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authorSven Gothel <[email protected]>2014-04-04 02:30:00 +0200
committerSven Gothel <[email protected]>2014-04-04 02:30:00 +0200
commit9c71f276d1fcc87b69b413847fd1da34b30d0932 (patch)
tree71f738861036221827062450a9d7d4cff5a9f766 /src/jogl/classes/com/jogamp/graph/curve
parentabc833631e0ab30a06c7aff47a39a551544fd735 (diff)
Bug 801: Cleanup shader-program location/data update ; Add COLORTEXTURE + TextureSequence to Region (Demo: TextureButton)
Cleanup shader-program location/data update - GLUniformData: - Allow lazy data setup, as used for RenderState.ProgramLocal, see below - RenderState - Separate data (pmv, weight, colorStatic) from program-local uniforms -> add class ProgramLocal. Reduces uniform location lookups, since ProgramLocal is bound to Region impl. - ProgramLocal.update(..) needs to write uniform data always, since data is being used in multiple programs! - No 'dirty' tracking possible, removed - see above. - RegionRenderer - Fix shader-selection: 2-pass programs differ from 1-pass! - No shader-setup at init +++ Add COLORTEXTURE + TextureSequence to Region - Create color-texture coords in vertex-shader via region's bounding box (pass-1) - Use color-texture unit in pass-1 if enabled (own shader program) - Use TextureSequence in Region impl. providing all required data (unit + texture-name) - Demo: TextureButton (a UIShape)
Diffstat (limited to 'src/jogl/classes/com/jogamp/graph/curve')
-rw-r--r--src/jogl/classes/com/jogamp/graph/curve/Region.java25
-rw-r--r--src/jogl/classes/com/jogamp/graph/curve/opengl/GLRegion.java25
-rw-r--r--src/jogl/classes/com/jogamp/graph/curve/opengl/RegionRenderer.java29
-rw-r--r--src/jogl/classes/com/jogamp/graph/curve/opengl/RenderState.java201
-rw-r--r--src/jogl/classes/com/jogamp/graph/curve/opengl/TextRegionUtil.java4
5 files changed, 172 insertions, 112 deletions
diff --git a/src/jogl/classes/com/jogamp/graph/curve/Region.java b/src/jogl/classes/com/jogamp/graph/curve/Region.java
index 7edd2f572..230fa324d 100644
--- a/src/jogl/classes/com/jogamp/graph/curve/Region.java
+++ b/src/jogl/classes/com/jogamp/graph/curve/Region.java
@@ -37,6 +37,7 @@ import com.jogamp.graph.geom.Triangle;
import com.jogamp.graph.geom.Vertex;
import com.jogamp.opengl.math.geom.AABBox;
import com.jogamp.opengl.math.geom.Frustum;
+import com.jogamp.opengl.util.texture.TextureSequence;
/**
* Abstract Outline shape representation define the method an OutlineShape(s)
@@ -102,7 +103,7 @@ public abstract class Region {
/** Default maximum {@link #getQuality() quality}, {@value}. */
public static final int MAX_QUALITY = 1;
- public static final int TWO_PASS_DEFAULT_TEXTURE_UNIT = 0;
+ public static final int DEFAULT_TWO_PASS_TEXTURE_UNIT = 0;
private final int renderModes;
private int quality;
@@ -175,7 +176,7 @@ public abstract class Region {
protected abstract void pushIndex(int idx);
/**
- * Return bit-field of render modes, see {@link #create(int)}.
+ * Return bit-field of render modes, see {@link #create(int, TextureSequence)}.
*/
public final int getRenderModes() { return renderModes; }
@@ -369,19 +370,33 @@ public abstract class Region {
return box;
}
- /** Check if this region is dirty. A region is marked dirty when new
- * Vertices, Triangles, and or Lines are added after a call to update()
+ /**
+ * Check if this region is dirty. A region is marked dirty when new
+ * Vertices, Triangles, and or Lines are added after a call to update().
+ * <p>
+ * A region is also dirty if other render attributes or parameters are changed!
