region;
/** A GLRegion is the OGL binding of one or more OutlineShapes
* Defined by its vertices and generated triangles. The Region
- * defines the final shape of the OutlineShape(s), which shall produced a shaded
+ * defines the final shape of the OutlineShape(s), which shall produced a shaded
* region on the screen.
- *
- * Implementations of the GLRegion shall take care of the OGL
+ *
+ * Implementations of the GLRegion shall take care of the OGL
* binding of the depending on its context, profile.
- *
+ *
* @see Region, RegionFactory, OutlineShape
*/
-public abstract class GLRegion extends Region {
-
+public abstract class GLRegion extends Region {
+
/** Create an ogl {@link GLRegion} defining the list of {@link OutlineShape}.
* Combining the Shapes into single buffers.
* @return the resulting Region inclusive the generated region
@@ -55,31 +55,31 @@ public abstract class GLRegion extends Region {
return (GLRegion) Region.create(outlineShapes, renderModes);
}
- /**
+ /**
* Create an ogl {@link Region} defining this {@link OutlineShape}
* @return the resulting Region.
*/
public static GLRegion create(OutlineShape outlineShape, int renderModes) {
return (GLRegion) Region.create(outlineShape, renderModes);
- }
-
+ }
+
protected GLRegion(int renderModes) {
super(renderModes);
}
-
+
/** Updates a graph region by updating the ogl related
* objects for use in rendering if {@link #isDirty()}.
- * <p>Allocates the ogl related data and initializes it the 1st time.<p>
+ * <p>Allocates the ogl related data and initializes it the 1st time.<p>
* <p>Called by {@link #draw(GL2ES2, RenderState, int, int, int)}.</p>
* @param rs TODO
*/
protected abstract void update(GL2ES2 gl, RenderState rs);
-
+
/** Delete and clean the associated OGL
* objects
*/
public abstract void destroy(GL2ES2 gl, RenderState rs);
-
+
/** Renders the associated OGL objects specifying
* current width/hight of window for multi pass rendering
* of the region.
@@ -87,13 +87,13 @@ public abstract class GLRegion extends Region {
* @param rs the RenderState to be used
* @param vp_width current screen width
* @param vp_height current screen height
- * @param texWidth desired texture width for multipass-rendering.
+ * @param texWidth desired texture width for multipass-rendering.
* The actual used texture-width is written back when mp rendering is enabled, otherwise the store is untouched.
*/
public final void draw(GL2ES2 gl, RenderState rs, int vp_width, int vp_height, int[/*1*/] texWidth) {
update(gl, rs);
drawImpl(gl, rs, vp_width, vp_height, texWidth);
}
-
+
protected abstract void drawImpl(GL2ES2 gl, RenderState rs, int vp_width, int vp_height, int[/*1*/] texWidth);
}
diff --git a/src/jogl/classes/com/jogamp/graph/curve/opengl/RegionRenderer.java b/src/jogl/classes/com/jogamp/graph/curve/opengl/RegionRenderer.java
index 4b7c12fea..faaf72a99 100644
--- a/src/jogl/classes/com/jogamp/graph/curve/opengl/RegionRenderer.java
+++ b/src/jogl/classes/com/jogamp/graph/curve/opengl/RegionRenderer.java
@@ -35,25 +35,25 @@ import com.jogamp.graph.curve.Region;
public abstract class RegionRenderer extends Renderer {
- /**
+ /**
* Create a Hardware accelerated Region Renderer.
- * @param rs the used {@link RenderState}
- * @param renderModes bit-field of modes, e.g. {@link Region#VARIABLE_CURVE_WEIGHT_BIT}, {@link Region#VBAA_RENDERING_BIT}
+ * @param rs the used {@link RenderState}
+ * @param renderModes bit-field of modes, e.g. {@link Region#VARIABLE_CURVE_WEIGHT_BIT}, {@link Region#VBAA_RENDERING_BIT}
* @return an instance of Region Renderer
*/
public static RegionRenderer create(RenderState rs, int renderModes) {
return new jogamp.graph.curve.opengl.RegionRendererImpl01(rs, renderModes);
}
-
+
protected RegionRenderer(RenderState rs, int renderModes) {
super(rs, renderModes);
}
-
-
+
+
/** Render an {@link OutlineShape} in 3D space at the position provided
* the triangles of the shapes will be generated, if not yet generated
* @param region the OutlineShape to Render.
