diff options
author | Sven Gothel <[email protected]> | 2023-04-20 21:48:15 +0200 |
---|---|---|
committer | Sven Gothel <[email protected]> | 2023-04-20 21:48:15 +0200 |
commit | c21082a5d7caf0ae6e29144358b4b4a1eafec019 (patch) | |
tree | b302c82c1c14896f5c55d7ce54b72b8a0ec6046b /src/jogl/classes/com/jogamp/graph | |
parent | a251f5734cc1f5c907f239c3ca3a4f1d4c262058 (diff) |
Graph GLRegion/TextRegionUtil: Enhance pre-determination of buffer-size, increase default initial 16->64 (unsued)
- Region.countOutlineShape(..) now returns unpatched 3*triangle value for indices, avoiding grow
- TextRegionUtil.addStringToRegion() uses countStringRegion(..) per default
- Added GLRegion.create(.., OutlineShape) for convenience, using Region.countOutlineShape(..)
- Refined API doc
-
Diffstat (limited to 'src/jogl/classes/com/jogamp/graph')
3 files changed, 93 insertions, 33 deletions
diff --git a/src/jogl/classes/com/jogamp/graph/curve/Region.java b/src/jogl/classes/com/jogamp/graph/curve/Region.java index 820911bbf..28ac1a134 100644 --- a/src/jogl/classes/com/jogamp/graph/curve/Region.java +++ b/src/jogl/classes/com/jogamp/graph/curve/Region.java @@ -236,27 +236,32 @@ public abstract class Region { public final boolean usesI32Idx() { return this.use_int32_idx; } /** - * Allow the renderer buffers to pre-emptively grow for given vertices- and index counts. - * @param verticesCount number of vertices to hold - * @param indicesCount number of indices to hold + * Increase the renderer buffers if necessary to add given counts of vertices- and index elements. + * <p> + * Buffers will not change if remaining free slots, capacity less position, satisfy count elements. + * </p> + * @param verticesCount number of vertex elements to add if necessary + * @param indicesCount number of index elements to add if necessary + * @return true if buffer size has changed, i.e. grown. Otherwise false. * @see #setBufferCapacity(int, int) * @see #countOutlineShape(OutlineShape, int[]) * @see #countOutlineShapes(List, int[]) */ - public abstract void growBuffer(int verticesCount, int indicesCount); + public abstract boolean growBuffer(int verticesCount, int indicesCount); /** * Set the renderer buffers pre-emptively for given vertices- and index counts. * <p> - * If the buffers already exceeds given numbers, the buffers are unchanged. + * Buffers will not change if given count elements is lower or equal current capacity. * </p> * @param verticesCount number of vertices to hold * @param indicesCount number of indices to hold + * @return true if buffer size has changed, i.e. grown. Otherwise false. * @see #growBuffer(int, int) * @see #countOutlineShape(OutlineShape, int[]) * @see #countOutlineShapes(List, int[]) */ - public abstract void setBufferCapacity(int verticesCount, int indicesCount); + public abstract boolean setBufferCapacity(int verticesCount, int indicesCount); protected abstract void pushVertex(final Vec3f coords, final Vec3f texParams, Vec4f rgba); protected abstract void pushVertices(final Vec3f coords1, final Vec3f coords2, final Vec3f coords3, @@ -487,18 +492,21 @@ public abstract class Region { * </p> * @param shape the {@link OutlineShape} to count * @param vertIndexCount the int[2] storage where the counted vertices and indices are added, vertices at [0] and indices at [1] + * @return the given int[2] storage for chaining * @see #setBufferCapacity(int, int) * @see #growBuffer(int, int) */ - public static final void countOutlineShape(final OutlineShape shape, final int[/*2*/] vertIndexCount) { + public static final int[] countOutlineShape(final OutlineShape shape, final int[/*2*/] vertIndexCount) { + if( null == shape ) { + return vertIndexCount; + } final List<Triangle> trisIn = shape.getTriangles(OutlineShape.VerticesState.QUADRATIC_NURBS); final ArrayList<Vertex> vertsIn = shape.getVertices(); { - final int verticeCount = vertsIn.size() + shape.getAddedVerticeCount(); - final int indexCount = trisIn.size() * 3; - vertIndexCount[0] += verticeCount; - vertIndexCount[1] += Math.min( Math.ceil(verticeCount * 0.9), indexCount ); + vertIndexCount[0] += vertsIn.size() + shape.getAddedVerticeCount(); // verticesCount + vertIndexCount[1] += trisIn.size() * 3; // indicesCount } + return vertIndexCount; } /** @@ -510,13 +518,15 @@ public abstract class Region { * </p> * @param shapes list of {@link OutlineShape} to count * @param vertIndexCount the int[2] storage where the counted vertices and indices are added, vertices at [0] and indices at [1] + * @return the given int[2] storage for chaining * @see #setBufferCapacity(int, int) * @see #growBuffer(int, int) */ - public static final void countOutlineShapes(final List<OutlineShape> shapes, final int[/*2*/] vertIndexCount) { + public static final int[] countOutlineShapes(final List<OutlineShape> shapes, final int[/*2*/] vertIndexCount) { for (int i = 0; i < shapes.size(); i++) { countOutlineShape(shapes.get(i), vertIndexCount); } + return vertIndexCount; } /** diff --git a/src/jogl/classes/com/jogamp/graph/curve/opengl/GLRegion.java b/src/jogl/classes/com/jogamp/graph/curve/opengl/GLRegion.java index db3a935cf..9117d1aee 100644 --- a/src/jogl/classes/com/jogamp/graph/curve/opengl/GLRegion.java +++ b/src/jogl/classes/com/jogamp/graph/curve/opengl/GLRegion.java @@ -84,12 +84,12 @@ public abstract class GLRegion extends Region { /**
* Default initial vertices count {@value}, assuming small sized shapes.