+ * </p>
*
* @return true if region is Dirty, false otherwise
*
- * @see update(GL2ES2) */
+ * @see update(GL2ES2)
+ */
public final boolean isDirty() {
return dirty;
}
+ /**
+ * See {@link #isDirty()}.
+ */
protected final void setDirty(boolean v) {
dirty = v;
}
+ /**
+ * See {@link #isDirty()}.
+ */
+ public final void markDirty() {
+ dirty = true;
+ }
public String toString() {
return "Region["+getRenderModeString(this.renderModes)+", q "+quality+", dirty "+dirty+", vertices "+numVertices+", box "+box+"]";
diff --git a/src/jogl/classes/com/jogamp/graph/curve/opengl/GLRegion.java b/src/jogl/classes/com/jogamp/graph/curve/opengl/GLRegion.java
index 9505f2a9d..3c6045a1f 100644
--- a/src/jogl/classes/com/jogamp/graph/curve/opengl/GLRegion.java
+++ b/src/jogl/classes/com/jogamp/graph/curve/opengl/GLRegion.java
@@ -35,6 +35,7 @@ import jogamp.graph.curve.opengl.VBORegion2PVBAAES2;
import jogamp.graph.curve.opengl.VBORegionSPES2;
import com.jogamp.opengl.util.PMVMatrix;
+import com.jogamp.opengl.util.texture.TextureSequence;
import com.jogamp.graph.curve.Region;
/** A GLRegion is the OGL binding of one or more OutlineShapes
@@ -53,23 +54,31 @@ public abstract class GLRegion extends Region {
* Create a GLRegion using the passed render mode
*
* <p> In case {@link Region#VBAA_RENDERING_BIT} is being requested the default texture unit
- * {@link Region#TWO_PASS_DEFAULT_TEXTURE_UNIT} is being used.</p>
- *
- * @param rs the RenderState to be used
+ * {@link Region#DEFAULT_TWO_PASS_TEXTURE_UNIT} is being used.</p>
* @param renderModes bit-field of modes, e.g. {@link Region#VARWEIGHT_RENDERING_BIT}, {@link Region#VBAA_RENDERING_BIT}
+ * @param colorTexSeq TODO
+ * @param rs the RenderState to be used
*/
- public static GLRegion create(int renderModes) {
+ public static GLRegion create(int renderModes, final TextureSequence colorTexSeq) {
+ if( null != colorTexSeq ) {
+ renderModes |= Region.COLORTEXTURE_RENDERING_BIT;
+ } else if( Region.hasColorTexture(renderModes) ) {
+ throw new IllegalArgumentException("COLORTEXTURE_RENDERING_BIT set but null TextureSequence");
+ }
if( isVBAA(renderModes) ) {
- return new VBORegion2PVBAAES2(renderModes, Region.TWO_PASS_DEFAULT_TEXTURE_UNIT);
+ return new VBORegion2PVBAAES2(renderModes, colorTexSeq, Region.DEFAULT_TWO_PASS_TEXTURE_UNIT);
} else if( isMSAA(renderModes) ) {
- return new VBORegion2PMSAAES2(renderModes, Region.TWO_PASS_DEFAULT_TEXTURE_UNIT);
+ return new VBORegion2PMSAAES2(renderModes, colorTexSeq, Region.DEFAULT_TWO_PASS_TEXTURE_UNIT);
} else {
- return new VBORegionSPES2(renderModes);
+ return new VBORegionSPES2(renderModes, colorTexSeq);
}
}
- protected GLRegion(int renderModes) {
+ protected final TextureSequence colorTexSeq;
+
+ protected GLRegion(int renderModes, TextureSequence colorTexSeq) {
super(renderModes);
+ this.colorTexSeq = colorTexSeq;
}
/**
diff --git a/src/jogl/classes/com/jogamp/graph/curve/opengl/RegionRenderer.java b/src/jogl/classes/com/jogamp/graph/curve/opengl/RegionRenderer.java
index ade6098e1..8724baff8 100644
--- a/src/jogl/classes/com/jogamp/graph/curve/opengl/RegionRenderer.java
+++ b/src/jogl/classes/com/jogamp/graph/curve/opengl/RegionRenderer.java
@@ -139,9 +139,6 @@ public class RegionRenderer {
