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authorSven Gothel <[email protected]>2023-08-13 03:01:25 +0200
committerSven Gothel <[email protected]>2023-08-13 03:01:25 +0200
commitc8b03bc28390bc8ca078118ba7c29dfec505f837 (patch)
tree9bf33a83b8d850cdafc006b8eceb867415dc4548 /src/jogl/classes/com/jogamp/opengl/GLContext.java
parenta3e18cefd3e90df53ff375997c8f4fdc3da19aa3 (diff)
Minor cleanup of imports, etc: FBObject, GLContext*, Texture, ..
TODO: Full cleanup perhaps
Diffstat (limited to 'src/jogl/classes/com/jogamp/opengl/GLContext.java')
-rw-r--r--src/jogl/classes/com/jogamp/opengl/GLContext.java20
1 files changed, 7 insertions, 13 deletions
diff --git a/src/jogl/classes/com/jogamp/opengl/GLContext.java b/src/jogl/classes/com/jogamp/opengl/GLContext.java
index 470635a98..286813b8f 100644
--- a/src/jogl/classes/com/jogamp/opengl/GLContext.java
+++ b/src/jogl/classes/com/jogamp/opengl/GLContext.java
@@ -1,6 +1,6 @@
/*
+ * Copyright (c) 2010-2023 JogAmp Community. All rights reserved.
* Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
- * Copyright (c) 2010 JogAmp Community. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
@@ -33,9 +33,6 @@
* You acknowledge that this software is not designed or intended for use
* in the design, construction, operation or maintenance of any nuclear
* facility.
- *
- * Sun gratefully acknowledges that this software was originally authored
- * and developed by Kenneth Bradley Russell and Christopher John Kline.
*/
package com.jogamp.opengl;
@@ -47,21 +44,18 @@ import java.util.Iterator;
import java.util.List;
import java.util.Set;
-import com.jogamp.nativewindow.AbstractGraphicsDevice;
-import com.jogamp.nativewindow.NativeSurface;
-
-import jogamp.opengl.Debug;
-import jogamp.opengl.GLContextImpl;
-import jogamp.opengl.GLContextShareSet;
-
import com.jogamp.common.os.Platform;
import com.jogamp.common.util.Bitfield;
import com.jogamp.common.util.VersionNumber;
import com.jogamp.common.util.VersionNumberString;
import com.jogamp.common.util.locks.LockFactory;
import com.jogamp.common.util.locks.RecursiveLock;
-import com.jogamp.opengl.GLExtensions;
-import com.jogamp.opengl.GLRendererQuirks;
+import com.jogamp.nativewindow.AbstractGraphicsDevice;
+import com.jogamp.nativewindow.NativeSurface;
+
+import jogamp.opengl.Debug;
+import jogamp.opengl.GLContextImpl;
+import jogamp.opengl.GLContextShareSet;
/** Abstraction for an OpenGL rendering context. In order to perform
OpenGL rendering, a context must be "made current" on the current