diff options
author | Sven Gothel <[email protected]> | 2012-07-19 21:15:10 +0200 |
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committer | Sven Gothel <[email protected]> | 2012-07-19 21:15:10 +0200 |
commit | 20bf031db719f7baa4c6e74734fc999061e08fe2 (patch) | |
tree | a5957e2bb4a75ac28513f430bf458a65bf866fe0 /src/jogl/classes/com/jogamp/opengl/GLExtensions.java | |
parent | 3988e3d7df9b80e9b7058f64758b34a5389f38b0 (diff) |
Bug 599 - FBObject / Offscreen Support - Part 1
- New FBObject implementation handling FBO and it's attachments *** API CHANGE: Util -> Core ***
while it's size and sample-count can be reconfigured on the fly.
- com.jogamp.opengl.util.FBObject -> com.jogamp.opengl.FBObject
- agnostic to texture unit
- separate attachments using OO hierarchy reflecting FBO
- handling MSAA and blitting
- no FBO destruction for reconfig (attach/detach)
- New GLFBODrawableImpl impl. an FBObject based GLDrawable
- Instantiated by a dummy native surface (onscreen and invisible)
hooked up to a dummy GLDrawable, which is the delegation for context creation.
- Utilizies ProxySurface.UpstreamSurfaceHook for dummy surface
avoiding specialization for native platforms.
- TODO: Allow to utilize common surface interface as a
dummy-surface to supporting API seperation of
windowing/GL. The latter allows impl. of createGLDrawable(NativeSurface)
with FBO.
- New OffscreenAutoDrawable (extends GLAutoDrawableDelegate)
for all offscreen drawables. Shall replace GLPbuffer.
- New GLCapabilities*.isFBO() / setFBO(boolean) to request FBO offscreen,
similar to isPBuffer(). Rule: if both are requested, FBO shall be favored.
- GLContext adds raw FBO availability query (min. FBO avail),
FBObject contains fine grained queries (TODO: Move parts to GLContext for efficiency).
- Add framebuffer tracking, allowing fast querying:
- GLBase/GLContext:
public int getBoundFramebuffer(int target);
public int getDefaultDrawFramebuffer();
public int getDefaultReadFramebuffer();
- GLContextImpl
public final void setBoundFramebuffer(int target, int framebufferName)
.. called by GL impl bind framebuffer
- GL: getDefaultDrawFramebuffer(), getDefaultReadFramebuffer()
Adding default framebuffer queries being issued by
GL.glBindFramebuffer(target, 0) w/ a default framebuffer, o.e. zero.
This allows a transparent use of a custom FBO even in case the applications
attempts to reset FBO to zero.
Value flow: GL <- GLContext <- GLDrawable,
- GLCapabilities handle fbo/pbuffer seperate, don't disable the other
- GLContext/GL track read/write framebuffer to be queried by FBObject
to determine whether to bind/unbind a framebuffer
- Test cases for multiple FBO w/ and w/o MSAA
Other Features:
- New interface ProxySurface.UpstreamSurfaceHook,
allowing to hook an upstream surface of unknown type
providing lifecycle and information (size, ..) callbacks.
Used for all new dummy NativeSurface impl and SWT GLCanvas.
- GLContext -> GLDrawable propagation context/drawable lifecycle
via ProxySurface.UpstreamSurfaceHook allowing dynamic resources
to react (create, init, ..)
- contextRealized()
- contextMadeCurrent()
- SurfaceChangeable -> MutableSurface
currently only contains setting the surface handle.
TODO: May need to move ProxySurface.UpstreamSurfaceHook -> MutableSurface.UpstreamSurfaceHook,
allowing other impl. classes (NEWT OffscreenWindow) to utilize the new
upstream hookup mechanism - will allow FBO/Dummy window to work.
- SWT GLCanvas using ProxySurface.UpstreamSurfaceHook for proper size
propagation.
- New GLAutoDrawable::getUpstreamWidget(), allowing GLEventListener
to fetch the owning Java side UI element (NEWT, SWT, AWT, ..).
- GLDrawableFactory: Removed createOffscreenSurface() - unused and not GL related
- EGLDrawableFactory handles device/profile avail. mapping
while actually creating context/drawable.
This allows us to learn whether the ES context is software/hardware as well as FBO avail.
- EGLDrawable: Removed secret buckets of EGL configs :)
Employ native surface (X11, WGL, ..) to EGL 'mapping' in
EGLDrawableFactory utilizing new EGLUpstreamSurfaceHook (implements ProxySurface.UpstreamSurfaceHook).
Other Bugs:
- Add CTX_OPTION_DEBUG to ctx/extension cache key since only a debug ctx
may expose the ARB debug capability.