*/
- public static final int defaultVerticesCount = 16;
+ public static final int defaultVerticesCount = 64;
/**
* Default initial indices count {@value}, assuming small sized shapes.
*/
- public static final int defaultIndicesCount = 16;
+ public static final int defaultIndicesCount = 64;
// private static final float growthFactor = 1.2f; // avg +5% size but 15% more overhead (34% total)
protected static final float growthFactor = GLArrayDataClient.DEFAULT_GROWTH_FACTOR; // avg +20% size, but 15% less CPU overhead compared to 1.2 (19% total)
@@ -121,7 +121,7 @@ public abstract class GLRegion extends Region { }
/**
- * Create a GLRegion using the passed render mode
+ * Create a GLRegion using the passed render mode and default initial buffer sizes {@link #defaultVerticesCount} and {@link #defaultIndicesCount}.
*
* <p> In case {@link Region#VBAA_RENDERING_BIT} is being requested the default texture unit
* {@link Region#DEFAULT_TWO_PASS_TEXTURE_UNIT} is being used.</p>
@@ -135,6 +135,22 @@ public abstract class GLRegion extends Region { /**
* Create a GLRegion using the passed render mode and pre-calculating its buffer sizes
+ * using {@link Region#countOutlineShape(OutlineShape, int[])}.
+ *
+ * <p> In case {@link Region#VBAA_RENDERING_BIT} is being requested the default texture unit
+ * {@link Region#DEFAULT_TWO_PASS_TEXTURE_UNIT} is being used.</p>
+ * @param glp intended GLProfile to use. Instance may use higher OpenGL features if indicated by GLProfile.
+ * @param renderModes bit-field of modes, e.g. {@link Region#VARWEIGHT_RENDERING_BIT}, {@link Region#VBAA_RENDERING_BIT}
+ * @param colorTexSeq optional {@link TextureSequence} for {@link Region#COLORTEXTURE_RENDERING_BIT} rendering mode.
+ * @param shape the {@link OutlineShape} used to determine {@link GLRegion}'s buffer sizes via {@link Region#countOutlineShape(OutlineShape, int[])}
+ */
+ public static GLRegion create(final GLProfile glp, final int renderModes, final TextureSequence colorTexSeq, final OutlineShape shape) {
+ final int[/*2*/] vertIndexCount = Region.countOutlineShape(shape, new int[2]);
+ return GLRegion.create(glp, renderModes, colorTexSeq, vertIndexCount[0], vertIndexCount[1]);
+ }
+
+ /**
+ * Create a GLRegion using the passed render mode and pre-calculating its buffer sizes
* using given font's {@link Font#processString(com.jogamp.graph.font.Font.GlyphVisitor2, CharSequence)}
* to {@link #countOutlineShape(OutlineShape, int[])}.