public final int getHeight() { return vp_height; }
public final PMVMatrix getMatrix() { return rs.getMatrix(); }
- public final PMVMatrix getMatrixMutable() { return rs.getMatrixMutable(); }
- public final void setMatrixDirty() { rs.setMatrixDirty(); }
- public final boolean isMatrixDirty() { return rs.isMatrixDirty(); }
//////////////////////////////////////
@@ -190,12 +187,6 @@ public class RegionRenderer {
if( null != enableCallback ) {
enableCallback.run(gl, this);
}
-
- useShaderProgram(gl, renderModes, true, 0, 0);
- initialized = rs.update(gl, true, renderModes, true);
- if(!initialized) {
- throw new GLException("Shader initialization failed");
- }
}
public final void destroy(GL2ES2 gl) {
@@ -247,14 +238,13 @@ public class RegionRenderer {
public final void reshapeNotify(int width, int height) {
this.vp_width = width;
this.vp_height = height;
- rs.setMatrixDirty();
}
public final void reshapePerspective(float angle, int width, int height, float near, float far) {
this.vp_width = width;
this.vp_height = height;
final float ratio = (float)width/(float)height;
- final PMVMatrix p = rs.getMatrixMutable();
+ final PMVMatrix p = rs.getMatrix();
p.glMatrixMode(GLMatrixFunc.GL_PROJECTION);
p.glLoadIdentity();
p.gluPerspective(angle, ratio, near, far);
@@ -263,7 +253,7 @@ public class RegionRenderer {
public final void reshapeOrtho(int width, int height, float near, float far) {
this.vp_width = width;
this.vp_height = height;
- final PMVMatrix p = rs.getMatrixMutable();
+ final PMVMatrix p = rs.getMatrix();
p.glMatrixMode(GLMatrixFunc.GL_PROJECTION);
p.glLoadIdentity();
p.glOrthof(0, width, 0, height, near, far);
@@ -368,6 +358,7 @@ public class RegionRenderer {
private final IntObjectHashMap shaderPrograms = new IntObjectHashMap();
private static final int HIGH_MASK = Region.COLORCHANNEL_RENDERING_BIT | Region.COLORTEXTURE_RENDERING_BIT;
+ private static final int TWO_PASS_BIT = 1 << 31;
/**
* @param gl
@@ -382,7 +373,8 @@ public class RegionRenderer {
final boolean pass1, final int quality, final int sampleCount) {
final ShaderModeSelector1 sel1 = pass1 ? ShaderModeSelector1.selectPass1(renderModes) :
ShaderModeSelector1.selectPass2(renderModes, quality, sampleCount);
- final int shaderKey = sel1.ordinal() | ( HIGH_MASK & renderModes );
+ final boolean isTwoPass = Region.isTwoPass( renderModes );
+ final int shaderKey = sel1.ordinal() | ( HIGH_MASK & renderModes ) | ( isTwoPass ? TWO_PASS_BIT : 0 );
/**
if(DEBUG) {
@@ -395,14 +387,16 @@ public class RegionRenderer {
final boolean spChanged = getRenderState().setShaderProgram(gl, sp);
if(DEBUG) {
if( spChanged ) {
- System.err.printf("RegionRendererImpl01.useShaderProgram.X1: GOT renderModes %s, sel1 %s, key 0x%X (changed)%n", Region.getRenderModeString(renderModes), sel1, shaderKey);
+ System.err.printf("RegionRendererImpl01.useShaderProgram.X1: GOT renderModes %s, sel1 %s, key 0x%X -> sp %d / %d (changed)%n", Region.getRenderModeString(renderModes), sel1, shaderKey, sp.program(), sp.id());
+ } else {
+ System.err.printf("RegionRendererImpl01.useShaderProgram.X1: GOT renderModes %s, sel1 %s, key 0x%X -> sp %d / %d (keep)%n", Region.getRenderModeString(renderModes), sel1, shaderKey, sp.program(), sp.id());
}
}
