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authorSven Gothel <[email protected]>2020-01-15 08:02:18 +0100
committerSven Gothel <[email protected]>2020-01-15 08:02:18 +0100
commitd671b2ab3badbcfdbe0ff57f55ff997ba7bcb060 (patch)
tree8a3bb1994d69cb3b58d84e8607b9ae17c05db612 /src/jogl/classes/com/jogamp/opengl/GLContext.java
parent9bcc384e66e40706225b86e9750c5822cb8f8c57 (diff)
Bug 1422: Emulate DPI Scaling on non-native DPI autoscale platforms (!MacOS)
Bug 1422 shows that it seems to be desired to emulate DPI scaling where the native toolkit does not implmement the same. On GTK, DPIUtil.mapDPIToZoom (int dpi) reads: double zoom = (double) dpi * 100 / 96; int roundedZoom = (int) Math.round (zoom); return roundedZoom; While having dpi calculated as: dpi = 96 * GDK.gdk_monitor_get_scale_factor(monitor); Well, this seems to exist to allow 96 dpi fixed layout to 'look' OK on high-dpi screens. However, you get in trouble if you layout high-dpi aware, i.e. using percentages etc. There is one exception: If DPIUtil.useCairoAutoScale() is true, scalingFactor is 1f and hence the scaling emulation dropped. 'DPIUtil.setUseCairoAutoScale((sx[0]*100) == scaleFactor || OS.isGNOME);'
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