*
@@ -213,39 +229,47 @@ public abstract class GLRegion extends Region { }
@Override
- public final void growBuffer(final int verticesCount, final int indicesCount) {
+ public final boolean growBuffer(final int verticesCount, final int indicesCount) {
boolean grown = false;
if( curIndicesCap < indicesBuffer.elemPosition() + indicesCount ) {
- // System.err.printf("XXX Buffer grow - Indices: %d < ( %d = %d + %d ); Status: %s%n",
- // curIndicesCap, indicesBuffer.elemPosition() + indicesCount, indicesBuffer.elemPosition(), indicesCount, indicesBuffer.elemStatsToString());
+ System.err.printf("XXX Buffer grow - Indices: %d < ( %d = %d + %d ); Status: %s%n",
+ curIndicesCap, indicesBuffer.elemPosition() + indicesCount, indicesBuffer.elemPosition(), indicesCount, indicesBuffer.elemStatsToString());
indicesBuffer.growIfNeeded(indicesCount * indicesBuffer.getCompsPerElem());
- // System.err.println("grew.indices 0x"+Integer.toHexString(hashCode())+": "+curIndicesCap+" -> "+indicesBuffer.getElemCapacity()+", "+indicesBuffer.elemStatsToString());
+ System.err.println("grew.indices 0x"+Integer.toHexString(hashCode())+": "+curIndicesCap+" -> "+indicesBuffer.getElemCapacity()+", "+indicesBuffer.elemStatsToString());
+ Thread.dumpStack();
curIndicesCap = indicesBuffer.getElemCapacity();
grown = true;
}
if( curVerticesCap < vpc_ileave.elemPosition() + verticesCount ) {
- // System.err.printf("XXX Buffer grow - Verices: %d < ( %d = %d + %d ); Status: %s%n",
- // curVerticesCap, gca_VerticesAttr.elemPosition() + verticesCount, gca_VerticesAttr.elemPosition(), verticesCount, gca_VerticesAttr.elemStatsToString());
+ System.err.printf("XXX Buffer grow - Verices: %d < ( %d = %d + %d ); Status: %s%n",
+ curVerticesCap, gca_VerticesAttr.elemPosition() + verticesCount, gca_VerticesAttr.elemPosition(), verticesCount, gca_VerticesAttr.elemStatsToString());
vpc_ileave.growIfNeeded(verticesCount * vpc_ileave.getCompsPerElem());
- // System.err.println("grew.vertices 0x"+Integer.toHexString(hashCode())+": "+curVerticesCap+" -> "+gca_VerticesAttr.getElemCapacity()+", "+gca_VerticesAttr.elemStatsToString());
+ System.err.println("grew.vertices 0x"+Integer.toHexString(hashCode())+": "+curVerticesCap+" -> "+gca_VerticesAttr.getElemCapacity()+", "+gca_VerticesAttr.elemStatsToString());
curVerticesCap = vpc_ileave.getElemCapacity();
grown = true;
}
if( grown ) {
++growCount;
+ return true;
+ } else {
+ return false;
}
}
@Override
- public final void setBufferCapacity(final int verticesCount, final int indicesCount) {
+ public final boolean setBufferCapacity(final int verticesCount, final int indicesCount) {
+ boolean grown = false;
if( curIndicesCap < indicesCount ) {
indicesBuffer.reserve(indicesCount);
curIndicesCap = indicesBuffer.getElemCapacity();
+ grown = true;
}
if( curVerticesCap < verticesCount ) {
vpc_ileave.reserve(verticesCount);
curVerticesCap = vpc_ileave.getElemCapacity();
+ grown = true;
}
+ return grown;
}
@Override
@@ -409,6 +433,9 @@ public abstract class GLRegion extends Region { indicesBuffer.destroy(gl);
indicesBuffer = null;
}
+ curVerticesCap = 0;
+ curIndicesCap = 0;
+ growCount = 0;
destroyImpl(gl);
}
protected abstract void destroyImpl(final GL2ES2 gl);
diff --git a/src/jogl/classes/com/jogamp/graph/curve/opengl/TextRegionUtil.java b/src/jogl/classes/com/jogamp/graph/curve/opengl/TextRegionUtil.java index 8e41ddaa4..428bb350d 100644 --- a/src/jogl/classes/com/jogamp/graph/curve/opengl/TextRegionUtil.java +++ b/src/jogl/classes/com/jogamp/graph/curve/opengl/TextRegionUtil.java @@ -76,7 +76,7 @@ public class TextRegionUtil { * Origin of rendered text is 0/0 at bottom left. * </p> * <p> - * The region buffer's size is grown by pre-calculating required string size via {@link #countStringRegion(Font, CharSequence, int[])}. + * The region buffer's size is grown by pre-calculating required size via {@link #countStringRegion(Font, CharSequence, int[])}. * </p> * @param region the {@link GLRegion} sink * @param font the target {@link Font} @@ -100,7 +100,7 @@ public class TextRegionUtil { * Origin of rendered text is 0/0 at bottom left. * </p> * <p> - * The region buffer's size is grown by pre-calculating required string size via {@link #countStringRegion(Font, CharSequence, int[])}. + * The region buffer's size is grown by pre-calculating required size via {@link #countStringRegion(Font, CharSequence, int[])}. * </p> * @param region the {@link GLRegion} sink * @param font the target {@link Font} @@ -117,9 +117,31 @@ public class TextRegionUtil { return addStringToRegion(true /* preGrowRegion */, region, font, transform, str, rgbaColor, temp1, temp2); } - private static AABBox addStringToRegion(final boolean preGrowRegion, final Region region, final Font font, final AffineTransform transform, - final CharSequence str, final Vec4f rgbaColor, - final AffineTransform temp1, final AffineTransform temp2) { + /** + * Add the string in 3D space w.r.t. the font in font em-size [0..1] at the end of the {@link GLRegion} + * while passing the progressed {@link AffineTransform}. + * <p> + * The shapes added to the GLRegion are in font em-size [0..1], but can be adjusted with the given transform, progressed and passed to the visitor. + * </p> + * <p> + * Origin of rendered text is 0/0 at bottom left. + * </p> + * <p> + * Depending on `preGrowRegion`, the region buffer's size is grown by pre-calculating required size via {@link #countStringRegion(Font, CharSequence, int[])}. + * </p> + * @param preGrowRegion if true, utilizes {@link #countStringRegion(Font, CharSequence, int[])} to pre-calc required buffer size, otherwise not. + * @param region the {@link GLRegion} sink + * @param font the target {@link Font} + * @param transform optional given transform + * @param str string text + * @param rgbaColor if {@link Region#hasColorChannel()} RGBA color must be passed, otherwise value is ignored. + * @param temp1 temporary AffineTransform storage, mandatory + * @param temp2 temporary AffineTransform storage, mandatory + * @return the bounding box of the given string by taking each glyph's font em-sized [0..1] OutlineShape into account. + */ + public static AABBox addStringToRegion(final boolean preGrowRegion, final Region region, final Font font, final AffineTransform transform, + final CharSequence str, final Vec4f rgbaColor, + final AffineTransform temp1, final AffineTransform temp2) { final Font.GlyphVisitor visitor = new Font.GlyphVisitor() { @Override public void visit(final char symbol, final Glyph glyph, final AffineTransform t) { @@ -130,8 +152,7 @@ public class TextRegionUtil { } }; if( preGrowRegion ) { - final int[] vertIndCount = { 0, 0 }; - countStringRegion(font, str, vertIndCount); + final int[] vertIndCount = countStringRegion(font, str, new int[2]); region.growBuffer(vertIndCount[0], vertIndCount[1]); } return font.processString(visitor, transform, str, temp1, temp2); @@ -145,17 +166,19 @@ public class TextRegionUtil { * @param font the target {@link Font} * @param str string text * @param vertIndexCount the int[2] storage where the counted vertices and indices are added, vertices at [0] and indices at [1] + * @return the given int[2] storage for chaining * @see Region#setBufferCapacity(int, int) * @see Region#growBuffer(int, int) * @see #drawString3D(GL2ES2, GLRegion, RegionRenderer, Font, CharSequence, float[], int[], AffineTransform, AffineTransform) */ - public static void countStringRegion(final Font font, final CharSequence str, final int[/*2*/] vertIndexCount) { + public static int[] countStringRegion(final Font font, final CharSequence str, final int[/*2*/] vertIndexCount) { final Font.GlyphVisitor2 visitor = new Font.GlyphVisitor2() { @Override public final void visit(final char symbol, final Font.Glyph glyph) { Region.countOutlineShape(glyph.getShape(), vertIndexCount); } }; font.processString(visitor, str); + return vertIndexCount; } /** @@ -259,7 +282,7 @@ public class TextRegionUtil { /** * Try using {@link #drawString3D(GL2ES2, GLRegion, RegionRenderer, Font, CharSequence, float[], int[], AffineTransform, AffineTransform)} to reuse {@link AffineTransform} instances. * <p> - * The region buffer's size is grown by pre-calculating required string size via {@link #countStringRegion(Font, CharSequence, int[])}. + * The region buffer's size is grown by pre-calculating required size via {@link #countStringRegion(Font, CharSequence, int[])}. * </p> */ public static AABBox drawString3D(final GL2ES2 gl, final GLRegion region, final RegionRenderer renderer, @@ -279,7 +302,7 @@ public class TextRegionUtil { * Origin of rendered text is 0/0 at bottom left. * </p> * <p> - * The region buffer's size is grown by pre-calculating required string size via {@link #countStringRegion(Font, CharSequence, int[])}. + * The region buffer's size is grown by pre-calculating required size via {@link #countStringRegion(Font, CharSequence, int[])}. * </p> * @param gl the current GL state * @param region |