- * @param texWidth desired texture width for multipass-rendering.
+ * @param texWidth desired texture width for multipass-rendering.
* The actual used texture-width is written back when mp rendering is enabled, otherwise the store is untouched.
* @throws Exception if HwRegionRenderer not initialized
*/
@@ -64,10 +64,10 @@ public abstract class RegionRenderer extends Renderer {
if( !areRenderModesCompatible(region) ) {
throw new GLException("Incompatible render modes, : region modes "+region.getRenderModes()+
" doesn't contain renderer modes "+this.getRenderModes());
- }
+ }
drawImpl(gl, region, texWidth);
}
-
+
/**
* Usually just dispatched the draw call to the Region's draw implementation,
* e.g. {@link com.jogamp.graph.curve.opengl.GLRegion#draw(GL2ES2, RenderState, int, int, int[]) GLRegion#draw(GL2ES2, RenderState, int, int, int[])}.
@@ -78,6 +78,6 @@ public abstract class RegionRenderer extends Renderer {
protected void destroyImpl(GL2ES2 gl) {
// nop
}
-
-
+
+
}
diff --git a/src/jogl/classes/com/jogamp/graph/curve/opengl/RenderState.java b/src/jogl/classes/com/jogamp/graph/curve/opengl/RenderState.java
index eb07142a3..9b0f32ef6 100644
--- a/src/jogl/classes/com/jogamp/graph/curve/opengl/RenderState.java
+++ b/src/jogl/classes/com/jogamp/graph/curve/opengl/RenderState.java
@@ -40,50 +40,50 @@ import com.jogamp.opengl.util.glsl.ShaderState;
public abstract class RenderState {
private static final String thisKey = "jogamp.graph.curve.RenderState" ;
-
+
public static RenderState createRenderState(ShaderState st, Vertex.Factory<? extends Vertex> pointFactory) {
- return new RenderStateImpl(st, pointFactory);
+ return new RenderStateImpl(st, pointFactory, null);
}
public static RenderState createRenderState(ShaderState st, Vertex.Factory<? extends Vertex> pointFactory, PMVMatrix pmvMatrix) {
return new RenderStateImpl(st, pointFactory, pmvMatrix);
}
-
+
public static final RenderState getRenderState(GL2ES2 gl) {
return (RenderState) gl.getContext().getAttachedObject(thisKey);
}
-
+
protected final ShaderState st;
protected final Vertex.Factory<? extends Vertex> vertexFactory;
protected final PMVMatrix pmvMatrix;
- protected final GLUniformData gcu_PMVMatrix;
-
+ protected final GLUniformData gcu_PMVMatrix;
+
protected RenderState(ShaderState st, Vertex.Factory<? extends Vertex> vertexFactory, PMVMatrix pmvMatrix) {
this.st = st;
this.vertexFactory = vertexFactory;
- this.pmvMatrix = pmvMatrix;
- this.gcu_PMVMatrix = new GLUniformData(UniformNames.gcu_PMVMatrix, 4, 4, pmvMatrix.glGetPMvMatrixf());
- st.ownUniform(gcu_PMVMatrix);
+ this.pmvMatrix = null != pmvMatrix ? pmvMatrix : new PMVMatrix();
+ this.gcu_PMVMatrix = new GLUniformData(UniformNames.gcu_PMVMatrix, 4, 4, this.pmvMatrix.glGetPMvMatrixf());
+ st.ownUniform(gcu_PMVMatrix);
}
-
+
public final ShaderState getShaderState() { return st; }
public final Vertex.Factory<? extends Vertex> getVertexFactory() { return vertexFactory; }
public final PMVMatrix pmvMatrix() { return pmvMatrix; }
public final GLUniformData getPMVMatrix() { return gcu_PMVMatrix; }
-
+
public void destroy(GL2ES2 gl) {
st.destroy(gl);
}
-
+
public abstract GLUniformData getWeight();
public abstract GLUniformData getAlpha();
public abstract GLUniformData getColorStatic();
// public abstract GLUniformData getStrength();
-
+
public final RenderState attachTo(GL2ES2 gl) {
return (RenderState) gl.getContext().attachObject(thisKey, this);
}
-
+
public final boolean detachFrom(GL2ES2 gl) {
RenderState _rs = (RenderState) gl.getContext().getAttachedObject(thisKey);
if(_rs == this) {
@@ -91,21 +91,22 @@ public abstract class RenderState {
return true;
}
return false;
- }
-
- public StringBuilder toString(StringBuilder sb) {