return spChanged;
}
final String versionedBaseName = getVersionedShaderName();
final String vertexShaderName;
- if( Region.isTwoPass( renderModes ) ) {
+ if( isTwoPass ) {
vertexShaderName = versionedBaseName+"-pass"+(pass1?1:2);
} else {
vertexShaderName = versionedBaseName+"-single";
@@ -453,6 +447,7 @@ public class RegionRenderer {
if( !sp.init(gl) ) {
throw new GLException("RegionRenderer: Couldn't init program: "+sp);
}
+
if( !sp.link(gl, System.err) ) {
throw new GLException("could not link program: "+sp);
}
@@ -460,8 +455,8 @@ public class RegionRenderer {
shaderPrograms.put(shaderKey, sp);
if(DEBUG) {
- System.err.printf("RegionRendererImpl01.useShaderProgram.X1: PUT renderModes %s, sel1 %s, key 0x%X -> SP %s (changed)%n",
- Region.getRenderModeString(renderModes), sel1, shaderKey, sp);
+ System.err.printf("RegionRendererImpl01.useShaderProgram.X1: PUT renderModes %s, sel1 %s, key 0x%X -> sp %d / %d (changed)%n",
+ Region.getRenderModeString(renderModes), sel1, shaderKey, sp.program(), sp.id());
}
return true;
}
diff --git a/src/jogl/classes/com/jogamp/graph/curve/opengl/RenderState.java b/src/jogl/classes/com/jogamp/graph/curve/opengl/RenderState.java
index c7083a41b..818526cd7 100644
--- a/src/jogl/classes/com/jogamp/graph/curve/opengl/RenderState.java
+++ b/src/jogl/classes/com/jogamp/graph/curve/opengl/RenderState.java
@@ -31,6 +31,7 @@ import java.nio.FloatBuffer;
import javax.media.opengl.GL;
import javax.media.opengl.GL2ES2;
+import javax.media.opengl.GLException;
import javax.media.opengl.GLUniformData;
import jogamp.graph.curve.opengl.shader.UniformNames;
@@ -78,25 +79,109 @@ public class RenderState {
private final Vertex.Factory<? extends Vertex> vertexFactory;
private final PMVMatrix pmvMatrix;
- private final GLUniformData gcu_PMVMatrix01;
- private final GLUniformData gcu_Weight;
- private final GLUniformData gcu_ColorStatic;
- private boolean gcu_PMVMatrix01_dirty = true;
- private boolean gcu_Weight_dirty = true;
- private boolean gcu_ColorStatic_dirty = true;
+ private final float[] weight;
+ private final FloatBuffer weightBuffer;
+ private final float[] colorStatic;
+ private final FloatBuffer colorStaticBuffer;
private ShaderProgram sp;
private int hintBitfield;
+ private final int id;
+ private static synchronized int getNextID() {
+ return nextID++;
+ }
+ private static int nextID = 1;
+
+ /**
+ * Representation of {@link RenderState} data for one {@link ShaderProgram}
+ * as {@link GLUniformData}.
+ * <p>
+ * FIXME: Utilize 'ARB_Uniform_Buffer_Object' where available!
+ * </p>
+ */
+ public static class ProgramLocal {
+ public final GLUniformData gcu_PMVMatrix01;
+ public final GLUniformData gcu_Weight;
+ public final GLUniformData gcu_ColorStatic;
+ private int rsId = -1;
+
+ public ProgramLocal() {
+ gcu_PMVMatrix01 = GLUniformData.creatEmptyMatrix(UniformNames.gcu_PMVMatrix01, 4, 4);
+ gcu_Weight = GLUniformData.creatEmptyVector(UniformNames.gcu_Weight, 1);
+ gcu_ColorStatic = GLUniformData.creatEmptyVector(UniformNames.gcu_ColorStatic, 4);
+ }
+
+ public final int getRenderStateId() { return rsId; }
+
+ /**
+ * <p>
+ * Since {@link RenderState} data is being used in multiple
+ * {@link ShaderProgram}s the data must always be written.