This bug caused lack of ARB/AMD debug functionality.
- Fix GLProfile deadlock (debug mode, w/ EGL/ES, no X11),
dump availability information _after_ lock.
- ImmModeSink draw(): Use GL's glDrawElements(..), don't cast for GL2ES1.
Fixes use for GL2ES2.
- Fix KeyEvent.getKeyChar() comment (-> only stable for keyTyped(..))
Misc:
- Refined alot of API doc
- New GLExtensions holds commonly used GL extension strings,
allows better referencing and usage lookup.
- Move GL (interface) decl. to GLBase
- GLBuffers: Cleanup API doc (format, types)
- TextureIO: Add PAM and PPM static suffix identifier
- GLCapabilities getNumSamples() returns 0 if sampleBuffers is disabled, this seems to be more natural.
- finalized a lot
Diffstat (limited to 'src/jogl/classes/com/jogamp/opengl/GLExtensions.java')
-rw-r--r-- | src/jogl/classes/com/jogamp/opengl/GLExtensions.java | 81 |
1 files changed, 81 insertions, 0 deletions
diff --git a/src/jogl/classes/com/jogamp/opengl/GLExtensions.java b/src/jogl/classes/com/jogamp/opengl/GLExtensions.java new file mode 100644 index 000000000..f7e25fa01 --- /dev/null +++ b/src/jogl/classes/com/jogamp/opengl/GLExtensions.java @@ -0,0 +1,81 @@ +/** + * Copyright 2012 JogAmp Community. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of JogAmp Community. + */ +package com.jogamp.opengl; + +/** + * Class holding OpenGL extension strings, commonly used by JOGL's implementation. + */ +public class GLExtensions { + public static final String VERSION_1_2 = "GL_VERSION_1_2"; + public static final String VERSION_1_4 = "GL_VERSION_1_4"; + public static final String VERSION_1_5 = "GL_VERSION_1_5"; + public static final String VERSION_2_0 = "GL_VERSION_2_0"; + + public static final String ARB_debug_output = "GL_ARB_debug_output"; + public static final String AMD_debug_output = "GL_AMD_debug_output"; + + public static final String ARB_framebuffer_object = "GL_ARB_framebuffer_object"; + public static final String OES_framebuffer_object = "GL_OES_framebuffer_object"; + public static final String EXT_framebuffer_object = "GL_EXT_framebuffer_object"; + public static final String EXT_framebuffer_blit = "GL_EXT_framebuffer_blit"; + public static final String EXT_framebuffer_multisample = "GL_EXT_framebuffer_multisample"; + public static final String EXT_packed_depth_stencil = "GL_EXT_packed_depth_stencil"; + public static final String OES_depth24 = "GL_OES_depth24"; + public static final String OES_depth32 = "GL_OES_depth32"; + public static final String OES_packed_depth_stencil = "GL_OES_packed_depth_stencil"; + public static final String NV_fbo_color_attachments = "GL_NV_fbo_color_attachments"; + + public static final String ARB_ES2_compatibility = "GL_ARB_ES2_compatibility"; + + public static final String EXT_abgr = "GL_EXT_abgr"; + public static final String OES_rgb8_rgba8 = "GL_OES_rgb8_rgba8"; + public static final String OES_stencil1 = "GL_OES_stencil1"; + public static final String OES_stencil4 = "GL_OES_stencil4"; + public static final String OES_stencil8 = "GL_OES_stencil8"; + public static final String APPLE_float_pixels = "GL_APPLE_float_pixels"; + + public static final String ARB_texture_non_power_of_two = "GL_ARB_texture_non_power_of_two"; + public static final String ARB_texture_rectangle = "GL_ARB_texture_rectangle"; + public static final String EXT_texture_rectangle = "GL_EXT_texture_rectangle"; + public static final String NV_texture_rectangle = "GL_NV_texture_rectangle"; + public static final String EXT_texture_format_BGRA8888 = "GL_EXT_texture_format_BGRA8888"; + public static final String IMG_texture_format_BGRA8888 = "GL_IMG_texture_format_BGRA8888"; + public static final String EXT_texture_compression_s3tc = "GL_EXT_texture_compression_s3tc"; + public static final String NV_texture_compression_vtc = "GL_NV_texture_compression_vtc"; + public static final String SGIS_generate_mipmap = "GL_SGIS_generate_mipmap"; + public static final String OES_read_format = "GL_OES_read_format"; + + public static final String OES_EGL_image_external = "GL_OES_EGL_image_external"; + + // + // Aliased GLX/WGL/.. extensions + // + + public static final String ARB_pixel_format = "GL_ARB_pixel_format"; + public static final String ARB_pbuffer = "GL_ARB_pbuffer"; +} |