+ }
+
+ public StringBuilder toString(StringBuilder sb, boolean alsoUnlocated) {
if(null==sb) {
sb = new StringBuilder();
}
sb.append("RenderState[");
- st.toString(sb).append(Platform.getNewline());
+ st.toString(sb, alsoUnlocated).append(Platform.getNewline());
sb.append("]");
return sb;
}
-
+
+ @Override
public String toString() {
- return toString(null).toString();
- }
+ return toString(null, false).toString();
+ }
}
diff --git a/src/jogl/classes/com/jogamp/graph/curve/opengl/Renderer.java b/src/jogl/classes/com/jogamp/graph/curve/opengl/Renderer.java
index c9cb13ad4..31e4f0b8f 100644
--- a/src/jogl/classes/com/jogamp/graph/curve/opengl/Renderer.java
+++ b/src/jogl/classes/com/jogamp/graph/curve/opengl/Renderer.java
@@ -33,6 +33,7 @@ import javax.media.opengl.GL2ES2;
import javax.media.opengl.GLException;
import javax.media.opengl.fixedfunc.GLMatrixFunc;
+import com.jogamp.opengl.util.glsl.ShaderCode;
import com.jogamp.opengl.util.glsl.ShaderState;
import com.jogamp.opengl.util.PMVMatrix;
@@ -51,8 +52,8 @@ public abstract class Renderer {
protected int vp_height;
protected boolean initialized;
protected final RenderState rs;
- private boolean vboSupported = false;
-
+ private boolean vboSupported = false;
+
public final boolean isInitialized() { return initialized; }
public final int getWidth() { return vp_width; }
@@ -61,29 +62,29 @@ public abstract class Renderer {
public float getWeight() { return rs.getWeight().floatValue(); }
public float getAlpha() { return rs.getAlpha().floatValue(); }
public final PMVMatrix getMatrix() { return rs.pmvMatrix(); }
-
+
/**
* Implementation shall load, compile and link the shader program and leave it active.
* @param gl referencing the current GLContext to which the ShaderState is bound to
* @return
*/
protected abstract boolean initShaderProgram(GL2ES2 gl);
-
+
protected abstract void destroyImpl(GL2ES2 gl);
-
+
/**
- * @param rs the used {@link RenderState}
+ * @param rs the used {@link RenderState}
* @param renderModes bit-field of modes
*/
protected Renderer(RenderState rs, int renderModes) {
this.rs = rs;
this.renderModes = renderModes;
}
-
+
public final int getRenderModes() {
return renderModes;
}
-
+
public boolean usesVariableCurveWeight() { return Region.isNonUniformWeight(renderModes); }
/**
@@ -92,17 +93,17 @@ public abstract class Renderer {
*/
public final boolean areRenderModesCompatible(Region region) {
final int cleanRenderModes = getRenderModes() & ( Region.VARIABLE_CURVE_WEIGHT_BIT );
- return cleanRenderModes == ( region.getRenderModes() & cleanRenderModes );
+ return cleanRenderModes == ( region.getRenderModes() & cleanRenderModes );
}
-
+
public final boolean isVBOSupported() { return vboSupported; }
-
- /**
+
+ /**
* Initialize shader and bindings for GPU based rendering bound to the given GL object's GLContext
* if not initialized yet.
* <p>Leaves the renderer enabled, ie ShaderState.</p>
* <p>Shall be called by a {@code draw()} method, e.g. {@link RegionRenderer#draw(GL2ES2, Region, int)}</p>
- *
+ *
* @param gl referencing the current GLContext to which the ShaderState is bound to
* @throws GLException if initialization failed
*/
@@ -116,46 +117,48 @@ public abstract class Renderer {
gl.isFunctionAvailable("glDrawElements") &&
gl.isFunctionAvailable("glVertexAttribPointer") &&
gl.isFunctionAvailable("glDeleteBuffers");
-
+
if(DEBUG) {
System.err.println("TextRendererImpl01: VBO Supported = " + isVBOSupported());
}
-
+
if(!vboSupported){
throw new GLException("VBO not supported");
}
-
+
rs.attachTo(gl);
-
+
gl.glEnable(GL2ES2.GL_BLEND);
gl.glBlendFunc(GL2ES2.GL_SRC_ALPHA, GL2ES2.GL_ONE_MINUS_SRC_ALPHA); // FIXME: alpha blending stage ?