+ * </p>
+ * @param gl
+ * @param updateLocation
+ * @param renderModes
+ * @param throwOnError TODO
+ * @return true if no error occurred, i.e. all locations found, otherwise false.
+ */
+ public final boolean update(final GL2ES2 gl, final RenderState rs, final boolean updateLocation, final int renderModes, final boolean pass1, final boolean throwOnError) {
+ if( rs.id() != rsId ) {
+ gcu_PMVMatrix01.setData(rs.pmvMatrix.glGetPMvMatrixf());
+ gcu_Weight.setData(rs.weightBuffer);
+ gcu_ColorStatic.setData(rs.colorStaticBuffer);
+ rsId = rs.id();
+ }
+ boolean res = true;
+ if( null != rs.sp && rs.sp.inUse() ) {
+ if( !Region.isTwoPass(renderModes) || !pass1 ) {
+ final boolean r0 = rs.updateUniformDataLoc(gl, updateLocation, true, gcu_PMVMatrix01, throwOnError);
+ res = res && r0;
+ }
+ if( pass1 ) {
+ if( Region.hasVariableWeight( renderModes ) ) {
+ final boolean r0 = rs.updateUniformDataLoc(gl, updateLocation, true, gcu_Weight, throwOnError);
+ res = res && r0;
+ }
+ {
+ final boolean r0 = rs.updateUniformDataLoc(gl, updateLocation, true, gcu_ColorStatic, throwOnError);
+ res = res && r0;
+ }
+ }
+ }
+ return res;
+ }
+
+ public StringBuilder toString(StringBuilder sb, boolean alsoUnlocated) {
+ if(null==sb) {
+ sb = new StringBuilder();
+ }
+ sb.append("ProgramLocal[rsID ").append(rsId).append(Platform.NEWLINE);
+ // pmvMatrix.toString(sb, "%.2f");
+ sb.append(gcu_PMVMatrix01).append(", ").append(Platform.NEWLINE);
+ sb.append(gcu_ColorStatic).append(", ");
+ sb.append(gcu_Weight).append("]");
+ return sb;
+ }
+
+ @Override
+ public String toString() {
+ return toString(null, false).toString();
+ }
+ }
+
protected RenderState(Vertex.Factory<? extends Vertex> vertexFactory, PMVMatrix pmvMatrix) {
+ this.id = getNextID();
this.sp = null;
this.vertexFactory = vertexFactory;
this.pmvMatrix = null != pmvMatrix ? pmvMatrix : new PMVMatrix();
- this.gcu_PMVMatrix01 = new GLUniformData(UniformNames.gcu_PMVMatrix01, 4, 4, this.pmvMatrix.glGetPMvMatrixf());
- this.gcu_Weight = new GLUniformData(UniformNames.gcu_Weight, 1.0f);
- this.gcu_ColorStatic = new GLUniformData(UniformNames.gcu_ColorStatic, 4, FloatBuffer.allocate(4));
+ this.weight = new float[1];
+ this.weightBuffer = FloatBuffer.wrap(weight);
+ this.colorStatic = new float[4];
+ this.colorStaticBuffer = FloatBuffer.wrap(colorStatic);
this.hintBitfield = 0;
}
+ public final int id() { return id; }
public final ShaderProgram getShaderProgram() { return sp; }
public final boolean isShaderProgramInUse() { return null != sp ? sp.inUse() : false; }
@@ -124,42 +209,28 @@ public class RenderState {
public final Vertex.Factory<? extends Vertex> getVertexFactory() { return vertexFactory; }
public final PMVMatrix getMatrix() { return pmvMatrix; }
- public final PMVMatrix getMatrixMutable() {
- gcu_PMVMatrix01_dirty = true;
- return pmvMatrix;
- }
- public final GLUniformData getMatrixUniform() { return gcu_PMVMatrix01; }
- public final void setMatrixDirty() { gcu_PMVMatrix01_dirty = true; }
- public final boolean isMatrixDirty() { return gcu_PMVMatrix01_dirty;}
