diff options
author | Sven Gothel <[email protected]> | 2013-01-26 05:21:17 +0100 |
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committer | Sven Gothel <[email protected]> | 2013-01-26 05:21:17 +0100 |
commit | 9505d48f1702e2ba8c9e72edcbb8fab5ad01bc56 (patch) | |
tree | 8feb8638c9bdabc90f25c49c43be055624e7d217 /src/jogl/classes/com/jogamp/opengl/FBObject.java | |
parent | b738983638703bb721ee4c9820c8ef43e2252e73 (diff) |
FBObject/GLFBODrawableImpl: Silence stderr if not in DEBUG mode relying on application handling verbosity and debug output
The following cases were dumping states on stderr:
- FBOObject.isStatusValid() if false
-> Only dumps if DEBUG
- GLFBODrawableImpl.reset() if fboResetQuirk becomes true and 1st time in ClassLoader
-> Only dumps if DEBUG
Diffstat (limited to 'src/jogl/classes/com/jogamp/opengl/FBObject.java')
-rw-r--r-- | src/jogl/classes/com/jogamp/opengl/FBObject.java | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/src/jogl/classes/com/jogamp/opengl/FBObject.java b/src/jogl/classes/com/jogamp/opengl/FBObject.java index 17589aa0e..7d0fcfa38 100644 --- a/src/jogl/classes/com/jogamp/opengl/FBObject.java +++ b/src/jogl/classes/com/jogamp/opengl/FBObject.java @@ -1088,8 +1088,10 @@ public class FBObject { case 0: default: - System.err.println("Framebuffer " + fbName + " is incomplete, status = " + toHexString(vStatus) + - " : " + getStatusString(vStatus)); + if(DEBUG) { + System.err.println("Framebuffer " + fbName + " is incomplete, status = " + toHexString(vStatus) + + " : " + getStatusString(vStatus)); + } return false; } } |