-
+
initialized = initShaderProgram(gl);
if(!initialized) {
throw new GLException("Shader initialization failed");
}
-
+
if(!rs.getShaderState().uniform(gl, rs.getPMVMatrix())) {
throw new GLException("Error setting PMVMatrix in shader: "+rs.getShaderState());
}
-
- if(!rs.getShaderState().uniform(gl, rs.getWeight())) {
- throw new GLException("Error setting weight in shader: "+rs.getShaderState());
+
+ if( Region.isNonUniformWeight( getRenderModes() ) ) {
+ if(!rs.getShaderState().uniform(gl, rs.getWeight())) {
+ throw new GLException("Error setting weight in shader: "+rs.getShaderState());
+ }
}
-
+
if(!rs.getShaderState().uniform(gl, rs.getAlpha())) {
throw new GLException("Error setting global alpha in shader: "+rs.getShaderState());
- }
-
+ }
+
if(!rs.getShaderState().uniform(gl, rs.getColorStatic())) {
throw new GLException("Error setting global color in shader: "+rs.getShaderState());
- }
+ }
}
- public final void flushCache(GL2ES2 gl) {
+ public final void flushCache(GL2ES2 gl) {
// FIXME: REMOVE !
}
-
+
public void destroy(GL2ES2 gl) {
if(!initialized){
if(DEBUG_INSTANCE) {
@@ -166,13 +169,13 @@ public abstract class Renderer {
rs.getShaderState().useProgram(gl, false);
destroyImpl(gl);
rs.destroy(gl);
- initialized = false;
+ initialized = false;
}
-
+
public final RenderState getRenderState() { return rs; }
public final ShaderState getShaderState() { return rs.getShaderState(); }
-
- public final void enable(GL2ES2 gl, boolean enable) {
+
+ public final void enable(GL2ES2 gl, boolean enable) {
rs.getShaderState().useProgram(gl, enable);
}
@@ -181,11 +184,11 @@ public abstract class Renderer {
throw new IllegalArgumentException("Weight out of range");
}
rs.getWeight().setData(v);
- if(null != gl && rs.getShaderState().inUse()) {
+ if(null != gl && rs.getShaderState().inUse() && Region.isNonUniformWeight( getRenderModes() ) ) {
rs.getShaderState().uniform(gl, rs.getWeight());
}
}
-
+
public void setAlpha(GL2ES2 gl, float alpha_t) {
rs.getAlpha().setData(alpha_t);
if(null != gl && rs.getShaderState().inUse()) {
@@ -196,11 +199,11 @@ public abstract class Renderer {
public void getColorStatic(GL2ES2 gl, float[] rgb) {
FloatBuffer fb = (FloatBuffer) rs.getColorStatic().getBuffer();
- rgb[0] = fb.get(0);
- rgb[1] = fb.get(1);
- rgb[2] = fb.get(2);
+ rgb[0] = fb.get(0);
+ rgb[1] = fb.get(1);
+ rgb[2] = fb.get(2);
}
-
+
public void setColorStatic(GL2ES2 gl, float r, float g, float b){
FloatBuffer fb = (FloatBuffer) rs.getColorStatic().getBuffer();
fb.put(0, r);
@@ -210,7 +213,7 @@ public abstract class Renderer {
rs.getShaderState().uniform(gl, rs.getColorStatic());
}
}
-
+
public void rotate(GL2ES2 gl, float angle, float x, float y, float z) {
rs.pmvMatrix().glRotatef(angle, x, y, z);
updateMatrix(gl);
@@ -220,7 +223,7 @@ public abstract class Renderer {
rs.pmvMatrix().glTranslatef(x, y, z);
updateMatrix(gl);
}
-
+
public void scale(GL2ES2 gl, float x, float y, float z) {
rs.pmvMatrix().glScalef(x, y, z);
updateMatrix(gl);
@@ -238,6 +241,14 @@ public abstract class Renderer {
}
}
+ /** No PMVMatrix operation is performed here. PMVMatrix will be updated if gl is not null. */
+ public boolean reshapeNotify(GL2ES2 gl, int width, int height) {
+ this.vp_width = width;
+ this.vp_height = height;
+ updateMatrix(gl);
+ return true;
+ }
+
public boolean reshapePerspective(GL2ES2 gl, float angle, int width, int height, float near, float far) {
this.vp_width = width;
this.vp_height = height;
@@ -258,24 +269,34 @@ public abstract class Renderer {