public static boolean isWeightValid(float v) {
return 0.0f <= v && v <= 1.9f ;
}
- public final float getWeight() { return gcu_Weight.floatValue(); }
+ public final float getWeight() { return weight[0]; }
public final void setWeight(float v) {
if( !isWeightValid(v) ) {
throw new IllegalArgumentException("Weight out of range");
}
- gcu_Weight_dirty = true;
- gcu_Weight.setData(v);
+ weight[0] = v;
}
public final float[] getColorStatic(float[] rgbaColor) {
- FloatBuffer fb = (FloatBuffer) gcu_ColorStatic.getBuffer();
- rgbaColor[0] = fb.get(0);
- rgbaColor[1] = fb.get(1);
- rgbaColor[2] = fb.get(2);
- rgbaColor[3] = fb.get(3);
+ System.arraycopy(colorStatic, 0, rgbaColor, 0, 4);
return rgbaColor;
}
public final void setColorStatic(float r, float g, float b, float a){
- final FloatBuffer fb = (FloatBuffer) gcu_ColorStatic.getBuffer();
- fb.put(0, r);
- fb.put(1, g);
- fb.put(2, b);
- fb.put(3, a);
- gcu_ColorStatic_dirty = true;
+ colorStatic[0] = r;
+ colorStatic[1] = g;
+ colorStatic[2] = b;
+ colorStatic[3] = a;
}
@@ -167,43 +238,17 @@ public class RenderState {
*
* @param gl
* @param updateLocation
- * @param renderModes
- * @return true if no error occurred, i.e. all locations found, otherwise false.
- */
- public final boolean update(GL2ES2 gl, final boolean updateLocation, final int renderModes, final boolean pass1) {
- boolean res = true;
- if( null != sp && sp.inUse() ) {
- if( ( !Region.isTwoPass(renderModes) || !pass1 ) && ( gcu_PMVMatrix01_dirty || updateLocation ) ) {
- final boolean r0 = updateUniformDataLoc(gl, updateLocation, gcu_PMVMatrix01_dirty, gcu_PMVMatrix01);
- res = res && r0;
- gcu_PMVMatrix01_dirty = !r0;
- }
- if( pass1 ) {
- if( Region.hasVariableWeight( renderModes ) && ( gcu_Weight_dirty || updateLocation ) ) {
- final boolean r0 = updateUniformDataLoc(gl, updateLocation, gcu_Weight_dirty, gcu_Weight);
- res = res && r0;
- gcu_Weight_dirty = !r0;
- }
- if( gcu_ColorStatic_dirty || updateLocation ) {
- final boolean r0 = updateUniformDataLoc(gl, updateLocation, gcu_ColorStatic_dirty, gcu_ColorStatic);
- res = res && r0;
- gcu_ColorStatic_dirty = false;
- }
- }
- }
- return res;
- }
-
- /**
- *
- * @param gl
- * @param updateLocation
* @param data
+ * @param throwOnError TODO
* @return true if no error occured, i.e. all locations found, otherwise false.
*/
- public final boolean updateUniformLoc(final GL2ES2 gl, final boolean updateLocation, final GLUniformData data) {
+ public final boolean updateUniformLoc(final GL2ES2 gl, final boolean updateLocation, final GLUniformData data, final boolean throwOnError) {
if( updateLocation || 0 > data.getLocation() ) {
- return 0 <= data.setLocation(gl, sp.program());
+ final boolean ok = 0 <= data.setLocation(gl, sp.program());
+ if( throwOnError && !ok ) {
+ throw new GLException("Could not locate "+data);
+ }
+ return ok;
} else {
return true;
}
@@ -215,12 +260,16 @@ public class RenderState {
* @param updateLocation
* @param updateData TODO
* @param data
+ * @param throwOnError TODO
* @return true if no error occured, i.e. all locations found, otherwise false.