p.glLoadIdentity();
p.glOrthof(0, width, 0, height, near, far);
updateMatrix(gl);
- return true;
+ return true;
}
- protected String getVertexShaderName(GL2ES2 gl) {
- return "curverenderer01" + getShaderGLVersionSuffix(gl);
+ protected String getVertexShaderName() {
+ return "curverenderer" + getImplVersion();
}
-
- protected String getFragmentShaderName(GL2ES2 gl) {
- final String type = "01" ; // Region.isNonUniformWeight(renderModes) ? "02" : "01" ;
- final String pass = Region.isVBAA(renderModes) ? "b" : "a" ;
- return "curverenderer" + type + pass + getShaderGLVersionSuffix(gl);
+
+ protected String getFragmentShaderName() {
+ final String version = getImplVersion();
+ final String pass = Region.isVBAA(renderModes) ? "-2pass" : "-1pass" ;
+ final String weight = Region.isNonUniformWeight(renderModes) ? "-weight" : "" ;
+ return "curverenderer" + version + pass + weight;
}
-
- protected String getShaderGLVersionSuffix(GL2ES2 gl) {
- if(gl.isGLES2()) {
- return "-es2";
+
+ // FIXME: Really required to have sampler2D def. precision ? If not, we can drop getFragmentShaderPrecision(..) and use default ShaderCode ..
+ public static final String es2_precision_fp = "\nprecision mediump float;\nprecision mediump int;\nprecision mediump sampler2D;\n";
+
+ protected String getFragmentShaderPrecision(GL2ES2 gl) {
+ if( gl.isGLES() ) {
+ return es2_precision_fp;
+ }
+ if( ShaderCode.requiresGL3DefaultPrecision(gl) ) {
+ return ShaderCode.gl3_default_precision_fp;
}
- return "-gl2";
- }
-
+ return null;
+ }
+
+ protected String getImplVersion() {
+ return "01";
+ }
} \ No newline at end of file
diff --git a/src/jogl/classes/com/jogamp/graph/curve/tess/Triangulation.java b/src/jogl/classes/com/jogamp/graph/curve/tess/Triangulation.java
index 7728efcaf..ae2849536 100644
--- a/src/jogl/classes/com/jogamp/graph/curve/tess/Triangulation.java
+++ b/src/jogl/classes/com/jogamp/graph/curve/tess/Triangulation.java
@@ -33,7 +33,7 @@ import jogamp.graph.curve.tess.CDTriangulator2D;
public class Triangulation {
/** Create a new instance of a triangulation.
- * Currently only a modified version of Constraint Delaunay
+ * Currently only a modified version of Constraint Delaunay
* is implemented.
* @return instance of a triangulator
* @see Triangulator
diff --git a/src/jogl/classes/com/jogamp/graph/curve/tess/Triangulator.java b/src/jogl/classes/com/jogamp/graph/curve/tess/Triangulator.java
index 1ffaccebc..4e8c400e0 100644
--- a/src/jogl/classes/com/jogamp/graph/curve/tess/Triangulator.java
+++ b/src/jogl/classes/com/jogamp/graph/curve/tess/Triangulator.java
@@ -36,32 +36,32 @@ import com.jogamp.graph.geom.Triangle;
/** Interface to the triangulation algorithms provided
* A triangulation of 2D outlines where you can
* provides an easy one or more outlines to be triangulated
- *
+ *
* example usage:
* addCurve(o1);
* addCurve(o2);
* addCurve(o3);
* generate();
* reset();
- *
+ *
* @see Outline
* @see Triangulation
*/
public interface Triangulator {
-
+
/** Add a curve to the list of Outlines
* describing the shape
* @param outline a bounding {@link Outline}
*/
public void addCurve(Outline outline);
-
- /** Generate the triangulation of the provided
+
+ /** Generate the triangulation of the provided
* List of {@link Outline}s
* @return an arraylist of {@link Triangle}s resembling the
* final shape.
*/
public ArrayList<Triangle> generate();
-
+
/** Reset the triangulation to initial state
* Clearing cached data
*/