*/
- public final boolean updateUniformDataLoc(final GL2ES2 gl, boolean updateLocation, boolean updateData, final GLUniformData data) {
+ public final boolean updateUniformDataLoc(final GL2ES2 gl, boolean updateLocation, boolean updateData, final GLUniformData data, final boolean throwOnError) {
updateLocation = updateLocation || 0 > data.getLocation();
if( updateLocation ) {
updateData = 0 <= data.setLocation(gl, sp.program());
+ if( throwOnError && !updateData ) {
+ throw new GLException("Could not locate "+data);
+ }
}
if( updateData ){
gl.glUniform(data);
@@ -233,11 +282,16 @@ public class RenderState {
/**
* @param gl
* @param data
+ * @param throwOnError TODO
* @return true if no error occured, i.e. all locations found, otherwise false.
*/
- public final boolean updateAttributeLoc(final GL2ES2 gl, final boolean updateLocation, final GLArrayDataServer data) {
+ public final boolean updateAttributeLoc(final GL2ES2 gl, final boolean updateLocation, final GLArrayDataServer data, boolean throwOnError) {
if( updateLocation || 0 > data.getLocation() ) {
- return 0 <= data.setLocation(gl, sp.program());
+ final boolean ok = 0 <= data.setLocation(gl, sp.program());
+ if( throwOnError && !ok ) {
+ throw new GLException("Could not locate "+data);
+ }
+ return ok;
} else {
return true;
}
@@ -274,21 +328,8 @@ public class RenderState {
return false;
}
- public StringBuilder toString(StringBuilder sb, boolean alsoUnlocated) {
- if(null==sb) {
- sb = new StringBuilder();
- }
- sb.append("RenderState[").append(sp).append(Platform.NEWLINE);
- // pmvMatrix.toString(sb, "%.2f");
- sb.append(", dirty[pmv "+gcu_PMVMatrix01_dirty+", color "+gcu_ColorStatic_dirty+", weight "+gcu_Weight_dirty+"], ").append(Platform.NEWLINE);
- sb.append(gcu_PMVMatrix01).append(", ").append(Platform.NEWLINE);
- sb.append(gcu_ColorStatic).append(", ");
- sb.append(gcu_Weight).append("]");
- return sb;
- }
-
@Override
public String toString() {
- return toString(null, false).toString();
+ return "RenderState["+sp+"]";
}
}
diff --git a/src/jogl/classes/com/jogamp/graph/curve/opengl/TextRegionUtil.java b/src/jogl/classes/com/jogamp/graph/curve/opengl/TextRegionUtil.java
index f944843e9..aadbecc91 100644
--- a/src/jogl/classes/com/jogamp/graph/curve/opengl/TextRegionUtil.java
+++ b/src/jogl/classes/com/jogamp/graph/curve/opengl/TextRegionUtil.java
@@ -178,7 +178,7 @@ public class TextRegionUtil {
final int special = 0;
GLRegion region = getCachedRegion(font, str, pixelSize, special);
if(null == region) {
- region = GLRegion.create(renderModes);
+ region = GLRegion.create(renderModes, null);
addStringToRegion(region, renderer.getRenderState().getVertexFactory(), font, pixelSize, str, rgbaColor, tempT1, tempT2);
addCachedRegion(gl, font, str, pixelSize, special, region);
}
@@ -213,7 +213,7 @@ public class TextRegionUtil {
if(!renderer.isInitialized()){
throw new GLException("TextRendererImpl01: not initialized!");
}
- final GLRegion region = GLRegion.create(renderModes);
+ final GLRegion region = GLRegion.create(renderModes, null);
addStringToRegion(region, renderer.getRenderState().getVertexFactory(), font, pixelSize, str, rgbaColor, temp1, temp2);
region.draw(gl, renderer, sampleCount);
region.destroy(gl);